Trying to Reconcile a Western Super Robot Wars Crossover Universe

One of the ideas I keep revisiting over the years (and decades!) is a Super Robot Wars game focused away from Japan. It’s a thought exercise that actually predates this blog!

With the release of Super Robot Wars Y, I’ve once again started devoting actual mental and creative energy towards this idea. What titles would appear in, say, an SRW focused around the history of the mecha genre in the US? And how would the different plots and settings be reconciled into a (relatively) cohesive universe?

I asked on Bluesky if people were actually interested in seeing this bit of fan wankery from me, and more than a few people actually said “Yes,” to my surprise. So here we go.

Also, I was inspired by some ideas for others, such as the cool fanart by Chase Burns below:

I drew this a while back, and I will forever regret not adding the Mighty Orbots or Robot God Akamatsu.How many can you recognize? The tags will name three of them, but I'll leave the rest up to you.#superrobotwars #srw #pacificrim #megasxlr #lancer

Chase (@chaseburns.art) 2025-06-18T21:00:36.279Z

In terms of criteria for titles, I wanted mainly to have works that either originated outside of Japan and was available in the West…or anime that were significantly altered to be their own thing, and became hugely influential in the process. So while anime is increasingly part of mainstream culture, things that reached North America relatively untouched don’t count for this sort of thing.

Working from this, I think the biggest title to focus the overall setting would have to be Voltron. In combining the two anime Golion and Dairugger XIV into Voltron, World Events Productions created the notion of a Voltron stationed far from Earth and close to Earth respectively, and this creates a good opportunity to divide the titles involved into “Far Universe” and “Near Universe” plotlines to kick things off. The idea would be that you would follow each side separately, and then the two would merge together down the road when the stakes are higher. 

A lot of series take place in the future (albeit with different ideas of what the “future” looks like), so it’s not too much of a stretch to set them all in a vaguely advanced era of humanity. However, there are a few series I’d want to include that are specifically tied explicitly to certain periods—namely prehistoric times and the mid-20th century. For that reason, I’d place those works under “Time Displacement.” 

And I’m leaving out Robotech because eh.

So here’s how I’d break down the above three categories.

Far Universe

Lion Voltron: The Galaxy Alliance is the main governing body in this SRW. The Lion Voltron is sent to protect from threats on the other side of the galaxy, and focuses on Planet Arus. This Voltron is special because of the fact that the enemy Robeasts are magical, which is actually pretty uncommon in this universe.

Transformers: This has to be G1 Transformers, and the appearance would focus on the series around Unicron and the animated movie and through to the return of Optimus Prime (because you gotta have the Autobot Matrix of Leadership as an ultimate attack, right?) Cybertron is under Decepticon control and so it cannot be part of the Galaxy Alliance, but the Autobots do help the Alliance out. Optimus doesn’t necessarily die, and Megatron doesn’t necessarily turn into Galvatron, depending on how the missions go.

Challenge of the GoBots: Unlike Cybertron, Planet GoBotron is part of the Galaxy Alliance. The Gobots are actually cyborgs—humans who converted their bodies to transforming machines—and they were inspired to take this path by the robots of Cybertron. In this setting, the Transformers have been fighting for a long time, while the GoBots are just now leaving for Earth.

Bionicle: I will admit that I don’t know much about this series, and would need help making sense of it. What I have so far is: Some (but not all) planets in the Sol Magnis System are part of the Galaxy Alliance. However, they tend not to interact very heavily with others. The legend of Mata Nui either directly or indirectly inspired a lot of other worlds to create giant robots.

Super Robot Monkey Team Hyperforce Go!: Planet Shuggazoom is also part of the Galaxy Alliance. However, various factors keep the other mecha from intervening in its battles normally. The monkeys do eventually become very fond of Optimus Primal from Beast Wars, however.

Mighty Orbots: The Galactic Patrol is one of the peacekeeping forces of the Galaxy Alliance, and Mighty Orbots was made to deal with threats that the Voltrons can’t get to. While based on Earth, they’re currently in the Far Universe to mount an offensive against Umbra. Unicron tried to devour Umbra but was actually repelled; the two don’t get along. 

Near Universe

Vehicle Voltron: Defends Galaxy Alliance HQ on Earth. “Entrusted with the secret of how to form Voltron.”

