Thinking About Soul of Chogokin Gold Lightan

Once in a great while, the Soul of Chogokin Gold Lightan goes on sale again in some form, and every time, I feel tempted to buy it. The thing fascinates me, and not just because the anime is one wild and surprisingly violent ride. I think I’m just intrigued by how Gold Lightan defies the typical sensibility of the SoC toyline and makes it stick out like a sore thumb.

Soul of Chogokin is all about high-quality toys that aim to capture the coolness of a given mecha by finding a nice middle ground between the original toy and its representation in media such as anime or live-action. Over time, this has often meant trying to match body ratios, colors, and aesthetic details while retaining gimmicks like transformations. But Gold Lightan is a weird case because it’s a challenge to get him to look “anime-accurate,” “toy-faithful,” and also “cool” at the same time.

Conceptually, Gold Lightan is supposed to be a flip-top cigarette lighter that transforms into a robot. He is essentially a box with a head and limbs, and there is only so much you can do with that. He doesn’t have anything to tuck or fold in to give him a more dynamic appearance. If you look at the very first toys, his arms and legs are hilariously small in order to get them to fit.

The creators of the anime by Tatsunoko Pro clearly knew this, so they gave Gold Lightan more human proportions. However, if his limbs are that size, they can’t possibly fold into the torso without cartoon magic. The SoC toy compromised by making them longer to somewhat better match the anime, but they’re not thick enough to look good relative to the torso. The “chest” and “gut” stick out so far beyond the head as to be comical.

Then there’s the issue of actual physical texture. The original physical toy had that pattern because it was trying to mimic real cigarette lighters. This would have been a nightmare for the animators, so Gold Lightan in the show is generally portrayed with a bright, flat yellow. However, during close-ups, the anime implies that the textured pattern is still there; it’s just not being rendered most of the time. A toy likely cannot simultaneously achieve both the saturated “gold” of the anime and the look of the original toy/close shots.

The one portrayal of Gold Lightan that managed to achieve something of a visual balance between these two aspects is the Tatsunoko vs. Capcom fighting game franchise, but that’s in terms of non-physical 3DCG without the need to include the cigarette lighter transformation. There’s also the “Full Action” subcategory of the SoC line that eschews transformation and combination functions in favor of extensive poseability, but it’s probably very difficult to give a box with limbs and no waist the “Obari Masami” that defines the FA entries.

Consequently and perhaps more than any other Soul of Chogokin, the design of Gold Lightan prioritizes its toy-friendly qualities over everything else. It’s as if they abandoned any hope of making it look exciting. And let’s be real: Even if they managed to make it look just like the anime, it’s not like that animated design is all that exciting either. The appeal is precisely because Gold Lightan is so ugly and weird, that it is a curio that makes you wonder who even thought it was a good idea. 

Gold Lightan is awesome.

Gold Lightan Is Bananas

I don’t remember exactly where I first heard of the 1981 anime Golden Warrior Gold Lightan. I think it might have been one of those English-language anime magazines, like Animerica or Newtype USA, where a writer imagined the bizarre board meeting that would allow a sentient Zippo lighter to be the star of a children’s TV show like some tobacco ad gone horribly wrong. But it was during my study abroad in Japan that I had the opportunity to check out the series firsthand, thanks to my college’s extensive anime DVD library. Unwilling to devote my entire time in another country to just watching Gold Lightan of all things, I watched a smattering of episodes just to get an idea of the series a whole: the first few episodes, some from the middle point, and the very end.

