I recently wrote a post about “Mr. Mario” and his interview regarding New Super Mario Bros. Wii. I decided to take a look at other interviews he’s given, particularly the ones on the Wii’s Nintendo Channel, and as I watched them I realized just how different his mindset is compared to everyone else in the industry at this point. Yes, the fact that he’s a genius who has given birth to many of the great franchises of video game history isn’t anything new, but when you listen to him talk about games, it’s like he’s discussing an entirely foreign subject compared to his peers and contemporaries.
Everyone else is working from the mindset of “how do I foster competition,” or “how do I make this a more enjoyable experience,” or even “what is interactivity and what does it mean,” and they’re all valid questions worth answering, but in contrast the most important question that seems to pop up in Miyamoto’s head is “how do I make life better?” It’s not a matter of him being “better” than anyone else in game design so much as the fact that he’s playing another game entirely.
It’s as if when everyone else is trying to bring guns to a sword fight, Miyamoto brings a cup of tea.