My First VR Concert: Code Geass x FLOW

I’m not big into VR. In fact, I can count on one hand the number of times I’ve done anything virtual reality–related. But this past summer, I interviewed the heads of Gugenka, a company dedicated to various forms of entertainment that blur the line between analog and digital. Thanks to that interaction, I recently received an invitation to participate in a Code Geass x FLOW virtual concert. It’s not a bad combo: I have generally fond memories of the Code Geass anime, and FLOW has done some of my favorite anime songs ever. So, even if my VR experience is limited to a demo booth in the 1990s and a Hololive Myth anniversary event, I decided to give it a shot.

Not only was it my first virtual concert, it was also my first time using VRChat—a program I only knew of through watching Virtual Youtubers. Getting things to work took a lot of coordinating, requiring me to link a variety of apps and accounts across various sites together. It might get easier with experience, but I was definitely confused, and I still doubt I fully grasped it all. 

Because I don’t own a VR headset, I used VRChat on my desktop PC, and the experience was more like a first-person shooter (or like  Incidentally, that’s also a form of entertainment that’s not really my cup of tea, but once I got the hang of it, I started to see the appeal of being able to navigate virtual spaces in a more naturalistic way. (It also let me understand how Gawr Gura navigated the aforementioned HoloMyth event.)

The actual concert consisted of five parts, each time starting with a speech from Lelouch (voiced by Fukuyama Jun), which was then followed by a song performance from FLOW. There were actually two ways to view the concert: VRChat and a Japanese streaming service called Showroom. Because of my own confusion, I actually watched the first song in Showroom, which acts more like Youtube or Twitch, but is aesthetically set up to resemble a simplistic movie theater. At first, I figured this was just the way the concert was, until I saw a bunch of 3D models run right in front of FLOW, clearly showing that Showroom wasn’t the only way to experience the event. That’s when I decided to switch and try VRChat after all, despite some earlier troubles.

One thing that complicated this process was that joining each part of the concert meant having to leave VRChat and click a link that would then send a message to VRChat with a special invite to the next “world.” The need to jump back and forth was a bit unintuitive, and I actually missed the 2nd part of the concert as a result before I figured out how the whole thing works. Once I got back on track, things finally fell into place.

This is when I finally understood exactly what Gugenka meant by having “instances” that allow their virtual events to have some flexibility for viewers. In the case of this Code Geass x FLOW concert, one could join in real time to mimic being part of a public concert, or one could join at a specific moment so that you can either coordinate with a smaller group or to make sure you didn’t miss anything. This isn’t permanent, however, as there were still specific overall time frames where the concert parts were available, and then they would go away. The difference is that if you missed something by, say, 10 minutes, you still had 45 minutes to watch from the beginning.

I don’t know if it’s because I started with Showroom and ended with VRChat, but in Part 1 of the concert, FLOW was being shown as video footage of the actual members, whereas after that, they were 3D models. In the VRChat experience, it was amusing to see people running up to the stage to get as close as they can to FLOW, while others would use the squat command to make viewing easier. The music was great (of course), but in some ways, the people-watching was better. I remember seeing one attendee in particular swaying and moving with a clear joy over getting to be there. 

Tickets were 6,600 yen minimum, with a deluxe package that costs a great deal more. I don’t regularly attend concerts, virtual or otherwise, so I thought it was kind of steep. That said, understanding the kind of experience it’s supposed to be, and knowing that other virtual events cost similarly, I think I would pay for the right event. It also costs a lot less than actually flying to Japan to see a band in the flesh. 

While the virtual experience can’t be a full replacement for a live performance, there’s a bit of joy in knowing you’re experiencing the same thing as people living in Japan. It also creates a great opportunity for those who don’t have the means to travel for concerts to do something more interactive. Especially in a time when COVID-19 is still affecting people around the world, it’s also a solid choice for those who are too afraid to travel to another country.

