Anime Fangirls Unable to Handle Geriatric Hunks

Let’s face it, most girls are not Ohno Kanako, first true female member of Genshiken and lover of bishounen who are not shounen at all (“biteinen?”). So with an anime like Ristorante Paradiso, a sort of “Ouran High School Host Club” starring men ages 40 and up set in Italy, streaming legally (for free!) on Crunchy Roll, it’s only natural that the viewers on Crunchy Roll seem unsure how to handle this unusual setup.

“These are not beautiful people by any stretch of the imagination. In fact, they are all very plain. Hope the action picks up.”

“well they are old and the girl is so ugly i will not be waching these sorry..”

“They emphasis too much of the double eyelid, with the depth and shadow, it gives them an aging look. *sad face* Either way, the plot is interesting and it’s rereshing. For those who are used to the whole shoujo thing, the art grows on you.”

“their mouths are huge, like freakin’ muppets. Their smiles are awful”

…among other comments.

What I find really interesting here is the amount of comments that basically amount to, “Whoa they’re old! Old men aren’t supposed to be handsome!” as if they had totally been entrenched in the Expanding Bishie Empire and its doctrine of “youth=beauty.” Of course, anime isn’t the only source of this belief, it’s something a part of most cultures in the world, but here it’s referring specifically to that type of effeminate beauty that one can usually see in series such as Fruits Basket or even Saint Seiya.  Nor is it gruff manly manhood, or rather what GUYS think sexy men who get all the women should be like. Ristorante Paradiso sits in a unique position, especially in American anime fandom, and I look forward to each episode teaching you young whipperotaku a thing or two about what it means to charm the ladies when all you had was a spoon in your pocket and a chip on your shoulder.

The False Decline

The new anime season’s gotten off to an excellent start. From Basquash!, a rare international collaboration basketball-robot-themed anime created by Kawamori Shouji (Macross, Aquarion), and Thomas Romain (Oban Star Racers), to celebrations of anime’s history with shows such as Shin Mazinger and Before Green Gables, I’m finding this batch of Japan cartoons to be really fun and varied and imaginitive, just like last season’s. And the season before that, too. And so on.

As always, there are naysayers who will point out how once again the new shows are proof that anime has been on a decline and that it needs to capture the glory days of when anime was good. However, you might notice that the people who talk about anime’s golden days of quality are not all talking about the same period of anime, and begin to realize that anime has never hit some horrible slump no matter how much some would want you to believe.

Budget allotments may rise and fall, the economy may see dark times and periods of prosperity, and old staff may die or retire while new blood replaces them, but I feel like there are constants, such as the desire to succeed and the desire to express an idea, that make it so that there is always something to hope for with anime.

It’s one thing to be saddened that the types of shows you like are no longer being made. I for one sometimes wish that we would get more bad 80s OVAs and good 70s-style ultra-melodramatic shoujo, but I understand that this is just a preference, and I can appreciate every new anime that comes out and know that as a collective whole the anime industry does not want to fail. Yes, there are shows that are not good at all, and others that cater to niche audiences, but even within those shows and genres that are criticized as being vapid or devoid of content, progress is still being made. It might be the case that the popular shows are overshadowing the better ones, but this doesn’t stop the good shows from being good, and it certainly doesn’t mean popular show can’t be good either.

Criticism is necessary, as is discourse, as is the ability to express one’s opinions on shows and how the industry is doing. However, anime does not need doom and gloom, nor does it ever actually invite such a mindset when you look at it as a whole.

Time Warner Cable Hates Your Anime

Recently it’s been revealed that Time Warner Cable plans to start implementing bandwidth caps, and is trying this strategy in select areas of the United States. If you go over these (very low) caps, you have to pay $1 per GB. You might be thinking that oh, all you have to do is just not use bittorrent so much, but even if we factor bittorrent AND all downloaded anime out of the equation, this is still a problem for fans because of the increase in websites dedicated to streaming anime online legally and how this bandwidth capping will affect even people who want to support the shows they love.

Think of the very likely scenario that you’re watching a show, and it doesn’t load properly, so you have to refresh the page a few times. If you’re under Time Warner’s plan, you’ve just eaten up a good portion of the bandwidth you’ve been allotted that month. Of course, anime is still a niche market, but this also affects regular non-anime viewers who simply prefer to watch their shows online and not on the tv.

What we have here is an attempt by Time Warner to pull people from their computers and put them back in front of their TVs so they can buy on-demand from Time Warner directly and make you go back to viewing long commercials (provided you don’t own a Tivo). And while I understand that Time Warner does not want to lose profit, I can’t help but see this as nothing but a defensive turtling with fingers plugged into ears, ignoring the progress that is happening to visual entertainment.

