The Improved Character Art of Initial D

Initial D has always been ridiculed for its poor character artwork, though for a series like Initial D it doesn’t matter too much as long as the races are sweet and intense and there’s Eurobeat playing, real or imaginary.

However, upon actually viewing some of the recent chapters, I’ve noticed that over the course of many years the character artwork in the manga has become much better, though only in specific moments. And I think you know exactly what moments those would be, i.e. those scenes which are considered most important to Initial D.

Here’s Takumi from an early chapter.

Now here’s one from a later chapter where he’s just standing around talking.

Not so bad, right? He’s pretty similar to the one from many, many chapters back, so why would there be anythi-

WHOOOAAAAA! Apparently now when Initial D characters get to a car, their entire designs become 10x more intense. And really, if you look at when they’re NOT in a car, they look like the previous image. It’s only when there’s a race on the line that the character artwork makes this dramatic jump to match the quality of the racing.

It’s the kind of thing that tells you exactly what the artist and the fans care about most.

Who is Goku’s Greatest Mexican Rival?

“Fajita.”

July 8th Vertical Vednesday: Sports Manga

Vertical Vednesday, courtesy of Vertical Inc and Ed Chavez, is back for another informative around. This time, the topic is a genre of manga that doesn’t achieve much success in America for a a number of reasons, Sports Manga.

Sports Manga has a very long history and some of the most beloved titles in Japan are sports-themed ones, such as Ashita no Joe, Touch, Attack No. 1, Ace o Nerae!!, Kyojin no Hoshi, and even Eyeshield 21. Also, given my previous experiences with Vertical Vednesdays, if you attend you’ll get the chance to chime in on what YOU think are the steps to getting Sports Manga accepted more readily in the US by both regular folks and manga readers.

Like last time, we’ll be meeting up at around 6 to 6:30 at Kinokuniya on 6th Ave between 41st and 40th in Manhattan, and then depending on the size of the group will either stay there or find another location nearby to sit.

Topics covered so far in previous Vertical Vednesdays are Seinen, Josei, and Yankii.

The Reverse Thieves’ Otaku Diaries: And Now the Results

Some of you may recall that back in February I mentioned an interesting project by the Reverse Thieves called the “Otaku Diaries.” The basic premise was that they wanted anime and manga fans to fill out a survey about various aspects of their lives, from age to love life to of course questions about their fandom. As someone who is always interested in information such as this, I participated as well. Well now the Reverse Thieves have finished compiling their data and are ready to discuss the results.

This initial post establishes some statistics and is mainly there to get the ball rolling for future posts about the Otaku Diaries. For the near future, the Reverse Thieves will be devoting the first Monday post every month to discussing the Diaries, and I think there will be a wealth of information to be had.

One thing to point out is something said right in the statistics post: these results are not absolute, and are personal truths instead of absolute ones. Even if the sample size is somewhat small, there’s still a lot that can be learned, and I am eager to see what Hisui and Narutaki have to say about the results.

A Base Twist: Psalms of Planets Eureka Seven (Manga)

Before I start talking about the Eureka Seven manga adaptation, I’d like to explain what Eureka Seven is as a franchise. Eureka Seven was designed by Studio BONES and Bandai to be a sort of multimedia franchise that reaches out and expands beyond the normal frame of any single anime or manga series. You have the flagship anime, video games which retell the story of the anime, video games which act as prequels to the anime (which I’ve never played, but if I do get my hands on them some day I may review them too), a manga that is a prequel to the prequel video games, as well as a recent movie which is an alternate setting using the same characters. The Eureka Seven manga I’m about to review is somewhat similar to the movie in that it takes the characters and settings of the anime and adds a few twists to them here and there, but unlike the movie it sticks a little more closely to the plot of the TV series.

Unlike a lot of anime or manga, the Eureka Seven manga was not really made to be an “adaptation” of some source material that already exists in public entertainment, despite me using the word adaptation numerous times. Instead, the manga and anime were released almost simultaneously, so one does not rely on the other to be an initial source. Instead, the “source” for both of them is the director, Sato Dai. The result then is that as a manga, Eureka Seven is something quite unique, both relative to other manga in general, as well as to the anime TV series.

