The 2023 Writers’ Strike vs. AI: Fighting Creative Bankruptcy

Even the most uncreative, awful stories are better than a world where AI scripts are the default.

The Writers Guild of America officially declared a strike recently—their first in 15 years. The Writer’s Strike of 2007 incidentally also began the very same month as Ogiue Maniax, so while this blog isn’t directly related to their cause, I feel a kind of connection to them. This is a form of writing, after all, even if it isn’t the kind that gets made into TV shows or movies on Netflix. 

I’m in full support of this strike, but one thing I want to focus on is their preemptive motive to restrict the use and crediting of AI software like ChatGPT, and to emphasize that all writers need to be human. The worry, as far as I can tell, is that studios and media companies will try to use AI to churn out basic scripts and then have the writers clean them up for less pay than they’d normally get. In the highly capitalist United States of America, we’re accustomed to seeing cost-cutting measures that punish the workers and reward the executives, so this would hardly be a surprising development.

My stance on this particular issue is that the writers are justified in their concern and are totally in the right. I’m not inherently against AI providing some form of entertainment. I spent many years enjoying the hell out of VGCW, which basically pit AI wrestlers against one another in a video game and then wrote a story around it. However, that pretty much amounts to using AI as an improvisational prompt not unlike Who’s Line Is It, Anyway?, and the majority of the creative output comes from actual people.

The human connection to writing is paramount, and I think this is something that should concern all writers and fans of media regardless of skill, ethics, or political beliefs. Someone could make the most derivative and poorly written story, and that would still be preferable to an AI script precisely because it is someone’s work that they put out through their own effort, even if it’s “bad.” I occasionally see arguments that using AI can stick it to the liberal Hollywood media or whatever. However, it’s a mistake to think this would only affect people on one side of the political spectrum. This will bite people in the ass regardless of their beliefs—no one wants to have their work trivialized.

The thing I find most insidious about the push for using AI for writing and other areas is that the assumption of cost-cutting implies the notion that writers, artists, etc. are somehow paid too much. Creative fields are notoriously unstable, and acting as if they’re the biggest cost sink is either disingenuous or horrendously shortsighted. I hope the strikers win this one, and that we have a media landscape where writers can feel like they are both fairly compensated and not treated like nannies for AI chat programs.

Ironmouse, Opera, and a Kung Fu Analogy

Ironmouse, a pink-haired Virtual Youtuber, holding a slipper in her left hand

Sometimes, the perfect analogy to explain something can come from an unexpected place. For me, I recently found a way to organize some thoughts I’ve been having about martial arts, and it’s all thanks to VTuber mega star Ironmouse. 

As I peer more into the world of kung fu and the like, I’m frequently encountering the idea that many martial arts are not built around merely being a catalog of techniques one can add to their arsenal. Rather, they’re often systems of efficient power generation for particular circumstances, which then form the foundation for executing techniques. 

Something like western boxing has been proven effective for fighting, and it’s a system where specific implementation of techniques can be made functional by anyone if initially taught correctly. From what I understand, a less experienced person can learn to throw a 100% proper and effective punch even if it might not be as good as a veteran boxer’s. In contrast, many techniques across various kung fu disciplines will be largely ineffective without having trained extensively in how a style is meant to generate power and having passed a certain point in which your body has adapted to this counterintuitive movement.

It’s a difference that can be hard for people to grasp, myself included. I’m not a fighter or a martial artist, so it’s not something I can intuitively understand. But this is where Ironmouse comes in.

One of the many impressive things that Ironmouse is known for is that she actually has training in operatic singing. However, her opera voice is not her “normal” singing voice. During her 2023 birthday concert (see below), she sang well but without going into opera mode, and the difference is noticeable. In other words, a person can’t just improve their singing until it reaches “opera level”—it requires dedicated training in a particular way of producing sound

While not the only VTuber to have studied opera (Tokino Sora from Hololive and Banzoin Hakka from Holostars EN), Ironmouse is probably the most powerful example of how specific the training can be. This is because singing opera style can literally cause her physical pain due to chronic health issues, so she doesn’t often perform that way. When she does, though, Ironmouse sounds incredible. 

The similarities to different types of martial arts also extends to the topic of subjectivity. Opera may require a certain type of training to make a certain type of sound, but is it inherently better than other forms of singing? Not necessarily. It’s all down to personal wants, needs, and preferences, as well as what you aim to do with it. Is it the right move to train for years in a specific way of generating power found in certain martial arts, or to work from what one’s body can already do?

