You See Davis

In anime, it is often the case that a romance is hindered by one or more parties being completely oblivious to their own feelings, let alone the feelings of others. But every so often you see a character who “gets it,” realizing that maybe subtle hints just aren’t enough when the person they’re interested in is just a tad dense. One such character is Lina Davis from Heroman, the All-American Cheerleader who knows how to do it.

Opposite Lina is Joey Jones, a guy unfamiliar with the ways of love. Playing coy doesn’t exactly work with a passive guy like him, as it’s difficult for him to make that first move. But Lina is aware of this; she actively tries to get Joey alone so that she can ask him out. Then, when they actually go out on their first date, Lina really lays it on thick.

Whereas most anime girls would be content to maybe put on some makeup and wear a nice skirt, Lina is well aware of how much prompting Joey needs and knows such small steps are simply not enough.

I don’t think there’s much room for misinterpretation here.

While I would not recommend anyone actually look to Heroman for an example of good relationship anime, I think there’s something to be taken from Lina’s more aggressive approach. A lot of anime nerds, not just guys OR girls, can be unable to move forward. But you don’t need a personality change into someone more confident, you just need a quick burst of confidence, just those few seconds or minutes to make your move. In the case of Lina and Joey, while Lina takes the first step, it also allows Joey to reciprocate to some extent.

Let’s celebrate America with an American as interpreted by Japanese attitude towards being with others, even if you’re not American!

How to Make a Better Anime Jeopardy!

“Anime Jeopardy!” is a fairly popular panel to hold at anime conventions, but many times they run into the same problems outside of the general problem of anime knowledge being an incredibly broad subject. First is that they tend to focus too much on specific shows, the second is that the questions tend to be about in-universe topics.

Just think about it: on actual “Jeopardy!” would you ever see a question about fiction like, “These are the number of windows in Dracula’s castle,” or “This man shook hands with a beggar in chapter 10 of such-and-such?” No, the questions do not reward simply having seen some shows more than others, but are more about accruing knowledge about the topics at hand and giving a few context clues.

So what would be the way to improve an “Anime Jeopardy!” panel? First, don’t assume too much about what are considered “easy” questions or “hard” ones. Second, make sure to give a fair amount of context clues as they would on actual “Jeopardy!” Third, there shouldn’t be too great a reward for people who have watched a particular show to death; that skews the results and makes it more difficult for more people to enjoy.

I’ve never run an Anime Jeopardy! panel myself so it may sound like I’m backseat panel-moderatin’, but I really think that if you follow these tips, your anime trivia panel will benefit from it, whether it’s in an existing game show format or not.

It’s All in the Execution

Marvel vs Capcom 3 successfully captures the look a fighting game about Ryu fighting Captain America targeted towards American audiences wants to have. It’s a grittier style when compared to the one used in Tatsunoko vs Capcom, which makes perfect sense. MvC3‘s aesthetic step in the right direction however reminded me of a similar attempt not so long ago, Mortal Kombat vs DC Universe.

Mortal Kombat vs DC Universe was an aesthetic failure. Just like MvC3, the game looked to bring together two sets of characters by uniting them under a more realistic visual style, but the end product was just a series of awkwardly stiff 3-d models and jerky animations.

What is going on with that torso?

Worse yet were the Fatalities, that classic trademark of the Mortal Kombat franchise, the violent killing blows which defined the series in the eyes of so many gamers. In MKvsDC, the Fatalities were not only toned down in brutality but also terribly uncreative regardless of the level of violence, especially when compared to the stylish Instant Kills of games like Blazblue.

My goal isn’t to just trash MKvsDC though, and of course I can’t really compare the gameplay to a game that isn’t actually out yet. I just wanted to point out that it’s amazing just how much two different projects came aim for the same basic goal and produce such different results. Marvel vs Capcom 3 is exactly what Mortal Kombat vs DC Universe wanted to be.

For comparison:

Different Aims, Different Misses: “Traveler,” Manga, and OEL Manga

Back when I was buying issues of Monthly Afternoon to get my Genshiken fix, the magazines would occasionally come with packaged mini-manga. Each small book has one or two self-contained stories and it seemed like a pretty good extra. It wasn’t until kransom’s post about the Afternoon Four Seasons Award that I realized that these manga were exactly that: winning entries from the competitions.

Though anyone is allowed to enter, amateurs can still manage to win, as was the case with Winter 2005 when then-rookie manga artist Imai Tetsuya won the Winter 2005 Grand Prize for his entry, entitled Traveler.

