More Than Enough: Otakon 2008

I went to Otakon with one purpose in mind: to go see JAM Project. Everything else on my priorities list could be postponed or sacrificed as long as I would be able to not turn away, and not show my tears, because I have the power of love to take back tomorrow. I am glad to say that not only did I see JAM Project, but the overall experience of Otakon 2008 has made it one of the best times o my life. It’s a culmination of various parts of a long weekend which turned out to be all too short.

I arrived Thursday afternoon by train along with a number of friends who I’ve known for some varying numbers of years. The first pleasant surprise was the hotel itself. We had taken two rooms in the Radisson, and found the rooms to be spacious, far more spacious than the place we stayed at last year. This was very fortunate, as it meant sleep would be comfortable and not the hassle it usually is at a con. We were later joined by kransom and astrange of welcome datacomp, two happening guys, one of whom is currently on a plane to Japan.

Actually, scratch that. My first pleasant surprise was on the train watching episodes of Cosmic Baton Girl Comet-san. I can’t believe how good that show is.

Thursday night was spent sitting back and playing Smash Bros Brawl with friends in the hotel room. The character choices among everyone were quite diverse, and this became a mainstay of practically every day we were there. As is always the case, Smash is simply a great way to unwind during conventions. kransom also showed me a copy of Patrick Macias‘ new book, Otaku in USA. The book is in Japanese, but it doesn’t seem to be a difficult read so I may pick it up at some point.

Friday morning, I went to the dealer’s room. While browsing DVDs, a dealer asked me what I was looking for, to which I responded, “Something for JAM Project to sign.” Luckily, a female dealer standing nearby pointed me out to a Gravion + Gravion Zwei combined thinpack that she was selling. She mentioned to me that the only reason she was here in the dealer’s room was so that she could be at Otakon to see JAM Project. To the kind woman who helped me out, I thank you, whoever you are. Other than that, I also accomplished another major objective that day.

(I also got an Eureka Seven poster.)

My first sighting of JAM Project was at the opening ceremony for Otakon, though I arrived pretty much just as they were leaving. I was there to see the Madhouse-produced opening animation, which basically involved Otakon’s two lackluster mascots fighting every anime character ever on their way to the convention center. Could have been worse, could have gone without it, the result was that I applaud their desire to celebrate their 10th anniversary with something big.

The JAM Project concert was to be held at the 1st Mariner Arena, a few blocks away from the convention center. After a bit of hassle, I managed to find a place in line with Sub from Subatomic Brainfreeze, and his friends, who I’ve met in the past thanks to a mutual friend of ours. There, we spent time enjoying the wonder and prestige of Sasaki Isao English renditions of Maginzer Z themes, who teaches us that, although humans can fight for good, give it all they’ve got, men are weak and they’re flesh and blood. Mazinger, however, is not. I could not think of a better way to pass the time.

At 7:00 we walked inside, me carrying a glowstick which I accidentally snapped. Sitting only a few rows away from the stage got me feeling anxious as I chatted it up a little with the people around me. Smoke began to fill the stage as I realized I was without my DS and could not participate in the inevitable pictochat. This only made me more anxious, as I knew it was almost upon us, the Japanese Animesong Musicians Project, albeit minus a few members I would like to have seen.

I am not a concert-goer, but I do not think any concert will ever top this one again. JAM Project are the masters of keeping the crowd excited with both their choice of music and musical style, and their sheer stage presence. JAM Project introduced themselves in English. You had the Lover of Amateur Rock Music Yoshiki Fukuyama , the Only Female There Masami Okui, the Youngest Member of JAM Project Hiroshi Kitadani aka Dani, the Most POWERFUL Member of JAM Project Masaaki Endoh (said while flexing his bicep), and the Leader Hironobu Kageyama. With an introduction like that, greatness was inevitable.

Their set included a large number of their combined efforts, such as Nageki no Rosario, Hagane no Messiah, and Breakout, as well as individual songs for which they were famous, which included Chala Head Chala, We Are!, Rinbu Revolution, Angel Voice, and Yuushaoh Tanjou! Knowing I had plans for karaoke the next day, I sang my heart out anyway, actively trying to destroy my throat as I yelled GOLDION HANMAAAAAHHHHHHHHHHHH. Totally worth it.