Guilty Over My Gear (or lack thereof)

Sometimes I feel as if anime companies are trying to guilt trip me into buying their products. Now, I will say that I download anime and manga. I also buy anime and manga, but it’s usually of series I already know are good or tend to be inexpensive purchases or both. The sheer amount of series which I think are good and worth my time are far greater than my income. I still get series, but as anime companies struggle to keep up, the feeling I occasionally get from interviews and such is that I am not doing enough. It’s really uncomfortable.

This is especially true of series which I think are quite good and even somewhat affordable but simply am unable to purchase in the near future. Should I be getting it in lieu of others simply for the sake of “supporting?” If I buy a series from one licensing company but not the other, is it all right for me to be supporting the anime industry as a whole but not helping out all the companies which put the shows I like?

The Differences in Realism in Video Games

For as long as video games have existed, there’s been a graphical arms race. The Intellivision claims its superiority over the Atari 2600 due to its much more accurate-looking versions of Basketball and Football. The Sega Genesis has 16 whole bits, twice as many as the NES, a number whose significance in marketing was always accompanied by images to show much better Genesis games looked. With the rise of 3-d graphics, particularly with the era where the original Playstation was king, there’s been a push towards manufactured realism. While it’s not like the pursuit of realism didn’t exist previously (Mortal Kombat’s digitized graphics looked amazing at first), it was with 3-d graphics that the foundation was laid due to the simple if faulty logic that a three-dimensional game is more like our three-dimensional world.

As we look at today’s graphics, we know that the pursuit of realism is still going strong, with improved lighting, increasing numbers of polygons per model, and just tons of work and money being put into getting a scene in a video game to look like a photo. While I’m not a fan of this push towards realism as I believe it to be somewhat of a dead end, what I am interested in is how America and Japan differ in their depictions of “realism” in video games, or at least what the perceived difference is. The reason why I say America and Japan of course is that these two countries are really considered to be the places where mainstream video games happen.

Let’s take a look at male characters in games. In essence, characters in “realistic” games made in America are stereotyped as a bunch of square-jawed tough guys who have to drink beer and shoot enemies with automatic weapon fire as a display of their manliness. The male characters of Japan are criticized as being overly effeminate, sometimes to the point that people wonder whether or not it was necessary to make them guys in the first place, and even the more muscular and masculine guys in Japanese games tend to have a bit of beauty to them. Neither category is actually true and you can find a million exceptions, but these are where the stereotypes stand. And as I looked at these generalizations, they seemed oddly familiar, as if I’d seen this argument happen before, and it also occurred between Japan and America. And then I remembered: Comics vs Manga.

The same complaints that are leveled at the male characters of Japanese and American games are given to the characters of comics, from complaints about superheroes being too musclebound to bishounen being too much bi and not enough shounen. And so I have to wonder, how much do comics play a role in the depiction of realism in games for either culture?

By now, we know that the realism from games isn’t meant to actually be “like reality,” but rather a sort of hyper-realism where things we consider to be part of the actual world like muscles and sweat are emphasized and exaggerated. The difference then comes from what is perceived to be important to realism, and when it comes to non-abstract comics, I believe these elements are also very present and perhaps even more prominent. Of course, I can’t completely ignore the idea that both comics and video games are simply influenced by the reality of society. Most likely, it’s not a unidirectional relationship and at this point, especially as video games enter the mainstream more and more, and they will affect the aesthetics of video games and the environment around us in even more profound ways.

Dragon Ball Kai over Dragon Ball Z?

Dragon Ball Kai, for those of you who don’t already know, is the remastered, revised new airing of Dragon Ball Z with the filler cut out and the pacing altered to remove the fluff and get closer to the pacing of the original manga. Obviously, this is going to at some point be released on a physical format for purchase. Most likely it’s even going to be on Blu-Ray what with this being a remastering for HD broadcast.

If you enjoyed the series on Cartoon Network or syndication but never purchased any series, is how willing would you be to buy Dragon Ball Kai INSTEAD OF the original Dragon Ball Z anime? If you have the original DBZ anime, would you be willing to sell it in order to get DBKai, or does the original hold too much sentimental value?

It’s supposed to be about half as long with everything improved, so it looks to me like a more enticing purchase, but I just want to get a better idea of what others think. Would DBKai being essentially a condensed DBZ anime be a more attractive product to lay money down on? Is DBKai something only existing DBZ fans will pay attention to? Can it draw in a new audience, one that was born within the past decade and is now just reaching the target age for a classic great shounen series?

