A Tribute of Violence and Reverence: Getter Robo Arc

Getter Robo Arc is one of the most unusual Getter Robo anime ever, doing what none of its predecessors even bothered to try: Be a generally faithful adaptation of the manga. This choice is all the more unusual because 1) the manga never finished, and 2) watching any (or even all) of the previous Getter Robo anime only prepares you to a certain degree. But Getter Robo Arc has different priorities than many anime, including its predecessors, and that’s to be a letter of love and gratitude to the original creator of Getter Robo, the late Ishikawa Ken.

Getter Robo Arc is the story of Nagare Takuma, son of the original head pilot of Getter Robo, Nagare Ryouma. Having experienced tragedy and now filled with a desire for revenge, he travels to the Saotome Research Institute (the home of Getter Robo) to get some answers. However, heading the Institute is his father’s old co-pilot, Jin Hayato, and the old scientist recognizes in Takuma the same fiery spirit as Ryouma. Hayato draws Takuma into piloting the mighty Getter Robo Arc against a mysterious force from beyond the cosmos bent on wiping out humanity known as the Andromeda Stellaration, and joining him are Takuma’s friend Yamagishi Baku, a psychically gifted monk whose older brother also has ties to Getter Robo, and Shou Kamui, a half-dinosaur descended from the first Getter Robo’s enemies. As they battle, their struggle takes them to the core truths of what the mysterious “Getter Energy” is.

It’s difficult to exaggerate how varied the Getter Robo anime prior to Arc have been. Sometimes they’re approximate counterparts to manga versions with the edges shaved off a little, like with Getter Robo, Getter Robo G, and Getter Robo Go. Sometimes they’re heavily reimagined sequels and reboots that play with elements of the franchise like Lego blocks, as is the case with Shin Getter Robo Armageddon, Shin Getter Robo vs. Neo Getter Robo, and New Getter Robo. So while Getter Robo Arc is supposed to be the last manga entry and the direct sequel to every manga version before it, watching literally every anime that has come out before will give you a rough preparation for what’s going on, but there will inevitably be a lot of blank spaces to fill out in terms of understanding. Someone coming in with this as their very first Getter Robo anime may feel lost for at least two or three episodes.

Yet, even with this confusing aspect of the series and animation that comes across in the best of times as desperately trying to make the best of limited talent and resources, I really enjoyed the ride that Getter Robo provides. Even if Takuma, Kamui, and Baku can never stay on-model from scene to scene, the anime conveys their intensity in spades. Though the story feels like a rickety minecart, the franchise’s general emphasis on the positives and negatives of limitless human potential ring loudly here in a way that shows the original manga’s undeniable influence on works like Tengen Toppa Gurren-Lagann. And while the battles aren’t quite as gorgeous as the ones found in the 2000s OVAs like Armageddon, they’re still impressive and exciting. 

I didn’t go into this show knowing what I’m about to mention, but I think it can be important for fans to know an important SPOILER about the Arc manga:

It never finished.

Similar to Miura Kentaro’s recent passing and Berserk, Getter Robo Arc and Getter Robo as a whole are in a state of limbo because of Ishikawa’s death in 2006. While the question of whether Berserk will continue is still unknown, the anime version of Arc barely adds anything extra to the cliffhanger that greets viewers by the end. I can’t say I’m entirely satisfied with that approach, as I think it wouldn’t have been a terrible idea to at least try—the manga’s still there, after all. But much like with Miura and Berserk, it might not have felt appropriate to take a generally faithful manga adaptation to a conclusion not envisioned by an author like Ishikawa, who clearly had an entire universe of Getter in his mind.

Overall, Getter Robo Arc comes across as crude and inconsistent in execution, yet filled with love and passion. In a way, it perfectly encapsulates the Getter spirit. It does make me wonder if we’ll ever see more Getter Robo anime, but I think that’s, in a way, an inevitability.

Getter Robo Arc and the True Ishikawa Style?

When I was first really getting into anime, it seemed as if the classic 1970s giant robot franchise Getter Robo was in the middle of some sustained renaissance. Whether it was 1999’s Change! Shin Getter Robo: Armageddon, 2000’s Shin Getter Robo vs. Neo Getter Robo, or 2005’s New Getter Robo, it felt as if another anime was always just around the corner. But then the well dried up (albeit not necessarily for other popular classic robots), and it’s been 16 years since. But finally, in 2021, we’ll be seeing a new entry: Getter Robo Arc, based on the manga by Nagai Go and Ishikawa Ken. Notably, this might also end up being the first fairly straightforward adaptation of a Getter Robo manga, and the first to try and really get close to Ishikawa’s art style.

The funny thing about the various Getter Robo anime is that there has never been a straight adaptation of any of the manga. You might be thinking of a long shounen fighting series ending up with a filler arc or three, but I’m not even talking about that. Rather, since the original inception of Getter Robo, the relationship between the many manga and anime have been an odd one. The first Getter Robo manga and the first Getter Robo anime debuted around the same time in 1974, but whereas the former depicted its heroes as virtual psychopaths, the latter portrayed them as relatively kid-friendly good guys. 1991’s Getter Robo Go took similar diverging paths with Ishikawa’s drawings being relatively unchanged and the anime adapting its character designs to a late 80s/early 90s look. 

