A Mecha Classic More Timeless than Ever: Blue Comet SPT Layzner

When I first saw the opening of Blue Comet SPT Layzner, I was blown away. The music, the animation, the dramatic flair, the giant robots—it all worked together to make me want to see the show for real someday.

This was my introduction to Layzner, and it would be a long time before I was able to watch the series. Now that I have, I’ve come away feeling that this Cold War relic is not only an excellent work despite major setbacks, but actually more relevant than ever, for better or worse. 

Before actually watching it, I continued to encounter Layzner in different forms. In the first TV series of my beloved Genshiken, there’s an episode preview narration where the characters are talking about anime that got their runs cut short. The character Madarame (i.e. the nerdiest of the nerds) posits the curious notion that it’s not so much that great shows often get canceled but that getting canceled is the very sign of a great show. One of the series he mentions is the thinly veiled title Dizner, which taught me that Layzner was an anime that got kneecapped. 

Was this abrupt end a case of a show burning bright and then fizzling out? Or maybe the merch simply didn’t sell; that happens all the time. But the truth is more bizarre, and tells the story of a series cursed by circumstances beyond its control—a faulty kerosene heater made by the primary sponsor of Layzner, Sanyo Electronics, meant funding ended up being pulled

Later, I would command the characters of Layzner through my import copy of Super Robot Wars GC, but because my Japanese was not all that great at the time, my understanding of the story was limited, as was my awareness of how exactly it was rushed. (Having Shin Getter Robo and Mazinkaiser show up doesn’t exactly reflect the story of Layzner with great accuracy either.)

But now, in 2025, I can say I have watched all 38 episodes of Blue Comet SPT Layzner, plus the three OVAs made to give the series some semblance of a real conclusion. But before I get to the end, I need to talk about the beginning and all the potential this anime held and indeed lived up to, until things went sideways.

Watching Layzner

In the future year of 1996, the Cold War between the US and USSR has expanded into the stars. During a visit to a space station by a youth culture club, a mysterious figure appears. His name is Eiji Asuka, and he has come to warn the Earth of an impending invasion by his home planet, Grados. Eiji is half Earthling, and he does not want his father’s world destroyed by war. The advanced giant robots known as SPTs are far superior to anything humankind has created, but luckily, Eiji has an SPT of his own: the powerful Layzner. However, his abhorrence towards killing weighs heavily on him when he might have to turn his weapons on the very people from his home planet. This is made doubly troublesome because the A.I. of Layzner seems to hold a dangerous secret that makes it much less merciful than Eiji himself.

Layzner drew me in instantly with its compelling story, its characters’ political and philosophical conflicts, and its overall animation and style—80s “real robot” anime at its finest. Every episode brims with drama and intensity, and the action is consistently exciting. Central to it all is Eiji himself, who definitely has a place in the Mecha Angst Hall of Fame. Unlike the stoic Chirico Cuvie from director Takahashi Ryousuke’s Armored Trooper VOTOMS, Eiji is deeply passionate about his love for both Grados and Earth, and the determination he must hold while his heart aches makes for one of the finest (and indeed angstiest) protagonists ever. His compassion also helps win over some of the more skeptical Earthlings, who go from mistrusting him to being some of his closest allies. One of those humans, a 14-year-old girl named Anna Stephanie, acts as the narrator for the series. 

The Mid-Series Tonal Shift

Like with so many anime that are set to run for an entire year, the “halfway” point for Layzner comes with a massive shift and changing of the status quo. Whereas the first 26 episodes are about Eiji trying to reach the Earth in the hopes of preventing or at least slowing down war, the second part sees the plot jump forward a few years to a time when the Earth is dealing with a brutally regime that is trying to stamp out all nearly aspects of human culture, including books and art. Given our current political climate—where right-wing leaders who are largely fascists, racists, and grifters who are trying to force their backwards view of humanity onto the world and bilk us for all we’re worth—I found myself taking a bit of psychological damage. Seeing the main New York Public Library being set on fire hits a little too close to home, and it makes me all too aware of the fact that I might have viewed this series differently if I had watched it even 10 years earlier.  

Eiji himself changes during this time, abandoning some of his more pacifist tendencies in favor of outright opposition against the powers that be. He also goes from that angsty young man with a thinner build to a brooding and brawny freedom fighter. While he isn’t Fist of the North Star Kenshiro levels of being a barrel-chested Greek god, the difference is noticeable. 

