Arcane Reminds Me of Transformers

I’ve never played League of Legends, but I decided to watch Arcane after seeing it consistently praised by all sorts. Now, having finished the first season, I understand why it is beloved in a way far different from the also-popular game it calls its source material: two-dimensional personalities given depth through a story about family and class differences, combined with an attractive aesthetic that marries cool action with a colorful, yet gritty environment. Playable characters are seen in a new light, such as fan favorite Jinx, who goes from a Harley Quinn–esque goth punk to, well, basically the same thing but with a method to her madness and a tinge of tragedy.

It’s not the first instance of taking rougher materials and bringing them all together to make a creative work with more cohesion. Alternate stories with familiar characters, be they done by professionals or fan amateurs, are a way to tell stories that might not happen otherwise. That’s why I was surprised to find out that Riot Games has decided to make Arcane the official League of Legends canon and retcon everything else to fit it. That indicates just how successful Arcane has been, because reshaping your lore in your 15-year-old series is no simple task.

One article I read about the retcon mentioned that League of Legends has plenty of established backstory, though players were not necessarily engaging with it in-game. I think the difference with Arcane is that the previous stuff apparently felt like either scraps of lore dumps, whereas actual stories told through a narrative just hit differently. They create a sense of connection to the characters as creatures of thought and emotion whose lives have stakes.

The closest thing I can compare to Arcane is the Generation 1 Transformers cartoon. In its case, the franchise began by bringing together action figures from multiple Japanese toy lines under one banner and giving these toys basic names and designations of good and evil (Autobot or Deception). But the 1980s cartoon went such a long way in establishing those toys as characters that it became the benchmark for how all Transformers works, and to some extent all similar multimedia properties are perceived. Optimus Prime was vaguely a heroic truck in toy form, but with his battles against Megatron animated, he became the strong and gentle leader with an unparalleled moral core that we still think of today. 

I don’t know if the Arcane retcon is working, but I’d love to know if people have indeed been convinced to play League of Legends because of it, and whether the refocus has been welcome or not. (Though I still will probably never play the game.)

Power Transforms and Reveals: Transformers One

WARNING: FULL MOVIE SPOILERS

Optimus Prime and Megatron are iconic adversaries as the heroic and villainous leaders of the Transformers franchise. We’ve seen endless iterations of them in animation, comics, films, and more, and now Transformers One provides an origin story about the two rivals when they were best of friends. Going into the film, I expected at most a decent if predictable work, only to discover a narrative that is surprisingly political. Not only does it focus on a suppressed underclass throwing off their chains, but its portrayal of the differences in left- and right-wing thinking is remarkably enlightening for what is ostensibly a cartoon popcorn flick.

Transformers One centers on Optimus and Megatron when they were known by their original names: Orion Pax and D-16. The two are denizens of Cybertron, where they eke out a living as non-transforming miners of energon, the essential power source that runs their planet. Orion is brash and headstrong, while D-16 is more cautious, but the two have something in common: They both look up to Sentinel Prime, their world’s current leader and the last surviving member of the strongest Cybertronians, the Primes. When the two friends discover a clue to the missing Matrix of Leadership that can restore the once free-flowing energon of Cybertron, they embark on a mission to help Sentinel.

The Cybertronian Caste System

The class friction between the transforming elite and the non-transforming laborers would in itself provide plenty to chew on, but in a major plot twist, it’s revealed that Sentinel is actually a traitor who betrayed the Primes and now sells off the planet’s energon to the very enemy they had been warring against so that he alone can exist at the top. Even worse, Orion and D-16 learn that all are born with the ability to transform, and Sentinel has been forcibly removing it. In other words, Cybertron is a world where a lone robot sold out his people in a coup, enslaves the majority of the people by robbing them of autonomy that is their birthright, and reserves that power for loyalists and those who promote this hegemony. Worse still, the leader has deceived his subjects into believing he is a great and benevolent hero.

I really, truly did not expect this out of Transformers. While this is a franchise with famous lines like “Freedom is the right of all sentient beings” and “Until all are one,” this is a level of overt political theming well beyond what is typical. 

