This interview was conducted at Otakon 2019. I had the opportunity to sit down with voice actor Inoue Kikuko for an extended period, so this is a longer interview than usual. Inoue is known for many roles, such as Belldandy in Oh My Goddess! and Aina Sahalin in Gundam: 08th MS Team.
Ogiue Maniax: Hello, Inoue-san, it’s a pleasure to meet you. I have many questions, as you have an illustrious career, and I’m looking forward to this interview.
Inoue: I’m pleased to hear that! Thank you!
Ogiue Maniax: First, I’d like to ask you about one of your most recent roles, as Tachibana Mayumi, the mother character in Mix. What is it like working on the series and how familiar were you with Adachi Mitsuru’s manga prior to working on the show?
Inoue: With regards to the manga artist Adachi Mitsuru, you could almost make his work a genre—the Adachi Mitsuru genre of manga. They’re very close to my heart, and I don’t think it’s just me who thinks so. Most of the Japanese people I know who read manga might feel the same as me. I believe that in a way, you can say it’s almost nationwide, his manga. So when I got the role for Tachibana Mayumi in Mix, I was very happy that I was able to become the mother of the main characters.
This is because I believe that Adachi Mitsuru manga are very unique—very docile, very gentle. This is something we are seeing less and less of these days, with the very fast-paced and exciting styles of anime these days, but Adachi Mitsuru has a style that’s more slow-paced and gentle, but very deep in thought. So I believe these are distinct and very unique values too that are very important in this day and age, and I am very happy to take part in such a great work.
Ogiue Maniax: My next question is about the character Aina Sahalin in Gundam 08th MS Team. It was a series that ended up with two directors due to the unfortunate passing of Director Kanda. How would you compare working with Director Iida to working with Director Kanda on 08th MS Team?
Inoue: With regards to Aina, back when I got the role for her, I was a relatively new voice actor, and I believed that Gundam was far beyond what I was able to do back then. I was auditioning for many things but not all auditions would go great, and Gundam was a very big franchise even back then, so being able to get the role of Aina was a special moment for me.
The director Kanda-san wasn’t someone I was able to talk to often, as I was a very new voice actor at the time, and I couldn’t really muster up the courage to go and talk to him as much as I would have liked to. In that sense, I regret not being able to get the courage back then because when Kanda-san passed away, I had very sad thoughts because I wasn’t able to talk to him anymore.
When Iida-san took over the project, I believe that the 08th MS Team story had been passed on in terms of the theme still being there, and I do believe we—Kanda-san, Iida-san, and I—were all on the same page in terms of saying that in war, you have these things happen. There’s an anti-war message in there, and in that sense, I believe we were all on the same page, and Iida-san took on the torch after Kanda-san very nicely.
Ogiue Maniax: You’re generally known for playing very gentle and kind characters, but one character you’re also known for is I-No in the Guilty Gear series is famously extremely rude and aggressive. What do you focus on differently when playing a character like I-No, as opposed to your other more famous roles?
Inoue: In terms of characters I’ve played, I-No is a very unique character because she’s very foul-mouthed, one might say. So when I got the lines for I-No in the studio, I was actually going, “I can’t say this out loud! But I’m a voice actor, so I have to overcome this, right?” So I went in there and shouted horrible things, and I didn’t know how to feel. But now, when I look back, I really feel that I grew as a voice actor then, and now I love the character very much.
At first, I felt kind of bad for saying her lines, and I didn’t really comfortable saying them, but after a while it actually became pleasurable.
Ogiue Maniax: More recently, you’ve been playing characters who are not just motherly and kind but literally mothers. I noticed that, often-times, even though they’re small parts, they are quite memorable, and people remember your characters even though they appear for only one or two characters. Two examples I can think of are Ban Kenji’s mom in Heartcatch Precure and Nishikino Maki’s mom in Love Live! How do you enjoy these roles, and do you bring your own ever bring your own experiences as a mother to your performance?
