Threading the Needle(mouse): Sonic the Hedgehog 3

Sonic the Hedgehog has become a hit movie franchise, and that fact is still kind of mind-boggling. Even putting aside the widely-panned promotional images from the first movie that resulted in the CG being completely redone, there were many years where Sonic was the butt of endless jokes. Now, the third movie features Shadow the Hedgehog, the ultra edgy character who has been mocked by the internet since his debut…and he’s great. The movie’s great. 

My inner child, the one that used to imagine himself as Sonic, is thrilled. The more critical adult that I am now is satisfied as well. Sonic the Hedgehog 3 has broad appeal while being faithful to the spirit of the source material and telling a good story, and that’s a balance many studios are failing miserably to achieve right now.

The story of Sonic the Hedgehog 3 is basically an adaptation of Sonic Adventure 2 on the Dreamcast, but pared down to 90-ish minutes in a way that keeps the essence of the story and the narrative benchmarks. For example, the film pulls out the iconic theme, “Live and Learn,” at just the right moment. This is indicative of something the Sonic movies have been able to pull off that I think has helped their success: They know what to prioritize in the source material. When the Sonic games themselves have accrued a ton of bloat over time, and making films for Hollywood often means trying to cater to mainstream assumptions and expectations, this is a powerful skill.

Characters retain their core traits even when certain aspects of their personalities might differ from game portrayals, such that they can be given more broadly relatable/entertaining traits and quirks without being unrecognizable, like Sonic’s occasional vulnerable awkwardness is charming juxtaposed with his general smart-aleck nature. Knuckles lack of self-awareness balances out his portrayal as a stoic warrior. Jim Carrey as Robotnik is a scenery-chewing goof more reminiscent of The Adventures of Sonic the Hedgehog than anything else, but it works because the movie captures his frustrated antagonism towards his nemesis. 

With Shadow too, the creators understood that you have to play his brooding nature pretty straight because he needs to come across as powerful but burdened by trauma. Keanu Reeves also performs Shadow almost perfectly, especially in the way he differentiates his voice from a similar character in John Wick. 

As I was watching the movie, I wondered where they might go next with any sequels. Sonic Adventure 2 is probably the last time any character has really cemented themselves in pop culture, and a lot of the games after that are filled with odd experimental gimmicks or rely on nostalgia. When the post-credits teasers hit, they took me by complete surprise. Now I really want to see Sonic 4.

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