Premise-wise, the manga is pretty much the same as the anime. You have an impetuous youth named Renton Thurston, an enigmatic girl named Eureka, an anti-government group called Gekkostate, and there’s sky surfing and trappar and all sorts of familiar sights. Many of the plot points between the anime and manga are similar, too. However, many plot points are also quite different, and these changes to the story also change the basic feel of Eureka Seven.

The Eureka Seven manga is a little more action-based, a little more violent than the TV series. There’s not superfluous amounts of blood flying about, but people get hurt in the manga pretty badly. In other words, it reads less like the crescendo that is the anime and more like a sforzando. Now, if you’re like me and only knew the word crescendo (gradual buildup), and had to look for another musical term to continue the analogy, sforzando basically means “sudden changes.” The manga comes at you fast and hard, and at times it can leave you asking, “Wait, when did that happen?” Not that it’s necessarily a bad thing, of course.

There’s also more fanservice in the manga, such as panty flashes. And by panty flashes, I mean a character literally lifting Eureka’s skirt in Renton’s presence in order to get a rise out of him, both emotional and physical. Anemone in particular is given some choice sitations, as well as an ever-so-slightly different personality, where her cheerful side and her not-so-cheerful side are just a bit more extreme on either end.

I personally feel that the manga is not nearly as good as the anime, lacking much of the subtlety and grandeur of the anime, but that doesn’t mean I think the manga is bad or mediocre. I know some people prefer the manga because it doesn’t dawdle as much, and it really does get to the point more often, although it tends to be at the expense of building up the characters more. Still, I think it’s worth reading whether you’re an Eureka Seven fan or not. In fact, you don’t even need to have seen the anime in order to enjoy the manga, and it’s even possible you might enjoy the manga more if you don’t have the anime for a comparison.

The creators of the Eureka Seven manga, Kataoka Jinsei and Kondou Kazuma, are currently working on their own original manga called Deadman Wonderland. Check it out if you want to see them working in a setting that isn’t tied to a greater franchise beast.

Saki Tacos: Yes This is the Best Promotion

In a move I would have been angry about if no one ended up doing it, Japanese taco chain Taco Derio has decided to start using the face of this year’s most popular taco enthusiast in Japan, Kataoka Yuuki from Saki. Order at a Taco Derio and you can get a Yuuki-themed tray mat to show off to your friends and co-workers, and score hot dates with taco-loving ladies. The mat, by the way, says, “With Tacos Power, Victory is a Cinch!”

For those who don’t know, Saki is a manga and recent anime about girls who play Mahjong and possibly definitely like other girls, a one-two punch that few dare to attempt. In it, Kataoka Yuuki is a supporting character, voiced by Kugimiya Rie, who is a strong and aggressive player despite her diminutive stature, and is mostly characterized by her love of tacos. So great is her taco addiction that she cannot play at full strength unless she has a steady supply to keep her going.

To put it simply, this is an awesome idea and everything that I want out of anime cross-promotions. Code Geass and its Pizza Hut angle was great and all, especially with all the imagery of CC chowing down on pizza, but that was practically built in during conception. It’s almost cheating, in a way. But with this, Yuuki was originally from a manga and so the tacos thing was designed not so much to promote tacos but to add an additional moe aspect to Yuuki (as if the cat belt wasn’t enough already).

It’s not quite as extreme as the rise in sales of left-handed basses caused by the popularity of K-On! or the increase in tourism to one Japanese town due to Lucky Star, but it’s a step in the right shameless propaganda direction. And there’s no propaganda like shameless propaganda.

I’m going to end off on a personal message directed at something significant: Akikan.

You totally missed the boat! Why didn’t I hear of any soft drinks sporting Akikan characters, or custom Akikan flavors that are just the older flavors with new names, e.g. Akikan Cooler?

For shame. Learn your lessons from those mahjong-playing tribades and try again!

Hating Who You Used to Be

I have a few questions to ask of you the reader, and I would much appreciate it if you responded in the comment section below. If you want to remain somewhat anonymous, feel free to not put down your usual username, etc.

