Ash Again: I Can’t Stop Thinking About Gawr Gura’s Final Song

Hololive’s Gawr Gura, the world’s most subscribed VTuber, recently released one last project before her departure from her agency: a music video for an original song titled “Ash Again.” It’s a powerful work that Gura described as essentially baring a piece of her soul to the world.

​​Since then, I’ve found myself playing it over and over again. I dwell on its haunting tone and lyrics, to the extent that I even woke up one morning with its words in my head. “And they all say, tear it down, burn it down.” And as I’ve listened, I’ve also come to a conclusion: “Ash Again” is art in the truest sense.

I generally have a very lenient definition of “art,” and don’t need things to be deep or abstract or be worthy of a museum or even a refrigerator door; expression creates art. That said, I think VTuber music exists in a space where lots of elements mingle. There’s the influence from Japan’s idol culture. There’s the clear overlap with Vocaloid culture, including the fact that many VTubers (including Gura) often cover Vocaloid songs or have Vocaloid producers make new songs for them. There’s the fact that VTubing is a space where one person might perform as a way of emulating the glitz and glamour of a professional or as a present to their fans, while another person releases critical hits on a regular basis. Deeply personal and melancholy songs can come from a dedicated musician or even someone who is much less musically inclined.

It’s therefore not fair to judge all VTuber music by one standard, but it also means that a lot of VTuber music isn’t aiming to communicate complicated emotions like the ones found in “Ash Again.” The song conveys a pain so specific to Gura that, while likely relatable to many people on some level, could not have been made by anyone else. 

For me, what is made crystal clear by this song is that Gura has often been in a dark place these past five years, and that she has both gained and lost a great deal. The opening lyrics talk about how she’s always being told that the memory of her is fading, and that she’s heard it all before. The music video shows her trapped in an enclosed, barren room as she struggles and lashes out while trying to create. It seems to say that there has been a crushing mixture of internal and external pressure on Gura, yet the fact that the outside forces are never explicitly identified makes me wonder what she has witnessed and experienced. 

I’ve seen the negative comments towards Gura: the ones filled with venom from trolls who acted like her absences were grave sins against their very existence, the ones that accuse her of being lazy and ungrateful, and the ones that try to argue that her success was all a matter of lucky timing due to the COVID-19 pandemic. However, the line “Don’t tell me everyone around is waiting” might also imply that the fans who were trying to be supportive with the best of intentions inadvertently added to her anxiety. The words could even be interpreted as coming from hololive itself, as many talents from the company have said that there’s a lot more to working for them than just jumping in front of a screen and streaming. This ambiguity opens it up to a lot of readings, but it also gives this sense of an amorphous demon of the mind.

The music video features two versions of Gura fighting each other. One of them wears what I see as an Atlantean outfit, while the other is in her familiar and iconic hoodie. The former looks beaten down and fed up, while the latter is concerned but still possessing light in her eyes. I see the former as not just representative of her negative emotions, but also her past self before she became “Gawr Gura”—the person who was once blessed and cursed with a different form of success, and who she might return to being when she leaves hololive. I think the fear expressed by the hooded Gura is the notion that this figure we’ve all seen these past five years is fleeting and that her “true” and troubled self is what will remain.

But then, as she sinks deep into the ocean naked, the lyrics give a sense of a girl who’s slowly realizing that what she’s accomplished is as much a reflection of herself, and that her accolades are anything but empty. “No more hands upon my words, they only speak for me” seems to imply that she’s felt the need to keep quiet about some things until now. Then comes my favorite lines of the entire song: “For all the ones who try to silence thunder, I’m the wave that pulls you down and under.” It’s as if this is the moment that she realizes how strong she really is, and that she’s bigger than the voices trying to hold her back or drag her down. 