Megatron’s True Driving Force

But it’s with D-16, particularly the way he contrasts with Orion that impresses me most because it shows how Megatron’s own right-wing authoritarian nature comes not from a place of strength, but one of fear. One would think him to be the rule breaker between the two, but D-16 worries about losing what little he has already gained. He sees Sentinel Prime as a leader who can do no wrong until he discovers the truth, and when he does, he lashes out at Orion for shattering the comforting illusion. Every time he gains more power, he increasingly sees himself as someone who must exert his superiority over others because they would do the same to him. And when Orion takes a shot meant for D-16 and the latter sends the former to his seeming death, it’s not a premeditated backstab but an impromptu action fueled by the fact that D-16 blames Orion for the loss of his stable world.

I felt that the 1986 animated movie was very revealing in terms of the inherent cowardice of Megatron. While Starscream is usually portrayed as the snake, it was clear that Megatron was cut from the same cloth when confronted by a vastly stronger being in Unicron. Transformers One complements that image by showing how D-16 would have been satisfied living as a lowly drone if he felt everything was in its place in the social hierarchy

As for Orion, he clearly leans towards the liberal and left side of the political spectrum. His self-sacrifice is what grants him access to the Matrix of Leadership and direct contact with the god of the Transformers, Primus. He’s willing to fight to protect the lives and freedoms of all, but his willingness to let Megatron go at the end of the new film can be argued as the wrong choice, given what we know of the Decepticon leader down the line.

Side note: I really like how Orion’s conversion into Optimus Prime is a lot like Megatron’s own forced change into Galvatron by Unicron in the 1986 film. In lore, Primus and Unicron are brothers who are eternally opposed to each other.

Final Thoughts

Transformers One does a remarkably solid job of showing how two individuals could be true friends at a point in their lives when they have next to nothing, and then have it fall apart once they have more. The differences between Orion and D-16 go from small cracks easily ignored to massive fissures that threaten to tear everything apart. And central to it all is the question of what to do with power in the face of injustice.

Revisiting “The Transformers: The Movie”

The 1980s Transformers movie looms large in my memory. I can still feel a part of me reacting to moments I first saw when I was maybe five years old, watching a VHS recording at a neighbor’s place. But I hadn’t experienced the full film itself in a very long time, only sometimes revisiting iconic moments on YouTube, and I wondered how I would view it through the eyes of someone well past childhood. 

There are a few things I’ve come to realize by watching The Transformers: The Movie again. Namely, I can see even more clearly why it was such a cultural touchstone for the young fans, and why it was so confusing and strange for adults. To the parents, film critics, and other older folks, Transformers likely spoke in a visual language that was disorienting and didn’t bother to differentiate characters in ways that made sense. 

But the kids, including myself, were essentially raised on the kind of collect ’em all mentality that involved different color schemes for boxy robots. Certainly, collectible toys existed in the past, but this was a post-He-Man world, where the sheer variety of action figures were tied to unique personalities that kids could know and love (or hate). Much has been written about how the death of the heroic leader Optimus Prime was a turning point/moment of trauma for a lot of children. 

Younger people reading this might wonder why this was a big deal beyond the obvious pain of having a fan favorite pass, but the key thing to know and remember is that death was unheard of in cartoons of the 1980s. No one ever got permanently hurt, lasers and guns would blow up vehicles but never people, and each episode’s ending reset to a status quo so that shows could go on forever, or even run episodes out of order if need be. What makes this all the more astounding is that the decision to kill off Optimus—and a large chunk of the cast—was the result of a cynical decision to make way for new toys to sell. The people in charge thought that the children saw Transformers as playthings, only to realize that they had introduced fascinating personalities and role models to which those kids could get attached. Even if the catalyst was simple capitalism, the result was an awareness of the power of fiction. 

One thing I realized anew is how the relationship between Starscream, Megatron, and Unicron plays out. Throughout the original Transformers TV cartoon, Starscream is a conniving soldier whose ambition is to overthrow Megatron and take over as leader of the Deceptions. He also never truly succeeds because he’s a coward who jumps the gun at the slightest sign of weakness, only to have it all backfire. On top of that, Megatron is simply more powerful than him, and he can’t hope to actually win in a fight. 

But when Starscream sends a weakened Megatron to his death, and the latter is exposed to a being far beyond him in the form of Unicron, it becomes clear just how very similar Starscream and Megatron are. Much like Starscream, the normally arrogant Megatron is quick to capitulate when threatened with real harm, but is also just as opportunistic—working towards betraying his new master by trying to obtain the Matrix, the only thing that Unicron fears. The only difference is that Megatron is more patient.