1. How much do you feel you’ve changed since you’ve become an anime and manga fan?

2. Do you resent who you used to be, and if so, how much?

3. Do you feel that the changes to your person, as well as your resentment (or lack thereof) significantly impact what anime or manga you watch? Alternately, have you stopped watching anime and reading manga as a result?

To start off, I’ll answer my own questions.

1. The main difference between who I am now and who I was when I first started getting into anime is that I am a much more confident person. I don’t radiate confidence, but I’m now much more apt to speak my mind. However, I don’t feel I’m significantly different from who I used to be, other than I’ve been exposed to more ways of thinking and education over the years.

2. I do not really resent my younger self, even though I feel like a much-improved version. While there are some things about myself which I regret, I can see how those things shaped me to be the person I am today.

3. One thing I’ve grown less tolerant of are mecha shows which try to get by almost entirely on their mecha designs, as I feel you can’t carry a show alone with that. However, when I see a character who is similar to how I was when I was younger, I do not hate that character any more than I hate myself.

Now, it’s your turn.

Mandle in the Wind: Be a Man!! Samurai School

Last weekend at the New York Asian Film Festival, I got the opportunity to see the live action film adaptation of the 1980s Shounen Jump manga known as Sakigake!! Otokojuku. The title translates into something along the lines of Charge!! Mancademy, but the official English title is Be a Man!! Samurai School, which while not a literal translation gets the point across just fine. The director and star of the movie, Sakaguchi Taku aka Tak Sakaguchi, as well as his head stuntman, was there watching the movie along with us, and would stay around for a Q&A session afterwards.

You see, Otokojuku is a school for MEN in every respect. Led by its principal, Edajima Heihachi, a man who can take out hundreds of opponents just by mentioning his name and his title, Otokojuku is an all-male school, and the only remaining school in all of Japan that trains men to be MANLY MEN. The story begins as Tsurugi Momotarou, an impossibly calm and cool Samurai-esque man who carries a sword with him everywhere and wears a headband that barely misses the ground, is entering Otokojuku as a freshman shortly after beating up a gaggle of thugs using the power of Punching Fast. He makes some friends, endures some hardships, and then has a Shounen Fight Finale. I don’t really think that’s a spoiler because what can you expect from a movie based on an 80s Shounen Jump property?

There are many things you might look for in a movie, such as plot coherence, solid character development, subtle themes and undertones, and a straight and sure path from start to finish. Otokojuku has none of these, and is instead just a bunch of scenes from the manga faithfully adapted and strung together. Now, don’t hold it against the movie that it doesn’t seem to flow too well, as it is literally a faithful adaptation of the manga, a series which tended to flop back and forth between comedy and serious action more than most Shounen Fight Manga. It’s almost treated as isolated vignettes of the various ways in which the primary characters of the movie turn into manlier men than they were previously. The movie is fun and nonsensical, and if you really want to know an equivalent, it feels somewhat similar in pacing to the live action Cromartie High School movie. Basically, it doesn’t really watch like a movie. If this bothers you, then I would not recommend it, and whatever you do don’t be an ass about it.

The highpoint of this movie in my opinion is the narration, done by the masterful Chiba Shigeru, better known as the narrator for the Hokuto no Ken anime and an expert at making anything he says sound serious and dangerous. Any time anything at all needed to be explained or any time there was a special move to announce, sure enough Chiba would be there to tell us with power and fervor about it. It left such an impression on me that during the after-movie Q&A session, I had to ask Sakaguchi about what it took to get Chiba to do the movie. Sakaguchi said that he personally went and asked Chiba to do it, feeling that he was necessary for the movie to succeed and reach its true form.

Sub over at Subatomic Brainfreeze informs me that the entire movie was filmed in only two weeks with a budget of $400,000. Based on what I saw, I believe him. Don’t let that hold you back though, as it is one of the truest adaptations of an anime or manga I’ve ever seen. More than Casshern, more than Devilman, and especially more than Dragonball Evolution, Be a Man!! Samurai School is the movie to watch  if you want to see a manga brought to life.