However, the biggest transformation goes to Anna Stephanie, who grows into a strong 17-year-old girl and has basically learned what it means to fight in the face of oppression from her time with Eiji. Anna might be a sticking point for viewers, as her younger self seems designed to appeal to lolicon fans, and they set up a burgeoning romance towards the end of the first 26 episodes that’s made more blatant after the timeskip (including an ending theme talking about love and longing). While Eiji is supposed to be 16 (later 19), his design is such that he looks much more mature than Anna, and I have to wonder if the timeskip designs are meant to make the pairing more generally palatable. 

The Early Finish

It’s fairly clear around when the sponsorship got pulled because the show begins to make giant leaps forward in time with only the briefest explanations as to what has changed. The final episode answers next to nothing, functioning like a canceled manga’s non-conclusion. The third and final OVA episode basically replaces Episode 38 and gives a greater sense of closure to Layzner as a whole, but still has to suffer from the fact that the series was originally forced to rush through its story by the end. That said, it’s truly fascinating to see what a work of fiction prioritizes when it suddenly doesn’t have enough time left, and Layzner chooses to up the political and emotional drama of its characters. 


If there’s a significant flaw of the series that is not wholly related to having its year-long run cut short, it’s that Lazyner sometimes doesn’t seem to know what to do with certain characters. For example, the initial image of Eiji’s sister comes from the ending sequence, where it implies that she is some kind of gentle soul draped in a white dress. However, when we finally meet her in the series, she is a focused warrior intent on revenge. Then, after the timeskip, she becomes more like a messianic religious leader whose pacifism gives hope to the people. Another character whose purpose seems to change over time is Le Cain, the talented and powerful son of the Gradosian commander who is leading the assault on Earth. Introduced later in the series, he swings from arrogant and brutal antagonist to honorable rival to naive noble desperate for his father’s approval, with some romantic sparks between him and Eiji’s sister. I get the sense that Le Cain ended up being a popular character, and that the show tried to lean into this.

Final Thoughts 

Hobbled by aspects outside of the production’s control, Blue Comet SPT Layzner is nevertheless an all-time great that tragically could have been even better if it was allowed to tell its full story. It has the characters, the story, and the thematic messages to be a timeless classic, and unfortunately for us, it is perhaps more relevant than ever before. I’m very glad I watched Layzner after all these years. While it might have taken forever, the timing might have been perfect: In the world we live in now, Lazyner makes me feel more invigorated to stand up for human dignity.

Juggling Tubes: Ogiue Maniax Status Update for May 2025

April was a hell of a month for VTuber fans. Between the departures from various major companies, a few surprise returns, and even a boatload of legitimate drama on the indie side, it felt like a nonstop rollercoaster. It has been (and perhaps will continue to be) such a frenzy of a time that I devoted more posts to the topic of VTubers than I usually would—a combination of things I had been wanting to write about, plus other things becoming more time-sensitive. Additionally, I want to write something encapsulating the tumult, because I think it deserves to be gathered together and contextualized.

The result is that many of the posts I had been working on that are more directly related to anime and manga have been pushed back. Hopefully, I can get some out for May.

Thank you to this month’s Patreon supporters!

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog Highlights from April

My feelings about Gawr Gura’s last project with hololive.

Amid these tumultuous weeks, ENReco is starting up again real soon. Here’s something I found fun from Chapter 1.

My review of 2024’s notably less violent Precure.

Kio Shimoku

Tweets and a bit of art!

Closing

Last month, I mentioned thinking about allowing tips directly through WordPress. I don’t really see Ogiue Maniax as my primary source of income, so I’m not desperate for more ways to make money, but it might be a way for readers to show support without having to use Patreon. I do technically have a ko-fi gathering dust as well, but maybe folks would prefer less hoops to jump through.

Kio Shimoku Twitter Highlights April 2025

April was a relatively light month of tweets for the Genshiken artist.

Kio spent all of April Fool’s driving, so he couldn’t see any of the jokes. Someone suggests he still has time to fly to the US and experience the day there, and Kio responds that he’d only end up seeing American April Fool’s gags as a result. Another person mentions that he heard Genshiken 3 was coming out, to which Kio replies, “Yay!”

Kio drew fanart of Sis-tan (the mascot of the arcade Okayama Fantasista) for her 10th anniversary. SIsta-tan tells Kio that he’s helped make her anniversary more splendid, and asks Kio what games he’s played at arcades. 

