Manga Artists and Their Stylistic Progression: A Video Demonstration

A while ago, I found a series of videos on Nico Nico Douga wherein manga characters from the first volume of their respective titles are compared to their later incarnations in the same series. In most instances, this is done to show some kind of great contrast, either by a marked improvement in drawing ability or an unusually large shift in style. I think it’d be to everyone’s benefit to take a look, and because I understand that not everyone has a Nico account or wants to fumble with the Japanese language registration, I’ve taken the liberty of uploading all three videos to Youtube. You can find them at the bottom of this post.

Regardless of how exactly the change comes about, the shift or transformation in art style seems to most often come from increasing familiarity. Speaking somewhat from personal experience, when you first start to draw a character, even if you’ve planned them out extensively, there’s still a period of struggle where the character’s design and by extension their personality and physical language are not yet ingrained in your psyche. The more you draw the characters, the more natural they feel to you, possibly eventually reaching a point where you’re so comfortable with them that your aesthetic sense and personality start to shine through the characters, almost subconsciously. It’s like your body and mind start to prioritize what’s really important to you, and I think you will definitely see this happening for at least a good number of your favorite artists.

So take a look, be amazed, and lay down your own thoughts and feelings about art in manga. If you’d all prefer, I can even compile a list of all of the artists and titles mentioned here.

Shoujo is Good

Recently, debate about shoujo manga has centered around “girliness.” Although the word can have multiple meanings, in the context of shoujo it generally refers to pink hearts, sparkles, and school romance, all things you may very well see if you are to pick up a random volume of shoujo. Writers have been addressing how the girliness of shoujo is seen by people of all varieties, girls, guys, those intimately familiar with manga and those who hardly know anything, and any issues that arise from that perception.

The definition of shoujo manga comes into question as a result. Is shoujo defined by those aesthetic and thematic tropes, or is it something much broader? Is shoujo manga simply any comic that runs in a shoujo magazine, no matter the content? But while these are all very good questions, I feel like they are obscuring a very important idea that is more fundamental to manga and storytelling in general.

Setting aside whether or not shoujo is limited by tropes, average girls and impossibly handsome men covered in hearts and sparkles do not preclude good storytelling. It may not be someone’s cup of tea to read about the trials and tribulations of a 14 year old’s love triangle, but there is no ironclad rule stating that such a story cannot be not only entertaining but also legitimately good and able to speak to a wider audience.

Brigid Alverson equates shoujo manga with trashy romance novels, stating, “You read your chosen genre for relaxation, not literary quality.” While I do read shoujo for my own comfort, I also actively look for literary quality in it and am frequently rewarded as a result. I do not believe that it is some rare feat to find strong storytelling and strong characters in shoujo, whether it’s from the 70s or from this past decade, and that is also largely because I do not see shoujo as being limited by convention.

I’m not saying that one should just accept everything without a critical eye, but simply that when the reward is less stellar, one should not necessarily condemn the tropes from holding back shoujo, but perhaps view it as an individual story failing to use those elements in an effective manner. The potential for good, strong fiction is still there and the fact that the heroine’s parents died, conveniently leaving her to fend for herself, is not a death sentence for quality.  It is not only possible to appreciate both shoujo which has all the trappings of “girliness” as well as shoujo which eschews that aesthetic, but to appreciate both on equal levels. Just because you enjoy the unorthodox doesn’t mean that the orthodox is inherently worse or vice versa. Shoujo is both and everything in between, and in every case, whether the manga are adhering to convention or not, good stories can be told, and found, on a regular basis.

If Only It Were a Ra Tilt Instead

A few months ago, after many hours of intense not-actually-gambling gambling action, I managed to graduate to the next level in the online mahjong client Tenhou. Then, two weeks ago, I squandered all of that and lost so much that I got demoted. From this experience I have learned many things.

When I was telling esteemed Anime News Network columnist and mahjong co-panelist Dave about it, he said that I must be “going tilt,” which I learned was poker lingo for someone whose emotions are clouding his or her ability to play well. At first I denied that this could possibly be happening to me, but in hindsight that was exactly the problem.

It all began when I actually became aware of the points system on Tenhou. On Tenhou, in addition to the scoring in the game itself, between matches you gain or lose what are essentially experience points. The better you do, the more points you receive, until you manage to break into the next level. Lose, however, and points are deducted from you. In my situation, I was just one point away from reaching the next rank, where even barely placing 2nd in a game would have been enough. Conversely, I lost the match hard and then proceeded to lose pretty much every other match following. I kept thinking to myself, “You were so close to moving forward! Just keep at it!” This eventually turned into desperation where I was trying to just win something, which pretty much had the opposite effect. And all that while, I was constantly looking back at my points. I became too obsessed with seeing those numbers go up and it completely affected my skill and it cost me.