So thanks, Ironmouse. I don’t know if it makes sense to everyone, but your singing has helped me in a most unexpected way.

Mashle and the Difference Between Fighting and Self-Defense

In the past few years, I’ve developed a terrible interest in reading and viewing arguments about martial arts, from kung fu to MMA and beyond. There’s a combination of established knowledge, lost knowledge, myths and legends, fraudsters, hero worship, dick-waving, differing philosophies, and genuine curiosity that makes it a weirdly compelling shit soup. During these trawls, I occasionally see an argument that goes something like “If their kung fu is so great, why don’t they prove it in the ring, and also make a ton of money?” 

But what I was surprised to find is a response of sorts to that question in the pages of the manga Mashle—a series that asks, “What if Harry Potter was a non-magical himbo who overcame all obstacles through comically absurd physical prowess like Saitama from One Punch Man?” Not only does Mashle do a surprisingly good job of addressing the inequality inherent in its world, but it also cuts through expectations in other ways too, including how and why people learn to fight.

It’s important to note that con artists are a dime a dozen in the world of martial arts. It’s the realm of claims of supposed no-touch knockouts, poison fists, and chi energy. Even when you put such ridiculous “feats” aside, there are plenty of generic schools that are justifiably derided as “McDojos” or “belt factories,” essentially teaching nothing of substance. Because of this, many have reasonably become skeptical towards anyone who purports to fight with superhuman abilities. Asking for real proof makes sense, but there’s this peculiar jump in logic I see sometimes, where “prove it in the ring“ becomes “doesn’t everyone want to prove themselves?”

That’s where Mashle and its hero, Mash Burnedead, come in. During one of Mash’s most fearsome battles to date, his opponent says, “I’ve found someone who I can unleash my full powers against. I feel…invigorated. You must feel it too—the desire to fight even greater opponents.”

To which Mash responds, “Not really. I don’t want to fight stronger people. I don’t find it exciting at all. I still…just want to go home.”

This whole scene is a brief gag in a larger action scene, but Mash’s answer is a succinct counterpoint to the notion that everyone who truly learns how to fight has this killer instinct they need to unleash upon the world, whether for profit, fame, or to prove something. It actually takes a particular kind of person to want to willingly get in harm‘s way in order to show the world what they’re capable of.

One of the martial arts videos I‘ve watched (see above) is from an instructor on Youtube named Adam Chan, about the Hakka fist. As Adam explains, the Hakka are an ethnic group in China who were historically very poor and had to migrate a lot, and the various martial arts they developed came from civilians needing to survive against prejudice and xenophobia rather than as part of an army or in order to engage in duels. This is where Mash is: he didn‘t learn how to fight because of ego, bravado, a thirst for more, or because of a chip on his shoulder. He did it to protect himself and those dear to him. 

Within online discussions of martial arts and fighting, conversations end up getting geared towards “Whose kung fu is strongest?” in the literal sense. But Mash Burnedead represents the reminder that sometimes it’s the wrong question to ask. The desire to hurt others and risk getting yourself hurt in the process is not the only way to view things, even if there is a certain glamor to the idea of honing oneself into a human weapon. 

Daiblogger XV: Ogiue Maniax 15th Anniversary

I still remember writing this blog’s tenth anniversary post, and how it felt like such a milestone. Now we’re actually half a decade past that?! It makes me realize that Ogiue Maniax is theoretically supposed to be leaving its chuunibyou phase, but will that ever actually happen? I mean, it’s still a primarily text-based anime blog in the year 2022.

While I don’t want to focus on the short-term too much for a celebration of 15 years, I have to acknowledge that this comes at a time when Twitter is on fire due to the unfathomable competence of one jackass of a billionaire. The reason this resonates with me is that I actually spent the last anniversary post waxing nostalgic on the Something Awful Forums after the death of its founder! And here we are again with another major platform exploding. To go from Lowtax dying to the unfunniest man on Twitter setting $44 billion on fire feels like every year from this point will end up with some piece of the older internet being met with tragedy. What’s next, 4chan’s servers getting eaten by raccoons?