Response: A Further Look at the Realism of Genshiken

The Reverse Thieves made a post today about perceptions of realism in fiction and how pessimism tends to overwhelm optimism in public opinion of what is “realistic” or not, at the expense of being able to tell more happy and uplifting stories. It’s a really good read and it got me thinking, particularly because of the primary example they use, my beloved Genshiken.

Hisui writes,

There are a standard list of complaints people have with Genshiken. The first being the prevalence of  female characters in the club and those female characters being too attractive to be in such. The second complaint is that too many of the club members wind up in relationships by the end of the series. Tacked on to this is the belief that the characters lives turn out too cheery overall. Too many of them get jobs they like and come to accept who they are through the club. Essentially, Genshiken is not harsh enough. Real otaku are sadder and more pathetic. Real otaku life is darker and drearier. To generalize the complaint, Genshiken white-washes the life of an otaku and makes it seems happier than it is. Genshiken is accused of having just enough realism to get you to ignore the lies and placates with what you want to hear but does not give you the true story.

I’ve talked about Genshiken on this blog numerous times, and it comes as a surprise to no one that I love the series. I’ve heard these complaints too, that Genshiken is too unrealistic in that its members all achieve some degree of happiness and success, whether it be in relationships, careers, or other areas entirely. However, I want to point out that having the majority of the cast descend into a pit of despair and bland mediocrity would be more unrealistic. It is very possible for geeks and introverts to remain immature and unsocial creatures who remain uncomfortably nervous when interacting with others, but it becomes much more difficult when these otaku are faced with the situations that Genshiken finds itself in.

There is one character in particular responsible for bringing the otaku of Genshiken out of their shells, and she arguably has the most influence on the entirety of the manga.

Did you guess Ogiue? You know me well, but this time you’re mistaken. The girl I’m talking about is Kasukabe Saki.

Saki is initially brought into the club by her boyfriend Kohsaka. Saki is not an otaku and has no interest in becoming one nor the subconscious will to do so. As Narutaki points out, and as I’ve seen numerous times, it is not so unusual for an otaku or a geek or a gamer to bring his non-dork girlfriend into his club. And it’s also not so unusual to have at least one otaku who is charismatic or handsome. Saki initially dislikes Genshiken and finds opportunities to insult its members or to devise ways to separate Kohsaka from the club, but what she inadvertently does is expose them to forces outside of Genshiken, outside of their comfort zone. It is their encounter with the “real world,” so to speak, and as anyone who was once debilitatingly shy or awkward will tell you about what was responsible for their change, increased interaction with others is central to that success.

Further still, you would find that having to confront someone with opinions different from your own when you have no way of escaping will affect you and make you grow as a person. This is the case with Genshiken, as the club itself is regarded as inferior to the Manga and Anime Societies of Shiiou University, making it a club dedicated to outcasts among outcasts and thus the end of the line with no points of escape other than to abandon clubs entirely, and to lose that opportunity to be around others. This is clearly something that none of the members want, and the result is growth and change.

As a fellow new member, Sasahara finds himself positioned opposite Saki through his status as a burgeoning otaku. Becoming chairman of Genshiken simply because he seemed the best fit for carrying on the lackadaisical spirit of Genshiken, his assumed role at the top of the chain and the responsibilities given to him result in his confidence and maturity growing accordingly. He is able to win Ogiue over because he represents someone who is comfortable with himself, something he learned from being with Genshiken for so long. Keep in mind that he applies for the position of manga editor out of desperation, but then realizes that it’s a position he’s already had similar experience in, and is able to use his sincere love of manga and status as an otaku to convince the interviewer of his qualifications. And it all came from having to be Genshiken chairman every day for an entire year. Do something every day and love what you’re doing, and it’s almost impossible not to improve. This is reality.

