Let’s Talk SRWK Trailer

Last week the first trailer for April 2009’s Super Robot Wars K was released. The unique thing about SRWK is that the vast majority of the series included are incredibly new by Super Robot Wars standards. Mazinger Z is the only product of the 70s, Dangaioh the only series from the 90s, and the rest are from 2000 and beyond. These are the young, slick upstarts on the block and they’re fixin’ for some trouble.

So, the trailer.

The game is on the Nintendo DS, and so is a step down graphics-wise from the especially well-animated Super Robot Wars Z, but you really shouldn’t hold that against it. The animation is slick and colorful and there’s a lot of awesome fanboy moments like Godannar’s Heart Breaker (the attack shown in the trailer) and the appearance of the Z-Gradt from Virtual On (what Temjin is fighting, also in the trailer). You’ve also got Cagalli representing SEED in the trailer AS SHE SHOULD. However, I do have some criticisms.

First is that the cut-ins where the characters appear or it cuts to non-super-deformed footage of the robots appears to be lifted straight from the shows. While it looks all well and good on its own, it creates a jarring inconsistency when paired with the sprites and their animation. This was an issue in SRWW as well.

Second is the lack of voices. I don’t know much about the hardware of the DS, but I’ve played Phoenix Wright and that game has voices, and that was even originally a GBA game. Being unable to hear Yukana as Tessa in Full Metal Panic’s SRW appearance in W was a disappointment, and this just kind of extends that.

Third is that even now on the DS, they’re still using the GBA-era sound effects that started with SRWA (which recently got a PSP remake). It’s like they spent all their time on updating the animations and none of it on the sound library.

Overall though I’m looking forward to this and probably will buy it because hey DS’s are region free. I know some people are complaining that the series lacks UC Gundam but really now, the SRW franchise is nearly 20 years old by this point. If you want UC in your SRW go play the other 95% of SRW games, which also INCLUDES SRWZ.

It is awfully strange though that with all of these NEW series, they didn’t bother to put in Mazinkaiser. Maybe it’s too played out by this point.

Make Way for the New with Super Robot Wars K AND GODANNAR SERIOUSLY WHOA

Super Robot War K has been announced for the Nintendo DS, and the lineup consists almost entirely of shows that have aired in recent years. While it’s kind of sad to not see some of the old guard there, it’s also a big deal that they would include shows like Koutetsushin Jeeg, Gaiking: Legend of Daiku-Maryu and even SHINKON GATTAI GODANNAR.

Those of you who know me might know that there have been two series I’ve really wanted to get into SRW: Eureka Seven and Godannar. Eureka Seven made it in with Z, now Godannar has its chance to shine.

Godannar is a seriously good show to put in SRW due to the fact that all of its robots are AWESOME. You won’t run into the problem of having useless units from the series taking up space or having missions where you’re forced to use them be unpleasant. Every single one is supposed to be able to carry its weight.

The list so far (who knows they might reveal more later)

Mazinger Z
Gaiking: Legend of Daiku-Maryu-
Koutetsushin Jeeg
Zoids Genesis
Shinkon Gattai Godannar!!
Shinkon Gattai Godannar!! Second Season
Gun x Sword
Haja Taisei Dangaioh
Overman King Gainer
Soukyuu no Fafner
Cyber Troopers Virtual On Marz
Mobile Suit Gundam SEED
Mobile Suit Gundam SEED Destiny
Mobile Suit Gundam SEED C.E.73-Stargazer-

SHINKON GATTAI GO

GO GO GO

-ING TO CHINATOWN TO BUY THIIIIIS

I too shall lament the unlikelihood of Tatsunoko vs Capcom reaching American shores

Tatsunoko vs Capcom, the crossover fighting game which allows you to pit Roll from Megaman againt the ill-conceived-yet-somehow-awesome Gold Lightan, is probably not going to be for sale in America. Much like the Super Robot Wars series, which only managed to legitimately reach beyond the shores of Japan when it released games with Original Characters Only, TvC’s problem is primarily on the T end.

As anime gets licensed in America, there is no hard-and-fast rule that one company’s shows must all go to one US licensing company. This is good for us because if one company goes under it doesn’t take too many shows with them, but it’s also bad because negotiating any sort of crossover game is more difficult than trying to translate Hong Kong subs into sign language. Capcom and Tatsunoko are not Scrooge McDuck, they do not own giant money bins in which they can perform backstrokes, and it only makes sense that they avoid trying to release their mutual effort in game form over here, especially because Tatsunoko is not exactly well known in America. Maybe they could do better in  Spanish-speaking countries.

There’s always the rumor that they could take the engine and modify it into a new Marvel vs Capcom. I don’t know what’s up with the Marvel game license.

In conclusion, Mortal Kombat vs DC Universe has terrible Fatalities. I don’t mind the lack of gore, I mind the lack of creativity.

High Hopes to Halt a Hiatus (of a personal project)

A few months back I showed a preview of a set of images I was working on. It was great fun working on it, but at some point I stopped. This post is mostly for me, as I want it to mark the point that I decide to finish it, or at least take it significantly further.

Below are some of the bits I finished prior to stopping.

Early Preview of a Personal Project

It’s an idea I’ve put on hold for about 5 years, and it’s about high time I worked on it.

Edit: Ninja Update