Sue and Patty’s Excellent Adventure: Pop Japan Travel’s “Fujoshi Paradise” Tour

Kransom has informed me of Pop Japan Travel’s plans for a tour package in Japan centered around fujoshi activities. Departing from Los Angeles, prospective American fujoshi will get to walk down Otome Road in Ikebukuro, hit up Akihabara, go to a butler cafe, and visit something called the MUSCLE MUSICAL. I haven’t bothered to research what Muscle Musical is because the name alone has sold me. If there’s any indicator that the word “fujoshi” has creeped into the American otaku lexicon, this is it. They want people to spend money just for the right to live like a Japanese fujoshi for a week. You know aside from shamefully hiding your fetishes and living in a small dinky apartment saving money as much as they can so they can make the occasional yaoi doujinshi purchase. Close enough, though!

2channel has gotten word of this development, and they’ve got some amusing comments to throw around.

パティみたいのが大勢来るのか
Will there be lots of girls like Patty’s coming here?

らき☆すた?それとも絶対可憐チルドレンのパティたん?
Lucky Star’s? Or do you mean Patty from Zettai Karen Children?

いや、「げんしけん」のスー
Nah, they’ll be like Sue from Genshiken.

腐女子までいるのか
There’s fujoshi over there as well?

アメ公のキモ腐まで来んな
Stay away, you disgusting American fujoshi!

アメリカ人の腐女子なんてたくさんいる。
スラッシュ(ヤオイのこと)小説の二次創作サイト運営してるし、
オタコンなんかでは毎回ボーイズラブ小説家が招待されて
サイン会とかやってる。
There’s plenty of American fujoshi. There are sites devoted to “Slash” (Yaoi) fan works, and every Otakon they have autograph sessions for Boys’ Love writers.

Oh the wonders of fandom.

“She’s So Developed!”

There’s something about a lot of anime and manga that I think lends them much of the praise and criticism they receive from people, fans or otherwise. I wouldn’t call it a unique or exclusive property of anime, but it’s something that I believe recurs more often when compared to other mediums. What I am talking about is the ability for a character to both be sexualized and objectified by its audience while still being able to move the audience with a well-developed personality.

Sheryl Nome. Arika Yumemiya. Kawashima Ami. Practically the entire female cast of Gundam 00. Every girl in Godannar. All these and more are designed on some level to explicitly titillate, but I would not call any of their characters excessively shallow or designed purely with fanservice in mind. Nor would I say that pure fanservice characters do not exist at all, but I feel like more often than not in anime and manga, blatant, in-your-face sexual attractiveness does not come at the expense of strong characterization or at the very least attempts at strong characterization. Much of the eroge and visual novel industry is built on this premise.

I do not see this happening as often in other mediums. Of course sex appeal still exists in them, but very rarely do they try to turn both dials up to max, rarely do they say, “Hey we want to basically tell the audience outright to fantasize indecently about this character while still showing the strength of their personality.” Hayden Panettiere (Claire Bennet) on Heroes is clearly meant to invoke a reaction from male viewers with her attractiveness, official assignment as “cheerleader,” her clothes, and pretty much everything about her, but there’s some attempt at keeping the character Claire’s “fanservice” somewhat implicit. The DC Comics character Power Girl, known for her super strength and her enormous chest, seems to go through constant subtle shifts in characterization as writers and artists seem unsure how to balance the development of her character with a design clearly meant to get guys’ mojos going. Fans of DC Comics run into a similar problem. In other cases, a character who is obviously sexually attractive while possessing good characterization will have their sexuality incorporated into their personality and character.

Meanwhile, many anime fans embrace this double threat. Others do not of course, and I think this causes some of the conflict as to whether or not a character is “good” or not. Does being explicitly sexual in design and presentation work with characterization, or against it? Or do they perhaps run parallel to each other? Wherever you fall, if you meet someone who thinks otherwise, there’s a chance that, because your approach to characters is so different, arguments will arise. This is probably where arguments about moe find most of their ammo, no matter which side fans are on.

As a final note, keep in mind I used female examples because that’s what gets me. Feel free to replace all examples with male equivalents if that’s your thing.

Watchmen is/isn’t Watchmen Enough

In discussing the Watchmen movie, I  feel that I should first describe my own personal situation with Watchmen, as I’ve seen how a person’s level of exposure to the original comic can really color the way a person sees the movie. I read the comic once a year or two ago, and enjoyed it, but never really re-read it or looked at it again between then and the time I saw the Watchmen movie. So I am familiar with the story, and the characters, and I know how it all goes down, but particulars and small details and possibly even visual cues are things I don’t remember particularly well.