This is followed by silhouettes of all her genmates in hololive English’s Myth supporting her and bringing her back to the surface, and crucially, this includes Gura helping Gura herself. When the hoodie Gura re-emerges from the sea, she’s able to overwhelm and defeat her other self, who is shown to be more frightened and tired than bitter and angry. In contrast to her violent rejection at the beginning of the video, Atlantean Gura then moves to embrace hololive Gura, and the two seemingly become one. Now solely in her Atlantean form, she makes her way to a door and opens it to leave. I interpret this as Gura finally accepting that who she’s been in hololive is as much her true self as anything that came before, and that she realized this with help from her friends in hololive.

It’s very possible that all of what I wrote is me projecting onto Gura what I want to see, and that it’s just another example of parasocial behavior. At the same time, it’s undeniable that what “Ash Again” conveys is not the same as the other final songs from graduated talents. While it does express sadness and gratitude, the primary feeling is not one of nostalgia, but one of fighting inner demons—or as Gura would put it, brain worms. 

I ultimately was compelled to write about “Ash Again” for a couple of reasons, despite having just posted my tribute to Gura days earlier. First, the song simply struck a chord with me on a very deep and resonant level, and I didn’t want to leave these feelings undefined. Second, amidst all the negativity that can persist in a space like VTubing, I’ve been wanting to more concretely praise the people who have decided to challenge this vast frontier, and who have inspired me in their own ways. After seeing all these graduation, hiatuses, and even sometimes tragedies, I want the people behind these VTubers to know that they’re appreciated.

ENigmatic Recollection and the Ones Who Never Forgot

Enigmatic Recollection is an “alternate universe” project by the VTuber agency hololive that is hard to describe, but one thing that became clear is that it can be a powerful focal point for creativity. 

Official art and music is released, fans are inspired to make works of their own, and even the talents involved get to flex their imaginations. In fact, Part 1 of ENReco was a real success in terms of popularity and attention, and a major component of this is the improvisational role-playing involved. What started out as a way to play off a premise of amnesiacs in an isekai setting became a chance to showcase how each participating VTuber approached this open-ended “assignment.”

Within that setting, everyone seemingly took on new personalities, but there were a couple specific instances in Part 1 that turned out to be otherwise. Two of the girls—namely Nanashi Mumei and Shiori Novella—never actually lost their memories.

I actually think this was really clever on the part of both girls because the decision to make this part of their ENReco “characters” work with their respective lore in hololive.

It should be noted that “canon” is a very nebulous concept with a medium like VTubing, even putting aside the kayfabe aspect of it. Not only does base lore sometimes not match what the talents themselves come up with, but the “returned memories” of ENReco are a variation of their own (like how Kiara created a burger shop instead of specializing in chicken). That said, a look at the official profiles of the aforementioned two is a good place to start.

First, Mumei:

“The Guardian of Civilization, a traveling owl who has borne witness to numerous events. 

Even though glimpses of past memories—seen and forgotten throughout her endless journey—occasionally surface, she is now a lovely girl who relishes each and every day.”

Basically, Mumei is supposed to be the most extreme example of someone who forgets more than you will ever remember because she carries all the memories of civilization. Experiencing amnesia is just a common occurrence for Mumei, and it wouldn’t be surprising that she has some way to recall her true identity, no matter what is causing the memory loss in the first place. She had a built-in defense against whatever afflicted most of the other girls.

Next, Shiori:

“Driven by her thirst for knowledge, Shiori Novella is “The Archiver.” She turns her favorite stories and treasured memories into bookmarks and saves them.”

Moreover, Shiori’s 3D showcase was all about how she travels to different worlds (fictional and otherwise) to collect stories, and her holo no graffiti debut shows her extracting other people’s thoughts as bookmarks. This implies that she’s accustomed to the isekai process, and that she also has some means to safeguard her mind when traversing planes. And given Shiori’s love of fiction and the way she encourages it among her fans, I have very little doubt that she didn’t consider all this when deciding on her ENReco persona.

I don’t know what will carry through to the later parts of Enigmatic Recollection. However, amidst all the attention placed on other storylines, I wanted to draw attention to something I especially enjoyed from Mumei and Shiori. You can even see them both acting a little suspiciously throughout, as if they were merely feigning memory loss. Mumei would constantly change her name, for instance, and Shiori gave the impression that she was just “playing along” in some way. 

