Mobile Suit Gundam: The Witch from Mercury Season 1—Bold New Steps


I know I probably shouldn’t do it. Sunrise is notorious for fucking up a good thing by meddling midway, and Mobile Suit Gundam: The Witch from Mercury has been good. Yet, even if I regret in the long run giving this show praise, I want to lay out my thoughts now, especially after an intense and shocking season finale.

Gundam: The Witch from Mercury is the first major Gundam anime to feature a female protagonist. While there have been heroines before like Christina Mackenzie in 0080: War in the Pocket and Hoshino Fumina in Gundam: Build Fighters Try, no one has been as prominent as Suletta Mercury. It’s a milestone that can easily be mismanaged, but the creators have done an amazing job not just with her portrayal, but also constructing a world that is a significant departure from typical Gundam while also feeling true to the spirit of Gundam and addressing modern concerns.

One of The Witch from Mercury’s biggest adjustments to the lore of Gundams-as-mecha is simple but profound: In this universe, Gundam technology was not originally designed for war. Rather, it was meant to help people with disabilities, and was only made into weapons through the greed of others. The world is dominated by corporations operating from space at the expense of those on Earth, touching upon a very relevant concern about the unchecked power of the moneyed. 

It’s within this context that Suletta stands out in contrast to her peers as she enters school for the first time. When we first see her (outside of the traumatic childhood events of Episode 0), she’s a nervous mess of a teen who has never interacted with kids her age, and whose only friend is her Definitely-Not-a-Forbidden-by-Law-Gundam, the Aerial. She seems to have the power to persevere in spite of her anxiety, carrying an innocent-yet-powerful sense of right and wrong. She wants to both make friends and do good, and the wrench she throws into the systems in place at her school is a big one.

The school setting is also something of a first for a main Gundam series, and the way it’s handled is beautiful. While on the surface it makes The Witch from Mercury look like it’s trying to mimic a popular trend, the show successfully does two things to make this work. 

First, it presents the school as an unusual place with unusual rules: a place to train students in the use and management of mobile suits, which also features a formalized mecha-dueling system that participants can use to wager and settle disputes. It seems silly, but it’s also contextualized as a kind of sheltered space to protect/mold the rich kids of the corporations running the world and give them advantages to further leverage their positions. This is precisely what Suletta gums up by becoming the “groom” for the “bride” of the school, Miorine Rembran—the daughter of the CEO who owns the school.

Second, it takes those setting elements of the school and uses them to drive home certain themes and metaphors. The Witch from Mercury has often been compared to Revolutionary Girl Utena, and while the abstract symbolism and allegories aren’t as robust and dominant here, they still carry a lot of weight. Not only are the yuri vibes undoubtable and a more overt step into that territory, but the duels are very revealing about each character and their motivations. The balance is very reminiscent of G Gundam.

So when the other shoe drops in Episodes 11 and 12 as a real battle begins, it really highlights what an isolated environment the school really is. Duels are playtime and ways to establish hierarchy. Combat is where lives are lost. The competition between corporations is only one factor when the tensions between Earthians and Spacians can lead to such death. And when Suletta emerges as being surprisingly okay with murder (for the “right” reasons, like saving people), her lack of hesitation is downright frightening. It’s why Miorine’s reaction at the end is so powerful. She and Suletta worked out their emotional differences and trust issues, but now here’s an unexpected side called “Suletta can literally smash someone into a bloody stain and not bat an eye.” It really is like Utena and Anthy switched spots.

A few weeks ago, I wrote about the similarities between Suletta’s mom and Char Aznable, and how they go beyond the masks. I was mostly thinking about their presentations and mannerisms, but this has made me realize there’s a vital aspect of Char’s character I didn’t look at enough: the unwavering desire for revenge. And so it begs the question—what would Char do of he has a child? The likely answer is “shape them into a bringer of vengeance.”

I hope The Witch from Mercury can live up to the greatness we’ve already seen. Please let this one get through okay. The next time I write about this series, I imagine it’ll be as a Gattai Girls entry.

Prospera Mercury, She Is a Char

“Char clone” is a fan term to describe a certain character archetype in Gundam. It references Char Aznable from the original Mobile Suit Gundam, and is typically used with a constellation of certain traits: some combination of a rival to the protagonist, who’s masked, morally gray, and mysterious. But while Char clones are practically a given at this point in the franchise, Prospera Mercury from Gundam: The Witch from Mercury might be the most Char of them all.

While Prospera Mercury is indeed a masked character, she’s also unique in that she’s the mother of the heroine, Suletta Mercury. And this isn’t a Darth Vader–esque secret either: Suletta knows she’s her mom, and Prospera even takes off her mask on a regular basis. At this point in the story, they haven’t fought, and there’s nothing saying that they will in the future. Prospera doesn’t have a noteworthy color scheme, she isn’t battling her daughter on a regular basis, which might appear to disqualify her from the ranks of Char clones. But what she does have is body language and a cryptic/veiled way with words that immediately brings to mind the Red Comet himself.

Prospera “Momznable” Mercury is voiced by Noto Mamiko, who’s famous for her gentle voice. Yet, every time she speaks, I can practically hear Char’s actor (the inimitable Ikeda Shuichi) reciting those lines. And every time Prospera is shown interacting with others, it’s like I can picture Yoshikazu Yasuhiko (the original Gundam character designer), drawing her making those exact physical expressions. It’s uncanny, probably intentional, and gives me goosebumps.

Other Char clones have the visual trappings or follow the tropes. Be it Zechs Marquise, Schwarz Bruder, Lancerow Dawell, Mr. Samurai, Harry Ord, Raww Le Kleuze, McGillis Fareed, or others, they look and act the role of the Char. But Prospera Mercury captures the soul of Char, and it makes her the most intriguing figure in all of The Witch from Mercury.