It’s All in the Execution

Marvel vs Capcom 3 successfully captures the look a fighting game about Ryu fighting Captain America targeted towards American audiences wants to have. It’s a grittier style when compared to the one used in Tatsunoko vs Capcom, which makes perfect sense. MvC3‘s aesthetic step in the right direction however reminded me of a similar attempt not so long ago, Mortal Kombat vs DC Universe.

Mortal Kombat vs DC Universe was an aesthetic failure. Just like MvC3, the game looked to bring together two sets of characters by uniting them under a more realistic visual style, but the end product was just a series of awkwardly stiff 3-d models and jerky animations.

What is going on with that torso?

Worse yet were the Fatalities, that classic trademark of the Mortal Kombat franchise, the violent killing blows which defined the series in the eyes of so many gamers. In MKvsDC, the Fatalities were not only toned down in brutality but also terribly uncreative regardless of the level of violence, especially when compared to the stylish Instant Kills of games like Blazblue.

My goal isn’t to just trash MKvsDC though, and of course I can’t really compare the gameplay to a game that isn’t actually out yet. I just wanted to point out that it’s amazing just how much two different projects came aim for the same basic goal and produce such different results. Marvel vs Capcom 3 is exactly what Mortal Kombat vs DC Universe wanted to be.

For comparison:

I too shall lament the unlikelihood of Tatsunoko vs Capcom reaching American shores

Tatsunoko vs Capcom, the crossover fighting game which allows you to pit Roll from Megaman againt the ill-conceived-yet-somehow-awesome Gold Lightan, is probably not going to be for sale in America. Much like the Super Robot Wars series, which only managed to legitimately reach beyond the shores of Japan when it released games with Original Characters Only, TvC’s problem is primarily on the T end.

As anime gets licensed in America, there is no hard-and-fast rule that one company’s shows must all go to one US licensing company. This is good for us because if one company goes under it doesn’t take too many shows with them, but it’s also bad because negotiating any sort of crossover game is more difficult than trying to translate Hong Kong subs into sign language. Capcom and Tatsunoko are not Scrooge McDuck, they do not own giant money bins in which they can perform backstrokes, and it only makes sense that they avoid trying to release their mutual effort in game form over here, especially because Tatsunoko is not exactly well known in America. Maybe they could do better in  Spanish-speaking countries.

There’s always the rumor that they could take the engine and modify it into a new Marvel vs Capcom. I don’t know what’s up with the Marvel game license.

In conclusion, Mortal Kombat vs DC Universe has terrible Fatalities. I don’t mind the lack of gore, I mind the lack of creativity.