The end result for each was a “revelation” that made me simply enjoy ENReco all the more. I don’t know what Part 2 will look like, but I’m eager to see what energy the girls and the fans alike bring. And while we won’t be seeing Mumei join in going forward as a result of her graduation, I can at least look fondly back at the memories she helped create.

PS: Just last week, Koseki Bijou had a special birthday stream that involved her fighting her fellow hololive members to free them from being mind controlled. Among them was Shiori, who immediately recognized Bijou and then pretended she didn’t. (Mumei was an ally and unaffected.) So at the very least, this immunity to memory manipulation is not a one-off thing for the leader of Advent.

Thunderbolt Fantasy 4: Now with More, Well, Everything

Thunderbolt Fantasy 4 aired a few months ago, with Crunchyroll making the series available to English speakers after it concluded. The season is the penultimate entry before the movie finale, and I wanted to just get some thoughts out before I finish it all. Everything I said in my first and second reviews still applies, and Thunderbolt Fantasy is still something that I hope everyone checks out, whether in spite of its medium (epic puppets) or because of. 

More eyeballs on it! More!

Thunderbolt Fantasy is the story of Shāng Bù Huán, a mysterious wandering swordsman who is trying to collect and seal the mystical weapons that once helped humanity beat back an invasion from the Demon Realm, but are now dangerous remnants that are sought after. He meets many eclectic (and often dangerous) personalities—some friends and some foes, but always larger than life. This most recent season finally brings the story to the Demon Realm itself, and while it’s as eerie and dreadful a place as one might expect, there are some surprising twists about what it’s really like, and the powerful figures who run it. Reunions and revelations are plentiful, but there are also new characters who make a hell of an impression (pun only somewhat intended). 

Without going into spoilers, this is a series where truly anything is possible and it hits on so many different levels of entertainment. You’re mainly interested in shounen battle anime? The fights in this series are amazing and the characters are some of the coolest I’ve ever seen. Oh, you love witty reparté by a large cast of charismatic characters? This is writer Urobuchi Gen (Madoka Magica, Saya no Uta) at his very best. How about a narrative with robust world building that rewards viewers but doesn’t take itself too seriously? Ample opportunities for shipping both queer and het? Great portrayals of characters not limited by gender stereotypes? All satisfyingly covered. Heck, are you really into yandere? Take your pick, because there’s more than one.

Thunderbolt Fantasy may be over in Japan, which means now is a great time to just sit down and watch through it. I hope to see you on the other side!

Super Robot Wars Y Is Here, and So Are My Predictions/Hopes

Super Robot Wars Y is official, which means we’re getting the first mainline game in the series since Super Robot Wars 30 in 2021. I once interviewed the (now former) producer of SRW, Terada Takenobu, and I came away with the impression that a lot of their resources were devoted to the Super Robot Wars DD mobile game. In light of this, I’m glad to see the console releases haven’t been abandoned.

One big difference this time is that they haven’t announced all the giant robot titles involved yet. I assume that they have come to understand the power of hype cycles in the current media landscape a la Smash Bros. This also means I have a bit of time to think about what titles I want to see in SRWY, and that’s what I fully intend to do. Some would be all new, some would be returning, and some would have only been introduced in SRWDD.

Bang Brave Bang Bravern

Just getting the theme song would be worthwhile, and I would love to see Bravern gushing over being surrounded by other cool robots. The way the series plays with time could also open the opportunity for more storylines to join together. This series also is one of the most overtly gay mecha anime ever, which would play well with Gundam: Witch from Mercury.

The Big O

I honestly just want tomato jokes involving Roger Smith and Suletta from Witch from Mercury. I even once made a drawing of the gag.

