Best Anime Characters of 2011

BEST MALE CHARACTER

Kaburagi T. Kotetsu, Wild Tiger (Tiger & Bunny)

The world of Tiger & Bunny is filled with heroes, but none are quite like Wild Tiger. With the power to increase his physical abilities hundred-fold (his so-called “Hundred Power”), he fights to protect Sternbild City, but when we see him at the beginning of the series, he’s a C-List star, unable to capture the public’s attention as his peers do. However, it doesn’t matter to him, because he loves being a hero to people and he loves to save lives. While his actions may sometimes create more problems than they solve, it’s clear that his heart is always in the right place. In Kotetsu, you have a man full of pride but without an ego.

What is even more impressive about Kotetsu however is that he handles success just as gracefully as he handles failure. When he and Barnaby start showing the world what they’re made of, it’s clear that he’s still the same person he always was. Rank is of no concern to him. And when his powers start to decline, we see him deal with that in arguably the best way possible as well.

Wild Tiger is not the first hero to have his powers wane, but the prior example we’re given shows how the gradual loss of that superhero identity can be devastating to not only the hero but also their family. Tiger, though he struggles with deciding what to do, simply doesn’t have quite the same problem, as his personality doesn’t allow for it. At first, he opts to retire and just spend more time with his family, but he eventually realizes something important : even if he has only one second’s worth of superhuman ability, that’s still one second more of a difference he can make that a normal person could not. This, above all else, is why Wild Tiger is my pick for 2011.

BEST FEMALE CHARACTER

Tsurugi Minko (Hanasaku Iroha)

An aspiring chef working at the inn “Kissuisou,” Minko (“Minchi” to her friends) is notorious for her creatively blunt word choices, whether it’s telling people to go die, or calling them an unborn chick fetus used in East Asian cuisine. However, her seemingly constant and fierce anger is in reality a product of her never-ending determination.

The first scene that really had me take notice of Minko came early on in Hanasaku Iroha, when she rejects the feelings of a would-be suitor by listing the traits of her ideal man. Describing this “perfect guy” as someone with a sharp tongue and the ability to take initiative who is also very kind and takes his work seriously, the profile turns out to be that of Tohru, one of Kissuisou’s resident chefs. This becomes something of a recurring aspect of her character, as she angrily defends Tohru’s character and honor from what she believes to be unjust criticisms on more than one occasion.

It might seem like I’m defining her character entirely by her feelings for a man, but what is clear about Minko is that she is very serious about becoming a chef. She originally even wanted to skip high school entirely, and along with the fact that Tohru acts as her mentor, it is this dedication to cuisine that allows her to see Tohru’s better traits so thoroughly where others would write him off as brash and uncaring. When a rumor surfaces that Tohru is leaving for a better position elsewhere, Minko refuses to stop him despite her strong feelings, because she recognizes that this would be a once-in-a-lifetime opportunity for a chef and knows how hard Tohru works to perfect his craft.

Minko does not want to get into cooking as a profession because she is in love with Tohru; rather, she is in love with Tohru because her dreams (and the ability to follow through on them) put her in a position where she can truly understand him. Even in love, her dedication to her goals shines through.

Final Thoughts

Kotetsu and Minko certainly do not share the same personality, nor very much anything at all. In fact, the Hanasaku Iroha equivalent of Wild Tiger would be the main character Ohana, while the Tiger & Bunny counterpart to Minko might be Barnaby. However, Tiger and Minchi do have one major thing in common, and that is a strong will. In either case, their powerful personalities potentially lead to misunderstandings for those who don’t know them well, but for those that do they wind up being devoted friends and partners who you know have ideals and goals far above the norm.