Especially impressive during the concert was Ms. Okui, who without Rica around had to sing twice as many lines as she normally would. Not only that, but Okui sounded better than I’ve ever heard her sing before. Usually her live voice is different from her studio voice, but on this night the two were one in the same. This, of course, is not to say that the others were anything less than outstanding. You could tell they enjoy their careers, and have a genuine love for anime music.

They finished off the main concert with GONG, then followed up with an encore comprised of Soul Taker and SKILL. I really couldn’t have asked for anything more, besides the presence of the God of Anime Songs Ichirou Mizuki! Sadly, my “Mizuki” chant did not work. By the way, that’s how I think Kageyama would have introduced him.

After the concert, a woman walked by with a sign saying,”Give your message to JAM Project!” All I could do was close my eyes and smile while clapping. I then gave a deep bow to them to show my gratitude. I hope you see it, JAM Project.

With the concert over, this was already the best con ever. I could have gone home that evening and been totally satisfied. Fortunately, the weekend was not over. After greeting Erin from Ninja Consultant (she asked me what I thought of the concert and my first response was to pump my fists), I ended up eating dinner with a mighty group indeed, perhaps the mightiest ensemble in all of Baltimore that evening had JAM Project not been around. This group consisted of myself, astrange and kransom, Mike Toole (whose panel I attended earlier in the day), ricequeen, Daryl Surat, and Gerald Rathkolb. It was an enjoyable dinner at a humble chain-like mexican food restaurant, where we discussed various anime-related topics. Kingdoms fell at our feet, while my ears continued to ring from being too close to the speakers during the concert.

The social aspect of the convention, which I was concerned about prior to attending, turned out to not be a problem, and was in fact one of the most enjoyable aspects of Otakon. While I ate with some anime titans of the internet on Friday, I ate with a different group of people every night that I was in Baltimore. Thursday night, I enjoyed extremely delicious Brazilian buffet at Fogo de Chão with my close friends from New York and college in Pittsburgh. There, while chowing down on lambchop, leg of lamb, pork sausage, garlic beef, filet mignon, filet mignon wrapped in bacon, chicken wrapped in bacon, etc (I tried to eat as wide a variety as I could), I talked to a waiter from Brazil. He mentioned his fondness for Saint Seiya and Evangelion.

Fogo de Chão is very pricey, so I wouldn’t recommend it as “con food” but as a place to enjoy the company of others while stuffing one’s face with protein-based brilliance, it is worth checking out.

Saturday evening, I ate with the internet. It was a Vegeta-mongling good time.

Afterwards, I ran to attend karaoke, where I gave a poor performance of Disarm Dreamer. There, along with astrange and kransom, I sat down and had a grand old time with wildarmsheero, Link, Omo, Anna, among others. You’ll forgive me if I forgot all of your names, but you were many. I sang along with a number of tunes, including Pegasus Fantasy, English and Japanese Pokemon themes, and SKILL, and tried my hardest to do my Souther impression for wildarmsheero. Watch out for it on his site. I was surprised to find someone singing the ending theme to the Sega Saturn racing game, Sonic R. I salute you as well. Unfortunately I did not have time to sing Minna Daisuki from Shugo Chara, which I had also planned.

While signing up for karaoke, one of the people working there asked me where I got my badge (see all the way up top), to which I said I made it myself. As he looked closer at my badge he suddenly said, “I read your blog!” Thank you, SSJSquall. You made my day in a day full of things which can make days with little difficulty.

On the same day was the JAM Project Q&A, which was a good time for all. There were many highlights to the whole session, but the absolute best was when Masami did an incredible Mizuki impression. Very few things in life will ever top Masami going, “[Mazinger] ZEEEET!” but one of them might be Fukuyama’s sheer antics. This guy is a joker through and through.

Sadly, I missed the Katsura panel because it interfered with the JAM Project autograph session, but I managed to attend the Maruyama/Madhouse panel, which is always a treat. I also sat in for the Fansubbers and Industry panel, which was informative if disappointingly peaceful. John Sirabella, head of Mediablasters, was a blast with his crotchety-yet-informative ways. I wanted to ask how buying region 2 dvds directly affects the region 1 industry if at all, but I was cut off. Maybe next year.

