There’s More to Life: Pixar’s Soul

Soul, the latest CG animated film from Disney and Pixar, speaks to me on a very deep and personal level. It’s not just that it’s about an older minority protagonist who chafes at family pressure when it comes to doing what’s safe and expected. Nor is it that the movie is set in New York City, where the familiar sights and sounds make me oddly nostalgic in a time when stepping foot outside can be a stressful decision in itself. What really hits home is one of the core messages of Soul, which is to be aware of how we as people often confuse inspiration, passion, purpose, and fulfillment—and how doing so can hold us back in life in fundamental ways.

The story of Soul follows Joe Gardner, a black middle-aged middle school music teacher who still dreams of being a professional jazz musician (the long overdue first black protagonist in a Pixar film). When a rare opportunity to play with one of the greats comes knocking, an ecstatic Joe gets caught in an accident that causes his soul to leave his body. Desperate to avoid the afterlife and get back to the land of the living (and his gig), he winds up as the mentor to 22, a soul that for thousands of years has failed to find the spark to become a full-fledged living being, and who sees her pre-life to be much more appealing than life on Earth.

Whether it’s Joe’s firm belief that his purpose in life is to play jazz, or the pre-life system that brings history’s greats in as mentors to guide those like 22 to begin life, Soul highlights the way people often think about what it means to live a great life. We celebrate those who follow their passion and transform them into monumental discoveries and achievements. We think having a greater purpose is the key to reaching greater heights. But just as Joe throughout the film is often so obsessed with his life-long aspiration that he fails to see the positive influence he gives (and receives) from those around him, it’s all too easy to feel like a failure when we focus only on destinations and not journeys.

Although I don’t see myself as being in a completely similar position to Joe, Soul made me realize something: for whatever reason, I often feel a lingering sense of guilt over not accomplishing more than I should have, or was supposed to. On a certain level, it can feel ridiculous. I’m at least fairly proud of the things I’ve managed to see and do in my life, achievements that I know took intelligence, dedication, and maybe even a bit of courage. Yet, I still see myself as rarely having ever gone the distance that can leave myself without any regrets. A career switch may have truly turned out for the better on a personal level, but still leaves me feeling that I left some potential unfulfilled. Even in the context of this blog here, I sometimes criticize myself for not having improved my writing as rapidly as I should have been, and for not having the drive to force that change upon myself. This guilt is in some ways internal and in other ways external, but the result is the same. 

Thanks to Soul, I realize now that I do indeed get caught up in conflating inspiration with passion, purpose with fulfillment, and so on. I haven’t resolved what exactly this means for me, or what it is that I ultimately will feel once I’ve sorted out these feelings and the degree to which I value them, but it has me on a long road of introspection. Not every film can do that, which makes having watched Soul all the more worthwhile.

The Infinite Potential of Japanese Pudding in Anime

f you’ve watched even a small amount of anime, Japanese pudding is incredibly hard to miss, specifically in the form of a caramel custard flan generally known locally as purin. If I had to say why purin is so popular in anime, my guess would be that there are two reasons. First, its ubiquity in Japan means the food is familiar and comes in many forms, which allows it to traverse class and social status, allowing it to fit into a variety of narratives. Second, its jiggly consistency and unique appearance are ideal for both elaborately detailed animation as well as simpler and more limited animation.

Purin Across Strata

According to the website for Kakeien, a Japanese purin maker, the dessert came to Japan in the late Edo to early Meiji period. Since then, it’s become a staple of Japanese sweets, and depending on how it’s made, it can be a humble treat to decadent, high-class dessert, or somewhere in between. This also means that purin can show up in multiple situations and be a source of conflict, whether it be in the context of drama or (especially) humor.

Pre-packaged versions can be found in the thousands of convenience stores all across Japan, making it a quick and easy snack. This is the purin seen above in The Girl Who Leapt Through Time, which becomes a prime target for time travel shenanigans so that its heroine, Makoto, can savor it over and over.