Creamy Mami, All Right In the End I Guess

A few months ago when I decided to write my mid-series thoughts on the 80s magical girl anime Mahou no Tenshi Creamy Mami, I expressed some dissatisfaction with the show. With a story centered around a young girl who gains the ability to transform into an older version of herself, and who becomes a beloved pop star as a result, the fault I found in Creamy Mami is that did not do enough to convey its main character Yuu as a normal girl. All of her friends around her age were boys somehow romantically linked to her, and she seemingly never had a normal environment such as as school setting which you could contrast with her adventures.

Shortly after I published that post, I went into the second half of Creamy Mami and lo and behold, the anime now featured her attending classes and talking to female classmates. Seeing as it’s highly unlikely that my thoughts somehow traveled back in time and influenced the production of Creamy Mami, I can only imagine that similar criticisms were brought up at the time, and that at the half-way point they decided to do something about it. At the same time, the show was also clearly successful enough to hit that 6-month mark and continue (and I know there are OVAs and such as well).

While they eventually resolved some of the issues with Creamy Mami, I have to say that it’s the kind of show where even though it gets better, it takes so long to do so that I can hardly expect anyone to stick around, even if it concludes well. Overall, it’s mostly a cute fluff kind of show, which can be nice, but you can also get cute fluff and some more substance from other shows.

Actually, if you want to know the best part about Creamy Mami, it’s probably the second ending theme, Love Sarigenaku. It’s catchy, and kind of a far cry from the rest of the songs in the show, in a good way.

Secret Santa: Planetes, for the Sake of Humanity

For the 2011 edition of the Reverse Thieves Secret Santa, I was given three excellent titles to choose from. Given that I have been hearing good things about Planetes for a very long time though, I felt that it was the right and proper choice to make. After having watched through all 26 episodes, I find the series to be one that is difficult to pin down because of how it handles so many of its elements extremely well, and asks a great deal of its viewers without making it necessarily a “challenging” watch.  It is a show which eases you into its difficult, mentally engaging portions but also doesn’t let up on them either.

Planetes takes place in the early years of space colonization, when mankind is utilizing resources found outside of the Earth and has established cities on the moon and on orbiting satellites. In this era, space travel is naturally common, but decades of collected junk (old satellites, garbage launched into space, etc.) around Earth’s orbit have made it potentially dangerous. Even a seemingly harmless object becomes deadly when controlled by the unrestrained laws of motion. In order to combat this serious issue, mankind has developed the profession of “debris hauler,” a job which is absolutely vital to space travel but is treated with about as much reverence as a janitor. The story of Planetes focuses primarily on these debris haulers, especially the brash-but-serious veteran Hoshino “Hachimaki” Hachirota, and the new recruit filled with lofty ideals for people and space, Tanabe Ai. Together, they work for the Debris Section of their company, derisively referred to as the “Half-Section” for being perpetually understaffed.

Though I cannot comment on the accuracy of the science in Planetes, I can say that it plays a large role in the series, particularly how inertia works in space. It is taken seriously, and though the show feels light-hearted, the seriousness of their respective positions is also made immediately apparent. As space debris is dangerous, so too is the work of a debris hauler, as they have to be prepared for the fact that every time they are out on the job could be their last.

The challenges of space travel are not simply limited to the tasks at hand, either. When it comes to expanding humanity further into the universe, there are very real consequences. Space development is seen as a way to benefit all of mankind, but the truth is that the wealthiest nations, the ones that have the funds to develop space programs, are the ones that profit the most. The gap between nations grows ever wider. Planetes is an anime that questions progress and development, the interaction of politics and science, personal motivations, the nature of human interaction, and even the way we view ourselves individually.

The beauty of the series, however, is that it does not give a clear winner in the conceptual battle of “cynicism” vs. “idealism,” nor does it say which side is which. Planetes does not push one side over another, as if to say that once you weigh all of the advantages and disadvantages of space travel relative to the state of mankind, you can figure out which is right. The answers are as myriad as the the show’s cast of characters, all of whom are fantastically developed and who contribute heavily to the unlikely combination of feel-good comedy, political intrigue, and genuine speculation, balanced in a way that very few works of science fiction are able to accomplish. Even when you disagree with them, you cannot deny their convictions.