As for the JAM Project autograph session itself, I got to shake hands with them. As Kageyama signed my Gravion box, I pointed and said, “Sparking!” to which he responded in kind. After my friends and I all got our swag autographed, we got together in the dealer’s room to do a Whoa Bundy, the second Whoa Bundy of the day.

I also saw two incredible cosplays during the convention. First was a girl cosplaying as Rosalie from Rose of Versailles. Her outfit was this bright pastel blue, perfect for a shoujo character, and it was as if she stepped out of the pages of Riyoko Ikeda’s work. Second was a cosplay of Billy Mitchell, the first man to ever conquer Pac-Man. I failed to check if he had a bottle of Rickey’s Hot Sauce in hand.

At the train station, I saw Erin and Noah from Ninja Consultant, and wildarmsheero. Along with the friends who I came with, we had a good conversation to wind down the convention, and one of my friends read my blog for the first time. I hope it’s as frightening for you as I think it is.

There are two main lessons I took away from Otakon 2008. First is that on the internet it can become very easy to caricaturize those you talk to, to focus on only one aspect of their character and personality. In real life, we can get along without necessarily needing to debate or to try and make things “interesting.” Those things will come in time.

Second is that, according to Kageyama, this was one GAY 2008.

(It actually says 9 Aug 2008)

FIVE-TONE SHADING, or A Perspective Which Lacks Perspective

By now I assume a good number of you have seen Paul “Otaking” Johnson’s fansub angry docurant. This is not about that. This is about his exceedingly idiotic post on what makes anime look good.

In his comic/tutorial, Johnson here first showcases how the anime of the 80s is superior to both western cartoons and modern anime because of the level of shading and detail used. He can have his own opinion on what looks good. That’s okay. My issue is with the fact that his opinion lacks perspective.

fivetoneshading

The problem here is in the examples he gives of GOOD-LOOKING 80s/90s ANIME versus UGLY MODERN ANIME. On the good-looking side is Top o Nerae!, the original Record of Lodoss Wars, Gunnm, and Macross: Do You Remember Love? On the bad-looking side is Naruto, One Piece, Fullmetal Alchemist.

Hmm, wait! Something seems odd here…

Top o Nerae!: OVA
Record of Lodoss War: OVA
Gunnm: OVA
Macross: DYRL: MOVIE

Naruto: TV Series
One Piece: TV Series
Fullmetal Alchemist: TV Series

All of the examples that Johnson gives here of GOOD-LOOKING ANIME THAT HAVE NOT BEEN SURPASSED are shows with HIGH BUDGETS and short productions, whereas the examples he gives of modern anime, where the SHORTEST show is Fullmetal Alchemist at approximately 50 episodes, are all television programs, with Naruto and One Piece having run for much longer. On top of that, the 80s were a much more prosperous time for Japan in general, so it is no wonder that anime would have more budget. OF COURSE those shows would have more complex shading.

Even then, this is not the only faulty point with Johnson’s FIVE-TONE SHADING rant. Johnson acts like it is MODERN ANIME which has cheapened itself to the point of using such simplistic, “Disney-esque” shading (and he’s already a dumbass for using “Disney” like it’s a bad word), when in fact the entirety of anime has been against him all along! By saying that five-tone shading is the only visual style that really matters, you invalidate the entirety of the 60s and 70s in anime. According to this, Rose of Versailles is worthless visually. So is Gundam. So is Tiger Mask and Kinnikuman and Voltes V and so many other shows because they lack multiple-toned shading and that sleek look which permeated 80s OVAs.

Even worse, the 1980s disagree with Johnson, where shows such as Votoms and Zeta Gundam also lack shading on everything but backgrounds. Hell, Johnson posts an image of Misa from Macross: DYRL as an example of SUPERIOR anime aesthetics but fails to acknowledge the fact that the ORIGINAL MACROSS TV SERIES had simplistic shading on par with shows like Fullmetal Alchemist.