Inoue: When I was still a new voice actor, the very first role I ever got as a regular role was as a mother character. That was when I was in my 20s, when I wasn’t a mother, but I still got a mother character. And after that, another mother character. And after that, another mother character. All of these characters I had were mothers, so I actually thought, “What is it like to be a mother?” I referred to my mother, as she’s the kindest person I know of, and I actually think she’s the kindest mother in this world, so I would channel her into myself and make myself act like her. But after becoming a mother, I noticed that I was taking these roles very naturally, and I didn’t have to refer back to my mother on all these literal mother roles. It might have become second nature
Ogiue Maniax: Your daughter, Inoue Honoka, is also in voice acting. Has there been any advice you gave her about working in the industry?
Inoue: At first, when Honoka said she wanted to become a voice actor, I actually felt a bit uneasy because in this day and age, when the market has very talented people at such young ages, and it’s a very difficult place to succeed in. But I found out that she’s very studious and really wanted to become a voice actor, so I looked at her scripts, and at home, we would practice together. I’m not sure if this would count as advice, but what I said to her was, “When you speak, you’re not speaking with your mouth—you’re speaking with your heart. All these lines that you say, they’re from your heart, and your mouth is only where they come out. It’s really from the heart, so don’t let the mouth get to you.”
Ogiue Maniax: There’s a character you play in Fate/Grand Order named Scheherazade who has a growing friendship with a character named Nitocris. What do you think of that relationship, especially through the summer event?
Inoue: At first, I thought Scheherazade was very docile and didn’t have her emotions show on the surface, so I was very happy when these lines hinting at their friendship came up. Scheherazade felt lonely at first, so having a friend who comes up in her lines makes me feel happy for her now.
Ogiue Maniax: Another role that I think a lot of people remember you for is Kazami Mizuho in Please Teacher! How did you feel playing the role, and somewhat related, what was it like in your brief appearance in the anime Waiting in the Summer?
Inoue: As I referred to earlier, at the time of Please Teacher!, many of my roles were mother or big sister-type roles, and I still kept getting those roles. But Mizuho was a character who was a proper heroine in the sense of being a main female character. At the time, I was much older than when I first started out, so I thought I might not get the role, that it might be impossible for me. But when I auditioned, I got the role, so as a voice actor, getting the role of Mizuho was very significant. I actually thought that, after I had played Mizuho, I felt I had lived a good life, and that I didn’t have any regrets from then on.
In regards to my appearance in Waiting in the Summer, let’s just say that I can’t comment too much about the voice due to difficult reasons, so let’s just keep that a secret.
Ogiue Maniax: I’ve actually read that you voiced the character Princess Vespa in the Japanese dub of the American movie Spaceballs. It’s kind of a cult favorite in the US—did you know what it was before you played the part, and do you know how the movie was received in Japan?
Inoue: I actually had no idea that it had such a cult following in the US! It was such a long time ago, so I can’t remember what it felt back then, but I’m sure that one of the things I was thinking was, “Wow, what a movie! Are you even allowed to do this?” That’s one thing I’m certain I felt.
Ogiue Maniax: Going back to the fighting game genre, you played a character named Lily McGuire in the Fatal Fury OVAs and movie. What was it like working on that series, and what was it like acting opposite Terry Bogard’s voice actor, Nishikiori Kazukiyo, especially because he appears to have more experience in live-action than voice acting?
Inoue: Fatal Fury was a very memorable franchise because the director was Obari [Masami]-san, who was relatively young back then. When I think about directors, I always imagine someone relatively older than me, but he was very young, and it was a very fun project too. So I kind of thought that it was interesting how someone this young could have such an interesting project going.
As for Kazukiyo-san, is he from Johnny’s?
Ogiue Maniax: Yes.
Inoue: Oh, right! I couldn’t really talk to Kazukiyo-san much, so I can’t comment too much on him. Sorry about that!
Ogiue Maniax: This is my last question, to follow up on the previous one. Do you have any interesting stories about working with Obari-san on Fatal Fury?
Inoue: As I said earlier, for the question about 08th MS Team, back then, voice actors didn’t really talk too much with the directors directly. There was a big wall of people between the director and voice actors. We couldn’t talk too much to many of the directors, but Obari-san was actually a bit different. He was very friendly, and we were able to talk to him very openly. In that sense, he was a very kind character.
These days, I don’t work as often as I did back then, but being in the industry, being around a similar age when we were doing Fatal Fury, and having matured in the same time in the same industry, I feel proud every time I see his name in the credits of an anime. I am very pleased to have worked with him back then.
Ogiue Maniax: Thank you!