Gowapper 5 Godam or Gold Lightan

With Macross back, I want to see some other Tatsunoko series get a debut in SRW. The goofier, the better—hence these picks. Also, Youko from Godam is one of the coolest heroines ever. (Also, I know

Aquarion EVOL

If not Tatsunoko, what about Satelight, the current studio headed by Kawamori? The original Aquarion already had its time to shine, so I’d like to see Arata, MIX, and everyone get their chance.

Chousoku Henkei Gyrozetter

I know this franchise is basically dead with no support, but I’m fond of this mecha series from the early 2010s. The show just had a lot of excellent energy and great character designs.

Promare 

Promare is another series beloved for both its compelling SF mecha story and the very intense dynamic between its two male leads. Similar to Bravern, I would hope that the music and animation captures the beauty of the action sequences in the original film.

SSSS.Dynazenon/Gridman Universe

With or without SSSS.Gridman, this could have all sorts of awesome combinations and attacks. Plus, I want to see the adult Anosillus II as a playable character.

Danguard A

In a world without Matsumoto Leiji, maybe it’s time to see his giant robot (and not just his giant spaceship) join the battle. As a joke, they could introduce the characters, but make you wait like 13 missions to get the actual Danguard A—just like how it took 13 episodes for the robot to finally do something.

Darling in the Franxx

Controversial as it is, I’d like to see how they integrate this series with other ones. I’d also like to see them bond with the Getter Robo Arc cast about fighting dinosaurs, and it’d be funny to see others comment about the unusual cockpits. Or maybe Kallen from Code Geass would look at them and not think anything was amiss.

Atlanger

I’m continuously fascinated by this 1970s-era giant robot that mostly existed as toys. It technically has an anime and manga and thus qualifies for entry into SRW, so I’d like to see Atlanger, no matter what form it would take.

Let’s See If I’m Right or Wrong

It turns out that there’s a special video for Super Robot Wars Y Sunday, April 20 in Japan, so I’m embedding the stream in advance to see how I did.

If we somehow manage to get Bravern, Promare and Aquarion EVOl in there with Witch from Mercury, we could end up with the most overtly queer Super Robot Wars ever. Heck, let’s throw in Kannazuki no Miko for good measure.

Small Shark Makes Indelible Impact: The Final Chapter of Gawr Gura

Gawr Gura of hololive, the most subscribed VTuber in the world, has announced her graduation, set for May 1 Japan Time. As one of the biggest gateways to VTubing, her influence is almost impossible to overestimate. And while Gura’s infrequent streams made people wonder for years whether her departure was impending, to see it actually happen hits like a shockwave nevertheless.

Debuting in September 2020 during the height of the COVID-19 pandemic as part of Myth—hololive’s first English generation—Gura brought comfort and humor to many while shattering virtually every record under the sun. Whether it was her simple-yet-effective character design, her sense of humor, or her remarkably soulful singing, the shark girl from Atlantis helped propel hololive into an international success story.

Gura is often cited as a major inspiration for others to become VTubers themselves, but there really is no one like her. She has that undeniable “it” factor perhaps more than anyone else in this sphere, and while I don’t know if I can fully explain the magic, I do think there is at least one important factor that makes it all click: To this day, even as she’s improved in so many ways, Gura still feels like an amateur.

As creators and personalities gain fame and influence, they often change in ways that reflect their greater status. This is not necessarily a bad thing, nor is it inherently a sign of selling out or inauthenticity, and this transformation often shows up as a greater image of confidence and a more polished presentation. But whether deliberate or unintentional, Gura always comes across as the same goofy and nervous, yet charming and witty girl who’s still fumbling her way through. The way she banters with her chat, the rough edges and scuff that still show up on stream, and even her singing are as if she’s performing for a small audience in a humble little room. Gura somehow manages to work as both an effective source of background noise while you’re doing other things, and as a primary thing to focus on and get lost in her ramblings. It’s like she draws you into her world, but leaves it up to you how far you want to fall in. 

I still remember the handful of times she’s actually responded to me in chat despite the sheer size of her audience and despite me often not being a paid member of her channel. I have to admit that it made me feel a little more special.