Kio responds that there were certain games—namely Neo-Geo ones—that he would only ever watch at the arcades because he wasn’t brave enough to play against other people. He did get to play them at a friend’s house, though. When it came to games he actually played, he liked vertical-scrolling shooters like Gunbird and RayForce.

Sis-tan replies in turn that it was still great that Kio had an environment where he could play Neo-Geo, especially one where no one as skilled as Kohsaka in Genshiken would show up. And while Okayama Fantasista doesn’t have a whole lot of vertical shooters, it would still be great if he came to play the ones that are there.

Kio got help to finish his work schedule for April, but it looks like some of his other work will spill into May. A person replies that Gundam GQuuuuuuX model kits come out in May, but Kio doesn’t think he’ll be able to buy them, so he’s giving up now. He really wants them all, though.

On May 10, Kio will be at the Rakuen: Le Paradis gallery in Tokyo giving a talk with Tsuruta Kenji. It’s a part of an entire month of talk shows.

Kio is happy to finally have some time to watch the first episode of Gundam GQuuuuuuX. He’s jealous of those who can watch the first episode without having seen the theatrical release, The Beginning, which he did.

Kio thought nothing would really surprise him in the first episode of GQuuuuuuX just because he saw The Beginning in theaters, but the ending theme made him a lot more emotional than he expected. [The ED is by hololive’s Hoshimachi Suisei!]

He was already seeing fanart of the show’s characters before the first episode even aired, so watching the ending video had him in tears. The personalities contrast between the two main girls is right up his alley, and his imagination is running wild as a result.

Someone responds that he also expects to see old men dancing to the opening. Kio recalls grinning so hard he could die at “Naatu Naatu” from RRR, and wonders if the old men dancing to “Plazma” could beat that. 

Despite a busy schedule, Kio went to the Hirano Kouta Super Expo gallery, featuring the work of the Hellsing author. He thought it was fantastic, from the way it showcased the power and insanity of the work, to the choice of manuscript pages to feature, to the way it showed off what makes all the characters great.

He wanted to listen to the audio guide by the Hellsing characters Luke and Jan, but he didn’t realize that he needed to connect to it through his smartphone, so he ran out to get some cheap earbuds.

Kio wears bifocals, but he likes to look at his work with the naked eye. However, when he does, he risks getting headaches and has to take Bufferin (a brand of aspirin).

Kio is happy that after a day of intently painting erotic naked skin in grayscale, he then gets to watch trailers for the new Ghost in the Shell and Steel Ball Run anime.

Kio checked out a special for How Do You Like Wednesday?, The Conquest of 21 European Countries in Our 21st Year.

Thunderbolt Fantasy 4: Now with More, Well, Everything

Thunderbolt Fantasy 4 aired a few months ago, with Crunchyroll making the series available to English speakers after it concluded. The season is the penultimate entry before the movie finale, and I wanted to just get some thoughts out before I finish it all. Everything I said in my first and second reviews still applies, and Thunderbolt Fantasy is still something that I hope everyone checks out, whether in spite of its medium (epic puppets) or because of. 

More eyeballs on it! More!

Thunderbolt Fantasy is the story of Shāng Bù Huán, a mysterious wandering swordsman who is trying to collect and seal the mystical weapons that once helped humanity beat back an invasion from the Demon Realm, but are now dangerous remnants that are sought after. He meets many eclectic (and often dangerous) personalities—some friends and some foes, but always larger than life. This most recent season finally brings the story to the Demon Realm itself, and while it’s as eerie and dreadful a place as one might expect, there are some surprising twists about what it’s really like, and the powerful figures who run it. Reunions and revelations are plentiful, but there are also new characters who make a hell of an impression (pun only somewhat intended). 

Without going into spoilers, this is a series where truly anything is possible and it hits on so many different levels of entertainment. You’re mainly interested in shounen battle anime? The fights in this series are amazing and the characters are some of the coolest I’ve ever seen. Oh, you love witty reparté by a large cast of charismatic characters? This is writer Urobuchi Gen (Madoka Magica, Saya no Uta) at his very best. How about a narrative with robust world building that rewards viewers but doesn’t take itself too seriously? Ample opportunities for shipping both queer and het? Great portrayals of characters not limited by gender stereotypes? All satisfyingly covered. Heck, are you really into yandere? Take your pick, because there’s more than one.