Portable Four Seasons Winter 2005. Traveler is the one on top.

Looking at Traveler, it most definitely deserved to win. The basic premise is that a boy wakes up one day to find that he’s four months in the future and that apparently in those four months he’s turned into a complete jerk who left his band and broke up with his girlfriend. The story is less about returning back to the proper time and more about dealing with responsibility even when it shouldn’t have anything to do with you. It’s pretty intriguing, and everyone loves to say, “Fuzakenna!

Imai makes mistakes. Some of the characters and plot development seemed tacked on and unnecessary. But what I find really interesting about this is that the faults of Traveler feel different from the mistakes that tend to happen in OEL manga.

When we look at criticism of OEL manga and the whole movement behind it, one of the factors is how much it just doesn’t “look” like manga. Artists try their best to live up to the series they love, but something typically feels off. In the past I’ve talked about some of the reasons why I think this happens, and Narutaki over at the Reverse Thieves pointed out the abuse of screentone in a lot of OEL titles. But I think there’s a more inherent cultural difference, one that’s not really a matter of talent or experience.

The art in Traveler hits bouts of inconsistency, particularly with the characters, as they sometimes suddenly look like they have no bones underneath their skin and muscles. I think you can see this in the image from earlier. Faces go out of proportion, too. A lot of western artists probably even have a better grasp of anatomy and motion than Imai, but the way in which the artwork turns out inconsistent is different from the way it happens in most OEL titles.

The story’s faults are also different from the issues that occur in OEL manga. In Traveler, some characters and plot threads sometimes seem unnecessary or perhaps given too much time, a problem when it’s just a 32-page one-shot, which are problems which occur in OEL titles too, but the plot issues with Traveler seem very much like the kind of mistakes that would happen in manga. There’s a sense that Imai and other manga-aspiring artists in Japan, when compared to their counterparts across the ocean, are simply aiming for separate goals; whether they reach them or not is another matter entirely.

I think the lesson here might be that when you judge two things, comparing the very best of one to the very worst of another doesn’t really get you anywhere. It’s far more interesting and fruitful to look at the middle ground; avoid the absolute greats for a little bit so you can see what most people are doing. There, you’ll find a good snapshot of the state of manga, or whatever it is you’re looking at.

I also know that “across the ocean” leaves out countries and products like Korean manhwa. I’ll leave that for another day though.

Heel is Showing

Shounen, particularly Shounen battle manga, is probably the most well-known type of manga today. In it you have your Dragon Ball‘s, your Naruto‘s, your Kenichi‘s. You have good shounen fighting series, you have bad or mediocre shounen fighting series, and you have ones that start off as one but gradually turn into the other.  I won’t say which is which, and the above titles are not respective examples of each category.

The odd thing about the descent in quality in a lot of shounen series (or even titles which are already poor from the start) is that the same mistakes seem to happen over and over again. The most prominent mistake is that long stretch where the series just drags on and the series appears to have lost all direction. Why does this happen? That’s the thought I want to get at today.

There are certain essential characteristics for a modern shounen battle manga. You need a main character to whom the young boy readers can relate but whom they can also idolize. You need a rival or at least a series of antagonists to continually provide challenges to the hero and to act as measuring sticks for the hero’s progress. And of course you need fighting and lots of it, or at least the story’s concept of “fighting,” even if it’s throwing chickens off of rooftops to see which one flies the furthest. And then you need that extra X-factor, the thing which makes a series different (but not too different). With few exceptions, I think that shounen fighting series have to capture a feeling of action, excitement, and change, and it starts from essentials such as these.

However, I think these same ingredients for success are also what potentially drag titles down to the depths, acting as the hand which dipped Achilles into the River Styx, simultaneously giving a series its strengths but also establishing its weaknesses. As a series continues, it becomes more difficult to maintain those qualities in the right proportions and to also incorporate all of the elements which exist between those essentials. After a while, because the people behind these manga and anime are well aware that their readers look to them for certain specific things, the series start to run on auto-pilot, and that is where the seams start to really show.

For example, I think this is why the most painful filler tends to be the fight which lasts for seemingly an eternity. The manga’s staff know that they need a hefty amount of combat in their series, but they don’t quite have the vision at that point to guide the battles, to have them work towards a definite direction which inspires the readers. As a result, they stall. Battles which should have lasted two volumes last ten. Here, a quick breather chapter or two might solve the problem, but that small break might be unacceptable for a series which relies so much on continuous battles which mark the characters’ progress.

