Then we have no choice but to create it!

15 minutes in Maya.

The spring season is sneaking up on me

Is it almost March already?

I feel like the winter season only just begun.

Let me explain

Shugo Chara! is getting serious and yet somehow remains lighthearted. I am continuously pleased with just how well this show is going. I’ve said it before, and I’ll say it again: Shugo Chara! is exactly what I was looking for in an anime, and it really stands out among the other shows airing right now.

Actually, I just made this post for that screenshot.  Yaya isn’t even my favorite character but man this was totally worth it.

Graham Acre is awesome

Behold, my posting while transforming technique!

Graham Acre occupies a fairly unique position among Gundam Rivals in that he isn’t really out for his own, and he’s not necessarily fiercely loyal to any person or organization. He’s loyal, he’s a good soldier, but his personality and unique perspective on life, combined with his abilities in combat make it worth keeping an eye on him.

He feels so very good as The Gundam Rival, the masked man who this time doesn’t wear a mask because he wants you to know he’s Graham Goddamn Acre.

Why I Like Ogiue, Part 3

Otaku obsess over characters, and I am certainly no different. Hell, I named my blog after obsession #1. I’ve often been asked though, how is it I could maintain what is now an almost 3-year-long interest in the character of Ogiue, especially in this age of constant fansubs where the viewers are witness to new characters every season. I really don’t know if I have a complete answer to that, and this post is going to be about trying to find a reason.  Warning: meandering ahead.

First, I think Ogiue is totally deserving of it. I believe her to be one of the most unbelievably complete and well-rounded characters in anime and manga. Actually, this applies to pretty much every other Genshiken character as well. What puts her above the rest is that she’s attractive to me.

Aside from that, however, is the fact that I have a tendency to carry long-term obsessions with characters in general, and it just manifests itself most strongly with Ogiue. Maetel, Tomoyo, Eureka, Cagalli, Hinata, in many, many cases once a character manages to catch my eye, they never quite leave. Some have faded a bit over time (Filia from Slayers TRY for example), but for the most part the strong presences of my past are not overridden by the strong characters of the present.

The real question, then, is why exactly am I able to obsess over characters for significantly longer periods of time compared to some of my peers? One possibility is that I form what feels like an emotional bond with the characters such that even if the quality of the character is not as great as I imagine, even if they turn out to be fairly big cliches, my memories of fondness for the characters are much stronger than objective reasoning. If they are indeed strong characters with strong emotions, such as Eureka, then that connection becomes much stronger and much longer-lasting. That said, I don’t think I’m all that susceptible to pandering fanservice characters (no matter what type of fanservice it may be), but there are always a few. I don’t call them guilty pleasures because they never really are.

I don’t think all that many people actually just cast their preferred characters aside when a new season starts, and the primary difference between me and some friends becomes how we display our passion for anime and its characters. Anyone who knows me knows that I’ve stuck with the Ogiue paraphernalia (avatars, name tags, this blog) for quite a while. It’s the public display that is more important. New, strong characters appear every season, but I stick with Ogiue.

Maybe it’s just how I want people to think of me, but I feel more like I’m compelled to do so, because she is that strong of a character.

In Praise of the Tamanator

I have been quite taken in by the character of Kawazoe Tamaki from Bamboo Blade.

I basically like how she’s quiet but not emotionless, that she’s not meant to necessarily evoke a sense of mystery unlike other quiet characters such as Yuki from Haruhi or Ruri from Nadesico. She’s a girl with simple words and simple needs. She loves her father, she loves making friends, and she has a strong sense of right and wrong reinforced by years of watching shounen anime.

She’s innocent, and even a litttle naive, but she’s not stupid. She’s adorable in a way that makes me want to be her friend too.

Eureka Seven DVD 11 Replacement has arrived

See this post for information on the defective copies.

As an apology, the DVD also came with some extras: Stratos 4 merchandise.

Uh… hooray…?

Caught up on Bamboo Blade

That is, up to episode 17.

At this point one of my main reasons for watching is to see what’s really, REALLY up with Miya-Miya.

I’ve also seen some people accusing Tama-chan of being too powerful, similar to say, Ryouma from Prince of Tennis. I’ve never really had a problem with those kinds of main characters, as not every main character has to be an underdog.

The Anime Character in 3D Animation

Anime characters come from a 2d world. They are not only part of the world of animation but also for many characters the world of manga. Perspective is relatively fluid, and characters no matter what the angle will often look as good as possible or have the features and parts positioned in such a way that everything comes out okay.

Japanese animation has made many advances in integrating 3dcg backgrounds, vehicles (both humanoid and otherwise), and just environments with characters, but what happens when anime characters become 3d? Many of the various techniques which go into portraying characters in 2d animation simply do not work in 3d. Case in point, the standard money-saving open-close mouth animation used in so may shows looks about 10x worse when done in 3d. As advanced as 3d can become, it will always have its limitations, just like any other medium.

Actually, the more important question I should be asking is, how much of tradition are creators willing to discard in making 3d characters for a 3d environment?

There are certain qualities of character design which will be fairly universal, but when taking the example of Pixar, and comparing them to not just traditional 2d animation but their own design sketches, something changes in the addition of that extra dimension. They maintain it fairly closely, of course, but that’s I think partially due to the sheer power of Pixar. They have the money and talent to do it.

Japanese animation, of course, has never been known for its big budgets. I think various stylistic aspects of Japanese animation were born partially out of economic needs, and have been fostered in such a way that they’ve transcended their very pragmatic origins. However, 2d animation and 3d animation are fairly different beasts as I’ve pointed already, and what may have been traditionally a money saver in 2d may cost more to replicate it in 3d. I have no specific examples in mind, but just the sheer work required in creating character models, let alone everything else, means that even still 1-minute shots may take a hefty toll.

Even if a studio is willing to do all this however, I have to wonder what the fan reaction would be. I imagine it would be on a fairly case by case basis, but then I ask myself, how willing would I be to accept drastically, drastically different character designs into what I call Japanese animation? Even if I am well aware that a true 1:1 conversion from 2d to 3d may not be as simple as expanding across the Z-axis, but that various invisible elements may manifest themselves in strikingly different ways, will I be able to recognize it? Early on in this blog’s life, I talked about the possibility of an anime without characters whatsoever. It was meant to ask, to what extent do character designs and characters in general have an effect on how we define anime? I’m asking a similar question here.

Sadly, I don’t really have the answer. All I know is that the worst thing that could happen is for a studio that wanted to produce a fully 3d work to abandon it for these reasons.

On confidence in being an anime fan

Many times, I see people, particularly on the internet, who are simply afraid to admit that they’re anime fans in real life. They’re afraid that it’ll alienate their friends, or that people will think less of them.

I have issues of confidence as well in certain areas, but being an anime fan isn’t one of them, and I think it’s important for an anime fan to be able to tell others that he or she is a fan. It’s not a deep dark secret. There’s no downside to being an anime fan unless you let there be one. If you truly are an anime fan, if something is a part of your very being, or if it’s even just a simple time waster of a hobby, to be unable to express who you really are to others is a far worse fate than some people thinking that you’re a loser because you watch cartoons.

At the same time, this does not mean that anime fans have a free pass to push their hobby onto others. As with any good relationship among people, there has to be listening and understanding. Barging through your friends’ conversations to talk about something they may not have interest in in order to fulfill your own desires is just plain rude.

In short, don’t be afraid to tell people that you’re an anime fan, but don’t advertise it either like it’s your only defining character trait.

Because it never is.