It’s one thing to have a preference for certain styles, but it’s another thing entirely to tout one’s position using an “us vs them” mentality. There are no “good old days” of FIVE-TONE SHADING and to believe that it existed is to be delusional.

Buy Strike Witches: You Can Call this a GONZO Editorial

GONZO’s new tv series Strike Witches has begun airing, and GONZO, as it did with Blassreiter and Druaga, is putting the show online with a good translation for the enjoyment of English-speaking anime fans. It’s an mp4 file, approximately 200mb, with hard-encoded subtitles. It’s even free of Digital Rights Management shenanigans, which is a big plus in my book.

Unfortunately, what I’ve heard is that someone has put the episode on bittorrent.

I will acknowledge that it’s iffy to put money into a series you haven’t watched yet, but GONZO is trying hard to reach out to us in the English-speaking anime fandom, and to piss away their good will just makes us look terrible.

If you don’t like Strike Witches, or are afraid of watching yet another GONZO series, then feel free to ignore it. I’m not expecting people to buy something they don’t have any interest in, but if you think you’re going to enjoy it, I ask that you at least try it out.

One thing to keep in mind is that you have 14 days to download each episode so you can’t really wait until the series finishes. That said, this also means you can perform a 3-episode test. I’d also normally say that you could possibly wait for the DVDs if you want to support them with your wallet, but there’s a high probability that Strike Witches DVDs will never see the light of day.

You can purchase episodes of Strike Witches via Bost TV for approximately $3.00 US. Keep in mind you have to spend a minimum of $10 in order to buy the points necessary, which is kind of annoying, but that has less to do with GONZO itself and everything to do with Bost.

Episode 1 Review
Strike Witches
is the story of a squad of young and powerful soldiers augmented with technologically advanced armored weaponry in order to combat the alien menace known as Neuroi. Its protagonist is Yoshika, a girl with a strong dislike of war whose father died during the conflict. However, a chance meeting with an old friend of her father’s puts Yoshika in a position she never expected.

All in all, Strike Witches is very cute, awfully fanservicey, and  well-animated. The main appeal is that its important characters are basically Mecha Musume. It’s a simple show that is clearly targeted towards otaku, so don’t expect it to be any more than what it tries to be.

Observations Concerning Dub Openings

I’ve recently become interested in examining modern (mid-90s – present) dub anime openings to see how they correlate to the notion that children have very short attention spans that are gradually decreasing as time passes.

Note: If you’re looking for a point or thesis, there really isn’t any. All I present here is possible evidence.

I began by comparing dub openings to their original Japanese counterparts. This has nothing to do with quality of music (or lack thereof), so you won’t find me making any comments regarding the actual themes.

YOHOHO HE TOOK A BITE OF GUM GUM.

Okay, last one. I promise.

Aside from the difference in length (the common 1 minute, 30 seconds in Japanese openings is hardly ever reached), the biggest difference I’ve seen is in the rate at which imagery will flash on and off the screen. In the English openings, there tends to be a much higher rate of changing imagery.

I give as an example a Yu-Gi-Oh opening in English, and one in Japanese. They are both the “second” openings, but keep in mind the English dub has fewer openings overall. To keep from having the different songs influence you, I suggest turning down the sound.

English

Japanese

As you can see, the dub opening is just a lot more frenetic, eager to keep your attention with rapidly changing colors.

I next focused my attention on Pokemon, as it is perhaps the most famous of all dubbed anime for children. Interestingly, the English opening is actually not that much faster-paced than the Japanese one in terms of imagery. It’s certainly slower than the Yu-Gi-Oh opening and both of these shows are 4Kids shows (or at least Pokemon was back then).

English

Japanese

But what about the idea that children’s attention spans are getting shorter? I took a look at every dub opening of Pokemon, and I noticed that over the years the Pokemon openings have actually gotten shorter.

The first few openings were 1 minute long.

Then it dropped down to 45 seconds per opening.

Now, the most recent openings have been 30 seconds apiece.