15 years also just makes me feel my age. There are anime fans establishing their tastes and their influences who are as old as Ogiue Maniax (though I get the feeling none of them are reading this blog). I’ve proven the site to possess the magical recipe of longevity known as stubbornness, as even the Patreon is less about making a profit and more about providing a way for the blog to pay for itself. If there’s a way to make big cash-money off it, I don’t have the energy or time to figure that out anymore.

I do worry that as my responsibilities grow elsewhere, I might not be able to keep writing as freely as I do. At the very least, though, there’s a good chance I can outlast the bird app. In the meantime, I’m still loving anime and manga, and I hope my passion for it never fades.

Daiblogger, it is youth.

Daiblogger, it is love.

Something, something, spinning cool weapons.

Dear Media Companies, Stop Trying to Flood My Brain

I am tired of media and entertainment companies trying to monopolize my attention.

Fourteen years ago, when the Marvel Cinematic Universe had begun bringing to the silver screen the crossovers that defined superhero comics, I was on board. I love a good superhero team-up, and the MCU films came without decades of baggage. When the first Avengers movie hit theaters, it felt like just the right amount of reward for time spent.

Fast forward to now, and I just cannot keep up, nor do I want to. The problem isn’t just that Marvel is putting out so many more movies and TV shows. I really don’t mind sprawling mega franchises that fans devote their hours to. Nor is it that I’ve just gotten older. Rather, what I’m bothered by is that Marvel seems to be trying to push out all other competition from people’s brains until they’re all that’s left.

Compare this with something like Pokémon. You could easily spend every waking hour (and potentially even your sleeping ones) to these Pocket Monsters. But Pokémon doesn’t act like every game, manga, and anime is interwoven, nor does it imply that missing even one of them means failing to have the whole story. In fact, almost every game starts from the assumption that it’s introducing new players to the world of Pokémon, and they don’t draw specific attention to prequels. Marvel, however, wants you to watch show after show, film after film.

Another example of mind-monopolizing media is just gacha games in general. Between the stamina bars that either encourage players to spend money or keep a close eye on when they refill, the constant limited-time bonuses, the never-ending new stories, and the gambling-esque character rolls themselves, I constantly find myself wishing I could enjoy these games. That’s not to say that I avoid them entirely, but I have to actively minimize their presence in my life. The worst of them take from the old Farmville school of essentially holding your game hostage.

I’m not inherently against Marvel, mobile games, or similar, but I can’t stand how they discourage exploration by trying to monopolize attention. I love to explore different stories, different forms of art, and different creators. I’m not going to be nerd-guilted out of that passion.

In Fandom, Is Age Just a Number?

As I scroll down Twitter these days, I’ll occasionally happen upon what seems to be an insightful article or piece. I know it’s probably worth reading, and that I’d get something out of it, but something prevents me from clicking and actually looking. I’m not exactly sure why that’s the case, but the fact that the people who wrote these pieces (or decided to link to them) often feel like they have something to prove about themselves exhausts me. At the same time, I’m well aware that a younger me from 10 years ago would likely have thought differently, and would be more eager to engage.

I think this is what it feels like to mature/grow older. Not enough for an actual IRL mid-life crisis, mind you—more like the fandom version. I think it’s clear from my posting history on this blog that I still engage with my passions pretty regularly, but something else that probably comes across is that I sort of exist in my own world. Sure, I read and view what catches my attention, I think about where the industries and fandoms are going, and I keep writing as an exercise in contemplation. And I talk to other fans every so often. However, what I don’t really do is actively engage with the fandom at large or try to explore the absolute depths of a given topic. More and more, I feel in my body that time is finite, and I’m not sure I have what it takes to go full-steam ahead on any fandom, general or specific. Heck, I don’t even listen to podcasts as much as I used to, and that was an easy way to check out the opinions of others.

Doing my own thing isn’t actually all that terrible. Perhaps one of the reasons I interact less is because the discourse is poisoned by how social media currently works. Still, it comes with a drawback of me feeling disconnected from other fans, especially younger ones who grew up from grade school with manga in their local libraries and such. I’m happy we’ve gotten to that point of easy access, but it fundamentally changes the presence of manga in one’s life. Similarly, the fact that The Simpsons has become the mark of a Millennial/Gen Z divide based on whether people engage with the original jokes or the memes that sprung out of them is fascinating, yet revealing of the passage of time.

