A lot has happened in the Smash Bros. community over the past two weeks, with multiple instances of sexual abuse and assault among its competitive scene coming to light. This is a serious problem, and its exposure is ultimately for the better, especially for the victims and those who would have been potential victims.
This has also overshadowed some of the happier Smash news—namely the reveal of Min Min as the new DLC character—so I want to focus on that. Hopefully, we can embrace the good without looking away in willful ignorance as to what needs to change.
When an ARMS character was announced as DLC for Super Smash Bros. Ultimate two months ago, the online reaction felt less than enthusiastic. Although ARMS is a fairly successful Switch game, the previous DLC pack had hardcore fans craving for more outlandish choices in the vein of Hero and Banjo-Kazooie. Amazingly, I think the developers and Nintendo have managed to turn opinion around with their reveal of Min Min as the winner, and it’s thanks to a combination of factors.
First, ARMS just has fantastic character designs that ooze personality, and Min Min is one of its best. Second, she brings a unique fighting style that gives players something new and different to try out. Third, she happens to be associated with the Etika, the gaming Youtuber who tragically died by suicide almost one year ago. All three worked together to make a perfect storm.
Min Min looks cool when she probably should look ridiculous. She is a ramen shop owner with noodles for hair, a ramen bowl hat, a dragon for an arm, a somewhat stereotypical Chinese outfit, and she does kung fu. Yet, somehow, it all works together. She comes across as fun and lighthearted, yet serious and strong. Her martial arts animations are impressive, and they lend her a lot of flavor.
The trailer itself also did a great job of conveying her personality. As the other ARMS fighters battle to obtain a coveted Smash Bros. invitational letter, Min Min is at her shop watching Captain Falcon and Kirby eat ramen. It’s only after Captain Falcon has completely finished his bowl with utter satisfaction that Min Min leaves to fight for the Smash spot. This shows how important her restaurant and customers are to her, that she would on some level prioritize them over what is arguably the ultimate prize. Min Min just comes across as charming and powerful in the best ways, even to those who have zero familiarity with ARMS.
Min Min is also the first playable Chinese character in Smash Bros. history, giving her a unique factor. Because she speaks Mandarin Chinese in the trailer, I was curious as to who her actor is. It turns out the voice behind Min Min is Takutsu Haruna, a Japanese performer who studies Chinese as a hobby. I appreciate the fact that they chose someone who has put in that much effort, even if all she’s saying is, “I love ramen!”
Min Min might very well become the bane of online play with her long reach and dual-arm game mechanic. Zoners and projectile specialists are the bane of many Smash players, and it seems like Min Min is only adding fuel to the fire. But Sakurai’s video demonstration makes her look more exciting than one might have expected, notably because she controls differently from pretty much every Smash character before her. Whereas most characters have a clear delineation between their normal “A-button” moves and their special “B-button moves,” for Min Min, they control her left and right ARMS respectively. Moreover, she can move while her attacks are coming out. Thus, she’s able to deliver long-range one-two combinations at a player’s chosen timing or send them in different directions to cover a wider area.
The closest comparable character is Mega Man, who’s able to move and attack in a similar way thanks to his pellets, but even that doesn’t fully prepare players for the Min Min experience. Just from using her for a few days, it feels like you’re playing a completely different game—my fingers stop knowing what to do with other characters when I try to switch back. She’s someone who will take time and dedication to use at even a functional level, which also means she’s offering something you won’t find in other characters. It’s unclear as to how strong she actually is, but it will take time to figure out regardless.
As an aside, while not related to ARMS, this left-right setup could also be the perfect way to add a Tekken character to the roster. Heihachi is probably out given the Mii costume they just announced, but who knows? Maybe we’ll get Kazuya MIshima or Jin Kazama instead.
The late Etika was one of the most visible figures in online Smash fandom, and was probably the very face of “Smash reaction videos” thanks to his genuine passion towards character reveals. While he would invite controversy constantly, it became sadly clear in the end that he suffered from mental illness, and every one of his fans wishes that things turned out differently.
Etika also happened to be a big fan of Min Min, though not always for the purest of reasons, as his LEGS t-shirt above makes clear. Regardless, when Min Min was first shown in that trailer, those who followed and knew Etika probably all had the same thought: the man would have loved this. It’s even possible to imagine how he would have reacted—with an expressiveness few can ever match.
In the End, Nothing’s Wrong with First-Party Characters
Min Min’s announcement had it all: a strong character aesthetic that can make new fans instantly, a showcase of interesting gameplay brought by her, and an online presence that goes beyond the familiar borders of Nintendo in the form of Etika. What’s just as important is that it showed how you don’t need an off-the-wall unpredictable pick to create excitement and hype. “An ARMS character” is something probably anyone could have predicted, but what they perhaps couldn’t account for is having the whole package executed so well. My hope, however futile it might be, is that fans can appreciate the characters that are coming, even if it’s not necessarily the ones they want. They might be able to win us over, just like Min Min.