Another takeaway: The movie is basically a series of incredible vignettes kind of sloppily stitched together. The story as a whole is about passing the torch and discovering your potential, and individual scenes have some of the most impressive animation of all time, but the whole thing often feels loose and disconnected. It’s why watching clips of the high points on YouTube or whatever is so effective. Moments like the deadly battle between Optimus and Megatron, the Decepticon leader’s transformation into Galvatron, and the moment when Hot Rod fulfills his destiny with the Autobot Matrix of Leadership never fail to give me goosebumps. The weaker parts I can safely file away in the recesses of my memory. 

If you speak the “language” of Transformers and the kind of merchandising that is its legacy, everything about this movie makes sense. If not, then it all falls apart. I’m curious as to how newer generations of viewers—especially more recent Transformers fans—view this work. It’s a classic in my nostalgia-filled eyes, and I acknowledge all the ups and downs that come with such a perspective.

Between Mister Rogers and Transformers is Precure

I had the opportunity to watch the Mister Rogers documentary Won’t You Be My Neighbor?, and one of the topics it discusses is the origins of Mister Rogers’ Neighborhood as a kind of counter-programming to the fast-paced “bombardment” that was (and continues to be) a staple of children’s television. Mister Rogers was meant to slow things down, and give kids a quieter and more contemplative half hour for them to learn and grow. Fred Rogers’ decades-long show took on an important challenge, but there’s the seed of doubt about its efficacy on people like myself, who remember their young childhood TV experience more along the lines of action-packed cartoons like Transformers or GI Joe. How do you reconcile the allure of such shows with the noble cause of trying to help kids learn to be better people? 

Especially in the 1980s and 1990s, there was a trend of including public service messages in those merchandise-shilling action shows—”Knowing is half the battle!” as GI Joe would say—but they would often come across as unbelievably hokey or even disingenuous. Going from watching GI Joe’s forces blow up an enemy Cobra base, to seeing kids learn how to install a smoke detector—it never felt right.

I began to think about if there were any children’s series out there that integrates a nice balance between satisfying action and good advice to children, and one answer popped into my head immediately: Precure. More than a few magical girl shows carry a strong sense of positivity and wonder—in fact, I once referred to 2001’s Princess Comet as being distinctly Mister Rogers-esque—but they often don’t hit that pleasure zone that comes with watching heroes vanquish villains the way Precure does. After all, its origins are built on “a magical girl show from the director of Dragon Ball Z, and while its staff has changed numerous times, it still more or less maintains that legacy. But when you also look at the various heroines throughout Precure, they serve as confident and inspiring role models for young viewers in ways that almost betray the heavy consumerism that it also engenders.

Consider Cure Yell in Hugtto! Precure, who’s all about giving support to those both looking for their dreams and those pursuing them. Or how Cure Flora in Go! Princess Precure overcomes a major problem by realizing that the power to change and improve comes from within. Or how Cure Heart in Doki Doki Precure! reaches for the stars in everything she attempts. These heroines are only the tip of the iceberg, as many individual episodes also try to speak to the concerns and worries of children, and how to deal with the complicated and confusing emotions they experience growing up.

I think this is why I am, and likely always will be, a fan of Precure. Its creators know the power of being a GI Joe, but it also knows the value of being a Mister Rogers’ Neighborhood. Striking that middle ground can come at a price—a muddled message, perhaps—but attempting that alchemy is valuable in a world where ideals and cynicism alike clash with each other on a daily basis.

They’re Like Robots, Except Giant!

Much like my attempt at compiling “Non-Japanese” magical girl shows, I’ve recently started a Youtube playlist consisting of “Non-Japanese” giant robot shows. My definition of “Non-Japanese” here is somewhat lenient, as I’ve also included anime which were heavily adapted for foreign audiences, as well as shows animated in Japan for foreign audiences. Something like Voltron which was based on Golion and Dairugger XV but then got additional episodes made due to the popularity of Voltron counts as both. Parodies are okay as well, as evidenced by The X-Treme Adventures of Brandon and Mallory.

I’m taking suggestions, so if anyone knows any series/movies/whatever besides the ones I have already, please chime in. Please keep in mind that they must be lean more towards the “robot” side and less towards the “powered suit” side, though I understand that such a line is blurry at best. To give you an idea of where the line is, I do not consider The Centurions or Jayce and the Wheeled Warriors to be giant robot series. Dino-Riders is on the fence, but if you can convince me that a T-Rex in advanced techno armor is not that different from an Evangelion, then I might include it as well. But most likely not.