I know the examples I provided were primarily from 4kids, but keep in mind that the most recent Pokemon openings were dubbed by the Pokemon Company itself, so it’s not something exclusive to them. There’s also the realization that a lot of kids watching Pokemon today were not even alive when the series began airing in America. Just what has spurred this diminishing of time devoted to Pokemon openings? The Yu-Gi-Oh openings (including GX) are 1 minute long. Is it because the show is meant for a slightly older audience?

Many questions indeed.

Are the releases we want going to be the releases we get?

One complaint always leveled at anime companies is that they charge too much for anime. It’s something I’ve criticized in the past myself. Well, companies are finally listening and we’re seeing a variety of attempts to lower the cost of watching anime.

Gonzo plans on continuing its free online subtitled broadcasts with a continuation of Strike Witches.

Gainax and Bandai Entertainment have made it possible to watch the smash hit Gurren-Lagann on network cable via the Sci-Fi Network. Not only that, Bandai is planning a blitzkrieg release with 9 episodes per disc with a release of 1 disc per month. That’s 3 months for ALL of Gurren-Lagann.

Maria-sama ga Miteru, officially titled now as Maria is Watching Over Us, has an upcoming release of the entire first season at once. That’s 13 episodes from the get-go. No waiting, no nothing.

Media Blasters is releasing the second half of Gaogaigar all at once for practically nothing as well. This has less to do with plans and more to do with the fact that GGG did not do so well in the US, but it’s there.

And finally, Toei Animation has given the courtesy of releasing episodes of Hokuto no Ken and Slam Dunk online at $2 per episode. Granted, there’s some Digital Rights Management crap that we have to deal with, but they at least figured out that this is a better way of giving exposure to older series such as these.

So the anime industry has finally stepped up their game, and made it easier than ever to obtain anime from legitimate sources for affordable prices. It is now up to us as fans to support them, to tell these companies that, yes, we are willing to give you money directly provided you make it possible for us without sacrificing an arm and a leg when we do not have the fortune of being Edward Elric.

I don’t expect people to buy every single example I list here, and of course people’s income situations vary greatly, but I think it’s important that the anime fandom show that we are supportive of new attempts to get anime in our hands.

OP/ED OP/ED

The opening credits, or intro, of a staple of TV and animation. it’s a combination of sound and image designed to inform the viewer and pull them in. it is basically a commercial for the show you are about to watch with the secondary effect of giving credit to the people who are responsible for the show. The ending credits continue to list names of all the people who work on a show, and though it is not always the case, especially on American TV, it can be used to leave the viewer with a certain feeling. Japanese animation is of course no exception, but somehow anime has become what I think is the standard for openings and endings. There’s something special and different about the openings of Japanese animation compared to the animation of the rest of the world, and I’d like to know what it is.

I don’t think it would be too farfetched to say that a significant portion of anime fans love, welcome, and even expect the shows they watch to have good opening and ending credits. It’s the reason why fansubbers try so hard with their ridiculous karaoke effects. It’s the reason why I’m going to Otakon to see JAM Project. And I believe that it is a common factor in turning people into anime fans in the first place.

Anime openings can cause budding otaku to go, “Wow, this is different and good!” It’s not like non-Japanese cartoons are without good or memorable openings. I bet you there’s plenty of people out there who at least have a cursory knowledge of the old Teenage Mutant Ninja Turtles theme, or children (and adults) who could sing the Kim Possible opening as well. And while one can argue that anime openings have “better” music, it’s not like anime is without its repeated-title-shouting-style intros (see above concerning JAM Project, or should I say, its individual members).

Perhaps it’s simply a matter of professionalism. Not only is there an industry trying to make money off of it, but musicians, at the very least on a surface level, appear to approach these songs as if they were any other pieces they’ve performed. Directors are hired on specifically to direct the openings and endings. People’s livelihoods can depend on whether or not the opening credits are a hit with the audience.

I’d like to think that the root cause of the culture of successful openings and endings is passion and respect, but it’s an overly optimistic view of things. I just know that there’s something which makes the openings and endings of anime different and better.

PS: I haven’t even begun to think about dub openings and how they factor into all of this, though I’m sure that shouting, “It’s time to D-D-D-D-D-D-D-D-DUEL!” will get a reaction out of people

PPS: I lied, this isn’t really an opinion or an editorial.