(I’m the Shrimp in that clip asking what’s the best thing she ate.)

During Gura’s graduation announcement, she mentioned how the thought of having so many eyes on her would often make her so nervous that she had trouble eating. And in one of her final streams with her friend and genmate Amelia Watson, Gura also revealed that she would ask Ame for advice, all while Gura was seen as the more successful of the two overall. I don’t know if that’s anxiety, humility, imposter syndrome, or simply an open mind and heart, but I can’t help but wonder if this is what gives Gura that “professional amateur” energy. 

I’m going to end this by simply linking two of my favorite things she’s ever done. The first is her 2024 birthday concert, titled “Shark City.” She begins with a surprise cover of the first Legend of the Galactic Heroes opening, sings multiple City Pop and City Pop–inspired hits, and even collabs with the soon-to-be-graduating Murasaki Shion along with one of my favorites in La+ Darknesss.

The second is the final Myth song with all five members, “The Show Goes On.” I still think it’s their best full-gen number.

Thank you, Gura. You’ve literally changed lives, and I hope you find the peace and balance you need to thrive, no matter where you end up. 

Thinking About Soul of Chogokin Gold Lightan

Once in a great while, the Soul of Chogokin Gold Lightan goes on sale again in some form, and every time, I feel tempted to buy it. The thing fascinates me, and not just because the anime is one wild and surprisingly violent ride. I think I’m just intrigued by how Gold Lightan defies the typical sensibility of the SoC toyline and makes it stick out like a sore thumb.

Soul of Chogokin is all about high-quality toys that aim to capture the coolness of a given mecha by finding a nice middle ground between the original toy and its representation in media such as anime or live-action. Over time, this has often meant trying to match body ratios, colors, and aesthetic details while retaining gimmicks like transformations. But Gold Lightan is a weird case because it’s a challenge to get him to look “anime-accurate,” “toy-faithful,” and also “cool” at the same time.

Conceptually, Gold Lightan is supposed to be a flip-top cigarette lighter that transforms into a robot. He is essentially a box with a head and limbs, and there is only so much you can do with that. He doesn’t have anything to tuck or fold in to give him a more dynamic appearance. If you look at the very first toys, his arms and legs are hilariously small in order to get them to fit.

The creators of the anime by Tatsunoko Pro clearly knew this, so they gave Gold Lightan more human proportions. However, if his limbs are that size, they can’t possibly fold into the torso without cartoon magic. The SoC toy compromised by making them longer to somewhat better match the anime, but they’re not thick enough to look good relative to the torso. The “chest” and “gut” stick out so far beyond the head as to be comical.

Then there’s the issue of actual physical texture. The original physical toy had that pattern because it was trying to mimic real cigarette lighters. This would have been a nightmare for the animators, so Gold Lightan in the show is generally portrayed with a bright, flat yellow. However, during close-ups, the anime implies that the textured pattern is still there; it’s just not being rendered most of the time. A toy likely cannot simultaneously achieve both the saturated “gold” of the anime and the look of the original toy/close shots.

The one portrayal of Gold Lightan that managed to achieve something of a visual balance between these two aspects is the Tatsunoko vs. Capcom fighting game franchise, but that’s in terms of non-physical 3DCG without the need to include the cigarette lighter transformation. There’s also the “Full Action” subcategory of the SoC line that eschews transformation and combination functions in favor of extensive poseability, but it’s probably very difficult to give a box with limbs and no waist the “Obari Masami” that defines the FA entries.

Consequently and perhaps more than any other Soul of Chogokin, the design of Gold Lightan prioritizes its toy-friendly qualities over everything else. It’s as if they abandoned any hope of making it look exciting. And let’s be real: Even if they managed to make it look just like the anime, it’s not like that animated design is all that exciting either. The appeal is precisely because Gold Lightan is so ugly and weird, that it is a curio that makes you wonder who even thought it was a good idea. 

Gold Lightan is awesome.