I also know that to many older individuals, I still probably come across as a young and spritely sort, and that there are plenty of people with decades on me who still have passion and energy. Taking that into account, maybe the sensation I’m experiencing is that I’m aiming to walk a few blocks to get to my destination, and I’m seeing others sprint or run marathons. My journey is worthwhile, but it’s short and more leisurely, and even though it’s not a competition (and I don’t view it as such), I nevertheless can’t help but notice the people who pass me by.* It’s less about comparing accomplishments and more about being on different wavelengths, and I’m getting used to shifting between them.

*For the record, I used to be part of a casual running group, and I was anything but swift, so I also know this feeling from actual experience.

I Wish Virtual Youtubers Became a Thing Much Sooner

One of the biggest transformations that occurred from the internet of my younger days to that we have now is the integration of the web into our flesh-and-blood lives. Whereas once you could reasonably maintain some kind of distinction between “online” and “IRL,” the latter term isn’t even really used anymore because it’s kind of pointless. Every major platform wants you to integrate because it helps them make money.

I’m under no false assumptions that Virtual Youtubers are some defiant rebellion against the greed that makes companies share information, but what they do represent is a purposeful separation of selves between who you are among close friends and who you are to an audience—while also making it obvious that there is a distinction in the first place. Of course, there are plenty of famous cases of performers being very different in public and private (see Freddie Mercury for one famous example), but the use of stylized moving avatars reduces the chances of the two sides being conflated.

The way VTubers have reintroduced and even kind of re-normalized an element of pseudonymous presentation makes me wish that they arrived sooner. Perhaps the internet would look different if VTubers were more quickly embraced before Facebook, et al could make everyone think that putting photos of yourself everywhere for all to see should be the default.

Very broadly speaking, that’s what online icons and avatars were for. And when it comes to hiding your face but wanting to communicate, things like chat rooms and voice chat have and still fulfill that function. But where VTubing is able to go a step further is in its ability to convey facial expressions that add an additional layer of interpersonal connection while also keeping that active and outright facade in place. How much more comfortable might people be talking “face to face” if the faces are virtual? 

In the video above, Apex Legends player discusses his favorite Virtual Youtubers, but also brings up all the points I’ve made above. Namely, he likes the fact that it gives viewers something to look at while still maintaining some semblance of privacy for the streamer, even if it’s for someone who shows their face normally.

I understand the programs used by VTubers can be expensive and time-intensive, especially if you want something professional-looking like your favorites. Still, I imagine a world where this sort of thing becomes accessible to a great many more people, and they can maybe engage with their online communities more comfortably.

Kizuna AI, Uruha Rushia, and the Search for Authenticity

A confluence of events has me thinking a lot about how people connect to Virtual Youtubers. Just recently, we’ve had both the final concert from pioneer Kizuna AI—who coined the actual term “Virtual Youtuber”—and the termination of Hololive’s Uruha Rushia not long after a different incident involving controversy over a rumored real-world relationship. When I think about just those two examples, I realize that their respective stories have a lot to say about the very way people engage online through these highly detailed virtual avatars.

VTubers generally exist as a form of kayfabe. They want viewers to embrace the idea that these artificial selves are real, and even when all parties understand it’s an act, the willful suspension of disbelief is important. But there are a few key differences between AI’s approach back in the burgeoning days of VTubing and the style that Rushia, as a member of Hololive, engaged in. First, AI’s content for most of her career involved uploading clips to YouTube with streaming being secondary content, whereas Rushia is the opposite in that live streaming was the foundation. Second, one of the big AI controversies was when fans thought they were trying to make her into more of a brand than an individual performer, while Rushia ran into trouble because of the perceived blurring of lines between her virtual and real selves.

The fact that streaming is live (as opposed to pre-recorded) inherently changes how viewers interact with someone. It means being there in real time, more or less. Certainly, there are things like superchat readings, where messages sent with monetary donations aren’t responded to until a later stream, but you know that when the figure on screen reacts to something, you’re seeing it right then and there (or at least with a slight delay). It’s somewhat like the difference between video chatting with a friend versus receiving a video message from them, and I don’t think it’s surprising that many would find the former more engaging. 

Having things live also means that things can go in unpredictable directions. That’s often seen as a plus, but that uncut nature is exactly what brought Rushia trouble. After all, the initial ruckus happened because she seemingly received a Discord message from a guy—a male YouTuber with his own massive and intensely devoted following—which for her more obsessed fans broke the immersion they had with her character personality as a yandere wife. The situation, in turn, is made all the more complicated by the fact that devotion to VTubers is often expressed through money via things like the aforementioned superchats. This exact series of events couldn’t happen to a VTuber who only uploaded clips, or at least not nearly as easily.