Various Thoughts Concerning American Cartoons in Japan

I recall at some point someone (possibly me) asking my high school Japanese teacher what animation she watched as a child. I think everyone was expecting an answer like Tetsuwan Atom or Candy Candy or something, but her answer was “Tom and Jerry.” She was apparently quite fond of it as a child growing up in Japan.

American cartoons have a long history in Japan, what with Tezuka idolizing Walt Disney, but today we’re at an interesting point in this cartoon exchange. Rather than American cartoons inspiring Japanese ones, or Japanese people being “secretly” responsible for American cartoons, both countries are well aware of the other’s creative exports, with anime becoming a fairly common word in English (is it that Pokeyman stuff?!), and American cartoons making their way to Japanese cable.

According to Craig McCracken, Spongebob Squarepants is a huge success in Japan, doing much better than his own Powerpuff Girls, which necessitated the creation of Powerpuff Girls Z to try and appeal to the Japanese market better. South Park has also found some popularity, and it makes me wonder if the appeal of South Park and Spongebob in Japan is the absurdity of their characters and situations.

I used to joke that I would start subbing “The Boondocks” into Japanese at some point. A lot of the humor of Boondocks, like South Park in its later seasons, is very political, using the (relative) innocence of children to illustrate a point about society, so I thought it’d be amusing to try and translate this aspect for a culture that is not intimately familiar with race relations in a country with so much history and diversity in this regard.  Suffice it to say, I was shocked when I found out that Boondocks had in fact been dubbed into Japanese. Still later, the second season of Boondocks was moved from a Korean studio to Studio Madhouse, one of the most famous animation studios in Japan. To what extent were the people watching on Japanese cable able to understand the deeper meanings involved in Boondocks? While I don’t really have an answer, I can’t help but wonder about this every time I hear Riley say, “Niigaa.”

Cartoon Network has its own station in Japan, and through it many old classics are brought to Japanese viewers, as well as newer shows such as Teen Titans and Samurai Jack, two shows which are inspired by anime to varying degrees. A more recent show to come out in America and to hit the shores of Japan is Ben 10, the cartoon by Man of Action about a 10 year old boy with the power to turn into different aliens who fights menacing aliens with the help of his grandpa Max and his cousin Gwen (pictured above). As far as I can tell, Ben 10 is not widely popular but it does have its fans, and some have even drawn fanart. Not surprisingly, it seems as if most of them are primarily fans of Gwen before anything else. I get the feeling it’s because she is surprisingly moe for a western cartoon character. Some call her “tsundere,” though something about that description doesn’t quite line up. Maybe a new term is needed.

“American Tsundere?”

OEL Manga, what is up with it

A few years back Tokyopop started advertising and promoting its own line of “Original English Language” or OEL Manga, and no one I know reads them. I’ve checked out a few here and there, but I feel something holding me back when I see a title in the stores. On the few occasions where I have picked one up to read, well, sometimes I’m pleasantly surprised and other times I’m not.

I liked Bizenghast overall, but the fluctuation in quality from page to page was very distracting. A well-done drawing would lead into a rush job into another nicely detailed drawing, and it seems like the product of someone with not enough time to really hone each panel.

Dramacon is another one I decided to take a look at, simply because Anime Jump and others had lauded it for being one of the better titles. I found myself unable to finish it, as it felt less like a heart-felt examination of the convention scene and the drama in it and more like wish-fulfillment on a level below Comic Party. What’s a mysterious love interest with a scarred face doing in a story where the focus seems to be Normal Anime Fans Doing Their Normal Anime Things? Maybe I’ll come back to it at some point, but it was like the pieces of the puzzle did not fit together properly.

I’m probably giving them a harder time than I should, but at the same time I’m really not, as it was Tokyopop’s desire to showcase these talents on a level on par with work from Japan. If there’s any OEL titles of merit that I’m overlooking, I’d like to know about them.