You sometimes  get people who criticize shounen fighting manga for being shounen fighting manga, hating these series for the very same reason people love them. But to some extent they have a very valid opinion, as even those things that the people who follow shounen series list as positives can eventually lead to the negatives.

Break Through the 2nd Floor Window: Ogiue Maniax

Ogiue Maniax managed to overcome its opposition in the third round of the Aniblog Tourney, in a match so close that a mere image macro could have swung the vote either way. I thank chaostangent for a fine match, and I really enjoyed seeing people talk about how they preferred one person’s style over the other. Voting for content, that’s what I want to see.

My fourth round match is against Tenka Seiha, a popular episodic-style blog which also has a doujin game translation arm attached to it. Or maybe the blog is attached to the translation. One likely event is that the match will come down to the pseudo-dichotomy of “episodic” vs “editorial.” I hope that doesn’t happen, and again, that you read at least some of the content before you vote. I already have primers for the Ogiue Maniax style here and here. I’ve also included a couple of my favorite posts below.

The Aniblog Tourney has seen many of the criticisms that other popularity-based tournaments have had. First, similar to Saimoe, vote results are considered “irrelevant” by some because the number of people voting is far less than the number of blog readers out there, let alone anime fans. Second, like the GameFAQs Character Battle, accusations of snobbery run against cries of appealing to the lowest common denominator, resulting in overwhelming indictments of the personalities of both the writers and the readers.

The first issue revolves around a simple question: What would it take to get the people who read anime blogs to vote in a tournament about anime blogs?

If it were a contest of favorite anime characters or series, then I think people would be more willing to participate. The act of discussing anime is one step removed from actually experiencing it, and to be reading the thoughts of someone who is watching anime creates even further distance. And the more you go along this path, the less likely people are going to care. In order for more blog readers to vote, the competition has to be somehow relevant to them; they have to want to be involved.

That leads to the second issue, that of elitism vs mob mentality. Here, there seems to be trouble relating to the other side, perhaps even a strong desire to not want to relate to the other side. I want to bridge that gap, and I will do so with an extended metaphor.

Imagine you’re at a restaurant eating a cheeseburger. Every bite makes you want to take another. What are your thoughts at this time? Perhaps you’re thinking that it’s simply “delicious.” How delicious? You might compare it to cheeseburgers you’ve had in the past that stick out in your memory. You might begin to wonder why you find this burger delicious, or why the people who hate cheeseburgers do so. Or maybe you’re wondering if you’d eat it over an expensive filet mignon. Why do we eat the things we do? How has the act of enjoying food affected commercialism and vice versa? What of the cattle that went into the beef? Or maybe you’re not even “thinking” at all, and you’re just savoring the flavor, the wanderings of your brain temporarily shut down so that you can fully engage the beef and the cheese which lies melted on top.

Are there any thoughts from your burger experience that you want to share with others? If so, which thoughts? What is your purpose behind making people aware of cheeseburger and cheeseburger-related topics? Do you want to recommend the place to others? If you’re going to compare it, do you compare it with other items on the menu or with other cheeseburgers? Or do you want to talk about the concept of the cheeseburger and how ubiquitous an icon it’s become?

Clearly there are some topics in my cheeseburger metaphor that when translated into anime blogging clearly lean towards the side of the “episodic” blogging, while there are others that would clearly be considered “editorial.” But there’s also this gigantic middle area where the division becomes increasingly tenuous. Some can easily exist in both types of blogs, and it all just comes down to what it is about anime that interests you, what you want to say about it, and what kind of discussion you expect from it, if any at all.

Anime can be emotional. It can be intellectual. It can be sophisticated and it can be visceral. It can be all of those things and none of them, and there’s no clear definition of which is which or how things “should” be enjoyed. Irrespective of any notions of quality in either the anime being watched or the blogs being written, people have real reasons for liking the things they do, even if it’s as simple as “killing time,” that’s still a valid reason. Similarly, someone who has gotten to the point of analyzing the cultural effects of anime and not the anime itself may risk being too far-removed from the anime itself, but it’s still a decided direction. You may not like either reason, but that doesn’t mean that the first person is a mindless sack of waste, nor is the second necessarily incapable of talking “normally.” And just as you can respect someone else’s approach to anime, someone can respect yours, even if you disagree entirely.

It’s easier to understand each other when we’re not being so aggressively defensive.

Ogiue Maniax is Going on a Journey

A never-ending journey. A journey to the stars.

Well, almost.