The strongest impressions I had of Watchmen were its pacing and its visual style. For the pacing, I noticed somewhere in the middle of watching that it did not feel like it had a typical three-act movie structure.  Does this mean the movie had poor pacing, if it didn’t follow what movies are “supposed to do?” I’m not sure myself, but what it boils down to is that this is definitely the result of converting a comic book directly into a movie, instead of just converting the general theme as they did with Iron Man for example.

As for the visual style, 300 already established Zack Snyder as having a keen sense of action and the glorification of violence, though it’s debatable whether or not it was appropriate for Watchmen. Many I think wanted Watchmen to stick close to the visual style of the comic, which is this sort of ugly and dirty look where characters are all pathetic in their own way, but I don’t know how well the audience would have reacted to such. We’ve seen how viewers and critics react negatively to the very blatant anime-esque feel of Speed Racer, often seemingly not even noticing it was supposed to be like pages from a manga but with real people and bright colors. I personally think the violence was just a tad overdone, but the striking and brutal nature of the fights while perhaps overly stylish I think were good for establishing how the characters were, even if it was different from the comic.

I enjoyed Watchmen, though even now I can’t get a firm grasp on my feelings on it. It was at the very least not boring, and half the actors were fantastic, especially Billy Crudup with his serene  Doctor Manhattan voice, Patrick Wilson playing up the middle-aged and insecure Nite Owl, and Jackie Earle Haley as Rorshach who captured the character to a tee. No money was wasted in seeing this movie.

Ultimately, what I feel people’s views, including my own, boil down to in regards to the Watchmen is how do you adapt a work like Watchmen? It does not have an extensive history like Spider-Man or Batman from which you could cherry pick while keeping a basic sense of what makes them effective stories. Watchmen is just one book, and its strength lies in how every part comes together from the writing to the art to the characters and their motivations to the little bits here and there and everywhere. Something has to be lost in the transition to the big screen, and there will be endless debates as to whether the choices were right, especially as people themselves prioritize different parts of the comic. And then you have those who didn’t read the comic at all, and then the debates as to whether that makes for a “better” viewing experience or not, to not be chained by the original.

Adaptations are a funny thing going from any medium to the other, and it can be difficult to tell what is a “smart” change that will help unfamiliar people get into a story, or what will be a “stupid” change that is robbing the work of its core and dumbing it down. I’m sure the people working on Dragonball Evolution didn’t go in intentionally sabotaging it. They probably thought that the parts of the manga and anime they changed were changed for the better. Who wants to see a weak girl who can’t fight in Bulma? Give her guns! Who wants an ugly old man playing Shang Tsung the Turtle Hermit? No appeal!

The funny thing about the Watchmen movie is that you have people now complaining that a superhero movie stuck too close to the original source. Years ago, people would have dreamed of being able to have a misgiving like that. The fact that we now have a Hollywood that can produce honestly decent superhero movies on a somewhat regular basis is testament to true change.

The Potential Return of Anime Clubs

Note: I had published this on Sunday the 8th but it apparently did not go through. I am dating it as such.

We’ve got a suffering economy that’s impacting the anime industry and its viewers in a number of ways. People have less disposable income. Anime dvd sales have been declining on top of fewer people buying dvds in general. Some internet providers are limiting bandwidth while others have plans to do so in the near future. This affects not only torrent downloads but also streaming sites such as Crunchyroll and Youtube, especially as the quality of  video streaming gets better and better. This even affects simple file transfers over instant messenger programs. This can force anime fans to explore other methods of exchanging anime, such as good ol’ “actually walking up to someone and giving it to them.” Be it downloaded anime stored on an external hard drive or usb drive, or purchased legitimate dvds or even high-quality streamed episodes, people will have a reason to gather in order to minimize bandwidth and money usage.

At this point, you wouldn’t really call these gatherings “anime clubs,” as it’d just be a bunch of friends who already know each other, but isn’t that pretty much the way clubs start off? The major difference would be that while there might be a disparity in amount of anime possessed by a single person, it wouldn’t be the case where one person has all the power, especially when it comes to downloadable anime. Exchanging files (and let’s not forget you can officially download some shows now for a nominal fee so “files” is not inherently an illegal word) would be like trading tapes or having vcr parties, only much much faster. In time, maybe people will want to watch it together or talk about the shows they’re trading.

Nothing like necessity to force nerds who might normally curl into a ball to go out there and talk to people to get some more of that precious anime stuff. Not saying this is a guaranteed chain of events, but I feel like there’s a decent possibility this might happen.