The later works were not much different. Change! Shin Getter Robo: Armageddon and Shin Getter Robo vs. Neo Getter Robo both take elements from throughout the franchise’s history and try to show a more action-packed style reminiscent of Ishikawa’s art, but neither quite goes all the way, balancing 21st-century anime designs with a throwback feel. What’s more, the two aren’t even meant to be connected to each other. New Getter Robo is in a similar boat, being a reboot of sorts that brings some of the insane personalities from that original 1974 manga, but changing just about everything else. This trend is par for the course with Dynamic Pro properties, be it Devilman, Mazinger, Cutie Honey, or anything else. “Canon” and “faithfulness” are distant concepts in this arena.

However, that’s also what makes the initial images for the Getter Robo Arc anime stand out all the more. Both the promo image and the trailer seem to exude a roughness that immediately calls to mind Ishikawa’s aesthetic, where trying to create eye-pleasing shots comes second to pushing a kind of gritty intensity. It’s understandable that anime want to try to grab audiences with more appealing character designs, but here we have Gou, the guy on the promo image, feeling like he almost fell straight out of the manga and onto a poster. If the animators at Studio Bee can really pull off making the anime adaptation look Ishikawa as hell, I will give them all the props in the world.

PS: Kageyama Hironobu was a guest at Anime NYC 2018, and during the Lantis Matsuri concert he actually sang “HEATS,” the opening to Change! Shin Getter Robo: Armageddon. Now, the Getter Robo Arc anime is bringing the song back as “HEATS 2021,” and I have to wonder if Kageyama knew back then that he would be called upon to revive that old banger.

What if Bokurano were in SRW?

Bokurano is a manga by Kitoh Mohiro, creator of Shadow Star: Narutaru. The centerpiece of Bokurano is a large robot called Zearth, and so one technically is able to call it a giant robot manga, though as you might expect from the man who created Narutaru there are some serious twists. When it was adapted into an anime by GONZO these twists were less severe, but still most of them were present.

As with any giant robot series though, there’s always the potential to have it included in the Super Robot Wars series of crossover video games. Only thing is that Bokurano’s plot makes it an EXTREMELY difficult series to fit into the general framework of SRW games, particularly because SRW games tend to have an overall uplifting message, which Bokurano only arguably does half the time.

But that’s where the following challenge lies: How do you fit Bokurano into SRW without detracting too much from either?

I think it should be obvious, but I’m going to warn you here and now that everything below this line is going to be MAJOR spoilers for MULTIPLE series. You have been warned. Check the tags to see if there’s a show you don’t want ruined for you.

There are two main issues to deal with in regards to Bokurano. First, is that the idea of one pilot dying per battle until all of them are gone. Second, is the fact that when the Zearth wins, another Earth in another dimension gets destroyed. I think you might already be able to see how this clashes with some of the themes common to SRW.

Let’s address the one-pilot-per-battle thing first. One possibility is that the Zearth will not be deployable against anything but Bokurano enemies, and that every time you use it the pilot changes (and the spell list and stats of the pilot accordingly) until you reach the last pilot. Another possibility is to have the Zearth ALWAYS deployable except whenever you reach a stage that’s Bokurano plot-based you lose the current pilot.

Of course, you don’t want to just lose all the pilots and then have the Zearth unusable, so there has to be a way to revive the pilots and in a way where they never die again and then you can use all of them. A few possibilities spring to mind.

There’s Steel Jeeg, which stars the IMMORTAL Cyborg, Shiba Hiroshi. Somehow getting the Bokurano kids to make their bodies not entirely natural may be a way of circumventing it.

Another possibility is having Shinji from Evangelion somehow find the lost souls of the Bokurano pilots and return them to their bodies and then maybe do some magic with AT Fields.

There’s also Murasame Kenji from the Giant Robo OVA who is revived whenever he dies. Granted Giant Robo is off-limits due to the death of Yokoyama and the subsequent licensing cost hike, but let’s ignore that.

The ending of Ideon meanwhile involves civilizations dying and the humans and Buff clan members having their souls “reborn.” If this could be localized into the Zearth then that’s also a potential revival method. Also keep in mind the parallels between Ideon and Zearth, in that both are extremely powerful robots that have destroyed entire planets,  are absolutely frightening monsters when you realize their true identities, and wipe out all life if either of them lose.

Now what about the whole killing billions of innocent lives per battle? How can this cycle end once and for all? In this regard, we need to deal with series that address the concept of alternate and parallel universes.

The main one I can think of is Change! Shin Getter Robo: Armageddon. In a scene from this OVA, Shin Getter Robo and Shin Dragon perform a Shine Spark, during which they discover that there are alternate Getter Robos in alternate dimensions all fighting the good fight. Well what if all of the Getters work together to simultaneously stop the horrible contest of Bokurano?

Those are more or less the more well-thought-out possibilities I’ve considered. Of course, there’s lots of potential for other crossover plot points. Here’s a couple.

Gaogaigar
The act of destroying the cockpit of an enemy robot in Bokurano bears some resemblance to when Gaogaigar was about to crush the Zonder core until Mamoru stops it and shows that it’s actually a transformed human being. Perhaps the healing power of Mamoru could do something about the other cockpits.

God Mars
In God Mars, the main character Takeru’s robot Gaia has a bomb inside of it where if the main character dies the bomb is detonated and the Earth is destroyed. So with this, even though you don’t have a sure solution on how to keep the Earth from disappearing in the even that Zearth loses, it will at least allow the Bokurano kids to have someone older to relate to. Also, a robot named GAIA and a robot named ZEARTH? Eh? Eh?

So what can you think of? Let me know!