While my life was not on the line, from this experience I can relate to Nangou in the first episode of Akagi. Nangou is in deep, deep debt to the yakuza, and in his mahjong game against said gangsters he is desperate for any sort of win, but this desperation also prevents him from accomplishing anything. He is too afraid to take risks when he should, and so behind that even a glimmer of hope for a high-scoring hand means he’ll go for it even when he has almost no chance of accomplishing it. It is not until Akagi himself arrives that Nangou is able to break the self-induced spell and play as he should, foregoing his frantic scurryings for a confident charge forward. For me, the realization hit when I ended up dropping down a rank.

From that, I looked at myself and figured out some of the tendencies that arise in me when I’m desperate. The first is to be bothered when someone declares riichi very early in the game. When one goes into riichi, it appears a bold declaration that they are about to win. Under normal circumstances I welcome the challenge, but when I’m going tilt it becomes almost nerve-wracking, and I get so eager to finish a hand that I easily throw away tiles I shouldn’t, as opposed to when I’m right of mind and am able to alter my hand much more readily. That leads me into the second sign, which is that I get too attached to achieving certain hands, and become too unwilling to deviate. This is more than just a matter of going for high-risk hands when I shouldn’t, because even the cheaper, easier to assemble hands can result in the same trap. When you’re aiming for pinfu (a hand that is special because there is absolutely nothing special about it) no matter what, pinfu starts to feel surprisingly distant. Even my favored ikkitsuukan (full straight) does its best when my hand gradually morphs into it, as opposed to when I am consciously aiming for it.

Although this can be attributed to simple probability, I have a rather occult feeling about it, which is that fear is a big problem in mahjong. Without the ability to overcome fear, the hand is often unable to progress and transform. Sometimes I have to be able to abandon a seemingly grand potential because in reality it is a stifling noose that keeps me and my hand from growing within the game.

See 50 of Your Favorite Manga Artists Take on the History of Japan

Weekly Manga History of Japan is a magazine that launched in 2009, giving full-color comics of famous figures in Japanese history, from Kamui to MacArthur. This October, they’re set to continue the series with NEW Weekly Manga History of Japan, and when you see the list of manga artists they have doing each story, you might just flip. Though the list isn’t totally complete yet, see if you can spot your favorites!

The series begins on October 12th.

01. “Yamatotakeru” by Watsuki Nobuhiro (Rurouni Kenshin)

02. “Emperor Nintoku” by Akana Shuu (Yuugo the Negotiator)

03. “Soga no Umako” by Tateo Retsu (Full Metal Panic!)

04. “Princess Nukata” by Ninomiya Tomoko (Nodame Cantabile)

05. “Gyouki” by ???

06. “Abe no Nakamaro” by Syubuka Masamune (Neriyakanaya)

07. “Sakanoue no Tamuramaro” by Sasameyuki Jun (ZZ)

08. “Ono no Kamachi” by ???

09. “Taira no Masakado” by ???

10. “Abe no Seimei” by Sarachi Yomi (Steins’ Gate)

11. “Minamoto no Yoshinaka” by Shimotsuki Kairi (Sengoku Basara)

12. “Houjou Masako” by Shihira Tatsuya (13Club)

13. “Unkei & Kaikei” by ???

14. “Shinran” by Yoshida Satoshi (Shounan Bakusouzoku)

15. “Kusunoki Masashige” by Minamoto Yuu (Asu no Yoichi!)

16. “Yoshida Kenkou” by ???

17. “Kan’ami Kiyotsugu & Zeami Motokiyo” by ???

18. “Ikkyuu Soujun” by ???

19. “Saitou Dousan” by ???

20. “Uesugi Kenshin” by Yamada Koutarou (Fire Emblem: Champion’s Sword)

21. “Hattori Hanzou” by ???

22. “Sen no Rikyuu” by ???

23. “Hosokawa Garasha” by Amano Sakuya (Princess Arakami)

24. “Date Masamune” by Shimizu Eiichi & Shimoguchi Tomuhiro (Linebarrels of Iron)

25. “Kuroda Kanbei” by Ikegami Ryouichi (Sanctuary, Crying Freeman)

26. “Sanada Yukimura” by ???

27. “Izumo no Okuni” by Kakinouchi Narumi (Vampire Princess Miyu, Animation Director for Megazone 23)

28. “Yagyuu Munenori” by ???

29. “Kasuga no Tsubone” by ???

30. “Amakusa Shirou” by Kusaba Michiteru (Fantasista)

31. “Matsuo Bashou” by ???

32. “Kinokuniya Bunzaemon” by ???

33. “Tokugawa Yoshimune” by ???

34. “Hiraga Gennai” by ???