The Bots Master: Ziv Zulander is a brilliant robot AI developer, and this attracts nefarious forces, including the Decepticons. Jungle Fiver is made because Blitzy is inspired by Mighty Orbots and Devastator, and Blitzy becomes friends with Daniel from Transformers. Characters from other series are very fascinated by the boost the BOYZZ get from “Laser Time.”

Sym-Bionic Titan: Actually not part of the Galaxy Alliance, and comes from even further away. However, their planet was visited in the past by Mata Nui, and helped inspire the combination of heart, mind, and body to combine as one (the technology is different from what Voltron uses.)

Megas XLR: Coop built Megas XLR in New Jersey, like usual. He is actually friends with Spike Witwicky as some blue-collar dudes. Thinks Ziv is a super genius, but doesn’t know him very well. He’s always getting inspired to put new weapons into Mega thanks to all the robot shenanigans going on, and this only grows when Near and Far universe plotlines merge. Evil Coop has to appear at some point, especially with the time displacement/time travel parts of the story.

Big Guy and Rusty: Big Guy was a hero who helped the fight against aliens and the Decepticons in the past. He fought for the US as part of the Earth Galaxy Alliance HQ. Ziv Zulander is very well informed about Rusty, but doesn’t know the secret of Big Guy. Rob Simmons from Mighty Orbots and Dwayne Hunter strongly suspect each other of being the Orbots Commander and Big Guy respectively, but haven’t explicitly confirmed it. 

Pacific Rim: Jaegers were developed purely by humans back when other technology hadn’t been discovered, and they needed two people to pilot. The passing of the secret of how to form Voltron helped alleviate this and lead to other less dangerous possibilities, but Jaegers still remain the best defense against Kaiju in particular. 

Gen:Lock: I admittedly don’t know anything about this series, other than that it has a lot of big names for voice actors and that it ended up disappointing pretty much everyone. However, I’d like to see it get the SRW plot fix treatment. While the series takes place on a dystopian Earth, I could see a world where it doesn’t get quite that bad because of all the other things going on. Here, the setting of Gen:Lock would take place on a part of the planet rather than the entire thing.

Time-Displaced

Dino-Riders: Yes, I am counting dinosaurs wearing armor as essentially giant robots. Originally, the Valorians were working together with the Maximals in the far future, but were flung back in time by a joint attack from the Rulons and Predacons. At some point in the story, they manage to fix the Step Crystal, but the interactions with the dormant Transformers in prehistoric times causes them to jump forward. Inadvertently, their effects on the past inspire the creation of the Dinobots.

Beast Wars: Because of their nature as Transformers, they don’t need to commandeer the local dinosaurs and other animals to fight. However, they’re still inspired by those forms. Maximals and Valorians work together on prehistoric Earth, and they form a real bond before they’re all brought forward into the future to meet Gigantor and the Iron Giant.

Gigantor: While Tetsujin 28 explicitly takes place in Post-WWII Japan, Gigantor is originally set in the “future year 2000.” However, for the purpose of this SRW, Gigantor still takes place in the relative past as an early attempt at building giant robots on Earth, and it still retains the plot element of being a weapon meant for destruction that instead becomes a protector of the peace. Big Guy is essentially a government project meant to replicate the success of Gigantor. The time travel vortex drags Jimmy Sparks and Gigantor along.

Frankenstein Jr: Frankenstein Jr. and Gigantor were built around the same time. Professor Conroy was familiar with Jimmy Sparks’s father, and began his work on Frankenstein Jr. to counter Gigantor. Jimmy and Buzz Conroy are glad they’re on the same side. The Impossibles are included, and are part of a specific attack that Frankenstein Jr. can use. They are not swept up by the time displacement, but build a time machine to actively chase after Gigantor, knowing that trouble is afoot.

The Iron Giant: When flying away as Superman, the warping of the space-time continuum causes the Iron Giant to sense a similar mechanical being in Gigantor (a robot made to be a weapon), and another sentient robot in Frankenstein Jr. This causes the Iron Giant to warp forward in time as well. 

I’m Open to Other Ideas

Obviously this is all just a bit of fandom thought exercise, and nothing about this really matters. I’m also less familiar with some series, so any sort of feedback is A-OK by me. Heck, anyone who wants to use this as a base for their own ideas—or tear it to shreds and do something they find better—is welcome to take a swing.

Why Did I Ever Stop Reading Fanfiction?