Kizuna AI and the Realest Timeskip

Kizuna AI, the Virtual Youtuber who coined the very term itself and was once known as the big boss of VTubers, made her return last month after a three-year hiatus. While she has announced that she won’t be doing things the same way this time around, one major change is that she’s using an entirely new model that makes her look more mature. She’s been likened to a mom, and even a former delinquent turned mom.  

VTubers upgrading or even changing models isn’t all that rare. Some even drastically change appearances while under the same identity. But it feels different with Kizuna AI, and I think it’s because with her, it’s almost like a timeskip straight out of anime and manga.

Unlike most other VTuber makeovers, in which the switch happens almost instantly, AI was gone for three years. An actual significant amount of time has passed in the real world, and now she has the aura of someone who is at a different stage of her life. In a space where it’s still standard to portray more youthful characters regardless of the actual performers’ ages, having the figure most synonymous with VTubing break away from that trend (if ever so slightly) is a fairly big deal.

Perhaps allowing VTubers to reflect the growth of the performers has its own merits. As Houshou Marine once put it, “the age of 30 is in demand,” but maybe 30 is only the start. 

Please Don’t Punch the Woodland Critters: Wonderful Precure!

Wonderful Precure! is the 21st anime series to carry the Precure name, and it continues a trend of breaking unspoken rules of the now decades-old magical girl franchise. But whereas the previous series broke age and gender barriers, Wonderful Precure! defies one of the most core aspects of its predecessors: how it approaches violence.

The story of Wonderful Precure! centers around Komugi, a Papillon Dog and resident of Animal Town who wishes she could communicate with her owner, Inukai Iroha. When the town’s mystical Mirror Stone grants Komugi the ability to speak human language and even transform into a person, her friendship with Iroha grows closer than ever. She also gains the ability to transform into the magical girl Cure Wonderful and face off against monsters called Garugaru—once-peaceful animals who have been twisted and corrupted into dark creatures. Later, she’s joined by Iroha (as Cure Friendy), as well as Cure Nyammy and Cure Lilian.

Komugi is not the first combination of magical girl and mascot in Precure, with characters like Milky Rose and Cure Parfait coming before her. However, she’s the first to be the main heroine. This in itself is a notably different angle taken by Wonderful Precure!, but even bigger is the fact that Wonderful Precure! is the first Precure to all but eschew combat as a fundamental part of the Precure experience. 

When Futari no Pretty Cure hit Japanese airwaves back in 2004 and kicked off the Precure franchise, something caught the eyes of viewers about the way its heroines fought. Action-focused magical girls had been a thing since Cutie Honey in the 1970s, and Sailor Moon was home to heroines who could shoot lightning and cause earthquakes, but Cure Black and Cure White threw hands. They’d punch, kick, back fist, throw, and when the time came, shoot a massive energy beam to finish monsters off. (The original director also famously worked on Dragon Ball Z). Though never portrayed in a bloody manner, violence became a key element of Precure. Later entries would follow this to varying degrees, some preferring to concentrate more on elemental blasts and mystical energies, while others continuing the fisticuffs with gusto.

In contrast, outside of a few episodes where it’s a point of character conflict, the heroines of Wonderful Precure! don’t ever try to hurt the Garugaru. Rather, they try to corner them like, well, animals so that they can heal and restore the poor transformed critters. The approach is understandable: The creators probably wanted to discourage kids from punching animals. I also can’t tell if removing violence from Precure is a brave move or a conservative one, but it does make for a much less action-packed anime as a result, for better or worse.

Precure has always primarily targeted young girls (with things for older fans to appreciate), but Wonderful Precure! has a more childish feel than all previous titles. That said, this series isn’t entirely toothless. The animal theme emphasizes cuddles and fun, but the series also brings up the harm humans have inflicted on animals and the environment. The reality of people being responsible for the extinction of entire species becomes a vital part of the narrative, especially towards the end. It’s just that Wonderful Precure! approaches its pacing more like episodic anime from decades past, saving all the heavy stuff for the final stretch. It also has what I think is the best execution of an actual heterosexual romance Precure has ever seen, as well as possibly the best main villain ever.