35. “Raiden Tameemon” by Arakawa Hiromu (Fullmetal Alchemist)

36. “Kumazawa Banzan” by Hosono Fujihiko (Crusher Joe, Gallery Fake)

37. “Takasugi Shinsaku” by Takahashi Tsutomu (Jiraishin, SIDOOH)

38. “Kondou Isami” by ???

39. “Byakkotai” by ???

40. “Atsuhime” by Ikeda Riyoko (Rose of Versailles, Oniisama e…)

41. “Tokugawa Yoshinobu” by ???

42. “Ookubo Toshimichi” by ???

43. “Natsume Souseki” by Sugimoto Ikura (Variante)

44. “Nogi Maresuke” by ???

45. “Tsuda Umeko” by Mikimoto Haruhiko (Mobile Suit Gundam: École du Ciel, character designer of Macross, Gunbuster)

46. “Shibusawa Eiichi” by ???

47. “Minakata Kumagusu” by ???

48. “Takahashi Korekiyo” by ???

49. “Yamamoto Isoroku” by Ark-Performance (Blue Steel Arpeggio)

50. “Shirasu Jirou” by Oh Great! (Tenjou Tenge, Air Gear)

You can see sample illustrations here.

Review Time

How soon after you watch something should you review it?

Over the course of writing Ogiue Maniax, I’ve taken different approaches to writing reviews. Sometimes Iwrite them almost immediately after watching something, while other times I wait a day or a week. In some instances the delay is a month or more. Writing a review right after finishing something means that the experience is very fresh, that a lot of the emotions you felt in watching it are still welling up inside, but expressing your thoughts so soon after can also mean that you haven’t had time to process everything. On the other hand, the longer you wait, the more distance you give yourself in order to really chew on the work, to really see what it says. Too much time however, and you might start to forget important things. But then if you forgot those things, were they really that important in your mind?

So then you might say, “Why not rewatch it? That way you’ll have your memories of having seen it the first time, and then also it’ll be fresh in your mind.” But while I’m in no way against rewatching a show for review purposes or otherwise, I have to wonder about what the process of rewatching does to your experience with a work. In my review of Xam’d, I talk about how the series pretty much thrusts you into a very complex situation with little or no explanation to the extent that you aren’t even sure who’s on what side until a few episodes later. Going back and rewatching those episodes after having finished at least a good portion of the series means you can actually see what is happening in those early episodes, but at the same time is that a good thing? Is it a positive that you have that greater clarity, or is the loss of that rushed, turbulent feeling detrimental to your experience with it? Lost memories, indeed.

One last question for you all: The concept of “reviewing” aside, do you feel the way you talk about a show or a film or a book changing as time passes, like when you compare your conversation right after you get out of the theater to when you’re talking about it one month later?

V! V! V!

Puberty is a funny thing when you’re a fan.

In some instances, a female character can enter the mind of a young boy just by virtue of being the most prominent female in his favorite show, and then stay with him as he awakens sexually. Of course it doesn’t happen to every fan, and I’d be remiss to not include female fans who carry the torch for their male childhood crushes (or varying combinations between these two areas), but as a guy who likes girls I want to focus on that area. Feel free to chime in with your own thoughts given your own sexuality.

The first examples I can think of are Sayaka from Mazinger Z and Chizuru from Combattler V. While they are obviously not applicable to me seeing as I did not grow up with either show, in Japan and Italy and other parts of the world where these shows found popularity you have a lot of devoted male fans who will sexualize them and possibly draw fanart of them, to the extent that someone unfamiliar with these series might scratch their heads, or perhaps get the wrong impression of them when they see fanart of Chizuru in an outfit that’s quite a bit tighter than canon suggests. This is not a knock on either Sayaka or Chizuru. I can easily see guys liking them for legitimate reasons, and they’re even portrayed as attractive within the contexts of their shows (e.g. shower scenes), but I think there’s more to it than that.

An even better example might be video game characters. I’m not talking about your RPG characters who get loads of development, or games that have come out more recently and have the benefit of powerful graphics to improve character design and rendering, but those old, let’s say pre-90’s video games which barely had stories to go with them. While Samus Aran has had a lot of development over the years, guys were finding her hot since the NES era. Obviously her stripping to her skivvies in the ending sequence plays a role in this, but I think what pushes that over the edge is that you play as her for so long that you get attached to her. Again, familiarity.

Of course this doesn’t happen with every fan, but being a fan makes this more likely, I think. To preserve the memories of their favorite “stories” from childhood and bring those memories with them through to their teenage years and possibly their adult life, isn’t that the kind of thing a fan does?

And then my thoughts lead towards “moe.” Modern moe shows of course don’t have that advantage of familiarity, but when I think about it, liking a video game character because of the two or three things you know about them and liking a moe girl who is a collection of moe traits aren’t that far off. So I wonder if moe in the marketing sense of the word is trying to tap into that same nostalgia reservoir, only through more “efficient” means.