I don’t really read fanfiction these days, but that hasn’t always been the case. My very first internet community was a video game fanfic site, and I spent quite a few years indulging in the hobby. At some point, though, I simply fell out of it—and I haven’t returned since. When I see people I know who are well into the realm of adulthood like me who still read and write fanfics, and when I see something like Archive of Our Own spring up around two decades after I quit, I can’t help but wonder where the differences lie. Why did I stop whereas others have kept going?

While reflecting on all this, I came to a conclusion: I stopped reading fanfiction because I no longer need it to fulfill the reason I began in the first place. The root desire that led me to fanfics no longer applies to me today.

What Fanfiction Gave to Me

When I first discovered fanfiction, it came at a time when many of the things I enjoyed felt confined in certain narrative ways. Video games like NiGHTS into dreams… had plots and characters, but they were very sparse and minimal—more vehicles to get people playing than elaborately unfolding stories. Many cartoons I grew up with, like King Arthur and the Knights of Justice, never reached proper conclusions. This was also the era of anime OVAs at the video store, and those were often just little samplers not meant to be complete stories. 

What fanfiction gave me was the opportunity to explore these limited settings. It often felt like the canon product only gave us a thin slice of the worlds they were presenting. I wanted to see how other people imagined what was beyond the visible parts of those universes, both external (other physical areas and aspects) and internal (the internal worlds of characters beyond what is shown to us). Of course, fan sequels were a huge part of this, continuing the stories where they might have ended (in my opinion) too soon.

Why I Stopped Reading, Maybe

However, more and more of the stories I experience now feel more complete and more satisfying. The worlds they portray are endlessly complex and intricate, sometimes even overly so. Rather than wanting more and more, I find myself often wanting less and less. And if there is some unresolved element, I’d rather use my energy to move on to another piece of entertainment. My current mindset is, why read fanfic of one manga when I can read two manga instead? Not only that, series like Naruto literally have gotten sequels, and while there’s plenty to potentially disagree with when it comes to the direction Boruto has taken, I don’t feel strongly enough about it to check out fan versions. Heck, I’m not even that interested in reading the multiple endings of We Never Learn, where the author drew out a happy ending for each girl.

This isn’t to say that everyone should do what I do or be where I’m at. Fanfiction is great, and it holds so much energy for joy and discovery. I also look at what seem to be the common directions that fanfics go these days—alternate-universe settings for characters, shipping, etc.—and those aren’t really my jam either. In my younger days, I searched for Gundam Wing fanfiction because I wanted to see people come up with their own mobile suits. What I got instead was decidedly not that. Fair game, but not what I was seeking.

Maybe I’ll Be Back Someday

It would be silly of me to say “never.” What the past couple years has taught me is that the future is indeed unpredictable, and I may find myself in a place where I need the comfort of fanfiction. See you in another decade maybe.

My Dream Smash 4 Tournament Scenario

(Note: I originally posted this to reddit Smash Bros, and am putting it on the blog for posterity.)

The game has been out for over a year. During this time, it’s widely accepted by the community that Pac-Man is bottom tier. Try as people might, no one can seem to do anything with him.

EVO 2016 rolls around and it’s by far the biggest Smash tournament ever for any game in the franchise. All of the big names are there, but one by one they fall to a mysterious masked challenger who, unbelievably, is 4-stocking everyone with Pac-Man. Strangely, he appears to be much older than the average demographic for Smash.

Upon reaching the finals, the man removes his mask and reveals himself to be Billy Mitchell. Somehow, the skills that made him the first person to ever beat the Pac-Man arcade game have translated to Smash 4 almost perfectly. At this point, people are discussing if everything they knew about the game was wrong.

However, there’s another unidentified challenger in a hoodie who, while falling to the lower bracket early on, has been tearing it up. In the finals, he also reveals his true identity: Steve Wiebe.

Upon sitting down, they both set aside their mains and go straight for what counts the most for their pride: Donkey Kong mirror match. Gamers young and old start to watch. Just after the first set, people are declaring it the greatest finals ever in any competitive game, let alone Smash.

At EVO are both the crew for a new The Smash Brothers documentary, and the director of The King of Kong. The next day, they announce their collaboration for a sequel to The King of Kong in the Smash realm. The film is released internationally and is so successful, it turns the esports documentary into the most popular genre ever.