Big news in the land of Ogiue Maniax. As anyone who’s read this blog for any length of time knows, I love to write about anime and manga to analyze and explore various facets of them, from genres to the industry to the fans to the art. It is a passion that has been with me for a long time, but which only really began to manifest itself once I started writing Ogiue Maniax back in November of 2007. Now I’m entering another stage.

I have been accepted to a PhD program in Europe to study manga for four years. Being a PhD program, it is a paid position.

One of the things I look forward to is opening my mind to another part of the world. As much as I try to view situations from as many angles as I can, I am constantly aware of how America-centric my thoughts and writings can be, and if I can just challenge that part of my psyche a little bit over the next few years then I will come out of the situation a little better. And once I’m back, who knows? Maybe I’ll go on a road trip.

I don’t have to leave for a while, but given the rigor of a doctoral program, I may not have the time to update as much as I have in the past once I get there. I have no intentions of abandoning the blog though; it means too much to me.

I want to thank everyone who’s read Ogiue Maniax over these past few years. Your interest, support, and feedback helped me to shape my online voice, and to get me in a position to be confident enough in my own writing and passion to even apply for a PhD program, let alone get accepted by one in another continent.

These next four years are dedicated to you.

For a Truly Unified Front, You Need to Create a Unified Front

Let’s talk about the biggest news this past week: manga companies both in the Japan and the US have formed a coalition (literally the word they use) to combat rampant piracy of manga. Their targets are not scanlators, but specifically those for-profit megasites which house thousands of titles for easy reading online, such as Onemanga.

The issue of scanlation sites profiting off of the manga they house is not very new to the scanlation scene, with Narutofan.com and its owner Tazmo getting accused of duping people into paying for a subscription service for something which was available for free elsewhere, albeit still illegally. This newer, ad-driven model exemplified by Onemanga however is something else entirely, and it preys upon its readers by feeding in to their desire for “more” in as convenient a way as possible.

I’ll admit it: I’ve used sites like Onemanga and Mangafox before. They’re absurdly convenient, and I don’t even have to use up space on my hard drive to take a look at a series. So while I wouldn’t mind seeing these sites go, I think there are lessons to learn from their successes.

1) There has to be a way to profit off of online manga.

The issue here is that these sites are “for-profit.” It’s clear that they’re able to generate revenue, so there must be something that companies can take away from them, even if it’s just the method of displaying advertisements.

2) Companies should work together to create a single portal for legal online manga

One of the strengths attributed to the giant manga aggregators is that they have practically everything, or at least significantly more than any individual manga company’s website. They have scanlations, they have just straight-up ripped copies from official English releases, and they have a ton of each.

To compete with this model, I think all the manga companies, like Viz, Yen Press, Del Rey, the Japanese companies backing them, and even this new Open Manga thing, need to pool together their resources and create their own, legitimate manga aggregator. Even if it’s just a link to their respective sites, I think it’d be a very good idea to just have a single place curious readers can go to in order to see what’s out there.

3) Increase awareness, make people know that resources exist

The for-profit aggregators reach well beyond the  “manga fandom.” The first time I heard of Onemanga, it wasn’t from people who were knee deep in anime and manga, but from people who kind of read it on the side. Conversely, when scans of Vertical Inc.’s release of Black Jack appeared, some fans stated that they wished the series was licensed, despite the fact that copyright pages were scanned, and that the covers prominently display Vertical logos and the like.

A lot of fans aren’t even aware of what’s out there, or even that a lot of manga series are online through their licensed distributors. So going along with the idea of a single and legitimate manga aggregator, the existence of such a site needs to get pushed and pushed hard, to the point that word of mouth happens not just in anime communities but on facebook or wherever.

I don’t even think the word  “legal” should necessarily be used either. That doesn’t really factor into anyone’s enjoyment of media, anime or otherwise.

4) Get a better manga-viewing platform

One of the big advantages of a site like Onemanga is that it encourages both rapid and rabid consumption of manga. Their simple linked jpeg viewer makes it easy to just click page after page; you can even use the arrows on your keyboard to move through a manga.

Official manga viewers however, such as Viz’s flash-based viewer on sites like Sigikki have a lot of little things which require more effort to navigate, in contrast with the near-brainlessness of Onemanga. Yes, it can be chalked up to the laziness of fans, but it shouldn’t be about admonishing the readership. Once again, lessons can be learned.

Taking the Viz manga reader again as an example, there are a number of small difficulties which add up and make the experience less enjoyable. I have a small resolution on my monitor and I know that, while this is getting less and less common, it is a problem for a good number of people. When the pages are zoomed out, the text is impossible to read. When it’s zoomed in, I have to use my mouse to pull the pages around, and can’t even use the scroll wheel on my mouse to navigate.

