OGIUE MANIAX

Anime & Manga Blog | 50% Anime Analysis, 50% Ogi

Killing Them Hard with Her Golf: “Birdie Wing: Golf Girls’ Story” Season 2

I don’t know if there’s a wrong side of ridiculousness, but I definitely know that Birdie Wing: Golf Girls’ Story is squarely on the right one. And with the series now finished, I wanted to do a review of Season 2 to wrap everything up.

(Warning: Season 1 Spoilers)

The plot of the first season is like something from a fever dream: An orphan girl named Eve participates in her country Nafrece’s illegal underground golf scene, where big money is on the line. One day, she encounters a Japanese girl destined to become her rival/romantic interest Amawashi Aoi. In order to fulfill their dream of truly playing against each other someday, Eve has to overcome all the crime lords involved through the power of her brute force approach to golf. During this time, the list of things that happen include: a rocket launcher assassination, an airship with a transforming golf course inside, and even a cyborg golfer. Eventually, Eve winds up in Japan and attends the same school as Aoi, an academy for people with dreams of going pro.

At the end of Season 1, we were left with a question of what kind of series Birdie Wing will be overall. It has so many components that it could lean just a little in any direction and become something wildly different. Now that Season 2 is done and the series is complete (for now), we have the answer: Birdie Wing is all about Maximum Drama, and it will use every tool in its arsenal to achieve this goal. These include: a disease that kills you if you play too much golf, convoluted family trees that boggle the mind, and special abilities passed down from mentors and long-lost figures from the past. What we have is not so much a sports anime or a drama, but a series that asks, “What if a soap opera had tournament arcs?”

I will give one small spoiler about Season 2: My prediction about them going into space to play golf never came true, despite the fact that “Amuro Ray” and “Char Aznable” essentially both exist in this anime. Nevertheless, it’s an enjoyable roller coaster all the way through, and how the series ends is actually brilliant in its own way. While I’m not going to say that Birdie Wing is perfect, or that it’s for everyone, I do believe that we need more anime of its kind in the world. 

Randori Acts of Friendship: “Ippon” Again!

Anime is no stranger to judo, with titles like Yawara! being perennial favorites in Japan. “Ippon” Again! isn’t quite the same kind of work, but what it does do is successfully mix the joy of slice-of-life-adjacent everyday friendship with the emotional journeys that are a hallmark of sports-themed titles, resulting in a series that thrills just as much as it comforts. In other words, “Ippon” Again! is a series about cute girls doing judo where they actually do judo.

The title is a pun: In Japanese, mou ippon can mean “one more round,” but ippon is also the most points that can be scored by a single move in competitive judo. The main character, an energetic teen girl named Michi, loves judo—particularly the part where you land sweet throws and really lay the opponent on their back. But no matter what, she’s never been able to score an ippon in competition. She finishes middle school with this dream unfulfilled and a decision to quit judo in high school, but when she finds out her final opponent at her last tournament is one of her classmates, she gets drawn back into the world she loves so much. Together, they begin to re-establish the school’s defunct judo club.

“Ippon” Again! definitely takes its judo seriously, and it’s all the better for it. Like so many good sports series, it has an endearing core cast each of whom have their own reasons for practicing judo (or not, as the case may be), and they bring their training and their aspirations onto the mat against a variety of interesting opponents. The action is well executed, with high tension and fluid animation that make movement and techniques feel impactful. This is a more grounded portrayal of a sport, less Kuroko’s Basketball and more Haikyu! Yes, Michi has a tendency to shout out the names of her attacks, but that’s just a personal quirk of her direct and eager personality. The result is an anime that wants to show how much its characters grow both in practice and in the spotlight.

The overall feel reminds me a lot of one of my current favorite manga, the karate series Mabataki Yori Hayaku!!. While the characters and their dynamics aren’t quite the same (one features an experienced judo player protagonist while the other stars a karate neophyte, for example), it’s safe to say that if you like one, you’ll probably like the other. It’s also personally fascinating to see how similar yet different the scoring systems are based on the throwing-focused judo versus the striking-based karate, but your mileage may vary. Another title of a similar vein is Bamboo Blade, although “Ippon” Again feels a bit less prone to exaggeration and wacky personalities. 