Purin can also be made at home for cheap, and this can lead to either mishaps or mildly absurd developments. Minori in Toradora! takes this to an extreme by making a gigantic and self-explanatory “bucket purin,” scaling the small and simple snack into an example of hilarious excess.

High-quality versions of purin can also exist, with expensive patisseries making them in limited quantities. In anime, this “premium” quality can create tension between characters, either by highlighting a class difference or by positioning the purin is an exceedingly rare treat. In Magia Record, Rena buys expensive purin as a reconciliation gift, but all the girls get stomach aches because Rena took too long to make up with her friend before giving it to her. Different “levels” of purin can signify a lot about characters and their places in their worlds.

Purin as the Animation Ideal

In addition to the cultural aspect, the very physical qualities of purin lend themselves to animators and visual artists. It usually has a very distinct contrast in color between the custard and the caramel topping. It wriggles to and fro under the slightest bit of force, and when you scoop a little up, the spoon slices through its pale yellow body, leaving its mark. There’s a three-dimensionality to purin that makes its distinct features all the more appealing.

The recent series Princess Connect: Re-Dive demonstrates the strength of purin as an object in animation. It has an entire episode dedicated to purin, entitled “Flowers in Eternal Darkness ~Cursed Pudding~.” Numerous renditions of purin show up this episode to comedic effect, and are mostly portrayed in very simple 2D animation where the two-tone contrast is a clear identifier of the snack. However, at the end of the episode, one of the characters makes a large deluxe pudding, its gelatinous makeup conveyed through the use of 3DCG. Whether you’re dedicated to the craft of animation or merely need it as a visual device, purin has a role to play.

In Short

This is mostly my conjecture, but to me, purin is everywhere in anime because it is everywhere in Japan—both literally and metaphorically. It can be found in stores of all kinds, and it can play the role of the humble snack or the rare treasure. Its physical appearance means that it can be rendered simply and easily, while its wiggly nature means the potential to creatively portray its qualities through motion is tremendous. In other words, writers and artists of all kinds can utilize purin to their own advantage, and they’ll know the viewers will instantly recognize the delicious treat.

This post is sponsored by Ogiue Maniax patron Johnny Trovato. You can request topics through the Patreon or by tipping $30 via ko-fi.

Love Live! Sunshine!! and Improved CG

Animating nine girls dancing onstage is hard work. It’s why the Love Live! anime usually reserves 2D animation for moments with three girls or less, and has 3DCG do the grunt work when showing the entire ensemble. One consequence of this is that, throughout the original Love Live! anime’s run (as well as the music videos made prior to the anime), the transition to 2D and 3D would look fairly awkward. However, what I’ve noticed from the first and especially the second season Love Live! Sunshine!! is that its CG portions are a lot better at removing the kind of “plastic” feel from the characters.

While I think the CG has just generally gotten higher in quality, making the models just look better overall, one major change I noticed that I think goes an extra long way in smoothing the switch between 2D and 3D is how the eyes are portrayed. In the 2D sequences, the girls’ eyes have a kind of soft glow that gives them an appearance of liveliness, of soul and depth. In the two Love Live! openings, when the CG switches occur, their expressions just look much blander, as if they’re puppets in the shape of the characters. With Love Live! Sunshine!!, the girls of Aqours have very pronounced and bright eyes even in the CG portions of their performances. In the second Sunshine!! season, the performance scenes keep the angles of backgrounds more consistent to make the transitions much less jarring.

This reminds me of a talk I went to at Japan Society in New York City, where anime writer Sato Dai (Eureka Seven, Battle Spirits) was giving a presentation on 3DCG in anime. One of the things he mentioned was that capturing “kawaii” in 3DCG was a major step in its implementation in Japanese animation, and I think we’re seeing the fruits of it. If the appeal of characters approaches appealing to the inner feelings of its viewers, then having eyes that appear to reciprocate emotionally would serve that direction quite well.