One other thing that I believe is particularly cool about the series is that it tries hard to counter gender stereotypes. Iroha’s dad (who as far as we know is straight) is a mountain of muscle who dresses in frilly pink and shows tender kindness to all the animals he takes care of. Iroha’s longtime friend, a boy named Toyama Satoru, is a gentle soul who uses his dedicated study of animals to support the girls. And funnily enough, Satoru has a pet rabbit named Daifuku, who you might expect to be an adorable cinnamon roll. But when Komugi translates Daifuki’s speech, it turns out the fluff ball has the most badass manly speech mannerisms in the entire series. Trust me that the last aspect pays off.  

While Wonderful Precure prefers it heroines to not kick ass and take names, that isn’t the case with the next series, You and Idol Precure! This may very well be the first and last time Precure decides to take a more peaceful approach, but it makes for a series that stands out all the more as a result. Wonderful Precure! can be profound in its own ways if you give it the chance to tell its story.

Forward-Facing Nostalgia: Ogiue Maniax Status Update for April 2025

Spring Anime is here! Between Gundam GQuuuuuuX, Kowloon Generic Romance, and Anne Shirley, it feels like we’ve got lots of shows that touch on nostalgia but aren’t necessarily nostalgia-grab shows. I just wish these anime could appear on more than one platform, so fans can support the ones they prefer. Exclusivity is a pain in the ass.

Thank you to my Patreon supporters. With the season in full swing, I hope you’re doing well, and haven’t been too thoroughly bamboozled by April Fools.

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

I’ve also been thinking of enabling fan donations on WordPress, but I’m not sure if it’s a good idea. Any feedback is appreciated.

Blog Highlights from March

A brief review of the coolest Mechagodzilla figure ever, followed by my thoughts as to why I like this Showa Era design so much.

My thoughts on this year’s hololive fes concert.

I think the portrayal of Megatron and who he is at his core is especially effective.

Kio Shimoku

At last, my thoughts on the Kio artbook in all its glory!

And here are the tweets.

Closing

This past week, VTuber Nanashi Mumei of hololive English Promise announced that she will be graduating from hololive primarily due to throat-related health issues. I don’t know if I’m going to write anything about her in particular, but I do have a post partially about her that I had been saving up. Expect to see it in the coming days!

Kio Shimoku Twitter Highlights March 2025

A preview image of Spotted Flower Chapter 48, with Not-Kuchiki in a full dash (presumably to the girls’ bath).

Azumanga Daioh is getting a Kindle edition in Japan. Kio hopes more people get to experience the joy of reading it for the first time. In response to this, manga author Nakamura Hirofumi expresses his love of Sue in Genshiken referencing Azumanga Daioh. Kio responds with the line from when Sue punches Sasahara in the solar plexus: “Here?”

Kio recalls feeling truly moe over Sasaki-san from Azumanga. A fan mentions being a fan of Osaka, and both talk about how great it is being an Osaka fan right now, given recent Yotsuba&! News.

Former editor-in-chief of Gamest magazine created a history of Japanese arcades during the golden age from 1986 to 1999. Kio thanks Gamest for helping him all those years.

Kio especially likes how the book mentions all the help that was needed to make it, and that there are actually still plenty of photos that didn’t make it in.

Kio watched KonoSuba! 3: Bonus Stage, an OVA that got a theatrical release.

Kio bought the book Gundam GQuuuuuuX Anno Scenario & Design Works 2.

He also bought the Tower of Druaga 40th Anniversary Complete Set.

Kio saw the second Mononoke theatrical film.

Having read the manga version of the award-winning Kuni o Ketta Otoko (The Men Who Kicked the Country), and really enjoyed the artist Ikuhana Niiro’s interpretation of the Warring States era.

According to his schedule, Kio swore he was on track to finishing Part 2 of the sequel to his 18+ doujinshi, but he was off by quite a few pages: 30 vs 54.

Spotted Flower Chapter 48 is out digitally in Japan.