I don’t know whether “Ippon” Again! is supposed to be a glorified ad for judo. Even if it is, I don’t really mind. It‘s a nice, solid story that delivers on everything it sets out to portray, and seeing the team get closer and come into their own is an absolute joy. There’s a lot more manga, and I hope we get to see it further adapted into manga.

Diamond Drama: Princess Nine

1998’s Princess Nine is the kind of sports anime with an instant hook: What if a Japanese all-girl baseball team competed against the boys in pursuit of the national championships? It’s a series I’ve seen get praise from professional reviewers and personal friends alike, and as a fan of the similarly premised Taisho Baseball Girls, I came in assuming I’d enjoy it. While that was indeed the case, what I find especially intriguing watching it now is how this 1998 anime feels like both a time capsule and anomaly whose style and particulars haven’t persisted in more recent sports series, be they shounen or shoujo.

Hayakawa Ryo is a talented female pitcher who helps out with her neighborhood’s small-time baseball team, when she gets scouted by a prestigious private all-girls’ school to be the foundation for an inaugural baseball team—not softball—with the aim of getting to Koshien, the vaunted stadium that symbolizes the romanticism of Japanese high school baseball. Along the way, she helps recruit new teammates, develops a budding romance, learns the secret past of her deceased father, develops a rivalry with a teammate that’s also a love triangle, and plays plenty of baseball.

The drama of Princess Nine takes place both on the diamond and adjacent to it, and that is what makes the anime so unusual relative to so many sports-genre titles. Oftentimes, an anime will use sports as either a central axis or a starting point. The primary conflict of Kuroko’s Basketball, for example, is how Kuroko’s cooperative philosophy fares against his self-centered former teammates from the Generation of Miracles. In contrast, a series like Touch! uses baseball as the backdrop to a portrayal of nuanced human relationships. But in Princess Nine, you’ll have episodes dedicated to mastering the Lightning Ball alongside ones focused on romance, and ones where feelings interfere with baseball and vice versa. The resulting juxtaposition can often be a double-edged sword, generally making the show more gripping but sometimes feeling a bit too overwrought. 

If there’s anything that approach reminds me of, it would be old-school shoujo sports titles like Attack No.1. I have to think this is intentional, especially because of how one character, the aforementioned rival Himuro Izumi, is very much an archetypal descendant of Ochoufujin from Aim for the Ace!—her long and luxurious hair, the way she has the adoration of her fellow students, and even her literal tennis skills are cut from that cloth.

While Ryo and Izumi feature most prominently, the rest of the team showcase distinct personalities that really gives the sense of them being a motley crew where opposites attract, in a sense. One thing that does feel like a quality from a bygone era is how long it takes for the team to fully assemble. Early episodes are basically devoted to gradually bringing in each girl and showing both what makes them tick and the specific hurdles they face (from lack of confidence to family obligations and more). The fact that it was clearly planned for 26 episodes as opposed to 13, all without being based on a long-running manga, is the kind of thing you rarely see anymore. They don’t even play a game of 9 vs 9 baseball until almost halfway!

The looks of the girls themselves also embody a specific period aesthetic for female character design. With the notable exception of Daidoji Mao, the stocky ex-Judo player turned catcher, all of the girls have a particular kind of “narrow hips and even thinner waist” look that I don’t often see these days. Anime isn’t exactly a bastion for diverse body types, but I definitely notice a difference in beauty standards for contemporary anime characters compared to the at-the-time typical appearances of Princess Nine, even when you discount the changes to face design that have occurred in the decades since.

I realize that I couldn’t have gotten this exact perspective if I had watched Princess Nine back when it was first being recommended to me around the mid to late 2000s. At the same time, the fact that this show seems to draw so heavily from a bygone era of anime at that time might also mean that I wouldn’t have appreciated its old-school flavor. 