The Fujoshi Files 89: shrshr

Name: shrshr (シルシル)
Alias:
shr-chan (シルちゃん)
Relationship Status:
Single
Origin:
gdgd Fairies

Information:
shrshr is a fairy who lives in the Fairy Forest alongside her friends, pkpk and krkr. Energetic and cheerful, shrshr frequently brings up topics of conversation with pkpk and krkr, usually questioning some everyday assumptions, though the discussion typically spirals out of control. In addition to chatting with her friends, shrshr also practices (usually out of control) magic with them in the ”Room of Mental and Time” and peers into other worlds using the “Magic Spring Dubbing Lake,” where they fill in the voices for the people/things they see.

shrshr seems strangely familiar with a number of human anime, at one point wearing a scouter to detect power levels, and making multiple references to “Seiya” and “Cloths.” She also once transformed a gator-whacking game into a naked muscley men-whacking game.

Fujoshi Level:
Upon using the Magic Spring Dubbing Lake and seeing two men kiss in front of a gorilla, shrshr instantly identified one of them as an “uke” and pointed out that she loves this sort of thing. Afterwards, she even suggested doing a doujinshi about this, though for some strange reason spoke of a context “outside of gdgd Fairies.”

#1 in the Forest, G: gdgd Fairies

A couple of years ago when Panty & Stocking with Garterbelt was airing, the show would often be compared to American cartoons on account of its clearly influenced style. People even speculated as to whether or not Panty & Stocking would fit on Adult Swim. Since then, a show has emerged which I think is truly worthy of the moniker of “Adult Swim-esque anime.” That anime is gdgd Fairies.

gdgd (gudaguda) Fairies is ostensibly about three fairies living and playing in the Fairy Forest, but like Aqua Teen Hunger Force (which originally had Frylock, Master Shake, and Meatwad fighting crime), the premise is just an excuse for bizarre conversations and even more absurd misadventures. If the unusual nature of the production wasn’t clear enough by the end of an episode, each episode is initially titled “Title Pending.”

The main (read: only) characters are the naive pkpk (pikupiku, center), airheaded shrshr (shirushiru, right), and darkly humored krkr (korokoro, left). An episode is typical divided into three parts, where part 1 involves a conversation between the fairies that usually spirals out of control, Part 2 has them practicing magic in the “Room of Spirit and Time,” and Part 3 has the three fairies peering into a magical spring to see people in other worlds and then ad-libbing their dialogue.  During these sequences, a discussion about being late turns into one about the tragedy of time slips, the girls challenge each other to see “who can fly over the most old men,” and they even get to see this:

Part 3 (the “Magical Spring Dubbing Lake”) is where the show gets serious and pulls out the big guns. And if a bald man in his underwear farting through the sky or a fat woman in lingerie dancing as the city around her crumbles weren’t enough, after a couple of episodes it becomes very clear that, while the other parts of gdgd Fairies may play fast and loose with the show’s contents, in part 3 the actors themselves are entirely without scripts or preparation. Here, the show takes on a Space Ghost: Coast to Coast or Home Movies vibe, where the actors have to improv their lines on the spot. The actors will fall out of their voices without realizing it, unable to hold in their chuckles long enough to maintain character and will mention other anime roles they’ve done without even considering the 4th wall. These aren’t clever nudges and winks for the audience, but evidence that just as you’re seeing that farting man for the first time, so were they. You are literally hearing them joke around with only the thinnest of pretext, and it makes you laugh whether or not what they said was actually funny or a spectacular failure.

 

I had a conversation with Dave (of Astro Toy and Subatomic Brainfreeze) and we agreed that gdgd Fairies would actually work on Adult Swim. There’s no need to do anything to it, just put it on the air with subtitles at 2am and let the post-Family Guy and Squidbillies audience enjoy. If you don’t want to wait that long for it, you can actually catch all of the episodes on Crunchyroll.

Carl x Fusako 4ever.