Thoughts on Singapore Mahjong

Ever since I wrote about the idea for a mahjong manga where the protagonist travels the world and plays various forms of the game, I’ve been eager to try out other types. Unfortunately, the best I could do was read about them and engage solely in theoryjong, which while potentially useful and certainly fun in its own way could not match the act of actually playing a game. Fortunately, I was able to find a website with not only rules for a Singapore-style of mahjong, but also an online game implemented for the enjoyment of visitors. Apparently it’s been around for a while, and I just wasn’t looking hard enough.

Before I go into my impressions of Singapore mahjong, there are two caveats I have to make. First, the online game provided by the above site is 1-player only. None of my words reflect someone who has played other human beings, and so I cannot talk much about the mental aspect of it beyond a certain solitaire-esque mindset. That said, I think a lot can be discerned just from playing the computer. Second, as I am mainly familiar with the Japanese-style riichi mahjong, I will be using that form of the game to relate my experiences. Also vital to note for those who are stumbling on this post from perhaps other mahjong sites is that I’m not even that good at Japanese mahjong, so the particulars of my “tactics” are mediocre at best.

Like all of the other forms of mahjong, the Singapore style is about creating a complete hand consisting of a number of 3-tile combinations and a pair to finish it off. 3-tile combinations consist of either three-of-a-kinds or straights. Players draw and discard tiles looking for a winning hand, with the last vital tile coming only after the rest of the hand is in a position to actually win. Like Japanese mahjong, you need at least 1 yaku/fan in order to win. However, there are three main differences (and a bunch of minor ones, but I won’t go into those too much).

1) Animal Tiles

While many forms of mahjong have “flowers,” tiles which are collected and set aside during the round that can potentially give bonuses to the player who collected them, the first and most glaring difference between Singapore Mahjong and all other forms is the additional presence of “animal tiles.” Four exist in a set: Chicken, Centipede, Cat, and Mouse, and they behave similarly to flower tiles, except that getting both the “predator” and its “prey” will net you additional points. The chicken eats the centipede, the cat eats the mouse, and should either of these happen you don’t even need to win in order to reap those benefits; you gain the points immediately. This also applies to appropriate flower tile combinations, and it means that even if you end up losing, you still kind of won.

2) Little Variation in Winning Hands

The path to winning of course lies in “fan,” or “yaku,” the predetermined combinations that are considered part of a winning hand. However, unlike Japanese mahjong, the number of fan that exist in Singapore mahjong are remarkably few in number. Whereas in riichi you get credit for hands like san shoku (either straights or triplets), chanta, junchan, chii toitsu, tanyao, ii pei kou, and san an kou, none of those I just mentioned are considered noteworthy hands in Singapore mahjong. Even Yakuman such as suu an kou, ryuu ii sou, and chuuren pooto do not get honored in this mahjong variation. Essentially, the only realistic paths are getting triplets of honor tiles, hands consisting entirely of straights (the “chicken hand” in Chinese forms of mahjong), toi toi, and either chinitsu or honitsu. If you didn’t understand any of what I just said, let me summarize by saying that Singapore mahjong has significantly fewer ways to win a game compared to Japanese mahjong, and that has a clear effect on how it plays out.

3) Everybody Pays

Another major difference with riichi mahjong is the point exchange that occurs when someone wins. In riichi, if someone draws the winning tile themselves, they get a few points from everyone else. If someone discards the winning tile, the victor takes their earnings entirely from the player who threw that tile away, with the other two players remaining untouched. Not so in Singapore mahjong, where everyone pays if a win happens on discard, and everyone pays even more when a win is achieved by self-draw. Combined with an utter lack of furiten, that lynchpin rule of Japanese mahjong that prevents a player’s discards from outright lying to the other players, it means that playing defensively as one normally would with the Japanese style does not hold anywhere near the same benefits in Singapore mahjong.

Overall

Taken all together, Singapore mahjong’s profile is that of a game where aggression is valued and tough decisions have to be made from the very start. The absence of even tanyao as a viable hand means that if your hand is half triplets and half straights, you have to make the decision to go one or the other, or to hope for some honors, flowers, or animals to give your hand the necessary minimum fan to even try to win.

The sheer lack of options can feel stifling for someone like me who is used to having many more options. Hands do not grow into one another easily; a potential san shoku cannot slowly arise from a pinfu attempt, because the gaps between hands are too stark, outside of possibly a honitsu turning into a chinitsu or vice versa. While one could argue that Japanese mahjong has too many options that make the game seem ridiculously arbitrary and tough to learn, the dearth of yaku in Singapore mahjong makes it feel less like a “flow” of tiles and more like a “hail.” That simplicity is not without its merits, but it’s something I’d have to get used to, especially coming from the defense-heavy style of riichi mahjong.