Hachimaki decided to go into space because he wanted to go faster and further than ever before. Fee Carmichael, the pilot of the Half-Section debris ship “Toy Box,” is a chain-smoking pragmatist whose skills are the best in the business, but who shirks at the chance to get promoted because she feels her skills are most needed out in the “field” instead of being behind a desk. Werner Locksmith, the developer of the first inhabitable ship to Jupiter, is a brilliant mind whose emphasis on science over humanity can be shocking to those who expect empathy, but his attitude is also necessary for pushing space development technology further. Tanabe herself strongly believes that the key to everything is love, and that actions without love are lesser for it, an attitude which can be grating to those who see reality as a much harsher place. And yet it must be asked, who is truly naive, the one who believes that love connects humanity, or the one who believes that people are forever alone?

Similarly, some problems are seen as trivial when faced by issues of a larger scale, seemingly insurmountable ones which affect entire countries, but those in turn are dwarfed by the vastness of a perspective with the entirety of the universe in mind. Suddenly those “small problems” of the individual start to play a much greater role. In the end, Planetes never leaves you with a definitive answer to any of the questions it posits, leaving you to decide for yourself.

Before I finish, I feel that I must emphasize once again that somehow through all this, Planetes is fun and even a bit romantic. It takes itself seriously, but it also doesn’t neglect the personal joys that can be found in life. There isn’t anything quite like it.

Extent of Fandom

I’ve recently been watching the new season of My Little Pony: Friendship is Magic as I also watch the on-going The Idolm@ster anime, and it has me thinking about the upper limits of my own fandom and what effect that might have on how I identify as a fan.

I think My Little Pony: Friendship is Magic is quite a good show. It’s funny and charming and it has remarkably good characters. Whenever I see people praising the show or expressing their love for it and its ponies, I know where they’re coming from. I’ve seen it, and I think it’s worthy of praise. I even have a favorite character, Twilight Sparkle. The Idolm@ster I was less immediately fond of, and kept watching primarily to understand this franchise which I had heard about for so long but never knew anything about. In time, I grew to like the show well enough, and like My Little Pony: Friendship is Magic, I gained a favorite character within the show. In this case, it’s Akizuki Ritsuko.

However, I’m not sure how much I can call myself a fan of the show. I like it to be sure, and I think it’s excellent, but something about it keeps me from identifying as an MLP fan, and it’s not because the “bronies” are so outspoken. That’s not a problem at all. If there is something “amiss,” it might be that I have experienced greater passion for other shows, and so by comparison, as highly as I think of My Little Pony: Friendship is Magic, I know my capacity to love a cartoon can be much greater.

This makes me wonder, if I hadn’t come to MLP: FiM or The Idolm@ster as the person I am now, Ogiue Maniax blogger and academic of dorkish things with plenty of experience in geekdom and a propensity for expressing in writing that which I cherish, would I have more readily considered myself a fan of that series and devoted more of my time and energy to it?

The Fujoshi Files 32: Karisawa Erika

Name: Karisawa, Erika (狩沢絵理華)
Alias: N/A
Relationship Status: N/A
Origin: Durarara!!

Information:
A member of the mysterious online gang “Dollars” and a former member of the “Blue Squares”, Erika has had a hand (albeit a small one) in many of the strange events that have occurred in Ikebukuro since the arrival of the mysterious Headless Rider. She is often seen in the company of a few other Dollars members, the stoic Kadota Kyouhei, driver Togusa Saburou, and fellow otaku Yumasaki Walker, with whom she is closest.

Together, Erika and Walker make endless anime and manga references, though Erika naturally tends more towards BL. Her taste in anime, manga, and light novels is wide and varied, with a particular fondness for ASCII Media Works products. However, her favorite pairing is not from any manga she reads, but the combination of mortal enemies Heiwajima Shizuo and Orihara Izaya.