In contrast, one of the biggest controversies of Kizuna AI came not from the perception of peeling the curtain back too far, but from practically the opposite. Up until a couple years ago, it was not officially known who was the voice behind Kizuna AI, but fans knew there was a singular person bringing the character to life. When Activ8, the company behind AI, started the “Multiple AI Project” that would result in her being split into multiple versions, the fan backlash was the result of fear that they were going to replace the original, ater revealed to be voice actor Kasuga Nozomi. In other words, the concern was that making AI a vessel or suit that anyone could jump into and “become” her would be essentially stripping the character of her unique identity (brought forth by Kasuga) and providing cheap imitations. If we go by wrestling terms again (a natural extension of describing all this as kayfabe), then this was a Fake Diesel and Razor Ramon moment:

I’m also reminded of the Vtuber kson, who is a rarity in that she is willing to stream both as her flesh-and-blood self and as a Virtual Youtuber. In an interview on the Trash Taste Podcast, she mentioned that her fans in Japan enjoy her IRL stuff less. While kson says she’s not sure why that’s the case, she thinks it’s because they relate to her anime form more. Here again, immersion seems to be a big factor. This is not to single out Japanese fans or anything, but it speaks to the different wants and desires from VTuber fans, as well as the power of “chara moe.” Only, now these characters can be directly interacted with on a level not seen before.

I’m not someone who thinks that having strong feelings for online performers, virtual or otherwise, is inherently a doomed path. In my eyes, it’s not all that far removed from other forms of escapism and fandom, which I think are beneficial overall. However, what’s clear to me is that the varying degrees to which people want to engage with both the virtual and the real means that every strategy comes with inherent advantages and disadvantages—especially when you factor in the desire for success as a Vtuber, however one wants to define it. Perhaps what all this comes down to is a genuine human desire for safe emotional connection and authenticity, and Virtual Youtubers allow for a taste of that in times when we feel alone. It’s just not without risks to both performers and viewers alike, and I hope everyone can maintain their sanity because doing this can make anyone extremely vulnerable.

What Do Toxic Gamers and Fascists Have in Common?

“Fascism is not a specific ideological system with particular content. It’s just a strategy for taking power and maintaining power against the rule of law, and against the majority in a democracy.” –Jamie Raskin

Years ago, I wrote my thoughts on the use of slurs online by gamers to insult others (language warning). I expressed the idea that many of the people who use these words aren’t aiming to be racist or sexist, and that part of the problem is that we live in a society where describing someone as gay, black, or whatever else can be viewed as demeaning in the first place. But the above quote from United States Congressman Jamie Raskin stuck with me because of the way it describes fascism as a strategy rather than a belief system, and it had me reflecting on the strategic use of words to harm others.

What I’ve come to realize is that I had approached the topic of online toxicity from a limited angle. Freedom of expression and the full repertoire of a language are important things that I still support, but there’s another dimension to consider.

One problem with how easily slurs get thrown around online isn’t as simple as whether or not the words are deeply offensive to different peoples and cultures. It doesn’t matter how silly it is that some gamers will throw these words out even if they don’t actually apply to the person on the other side of the screen. The individuals who behave this way, whether they’re conscious of it or not, are basically trying to hurt the person they’re talking to by any means necessary. They’re using slurs as buckshot and hoping the spray will do damage. Similar to fascism, this is less an indicator of beliefs and more of a method to exert power over others—however limited in this specific context—even if they might also actually be racist or whatever. But what happens when the context gets larger?

It’s no secret that Gamergate was basically a precursor to the fecal stain that is Trumpism and the alt-right in the United States, which bring with them the very real threat of actual fascism. And while I truly do not believe that all gamers who ever used slurs to insult others are inherent fascists or will inevitably turn into them, that desire to use words not for the ideas they represent but as tools to probe cracks and fissures in order to do harm feels all too similar to what I see from the fascists who try to undermine American society day in and day out. Donald Trump, right-wing media, the Republican Party, and others in power lie endlessly because “meaning” is meaningless to them—they’re just trying to find the thing that sets people off and helps them maintain power.