Funnily enough, a pinfu hand actually nets a whopping 4 fan (with 5 fan being the absolute limit allowed typically), but on one condition: no bonus tiles (animals, flowers) can be collected. With 12 of those suckers in a given set, it becomes a matter of avoiding “good luck” just long enough for one’s own “bad luck” to implode on itself and transform into something even more powerful.

Given that my interest in it has something to do with imagining how it would work in a comic, I have to then ask, what interesting story elements could be derived from playing Singapore mahjong? I think that for at least part of a Singapore arc, animal tiles would have to play a significant role. They’re one of the more distinct parts of this particular flavor of mahjong, and if it were something like a Fukumoto manga, the whole predator-prey thing could make for some amazing metaphors, and the immediate point exchanges upon getting a proper combination could subtly shift games.

It would also work as somewhat of a setup for a Malaysia arc, as I’ve read that 3-Player Malaysian mahjong is quite similar. I’ve yet to try that, though if someone can figure out a way for me to do so, I would very much like to hear it.

Ichika’s Rosy Life: An Infinite Stratos Fanfiction

It was noon at the Infinite Stratos Academy in Japan. There in the cafeteria sat Orimura Ichika, your typical guy who also pilots an advanced robot suit. In fact, it wasn’t the suit that made him special, it was that he was the only man in school, a special and rare case of a possessor of the Y-chromosome being able to pilot an IS. At least, he was, before his new roommate Charles Dunoa arrived from France.

So as Ichika sat there eating his sandwich, a bunch of girls came up to him. They were curious about Charles, particularly because he was quite handsome, and they used this opportunity to not only try to get more information on the Frenchman but also as an excuse to get closer to Ichika.

One of them sat right next to Ichika and said, “I’d like to visit the two of you in your room.”

“I guess that’s all right,” replied Ichika.

“Can I…invite my friends?”

“Sure! We’ll go wild.”

The girls’ faces all turned red and they shouted various exclamations and variants of “Kyaaaaa!” But just as it began to escalate, in  came four of the most talented girls in the school, Houki, Cecilia, Lingyin, and Sarah. Houki brandished her Japanese sword at the blushing girl. Cecilia reprimanded them. Lingyin began to activate her IS. Sarah pushed her short pink hair aside and told the girls that she prefers older men.

Ichika tried to calm the girls down. He figured the best thing to do would be to get up and leave the cafeteria, but while standing up his hand slipped and he fell face first into all of the girls’ chests.

I will leave the grim and violent details to your imagination.

Ichika eventually managed to escape, and saw a mysterious figure with sharp eyes and turquoise hair. Another guy, it seemed. He beckoned Ichika to come over and handed him a note.

Ichika whispered to himself. “This changes everything.”

What Makes a Series Good Fanfiction Fodder?

I’ve been thinking about the nature of fanfiction recently, what spurs people on to write stories in pre-established settings, and what sources make for good fanfiction. For you fanfic buffs, what I’m about to say probably isn’t going to be anything new to you, but I just felt like jotting some thoughts down in a public setting. Feel free to correct me or to chime in.

I feel that there are two types of stories most conducive to creating a fan community that generates fanfiction. These are “detailed world fiction” and “sparse information fiction.” That is to say, the former is comprised of series which provide detail after detail about the setting of the story, while the latter consists of fiction where details are scarce but just enough are provided to get fans thinking about possible connections. Examples of “detailed world”  include Buffy and Harry Potter, stories that lay out how the world works and why, while examples of “sparse information” would be something like Super Mario Bros., where its lack of real concrete detail means you can fill in the blanks with your own imagination. They’re not separate ideas either; a story is capable of having both a detailed world and sparse information, only concentrated in different areas.

In a “detailed world” series, so much information is given about the “rules” of the world that the basic building blocks for establishing a setting are there, often under unique guises. If you’re writing a Pokemon fic for example, then having a character who only uses Grass-type Pokemon can say a lot about their character. The type weaknesses chart is your basis for action scenes. Creating an original character within these worlds ends up being an exercise in just how you can incorporate the properties of the source material into your own ideas.