Transformers 2: Revenge of the Fallen is a Really Good GI Joe Movie

Is Transformers Japanese or American? Is it anime or not? The answer to these questions is “yes.” While the toys came from Japan, the original plot of Autobots vs Decepticons came from American writers, so it should come as no surprise that an American director was assigned to helm not one but two movis based on the franchise. Transformers 2: Revenge of the Fallen is the sequel to the previous live-action Transformers movie, and once again directed by Michael Bay.

I enjoyed the first movie overall, but I had my own complaints about it. It was, to no one’s surprise, a flawed movie with a lot of action and a lot of juvenile humor. I was okay with that. My main issue with the movie however, was that so little time was spent on the actual robots themselves that one had to ask if it was really a TRANSFORMERS movie or not. Focusing too much on the kid, Sam Witwicky, was also a problem as I felt that within the Transformers franchise you had perfectly good main characters in the robots themselves, and to have to see it through the lens of High School Kid was pointless. If not Optimus Prime, at least make the main character Bumblebee so you could have a young character who is ALSO a Transformer. But again, I enjoyed it more or less.

Transformers 2 manages to solve at least one of the major problems with its predecessor, and that is to include the Transformers in the movie from the very beginning. There is no waiting an hour for Optimus to arrive, and that’s the way I like it. Also, they were given more time to talk and show their personalities. Sadly, while this issue was resolved a number of other ones cropped up.

Many characters felt useless or extraneous, and I was left scratching my head and wondering just what purpose these characters served. I’m mainly talking about the twins, who also act as sort of racial stereotypes without actually being any human race. I wouldn’t mind that aspect so much if only these characters actually DID something.

The action was often-times not well-suited for the presence of giant robots, even if the majority of the action involved them. It was often difficult to differentiate the Transformers, especially at a distance. Because so much gray metal was exposed, the defining colors of the Transformers was barely noticeable, and often times it was easy to confuse one robot for another and be unable to tell just who was fighting who. On top of that, it was often difficult to even tell just what was going on in a battle because the camera refused to be located where it actually mattered. This is an action movie first and foremost, and I expect the action to actually be visible. That said, there were actually a few instances where this was not the case and naturally they were the best fight scenes in the movie.

And now, the big complaint.

Transformers 2 has this very overt, unsubtle pro-military, pro-Iraq, America is #1 forever and ever stance that is extremely difficult to ignore. It was present in the first movie to an extent, but here it was so in-your-face that it made me kind of angry.

The most annoying character in the movie was an assistant for President Obama who acted as a strawman so that his intention to withdraw the Autobots from Earth in light of the Decepticon threat would be compared to the intention to withdraw American troops from Iraq. He is the typical guy-in-a-suit who the humble but patriotic military boys get to contrast with to seem that much more American.

Then there were all the scenes designed to glorify the American military, such as planes launching from hangars and soldiers jumping out of planes, and these wouldn’t be so bad if they didn’t look like they were ripped straight from a US Air Force commercial on TV. The quality of the video, the camera angles, everything is set up to glorify the military.

The American soldiers even manage to score some successful hits on the Decepticons. And while I’m not against the idea of humans being actually useful in the face of a giant sentient robot menace, too much time is still spent on the American military dishing out the damage. It sometimes ends up feeling like an idealized war movie which happens to have giant robots in it.

Pro-America ultra militaristic patriotism. Lots of action scenes with soldiers running around coordinating attacks and using cool vehicles to fight an enemy. Hilariously awful racial stereotypes. These are all the ingredients for a fantastic GI Joe movie, but when you’re making a Transformers movie it just ends up being inappropriate. Transformers supports capitalism and American values already by being about the right to freedom and the right to sell millions of action figure toys to kids; it does not need such a divisive and time-specific message tainting it.

So in conclusion, why is Michael Bay NOT the director for the GI Joe movie anyway? I mean seriously, whoever was in charge of adapting Hasbro/Sunbow franchises for film seriously should have thought this over better.

Early Preview of a Personal Project

It’s an idea I’ve put on hold for about 5 years, and it’s about high time I worked on it.

Edit: Ninja Update