Fujoshi Level:
Like most fujoshi, Karisawa Erika is capable of pairing many different guys. Unlike many though, she has the gall to do it right in front of their faces using them as the ingredients.

Thick with Cyberpunk: Real Drive

I’m here today to review the show Real Drive, also known as RD Sennou Chousatshitsu. While I started on the show years ago, early on in the life of this blog, I never got around to finishing it until recently. Even now that I have, I’m not entirely sure what to make of it (other than that I think it’s a good show overall), but I still want to draw attention to it because it is quite an unusual work, and I think it’s worth a look, if only for that.

Probably the most peculiar thing about Real Drive is that it’s an eclectic mix of elements that you normally wouldn’t associate together. While you might find other anime which are designed to appeal to as wide a number of fanbases as possible, the focuses here are so specific that their combined coverage only makes things more confusing. I’m going to group these elements into five basic categories.

Cyberpunk

The centerpiece of Real Drive is an advanced form of internet-like shared space called “The Metal,” portrayed as a kind of “ocean” into which characters must “dive.” Most of the characters in the story have replaced their organic brains with cybernetic ones which allow easier access to The Metal, while some have prosthetic bodies to slow aging, and others have androids to help out with a variety of tasks. As might be expected, the system isn’t perfect, and all of the stories involve The Metal in one way or another, and by extension things like human perception in a possibly post-human world.

Chubby Girls

Quite different from just about most visual entertainment out there (let alone anime and manga), the female characters in Real Drive, particularly the ones seen most frequently, range from athletic to voluptuous to legitimately overweight. Definitely meant to be cute, sexy, or both depending on the character, the presence of such portrayals of the female body is a constant in this show. Perceptions of sexual attraction plays a role in the story as well, but there is also a kind of slice-of-life feel, particularly with the high school girls in the cast but also even with the male characters.

Environmentalism

The ocean-like design of The Metal ties into the actual oceans, and the cyberpunk world of Real Drive is in part due to an environmental disaster which occurred many years prior to the main story. The sunny skies and constant presence of water make for a far cry from the Blade Runner visuals which people associate with terms like “cyberpunk” and “post-apocalypse.” The politics between technology and environment also come into play.

A Geriatric Protagonist

Real Drive is one of the few anime where you will find an octogenarian main character, and his age does play a role in the show and the overall story. A man who loved to dive (in the real ocean), only to have an accident and wake up about 50 years later, the unusual world of real drive is experienced largely through the eyes Haru Masamichi.

Episodic Format

While the show has some on-going plot lines, most of the show involves incidents that resolve after one or two episodes. These can range from people losing their consciousness in The Metal to the dreams of a musician to a lost dog, but even the “everyday comedy” stories will involve some aspect of the science fictional world in which Real Drive takes place. Overall, the approach enriches the scenario portrayed by the show, making it possibly better than a more focused on-going narrative.

Once I develop my thoughts on the themes, messages, and ideas presented by Real Drive I might write something more substantial, but for now I just want to think about its potential as a “gateway” anime, not so much for anime in general but for the various genres/aspects that are in this show. Could someone who comes to this show for the science fiction start to understand the appeal of girls talking over lunch? Could the converse also happen? I’m not entirely sure myself, and I think the combination has just as much potential to drive people away as it does to draw them in, but that is precisely why I think Real Drive is worth a look.

My Favorite Thing About The World God Only Knows

With the premise of a dating sim-addicted nerd tasked to woo real women in order to exorcise loose demon souls from them by using his wealth of game-derived “knowledge,”  The World God Only Knows is the kind of anime that can very easily go wrong. Initially, I approached the series with some wariness, but after having finished the first season I found myself immediately eagerly continuing with the second one. Overall, I ended up being reasonably impressed by The World God Only Knows and it hinges on one reason in particular.