I also don’t know if Princess Nine was ever intended for a second series, but it definitely feels like it could have gotten one and thrived in the process. I have my doubts that a sequel will ever see the light of day, but more unlikely things have happened. 

Happy Girlmore – “Birdie Wing: Golf Girls’ Story”

As far as I can tell, no one expected Birdie Wing: Golf Girls’ Story. A yuri anime? Sure, there are plenty out there. An over-the-top sports series? That’s a well-established subgenre. A world run by powerful underworld forces? Organized crime is not an uncommon subject matter for Japanese media. To have all three and unexplained deep-cut Gundam references, and to put it all in an intensely bright package is to approach the schlocky majesty of Birdie Wing.

The heroine is a blonde teen named Eve, who lives in the fictional country of Nafrece. She’s a career golfer, but not in the traditional Tiger Woods sense. Rather, she plays high-stakes gambles where risk and reward are intense, and she does so by breaking almost every textbook convention possible. To Eve, golf is but a tool for psychologically attacking her opponents through her signature “bullets”—swings that embody the gunshot-like style taught to her by a mysterious mentor who sounds a lot like Char Aznable. 

However, when Eve meets Amawashi Aoi, an elite legitimate high school golfer whose skills are different yet similarly mindblowing, the gambler’s world begins to change. Eve begins to think that playing with Aoi would be the ultimate thrill, but what would it take for the two to meet? Is she willing to stake her livelihood, or perhaps even more? 

Eve, Aoi, and everyone else’s golf is sheer absurdity. It takes from the fine tradition of exaggerated competition like Star of the Giants, Saki, and Prince of Tennis—but just as much from gambling series like Kaiji and One Outs. In fact, Eve’s use of only a handful of golf clubs is reminiscent of the One Outs protagonist using only fastballs thrown at different rotational speeds. Yet, as ridiculous as the golfing is, I realized what makes Birdie Wing transcend even further is that the world surrounding the golf is even more mind-boggling. 

While a series like Yu-Gi-Oh! revolves around card games as the premier form of entertainment, this doesn’t seem to be the case in Birdie Wing. Sure, golf is a common sport used for illegal gambling, and there are entire high schools in Japan with elite golf teams, but the setting of the series is such that it would be a haven of bizarre world where sometimes a public figure just gets murdered by rocket launcher. 

I don’t think anyone could have predicted the places Birdie Wing has gone. For me, the peak so far might be the moment you think that the series is going for a powerful visual metaphor, only for it to be REAL. Even the de-escalation of hijinks that happens in the second half of this first season feels like a challenge to expectations. And yet, I can’t shake the feeling that the monster is still there, like they stapled Aim for the Ace! to the Mutant League cartoon. When the series comes back, there’s a 50/50 chance the girls are going to end up putting in outer space, and I’m all for it.
Is Birdie Wing about golf? The sport does play a prominent role. Does it feature girls? Yes, they are the stars. Is it a story? Boy, is it ever.

Girls und Panzer and the Potential for Propaganda

What I’m about to say might sound like I made up the whole thing, but I swear it’s true.

It was at a screening of the Love Live! Sunshine!! film that I struck up a conversation with a young mother. Although she was there in part to accompany her daughter, she was clearly an anime fan herself. At some point, the series Girls und Panzer came up, and she expressed skepticism over the tank-battling anime. From the tone of her voice, I could sense her concern over glorification of the military, and the potential role of the series as propaganda for something more sinister.

I tried to assuage her fears and present the anime as more of a sports series with a plot close to that of Love Live (save the high school from shutting down by winning a big competition). I don’t know whether or not she ultimately believed me, but I understand her hesitation, especially given today’s political climate. Although I consider myself a fan, in a world where guns are glorified and strongman politicians try to create cults of personality built around violence, I sometimes grapple with my fondness for Girls und Panzer.

I’ve argued before that Girls und Panzer separates a love of tanks and strategy from a love of warfare and nationalist loyalty, and I still believe this to be the case. In the anime’s setting, tanks are considered purely for friendly competition, and all ammunition is designed not to kill. There’s even a team of characters introduced in the first film who are basically a criticism of meaninglessly charging toward defeat out of a sense of “honor.” But it’s not as if the series is impossible to interpret as pro-military, especially if one takes only a surface glance at it. And in this world, sometimes a surface glance is all anyone has time for.