I want to end by talking about a funny incident that occurred. For one song, I hopped into the VRChat world, only to find myself somehow transported a great distance away from the waiting room. Confused, I tried getting closer and closer to the space, only to start hearing chatter from Japanese attendees who were discussing someone who looked to be stuck. Soon, I realized that the person they were talking about was me, and they were trying to help me get out of whatever weird glitch I was in. After resolving the issue, they asked if I was okay—to which I jumped up and down to show everything was fine. The way these random people looked out for me put a smile on my face, and it actually made the concert more enjoyable overall. 

I’m not going to say that this is a universal experience for virtual spaces, but it reinforced the interpersonal connections these sorts of events can provide.

Sunset on Somerset: AnimeNext 2015

Intro

Six years ago, I attended my very first AnimeNext and had a hell of an experience. Six years later I returned to the Somerset, NJ convention, only to find out that it’s the very last AnimeNext before it moves to Atlantic City in 2016. I feel glad that I could see it one last time before the big move!

Overview

AnimeNext in 2009 was well-populated, but it’s amazing how much it’s grown since then. Last time I went, I stayed at the Somerset Bridgewater Hotel in order to be close to the convention. This time around, it was part of the convention. As expressed to me by both my friends with whom I traveled and by AnimeNext staff, the convention had simply outgrown its space, necessitating the move to a more spacious location. Thankfully, aside from a terribly hot and humid first day, the weather was surprisingly manageable, which made the outdoor space between the three locations (Bridgewater, Double Tree, Garden State Exhibit Center) a nice reprieve between events.

Events

This year I helped out Waku Waku +NYC, an upcoming New York anime con this August 29-30, which made it so that I couldn’t attend quite as many panels and events as I normally would. However, the ones I did see where all quite interesting. The Penguindrum panel by the Reverse Thieves showed how the train imagery of the series incorporated both classic Japanese children’s literature and traumatic real world events. Land of Obscusion‘s “Greatest Anime We Never Got” told fans to find Sexy Commando, which I’m all for. The FLOW concert was fantastic, and I found myself singing along to the first Eureka Seven opening, even though I swore I didn’t know the lyrics. I even got them to autograph my anime DVD box set, alongside the Satou Dai signature I obtained back in 2009, not long after I attended AnimeNext.

Studio Trigger

Speaking of autographs, the highlight of the convention had to be Studio Trigger, creators of Inferno CopNinja Slayer, and Kill la Kill. I had heard how fantastic they were as guests last year, and so I had to speak with them. In addition to getting their autographs (Koyama Shigeto’s on Eureka Seven with a little Nirvash Spec3 sketch), most of the rest of the staff’s on Panty & Stocking with Garterbelt, I also joined in on their press conference and attended their 2-hour panel on Saturday evening. One thing that was clear from the press conference and the autograph session was that the people at trigger loved Panty & Stocking and sincerely wish they could make more.

The press conference itself was brief but amazing. At one point, Koyama introduced himself in Japanese as the designer on Inferno Cop, to which the translator “assisted” him by interpreting his line as “designer on Big Hero 6” (which is true). They explained how Inferno Cop actually came out of a commission by Google of all things, which is made all the more surprising by how much money Google is known to have and how little money and effort was placed into Inferno Cop. This isn’t a knock at Trigger, as they themselves mentioned that they set a rule that they could only spend two hours a week on Inferno Cop, which, according to Koyama again is a very original series about a hero of justice with a flaming skull that is 100% original in every original way, really and truly. They also mentioned how their original idea was the story of an ordinary guy in a superhero academy, which they would’ve called Superson, except that it was a “crappy anime,” in their words.

As a final question at the press conference, I asked Studio Trigger about one of their more obscure works, Turning Girls, or more specifically how it came to be. The story of its creation turns out to be one of the greatest tales ever brought forth by humankind.