Gold Lightan turned out to be far wilder than I had imagined, as it could easily swing from boring “monster of the week” fare to intense melodrama at the drop of a hat. Its backstory alone is ridiculous but played straight: the narrator explains how villains from the “mecha dimension” aim to conquer our third dimension, as if they go in order from 1st, 2nd, 3rd, to “mecha” in the most natural way. The titular robot transforms itself from palm-sized lighter to metallic titan by shouting “RAINBOW ROOOOAAAD!” and emerging from a massive wormhole after being sent through a prism. Despite being just a chunky yellow block with arms and legs, Gold Lightan animates surprisingly well in combat. Intense fight scenes end with a brutal finisher that would make Kano from Mortal Kombat proud—the “Gold Finger Crash” involves thrusting a hand into the enemy robot’s chest to pull its mechanical heart out. The anime concludes with a finale that looks closer to the trauma of a Tomino-directed Gundam.

Against all odds, Gold Lightan is currently licensed and streaming legally in the US thanks to HiDive under the name Golden Lightan. It’s already been almost a year since the announcement, and in this time, I’ve taken to re-visiting the series every so often with the hopes of doing what I hadn’t in Japan: watching the entire series. Now, fifteen years after I first laid eyes on this bizarre anime, I’ve come to the conclusion that Gold Lightan just has an absurd amount of effort put into it by everyone involved. It’s as if the studio behind the series, Tatsunoko Pro, saw the inherently weak premise as an opportunity to just flex on everyone with their animation chops.

But that’s what Tatsunoko has always been known for: a high level of detail when it comes to animating action. Its animators pioneered elaborate explosion effects and particle animations, and the studio as a whole as a history of sleek and stylized works ranging from Speed Racer to Gatchaman to KARAS and on. What’s bizarre to me is how moments of intensely beautiful animation can show up in Gold Lightan at seemingly innocuous moments. In one episode, one of the kid characters powers up his little go-kart for a ride, and just watching the engine roar to life and the exhaust pipes bellow and shift tells me that someone had to have dedicated themselves fully to getting this throwaway go-kart scene juuuust right. 

I think the modern equivalent of Gold Lightan’s attention to quality is when an anime about some free-to-play, wallet-draining mobile game turns out to be one of the big hits of the season. The difference is simply that times have changed, trends have shifted, and these mobile game anime are a mere 13 episodes instead of a whopping 52. I’d recommend Golden Warrior Gold Lightan to those who want to check out the more obscure side of giant robot anime, to those who want a show where effort overcomes a paper-thin concept, and (I’m not kidding) to sakuga fans who just revel in seeing things lovingly animated with skill and grace. It’s a ridiculous and wonderful time.

East Coast Tokyo Baby Where You At: Hands-On with Tatsunoko vs Capcom

Yesterday, thanks to a heads up from Sub, I got the opportunity to play Tatsunoko vs Capcom. Now, I’m nowhere near good at fighting games though I’ve played more than a few, so you won’t see any insightful comments on strategy and metagame and what-not.

Instead you’ll just see me talking about how awesome Gold Lightan is.

Ready for it?

Gold Lightan is very awesome.

I hear he’s not so good in actuality, but I really don’t care. Ryu threw his Shinku Hadoken at Gold Lightan and the Big G was all, “Whatever man,” and totally chopped him in the face. I also tried characters like Roll and Tekkaman (while narrating), and overall it’s exactly what I wanted out of TvC: A really faithful crossover.

Characters move how they should. When Casshern jumps back, he does the HIBIKE TATAKAE KUDAKE flip from the opening. Chun-Li’s Spinning Bird Kick is animated with grace and glory. As per the theme song, both Gatchaman characters have the Science Ninja Phoenix for supers. Sadly, Casshern does not have access to Friender Jet.

I tried playing Marvel vs Capcom 2 in college just against the computer, and I couldn’t even get past the 4th opponent. The game was confusing beyond belief. While TvC is cut from the same cloth, it also doesn’t seem nearly as visually distracting which I can only put down as a positive.

All in all, a great time and a good game, especially when I pretend Gold Lightan is a giant golden Mario and stomp on people like they ain’t no thang.

As a reminder: Gold Lightan? Awesome.

I also played Arcana Heart for the first time. It’s going to be the start of another post, but not the kind you might expect.