Given the concept of the series, it inevitably leads to a good number of female characters being introduced in order for the hero Keima to work his moves. In the case of The World God Only Knows, it also results in each girl having a particular problem that must be resolved in order Keima to win their heart, and the danger I felt was that it could potentially lead to the kind of series where a girl appears, Keima romances her and breaks the curse, and then her story is simply done, as if this romancing is the most important period of her life. Thankfully however, The World God Only Knows avoids that pitfall with grace and dignity.

Certainly Keima does make the girls fall for him, but rather than end up feeling like a girl’s story is reaching its conclusion, it’s more like their story is only just beginning. Keima acts as a turning point in their lives, where they resolve some long-standing (or perhaps recent) issue and come out the better for it, their mental and emotional states refreshed. The entire world is open to them. Also, they forget about falling in love with Keima so he doesn’t end up having half a dozen girls chasing him at all times.

Though perhaps The World God Only Knows could be called a visual novel-themed anime, it ends up behaving more like a healing anime. Showing the opportunities that can be available with some renewed perspective on life and the willingness to confront inner demons (no pun intended), The World God Only Knows maybe therapeutic to not only its cast of characters but perhaps to the viewers as well.

If you want to try it out, the entire thing is on Crunchyroll, and if you want more, keep in mind that it’s based on a manga.

The Fujoshi Files 31: Patty Crew

Name: Crew, Patty (パティ・クルー)
Alias: N/A
Relationship Status: Single
Origin: Zettai Karen Children

Information:
Patty Crew is a powerful esper capable of synthesizing a variety of psychic abilities to transform her body into a form of mist. Originally a mindless puppet controlled by the mysterious “Black Phantom” to act as an assassin, she was freed from her hypnotism through the efforts of the psychokinetic Akashi Kaoru and the members of the militant pro-esper organization known as P.A.N.D.RA. Since then, Patty has worked as a member of P.A.N.D.R.A., fighting against both Black Phantom and Kaoru’s own government esper organization, B.A.B.E.L. Patty has a particularly strong rivalry with Kaoru’s close friend and teammate, Sannomiya Shiho, though they manage to get along while attending the same middle school class at Shogakukan 6th Private Academy.

Patty’s fujoshi mindset takes a number of forms, including constant pairings of her male teammates (and their adversaries), bento lunches made to resemble attractive men, drawing, costume design, and an affinity for Akihabara and Ikebukuro. No records exist of Patty’s past prior to her possession by Black Phantom, so there is no evidence of her being a fujoshi prior to her joining P.A.N.D.RA. Given that all previous members of Black Phantom freed from hypnosis have turned out to be otaku in one way or another, the fact that Patty is a fujoshi may be a side effect of removing her brainwashing.

Fujoshi Level:
Patty is able to apply her fujoshi skills to a variety of tasks, being adept at the creative arts. In particular, she was able to create a full script for a school play through the use of her fujoshi imagination. On top of that, she once she used her psychic ability to spy on the boys in the hopes that something “interesting” might happen.

Appreciating Fandom at Nishicon 2011

This past month I had the opportunity to attend an entirely brand-new anime convention in the Netherlands, Nishicon.

Taking place in the city of Haarlem, Nishicon was held in a kind of sports gymnasium, which meant a few things. First, the primary form of seating was bleachers, which given the small con population (though by no means a disappointing turn-out) actually made for very convenient seating. Practically everything took place on that central floor, with workshops and video games being the only exceptions, so it was easy to move from one thing to another. If you were on the main floor, it was essentially impossible to avoid hearing the cosplay and AMV competitions, which seemed more of a close gathering of enthusiasts than the massive arena-filling extravaganzas of a large or even medium-sized American anime convention. When the AMV contest was taking place, every so often I could peer over to the other corner of the room and catch a glimpse of it.