Turning Girls, which is named so because it’s about girls who are about to turn 30 and have hit a transitional point in their lives, is created and produced by the non-animator female staff of Studo Trigger. Essentially, they wanted to see how people with no experience in animation would make an anime. Though the series did not attract much of an audience abroad, the sponsor who asked them to do it in the first place keeps asking for more, against their expectations. During the Q&A session at their panel, I casually commented that they should produce more Turning Girls as well, to which they responded with “NO” in English. Also, it’s important to note that all of the girls are apparently based on the staff members themselves, and that one of them indeed carries shades of Kaerun, the highly abrasive aspiring idol from Turning Girls.

If there’s one major highlight of the entirety of AnimeNext, however, it has to be the return of Inferno Cop. This wasn’t just any episode of Inferno Cop, though. It was, in fact, an Inferno Cop x Little Witch Academia crossover. Sucy Manbavaran made an appearance in the episode while drawn (and voiced!) in the signature Inferno Cop style. While they showed a number of animated shorts created by the staff, this had to take the cake.

Thanks to Ani-Gamers and All Fiction for asking good questions at the press conference, and to Ani-Gamers in particular for providing the audio.

My Panels

I ran two panels at AnimeNext alongside my friend Alain from the Reverse Thieves. These were “Precure Party” and “Giant Robot Romance: Boy Meets Girl Meets Mecha.” The first covered the history of the immensely successful Precure franchise, which we might rename if we ever bring it back to make sure that people know that Precure is a mahou shoujo series. The second was about giant robot anime that focused heavily on romance and romantic relationships, taking us through a strange path from Toushou Daimos all the way to today.

If you attended either panel, thank you. The turn-out was somewhat small though I suspect that the inconvenience of getting to the Somerset Bridgewater where the panels were both held played a role. I definitely enjoyed running the panels, including the extra time we had to show fun clips for the audience at the end of the robot panel. I feel glad to be able to talk about two of my great loves, magical girls and giant robots, all in the same weekend.

Criticism

Aside from the location issues, which AnimeNext has been well aware of for years now, my only real complaint was that often the staff and volunteers weren’t much help. This isn’t painting all of the volunteers with the same brush, but on multiple occasions I had asked questions (best way to get to a location, where to line up for FLOW autographs), only to receive the response of “I don’t know.” Sometimes it was “I don’t know, let me check,” only for the volunteer to disappear into the aether never to return. Of course, a volunteer is a non-paid position, and I’m sure many of them were new, but after the 5th time it started to grate on my nerves. We all have to start somewhere, though!

Food

As my friends last year came back from AnimeNext, all I heard about was the gloriousness of the hot dogs at Destination Dogs. Seeing as AnimeNext was leaving the area after this year, it was a must-try place for me. I ordered the Boston (beef frank, baked beans, cole slaw), the Swede-Dreams (bratwurst, mashed potatoes, gravy), and the Charles Dog Gaulle (duck sausage, duck confit, foie gras). It’s tough for me to decide which one I like more, the Swedish dog or the French one, but the redundant duck action and the delicious yet controversial foie gras (which I had for the first time!) makes the latter feel more special. Will there be an adequate replacement for Destination Dogs in Atlantic City, or will we be doomed to always pine after it?

Cosplay

I usually leave cosplay for last in these con reports just so I can segue into a large cosplay image dump, but this time around I think it’s important. For one thing, this is literally the first time I’ve seen Precure cosplay on the East Coast! For a series that is over 11 years old and outperforms things like Sailor Moon, it is a shock that more people don’t know Precure. That’s why we threw the panel.

Other big trends were Kill la Kill, due in no small part to the presence of Studio Trigger, and Love Live!  As a fan of the Love Lives, it was a pleasant surprise to see so many μ’s copsplayers around. Quite intelligently, many of them wore summer-centric costumes to fight the heat. The most popular by far was Kotori, followed by Nico. Sadly there was only one Hanayo cosplayer I could find, but I’m grateful that she had the wisdom and unbeatable sense of taste to pick the best one.

So, see you in Atlantic City?