Fan-generated Fiction as some call it

I recently listened to the Ninja Consultant podcast concerning the sexualization that occurs among fangirls, and the fact that this has become more prominent in recent times, with not only yaoi becoming a common sight at conventions but also modern works such as Dr. Who and Avatar: The Last Airbender being consciously aware of this fanbase. The topic of fanfiction comes up in the discussion, which is to be expected given that fanfiction and fangirls practically go hand in hand, but it reminded me of the fact that at the beginning of my own internet-based fandom I too was into fanfiction.

When I first began using the internet, my first fandom was a NiGHTS into dreams fanfiction site. I loved the Sega Saturn game to death (and still do), and I sought out other fans of NiGHTS. It was there that I found a site called “Nightopia on the Net” which would later change its name a few more times. It was here that I not only discovered other people with a passion for NiGHTS, but also stories that expanded upon the few plot details we were given as players of the game into a rich and vibrant (at least in my young eyes) universe. I’ve never read the Star Wars Extended Universe books, but I suspect the feeling was similar to anyone who is a fan of those, a feeling that the world given to us in these initial stories is so vast and unexplored that one can’t help but wonder what else is out there.

At some point, a few years down the line, I read fanfiction less and less. By this point I had been checking out fanfiction from various sources based on all sorts of series and would even actively seek out more unusual titles and concepts. Something in me began to sour, and I could no longer take fanfiction until I almost stopped reading it entirely. Back then, my reasoning was that I disliked the stories being produced for my fandoms, feeling that more than any sort of technical errors the problem was that the writers did not understand the characters. The characters’ actual personalities as displayed in their respective shows were nothing like the personalities displayed in fanfiction, and I asked (no one), “What’s the point of using these characters if you’re not going to actually use them?”

As mentioned in the Ninja Consultant discussion, it seems as if some works these days are simply there as fan fodder. Characters are given basic traits which appeal to the “shipping” side of fandom, and fans are free to ignore or cultivate any “evidence” as to whether or not their “One True Pair” could thrive. Setting aside any original creators’ desires to actively engage this line of thought, by all rights these are the people who are responsible for me leaving fanfiction in the first place.

But really was I, and am I, all that different?

Why do people enjoy pairing unreasonable characters together? To put it simply, it’s because they find the pairing to be hot. No big mysteries there. It’s what makes the Zutara pairing in Avatar so popular: a conflict of emotions, the fire/water dynamic, the idea that “if only they would get together, they would be great.” Of course, the conflict comes from actually getting them together.

Is there something wrong with this? Wanting to dive deeper into a world, to prove through fanfiction that there is so much more to a story, one can say that trying to find deeper subtext in the relationships presented is its own form of exploration. Hell, I can somewhat relate to making unreasonable pairings. I have a rather straight-laced friend who I would like to see date girls that would be all over him 24/7. Why? Because it would entertain me to no end.

Perhaps there is a threshold, and it is crossed when fans begin to believe that their opinions constitute the truth about a work, or even what should be true. This isn’t about creator’s vision vs spectator’s vision or anything of that sort, but rather to what extent people and groups begin to believe their own hype. Other than that, I think people are free to believe in whatever they want.

Even then, such a statement borders on the idea that there’s such a thing as a “right” fan and a “wrong” fan, and really, even if I find certain fans or their reasoning distasteful, I am just one person and I am not a judge of fanfiction. More importantly, I am not a judge of the heart.

After all, as Sasahara once said to Ogiue, no one can stop you from liking something.

Fireball: Disney did WHAT now?

Fireball is a 3-D animation airing in Japan, produced in part by Disney.

Yes, that Disney.

Each episode is less than two minutes long, and it seems to be a concerted effort by Disney to make newer in-roads into Japan’s animation-watching audience. I say newer because Japan IS actually fond of Mickey Mouse and friends, not to mention the fact that Tezuka idolized Walt Disney.

The use of 3D Animation is interesting, as it’s something that Japanese animation hasn’t really been great at, so in a sense it’s using Disney’s power to its advantage, though I don’t actually know to what degree they actually help.

The main character, Drossel, appears to be at least partially designed to appeal to otaku, with her long twintails and slender robotic figure and large “eyes,” so I also get the feeling that they are trying to tap into this audience as well.

I suspect this has something to do with seeing the success of Powerpuff Girls Z in Japan.