Another feature of Nishicon was the bar and maid cafe, which like “Anime Con” in  Netherlands (and unlike New York Anime Festival) allowed the maids to serve its customers. This maid cafe is run by a different group than the one from Anime Con, and in speaking to one of the head maids I found out that they were looking to differentiate themselves from other maid cafes at Dutch anime cons by providing a more interactive experience. In addition to custom snacks (alongside the standard Dutch bar fare, beer, frikandel, kroket, etc.), they also provided a chance to play card games and board games, as well as provide a shoulder massage which only cost 2 euros.

Speaking of cost, I’ve noticed that Dutch cons seem to provide much more affordable food options than their American counterparts. While a tad pricier than just going to an automat, a broodje kroket (croquet on a roll) cost me a mere €2.50 or so. While I don’t know the exact reason for this, I have to imagine that it’s because every convention I’ve been to so far has had some sort of fully stocked bar attached to it, and they simply charge the prices they normally would. That said, if you’re coming from the United States watch out for the dollar to euro conversion rate.

I bought one piece of merchandise at this convention: a card game called “Manga Manga” (no relation). As you can see from the box, it has Action Power.

Outside of the AMVs and the cosplay, there were no big “events” or panel programming. For me, this is quite unusual, as I primarily spend my normal convention experience darting from panel to panel, with breaks for food and checking out the dealers’ room. As a result, this meant that if I were to enjoy myself at Nishicon, it would have to be at a relaxed, non-goal-oriented pace. In that regard, I think Nishicon was quite successful for me. I was able to play Go for the first time (and lose, naturally). I spoke to people at tables, asking them what they thought of the convention, one of whom mentioned that it’s fortunate for a convention to be located more towards the western side of the country). I found myself at a drawing area (run by the fine folks at mangaschool.nl) next to people I didn’t know, putting to paper whatever came to mind. It was actually the first time in a long while that I’ve drawn that much, and that made me feel good (or bad, depending on how you look at it).

What it all came down to for me was that the “lack” of major events made me participate in the convention the way I think most con-goers in general do. The point isn’t to listen to fans and creators talk about some aspect of anime and manga, nor is it to expect some “thing” out of it. That vital aspect I think people are looking for is the simple pleasure of being surrounded by others with the same passion for anime, and that is something that can be experienced by just sitting around other anime fans. Don’t get me wrong, I love attending Otakon, but I would not have ever sat down there next to other artists (aspiring and otherwise) in order to just relax with pen and paper.

Before I leave off with a barrage of photos, I want to mention something that might make some people feel a tad salty: did you know that Michiko & Hatchin was released in the Netherlands but not the United States?

The Fujoshi Files 30: Kifujin-senpai

Name: Kifujin-senpai (貴腐人先輩)
Alias: Chief (チーフ)
Relationship Status: Single
Origin: Tonari no 801-chan

Information:
Kifujin-senpai is a woman well into her career. Working at 801-chan’s company as her boss, Kifujin-senpai subtly revealed to 801-chan her true form as fujoshi. Though often asked by her parents to settle down, Kifujin-senpai remains single and devoted to her fujoshi lifestyle. She has even once said that the only things needed in life are homos and cats.

Of 801-chan’s acquaintances, Kifujin-senpai is actually the most hardcore fujoshi she knows. This is quite a feat given 801-chan’s friends and acquaintances. Where others might limit their imagination to overall gestures, Kifujin-senpai takes into account every gritty facet with extreme detail. And where plenty of others can manifest their fujoshi sides in the form of furry little critters, Kifujin’s alternate form borders on the Lovecraftian, a many-eyed purple beast that can grow without end with countless numbers of flailing arms, surrounded by a dark, ominous aura.

Fujoshi Level:
In addition to every other detail listed above, Kifujin-senpai is recognized as being so powerful a fujoshi that 801-chan for all of her delusions and obsessions is actually frightened of becoming an otaku on par with Kifujin-senpai. She is one of the ultimate forms of fujoshi that others dare not touch.