Then there’s the matter of moving to the next page. In zoomed-out mode you can go to the sides of the page and an arrow conveniently appears, but when zoomed in this no longer becomes an option, and you need to use the buttons at the bottom to move on. Not only that, but chapters don’t link to each other. You have to go back to the previous page, find the link to the next chapter, and then wait for that to open up in a new window. Compare this with being able to use the arrow keys to navigate, and being able to click the last page of chapter 1 to move onto the first page of chapter 2.

Conclusion

I understand that it would be difficult for companies to negotiate with each other to create unified website, but I think it’s better than going things alone. A “coalition” is one thing, but I want to really see manga companies working together.

100 Million-Card Pickup

A friend of mine attended this week’s Vertical Vednesday and enjoyed it a good deal. He’d been wanting to to one for a while, but his schedule simply did not permit it. Later, we spoke online, and having seen the sheer scope of just the pet manga genre he said to me, “I absolutely cannot imagine keeping up with the manga scene any more.”

I responded, “What you realize eventually is that the “scene” was always that big. We just saw the pond for the ocean.” And every day, I feel like that more and more, whether it’s about the fandom or the works themselves.

When I was younger, I found the Anime Web Turnpike. Seeing all of those websites, I came up with a goal: even if I couldn’t see every anime and manga out there, I could at least know about every single one.

I’ll start with these.

And so I read as many fansites as I could, and in the end I “knew” I couldn’t have possibly covered everything, but that I must have at least learned about “most of them.”

Hahahahahahahaha.

Memorizing the statistics of every Pokemon gets more difficult every few years, but at least that’s an obtainable goal. Total knowledge of anime and manga is another realm entirely. Even Japan Thompson, one of the men in America closest to achieving that goal, restricted himself to manga released in English when he was researching for Manga: The Complete Guide.

I think about half of the sheer hubris of thinking that one can know even “most”  manga or anime comes from believing in the back of your mind that manga is a fairly “small” thing. Few would be brave enough to say that they know about every kind of tea there is, or every book written about World War II, but so many of us think that knowing every anime or manga is a realistic goal.

The other half comes from determination, so in a way I look forward to a lot more people making this mistake. It’s almost like otaku growing pains.

What Does “Accessibility” Really Mean?

It’s the final day in my matchup at the Aniblog Tourney, and compared to when the voting began, both featured matches have had a surprising turn of events, leading to extremely close vote counts. It’s been a lot more thrilling than anyone anticipated, and this unpredictability has me asking a simple question: What do fans want in a blog?

Writing Ogiue Maniax, I’ve gained a reputation for having an intelligent, yet accessible writing style that has given me a unique voice online. I am constantly working on improving all aspects of that voice, and I work towards having my posts be fairly easy to digest while also encouraging further thinking. But the Aniblog Tourney has made me well-aware that there’s always room for improvement and change, particularly in the area of accessibility.

Looking at anime blogs, the most popular ones tend to be “episodic blogs,” or ones that review shows episode by episode, laying down summaries and opinions on a (mostly) weekly basis. Most commonly, the latest shows are the ones that get episode blogged the most, though there’s nothing stopping people from doing the same with older shows. Not only do the more well-known episode blogs get more hits, but they also garner more comments, and as the tournament has showed us, have their fair share of staunch defenders and loyal supporters. In these, the most prominent of episodic blogs, their voices and content have reached a great number of people.

So I wonder, is the fact that I write in what’s often categorized as an “editorial” style holding me back from improving my accessibility?

I know that this sounds suspiciously similar to “Why isn’t my blog more popular?” but that isn’t really what I’m saying. Instead, it’s that anime fans appear to feel more comfortable with the episodic mode of anime blogging that has me thinking hard about the way I write. How can I reach more fans without scaring them off with meta-posts such as this? Would I be able to encourage more people to examine anime and their own fandom by adopting an episode blogging format?

Don’t get me wrong though, I like the way I write, and the basic format of Ogiue Maniax isn’t going to change any time soon. I’m not even sure if I would be able to even pull off Ogiue Maniax-style episode blogging all that well. It’s just something I wanted to contemplate. Though, if any of you are up for the challenge, be my guest. Out of what’s currently there, I think Unmei Kaihen‘s style is roughly where I’d be aiming for, as I always feel like I learn something from reading his Giant Killing posts.