I’m not here to judge what characters you like for whatever reason, but to simply put down my thoughts on the way the fan mind works, particularly for when you start thinking girls (or guys) are awfully nice-looking.

On another note, I realize my past three post titles have all been song lyrics. Yeah I don’t know either.

Onegai Dutch Dutch Koko ni Dutch

So I’ve spent my first two days in Europe, getting slowly accustomed to the lifestyle here. While the schedule is fairly loose around here, I do not know how much time I really have to update Ogiue Maniax, nor do I know if I should. Is it a sign of slacking off? I guess that’s only the case if I’m using too much time that should be spent doing important manga research. In any case, as was made obvious by my lack of a post yesterday, the streak has been broken and it is a very likely chance that no longer will I be posting daily.

Part of what I was interested in was how cultures outside of the US and Japan perceive anime. Fortunately, I spoke with a Japanese (that is, ethnically) philosophy PhD today, who informed me that the Netherlands does indeed have one or two small anime conventions. Maybe I’ll check one of them out. It’d be an exciting experience, I think.

Anyway, this is the start of my path to changing the face of anime and manga academia. Wish me luck!

欧米日

This Hand of Mine is Burning Red, It Tells Me to Watch Anime: Thoughts on Blogging

Ever since THAT Anime Blog came out with its guides on how to establish yourself as a blogger, I’ve toyed around with the idea of writing my own. My intended approach was to focus less on steps for “establishing” a blog-like entity and more on the act of writing one’s feelings on anime and manga. As I started to think about it more though, I realized that as much as I can talk about the way I write, the last thing I want to do is to give the impression that my style is better or that you should be trying to write how I write.

But even though I don’t think I can write a proper guide for anime blogging at this point, I still want to convey what I think are essentials for anime blogging, or at the very least are pointers that will help you, whether you’ve already been blogging for years or you’ve just started thinking about committing your thoughts to your internet journal. I will still use myself as an example, but mainly so that I can give some context to my thoughts.

Think of the Possibilities

Before I even start to write, I approach anime blogging with the notion that there is always, always something interesting to talk about or to consider. Now a lot of times I don’t even manage to reach those interesting conversation points, but what’s important here is the mindset. Somewhere out there in the nebulous space of otaku-relevant thought is at least one on-going discussion that is worth exploring, or perhaps an idea that has yet to be expanded upon, or even an area into which you can funnel your own thoughts and opinions.

Anime series, manga series, comparing anime to manga, fandom itself, story, characters, episodes, story arcs, character design, costume design, political and philosophical messages, psychological elements of games, the possibilities are near-endless, and if I fail to talk about something interesting, I don’t think it’s anime’s fault for not having enough meat, but more my fault for having my attention caught up by other things.

Which isn’t a bad thing, really. I can’t fault someone for not feeling like they can write about anime or an anime-related subject because their mind was elsewhere. However, I think you can see that there’s a difference between “I couldn’t find anything interesting to talk about” and “There wasn’t anything interesting to talk about.”

Understand Yourself, or At Least Try to

If you’re looking to foster your “voice” as a writer or at least as an anime fan, I think it’s good to have a good sense of yourself and how you approach your anime fandom. Do you see any trends? Why do you think you like one show but not the other? Can you commit those thoughts to your keyboard in a way where others can understand where you’re coming from even if they disagree with you?

My personal voice as it has been established on this blog is one of creating connections. I look to connect seemingly disparate ideas with one another to foster conversation and at the same time connect readers with ideas both old and new so that they too can think more about themselves and their fandom. However, this is not entirely how Ogiue Maniax began, and it’s something that was only eventually established as I wrote more. So even if you feel like you don’t have a voice, or you don’t feel like you understand yourself as an anime fan, you can still treat your blog as a venue for self-exploration. It doesn’t even necessarily have to be about you. One possibility is to write your thoughts on two different shows and to just kind of compare your two posts and see if they differ any in tone, attitude, or some other area. Then, simply ask yourself, “why?”

Love It Even When You Hate It

The feeling that I really want to emphasize is joy. Anime blogging should be fun even when it’s frustrating and you feel like it might not be worth it to say anything. If you can keep it fun for yourself by watching fewer shows, do so. If it’s more fun when you focus on specific things, focus on that. If it becomes a bit of a chore, don’t be afraid to experiment and find something you do want to talk about. If you can get fired up over what’s wrong with a series instead of what’s right, talk about that provided you can do so with genuine gusto. Burn-out is fairly common within anime blogging, and the chief cause is a simple loss of passion. That’s not to say that you can’t sometimes get tired of writing about anime or whatever topic you’re on, but that even when you get the strange feeling that your blogging has turned into an obligation, it shouldn’t completely extinguish the flame of fandom that burns within you.

A Common Misunderstanding