Girls und Panzer is not entirely devoid of concerning elements, as I think it’s hard to actually fully decouple tanks from their origins—especially because all the tanks in the series are from around World War II. As an individual viewer who tries to stay open yet critical, I feel that I’m able to stay open but at least somewhat skeptical. I can see what the series does well and the positive messages about keeping things in the realm of mock combat, and at the same time, my radar goes up for more alarming aspects. However, I’m aware that it’s possible someone more naive or predisposed to enjoying the glorification of military violence might take from Girls und Panzer what they want, and in the process twist the friendliness of the series into a “cute girls tell me war is good” message. It’s the old Gundam problem, where toy sales of cool giant robots obfuscate the anti-war message. As to whether or not Girls und Panzer is anti-war, it at least portrays a world where true war no longer exists.

Having the heroines use the minds and tools available to them to overcome opposition and achieve their goal is simple and effective storytelling. Couching it in historic military hardware makes it a near-endless pool for nerds to deep-dive into. But while I truly think that the series is not made to push people towards a militaristic patriotism, I can’t deny that some of the ingredients are there. It sounds odd to say that supervision is necessary to watch Girls und Panzer, but I think there’s a certain truth to it. If someone can’t provide their own voice of reason and caution, it can be treacherous territory.

What If There Was a Bodybuilding Manga?

462508

Artist: Haepo Heidi

After having watched the famous bodybuilding documentary Pumping Iron (1977) featuring Arnold Schwarzenegger and Lou Ferrigno, I think that bodybuilding might not be such a bad premise for an anime or manga series.

The reason I came to this conclusion is that there is an important performative aspect to bodybuilding competitions, and I could see this being depicted in a manner similar to a series such as Ariyoshi Kyouko’s Swan, which is about ballet, or Miuchi Suzue’s acting-themed Glass Mask. The way that both the appearance of the body and the way that posing factors in as a way to highlight one’s strengths and obscure one’s weaknesses can provide ample material to dramatize matches and for an exposition-type character (e.g. Speedwagon in Jojo’s Bizarre Adventure, Ryousuke in Initial D) to go into some extremely granular detail: “His arm is at 47 degrees instead of 44 degrees, causing it to look slightly bigger than it actually is!!!”

I think the real meat of a bodybuilding competition manga would be the freestyle pose-off, where bodybuilders try to make themselves look better and the other guys look worse by changing their poses in response to what the others are doing. There’s the psychology between the competitors and the psychology of how the judges are perceiving the interaction between them, and so it would perhaps be a nice way for a strategist type to psyche his opponents out. When Akagi with Muscles makes his opponent feel smaller, this could even be represented in the art by having a guy suddenly shrink down to half his actual size.

And if you want them to look freakishly muscular, just get Baki the Grappler artist Itagaki Keisuke to work his magic.

Extra points if this were a shoujo manga.

If you liked this post, consider becoming a sponsor of Ogiue Maniax through Patreon. You can get rewards for higher pledges, including a chance to request topics for the blog.

Who Cares About Gold? “Free!”

Free! and Free! Eternal Summer spoilers below.

Whenever Free! ends, it really knows how to communicate its core values, whether it’s the original series or Eternal Summer. Ostensibly about competitive swimming, these finales basically say that, unlike so many other sports anime and manga, that winning not only isn’t everything, but it isn’t even that important in the first place.

At the end of season 1, the character Rin joins his old friends for a relay at a high school competition, revitalizing the lifelong bond he’s had with them. They swim better than they ever have before and even win the race, but run into the issue that Rin is from a different school that’s also competing at the event. The team is disqualified, but what’s emphasized here is that getting first was not the point. Rather, what they have truly achieved is strengthening their relationships with each other.