Similarly, Tanaka goes on to a fashion college after graduating. Tanaka was already interested in making costumes, but the arrival of Ohno gives him the opportunity to constantly improve his craft with a willing partner and to devote his personal time and energy to it. We the readers are not entirely sure when Tanaka began to actually have feelings for Ohno beyond simple physical attraction, but we can be certain that they interacted with each other often and became very good friends who were able to share and understand each other’s ideas and feelings. While you might say it’s unrealistic that a hot babe like Ohno would go for a scruffy tubby guy like Tanaka, would you say the same thing if you knew a guy and a girl in real life who hung around each other practically every day and were united by common interests, and the girl was given the opportunity to see that the guy was not only pretty decent but had creativity and ambition, albeit in cosplay form?

Saki herself meanwhile undergoes significant changes too. Just like how the members of Genshiken were forced to confront opinions different from their own, Saki became exposed to the world of otaku and understood that people are defined by more than their hobbies and interests. While success and confidence were hers from the start, they were incomplete, as Saki was initially embarrassed to reveal to others that her boyfriend is an otaku. However, by being with Genshiken she not only accepts the idea of a boyfriend who will never stop being an otaku, but is able to proudly show that it’s not something she simply tolerates but is another aspect of the man she loves.

In the end, the X-Factor of Genshiken is Genshiken itself. Gather a group of people with different personalities and outlooks on life, and have them interact with each other every day for years on end, and people will change. It’s inevitable. Genshiken just happens to be fortunate enough to be comprised primarily of people who, while socially awkward, are interested in friendship and being able to share moments with others. While it’s impossible for me to be a part of Genshiken, I can personally say that my own experiences as a geek and as an otaku do not fall far from this example given in fiction. Even those who find themselves subject to the pit of despair would be hard-pressed to resist personal transformation in such an environment.

“I’m an Anime Scholar! Why Should I Watch Anime?”

I love the idea of applying a scholarly or academic approach to anime and manga. If you’ve been reading Ogiue Maniax, I think that”s obvious. Whether it’s studying the works themselves, tracing parallels between fantasy and reality, observing the effects of fan subculture, or any other number of relevant topics, I welcome such discussion and discourse and I think that it’s beneficial to anime and manga overall. There’s just one problem.

Every so often you’ll see scholars writing about anime without taking the time to actually understand it. These are not stupid people, but their approach to anime can be misguided. I want to explain why.

The first issue relates to a problem I posted about previously, the “false positive.” This is where you believe you’re making insightful comparisons, but your lack of experience with anime and manga (and by extension analyzing anime and manga) results in what amounts to grasping at straws of logic and connection. This in itself is not that bad, but we all know that at least in the English-speaking community scholarly exploration of anime is a relatively recent development. The result is a lack of accountability, as writers, whether intentionally or accidentally, try to cover their topic in broad strokes and there’s no one to call them out for the moments where they reached just a little too far. This needs to stop.

The second issue again has to do with understanding the topic you’re studying. It’s one thing to take a detached approach to studying anime so as to avoid being influenced by bias, but become too detached and your words become baby’s first anime lesson only using a more complicated vocabulary. In other words, you begin to say things that are either obvious to people who actually KNOW anime and manga, or that come across as vagueries resulting from again, not actually looking at your material and investing your time in it.

That brings me to the third and last issue, which relates very much to the first two. One should not presume to speak authoritatively about anime and manga without at least understanding a little about the “language” that accompanies them. I of course am not saying you should literally study Japanese (although it can certainly help) but that you should not pigeonhole anime and manga entirely into the context of your own field, subordinating it to your greater topic while simultaneously denying its own creative and artistic language and structures. Even if you do not develop the “vocabulary” commonly used in anime and manga, what’s important is that you develop the ability to convey and translate those ideas. You do not have to be completely “fluent,” but if you’re only a first-year student of this “language” don’t be surprised when your translation is full of errors, and do not try to deny those errors in the first place.

Here’s my overly simplified solution to alleviating these problems: WATCH ANIME. READ MANGA.

Don’t sit back and watch it from the sidelines, engage every show you watch, and when it’s over, grab another and get to work. Love it, love the thing you’re studying even if you don’t think the actual works you’re looking at are any good. Let it become a part of you so that when you do talk about it the words flow naturally. Instead of sounding stiff and awkward, your words will carry the proper weight because you actually WATCHED it instead of just reading about it.