However, just as Pokemon provides endless information on certain aspects of its world, so too does it skimp on other properties, particularly in characterization and small details. Characters’ last names for example can be a big deal. The logic here for example can work like this: “If the main protagonist Ash Ketchum can have a last name, that means last names exist in this world, so why shouldn’t Brock and Misty have them as well?” In contrast, there is an explanantion in Avatar: The Last Airbender for why Toph is Toph Bei Fong and Aang is just Aang, and that is because last names are a sign of affluence in that world and culture. And never mind that the whole Misty’s last name thing only applies to an English dub of an anime; Robotech is all about that.

Fanfiction thrives when it has a place to grow. A story that is a little too closely woven, such as Monster, doesn’t do well for fanfiction because it fails to provide room for fan thought and imagination that could potentially be true. But when you have a story like Dragon Ball Z, with a universe full of planets and super powered entities, why the stories simply write themselves.

Fan-generated Fiction as some call it

I recently listened to the Ninja Consultant podcast concerning the sexualization that occurs among fangirls, and the fact that this has become more prominent in recent times, with not only yaoi becoming a common sight at conventions but also modern works such as Dr. Who and Avatar: The Last Airbender being consciously aware of this fanbase. The topic of fanfiction comes up in the discussion, which is to be expected given that fanfiction and fangirls practically go hand in hand, but it reminded me of the fact that at the beginning of my own internet-based fandom I too was into fanfiction.

When I first began using the internet, my first fandom was a NiGHTS into dreams fanfiction site. I loved the Sega Saturn game to death (and still do), and I sought out other fans of NiGHTS. It was there that I found a site called “Nightopia on the Net” which would later change its name a few more times. It was here that I not only discovered other people with a passion for NiGHTS, but also stories that expanded upon the few plot details we were given as players of the game into a rich and vibrant (at least in my young eyes) universe. I’ve never read the Star Wars Extended Universe books, but I suspect the feeling was similar to anyone who is a fan of those, a feeling that the world given to us in these initial stories is so vast and unexplored that one can’t help but wonder what else is out there.

At some point, a few years down the line, I read fanfiction less and less. By this point I had been checking out fanfiction from various sources based on all sorts of series and would even actively seek out more unusual titles and concepts. Something in me began to sour, and I could no longer take fanfiction until I almost stopped reading it entirely. Back then, my reasoning was that I disliked the stories being produced for my fandoms, feeling that more than any sort of technical errors the problem was that the writers did not understand the characters. The characters’ actual personalities as displayed in their respective shows were nothing like the personalities displayed in fanfiction, and I asked (no one), “What’s the point of using these characters if you’re not going to actually use them?”

As mentioned in the Ninja Consultant discussion, it seems as if some works these days are simply there as fan fodder. Characters are given basic traits which appeal to the “shipping” side of fandom, and fans are free to ignore or cultivate any “evidence” as to whether or not their “One True Pair” could thrive. Setting aside any original creators’ desires to actively engage this line of thought, by all rights these are the people who are responsible for me leaving fanfiction in the first place.

But really was I, and am I, all that different?

Why do people enjoy pairing unreasonable characters together? To put it simply, it’s because they find the pairing to be hot. No big mysteries there. It’s what makes the Zutara pairing in Avatar so popular: a conflict of emotions, the fire/water dynamic, the idea that “if only they would get together, they would be great.” Of course, the conflict comes from actually getting them together.

Is there something wrong with this? Wanting to dive deeper into a world, to prove through fanfiction that there is so much more to a story, one can say that trying to find deeper subtext in the relationships presented is its own form of exploration. Hell, I can somewhat relate to making unreasonable pairings. I have a rather straight-laced friend who I would like to see date girls that would be all over him 24/7. Why? Because it would entertain me to no end.

Perhaps there is a threshold, and it is crossed when fans begin to believe that their opinions constitute the truth about a work, or even what should be true. This isn’t about creator’s vision vs spectator’s vision or anything of that sort, but rather to what extent people and groups begin to believe their own hype. Other than that, I think people are free to believe in whatever they want.

Even then, such a statement borders on the idea that there’s such a thing as a “right” fan and a “wrong” fan, and really, even if I find certain fans or their reasoning distasteful, I am just one person and I am not a judge of fanfiction. More importantly, I am not a judge of the heart.

After all, as Sasahara once said to Ogiue, no one can stop you from liking something.