In the final episode of season 2, the main cast reaches the nationals for relay, and during the race each character has a vision of the joy of swimming. The main character, Haruka, is the last member to race, and upon entering the water sees his teammates swimming alongside him. When he reaches the finish line, everyone cheers, and we’re greeted with images of the team smiling and hugging. By all narrative and film convention, it looks as if they had won the whole thing, but later we see that they only got 6th place. They weren’t celebrating their championsip, but their accomplishments as a group. Moreover, Haruka, who throughout Eternal Summer has felt pressure over the fact that becoming a professional swimmer means having to care about trophies and times, ultimately finds that, for him, winning is merely a way to swim more, a means to an end.

Free! is geared towards a female audience. Whether it’s the well-animated flexible and muscular swimmers’ bodies on the cast, gentle yet strong personalities, or their close and sometimes tumultuous bonds, this is an anime that provides visual fanservice in a way that not even series like The Prince of Tennis or Kuroko’s Basketball could offer. Those other series, still grounded in their shounen sports manga formulas, end up emphasizing winners and losers first and foremost, but Free! is all about the relationship known as friendship, reflecting a desire to get away from the stereotypically male desire of victory through competition.

This is not to say that manga for male audiences based in competition necessarily always emphasize winning (see the manga Touch!), nor that there is no such thing as a manga for a female audience that stresses the competitive environment (Chihayafuru). However, when looking more broadly, what I find is that series that try to draw in men and boys primarily will often use friendship and teamwork as a means to victory, while series that target women and girls will do the opposite and use competition as a means to friendship and teamwork.

Sometimes targeting a demographic isn’t wholly intentional, but this is how a fanbase is formed anyway, and other times it can be hard to tell which is which. It might even flip back and forth throughout a given series. Free! doesn’t have any of that ambiguity. It knows exactly what it wants, and in the end we have to wonder for ourselves if winning is that big of a deal.

The Giant Killing Blogging Phenomenon

All across the Aniblogospheriversemension, an amazing thing is happening.

Episodic bloggers are making really good posts full of interesting content, sometimes even better than anything they’ve written in the past. And they’re all posts about the soccer anime Giant Killing.

I’m not sure why this is happening. Perhaps it’s because Giant Killing is a show with a lot of meat to chew on, or maybe it’s being held up by World Cup fever. For whatever reason though, anime bloggers are producing high-quality Giant Killing posts. They’re analyzing character motives, they’re breaking down the pace of the episodes and the strategies used by each of the teams, and they’re sometimes even eschewing summarizing episodes in favor of transmitting their feel and excitement and discussing the way they themselves relate to the show.

Examples:

The payoff for all of this suffering comes in being able to feel the rush of adrenalin when a play comes together. When that happens, you know the makers of the show did something right, because you believe it.

Abandoned Factory Anime Review

I always thought of Kuro as simply a strong hard player with no particular strengths mentally (other than screaming his guts out and be a total idiot). Hence, it is a huge surprise for me to see that he actually has the ability to read the game more effectively than anything that I expected. A high line will always have a huge danger in the offside trap, and someone who can read the game can reduce the chances of the offside trap being broken.

THAT Anime Blog

The 8th episode of Giant Killing sees the likely conclusion of Tatsumi’s engineering of the squad and probably finding a settled lineup. It also reveals a real method to his madness in the process. However, football is a results business, and Tatsumi will eventually have to get some results out of his vision.

Lower Mid-Table

We despair when an athlete retires at the height of his powers; we want to watch greatness as long as possible. But we also lament when an athlete sticks around past his expiration date. It’s a horrible double standard. I respect a guy who knows the right time to walk away, but I know it’s a difficult choice. How many of us could suddenly abandon our jobs at such a young age?

Unmei Kaihen

And that’s just a handful. The more you explore, the more you’ll find that Giant Killing might be the best thing to happen to episode blogging in a long time.

Oh, and this goes a long way in fighting the image that anime fans are a bunch of sports-hating nerds who look upon the athletically fit with disdain, and it’s done fairly naturally. It’s not like anyone is actively writing these posts to not seem like a geek. We’re anime fans after all.

ETU!