Beyond the scope of words alone, this mindset bears scary resemblance to the kinds of strategies we’re finding out were deployed in an attempt to stop the transfer of power in the US on January 6, 2021. Whether through enraging a mob and turning them violent, or trying to exploit gaps in the Constitution and other legal documents, what we saw a year ago was an attempt to twist words and their meaning into crowbars to try to pry open and undo American democracy. Though cliche, I can’t help but think of a famous line from George Orwell’s Nineteen Eighty-Four: “The Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness: only power, pure power.”

Calling someone a slur whether in frustration or contempt is not an automatic pipeline to undermining the foundations of a government; I’d even hazard a guess that most people who engaged in the former never got anywhere close to the latter. But the ease by which words are weaponized in smaller contexts feel like they should be scrutinized more carefully. After all, the alt-right specifically targets gamers, seeing gaming as a resource for young and disaffected men. The racism and sexism expressed in them are a major part of the problem of how words are abused, yet they’re also reduced down to cudgels meant to inflame and diminish. While we should avoid censorship as a blunt form of enforcement, the less weight we feel the weight of the words we use, the more easily they become the tools of fascism.

Imagine Fourteen Balls on the Edge of a Cliff: Ogiue Maniax 14th Anniversary

14 years is a strange milestone—it almost doesn’t feel like one. As the date approach, I kept wondering what would I even talk about. Then came the death of disgraced Something Awful founder, Rich “Lowtax” Kyanka. I never knew the man, but I definitely knew his site, and as I reflected on it and my earliest days blogging, I came to a realization.

If not for Something Awful, I might have never started Ogiue Maniax. 

I never contributed directly to Something Awful, nor would I say that it gave anything directly to me, but I found a community of fellow anime fans through various unofficial offshoots of the site. Chatting and posting among them were some of the early bloggers and podcasters who helped inspire me to start blogging myself—in my 10th anniversary post back in 2017, I thanked numerous people, and more than a few of them I came to know through these communities. For that, I have to be thankful in some part.

Many words have been written these past few days about how Something Awful’s complicated legacy defined much of the standards of internet humor and discourse we see today. In terms of the good, my favorites include the disastrous video game attempt known as The Zybourne Clock and the man who tried and failed to hike across America, both of which were kneecapped by unbelievable amounts of hubris. 

But while the big achievements and the major consequences are more visible, I can’t help thinking about the ironic combination of personal authenticity and endless posturing that defined interactions on that site and its descendants. It’s been a very long time since I looked at Something Awful on a regular basis, and a major part of my walking away was the frustrating degree to which posters there would become increasingly afraid of their own shadows, too eager and desperate to chase the crumbs of a specific kind of “respectability” that would provide at least a moment of respite from endless mockery. Irony was both the sword and the shield, and I assume that’s still the case today, given how the responses to Lowtax’s death turned out.

Something Awful’s community liked to create scapegoats to make its users feel safe and superior. Anime fans were one such group, with furries getting arguably the worst of it. It’s very easy to slip into these mentalities as well, and in hindsight, the fact that the furry community ended up being famous for encouraging inclusive behavior without allowing bigotry to permeate its ranks makes me reflect on how wrong Something Awful got it as a whole.

Even then, the joy of seeing people genuinely communicating their likes and dislikes at length despite an often-caustic environment—a scenario common to more than just Something Awful—made me appreciate when such discussions could occur. Even if someone vehemently hated a particular series, I appreciated when it didn’t come from trying to maintain a position of specific standards of taste one was supposed to have. Part of what motivated my blogging in those early days of Ogiue Maniax was the desire to present myself authentically, and while I hope I’ve changed for the better 14 years later, I’d like to think that desire is still there.

I also find myself reflecting on the fact that writing and communicating in a “real” way is a challenge for so many, and I think about those toxic environments that have and still exist where the toxicity is, in part, a product of defensiveness. Evangelion talks about the “hedgehog’s dilemma,” and so much of the nastier parts of the internet 20 years ago through today is influenced by the degree to which people are afraid to get hurt and expose themselves. In fact, I think many of the problems of today related to discrimination and communities rooted in fascism comes from people taking advantage of those vulnerabilities I mentioned, exploiting the hurt of people to a foul end. Funnily enough, absolute intolerance for Nazis has become a common trait between furries and Something Awful.

I still wish to write and share with little pretense, and I hope that comes across in what I still do. Next year is the 15th year of Ogiue Maniax, and I hope to see you there.