Thunderbolt Fantasy may be over in Japan, which means now is a great time to just sit down and watch through it. I hope to see you on the other side!

Super Robot Wars Y Is Here, and So Are My Predictions/Hopes

Super Robot Wars Y is official, which means we’re getting the first mainline game in the series since Super Robot Wars 30 in 2021. I once interviewed the (now former) producer of SRW, Terada Takenobu, and I came away with the impression that a lot of their resources were devoted to the Super Robot Wars DD mobile game. In light of this, I’m glad to see the console releases haven’t been abandoned.

One big difference this time is that they haven’t announced all the giant robot titles involved yet. I assume that they have come to understand the power of hype cycles in the current media landscape a la Smash Bros. This also means I have a bit of time to think about what titles I want to see in SRWY, and that’s what I fully intend to do. Some would be all new, some would be returning, and some would have only been introduced in SRWDD.

Bang Brave Bang Bravern

Just getting the theme song would be worthwhile, and I would love to see Bravern gushing over being surrounded by other cool robots. The way the series plays with time could also open the opportunity for more storylines to join together. This series also is one of the most overtly gay mecha anime ever, which would play well with Gundam: Witch from Mercury.

The Big O

I honestly just want tomato jokes involving Roger Smith and Suletta from Witch from Mercury. I even once made a drawing of the gag.

Gowapper 5 Godam or Gold Lightan

With Macross back, I want to see some other Tatsunoko series get a debut in SRW. The goofier, the better—hence these picks. Also, Youko from Godam is one of the coolest heroines ever. (Also, I know

Aquarion EVOL

If not Tatsunoko, what about Satelight, the current studio headed by Kawamori? The original Aquarion already had its time to shine, so I’d like to see Arata, MIX, and everyone get their chance.

Chousoku Henkei Gyrozetter

I know this franchise is basically dead with no support, but I’m fond of this mecha series from the early 2010s. The show just had a lot of excellent energy and great character designs.

Promare 

Promare is another series beloved for both its compelling SF mecha story and the very intense dynamic between its two male leads. Similar to Bravern, I would hope that the music and animation captures the beauty of the action sequences in the original film.

SSSS.Dynazenon/Gridman Universe

With or without SSSS.Gridman, this could have all sorts of awesome combinations and attacks. Plus, I want to see the adult Anosillus II as a playable character.

Danguard A

In a world without Matsumoto Leiji, maybe it’s time to see his giant robot (and not just his giant spaceship) join the battle. As a joke, they could introduce the characters, but make you wait like 13 missions to get the actual Danguard A—just like how it took 13 episodes for the robot to finally do something.

Darling in the Franxx

Controversial as it is, I’d like to see how they integrate this series with other ones. I’d also like to see them bond with the Getter Robo Arc cast about fighting dinosaurs, and it’d be funny to see others comment about the unusual cockpits. Or maybe Kallen from Code Geass would look at them and not think anything was amiss.

Atlanger

I’m continuously fascinated by this 1970s-era giant robot that mostly existed as toys. It technically has an anime and manga and thus qualifies for entry into SRW, so I’d like to see Atlanger, no matter what form it would take.

Let’s See If I’m Right or Wrong

It turns out that there’s a special video for Super Robot Wars Y Sunday, April 20 in Japan, so I’m embedding the stream in advance to see how I did.

If we somehow manage to get Bravern, Promare and Aquarion EVOl in there with Witch from Mercury, we could end up with the most overtly queer Super Robot Wars ever. Heck, let’s throw in Kannazuki no Miko for good measure.

Thinking About Soul of Chogokin Gold Lightan

Once in a great while, the Soul of Chogokin Gold Lightan goes on sale again in some form, and every time, I feel tempted to buy it. The thing fascinates me, and not just because the anime is one wild and surprisingly violent ride. I think I’m just intrigued by how Gold Lightan defies the typical sensibility of the SoC toyline and makes it stick out like a sore thumb.

Soul of Chogokin is all about high-quality toys that aim to capture the coolness of a given mecha by finding a nice middle ground between the original toy and its representation in media such as anime or live-action. Over time, this has often meant trying to match body ratios, colors, and aesthetic details while retaining gimmicks like transformations. But Gold Lightan is a weird case because it’s a challenge to get him to look “anime-accurate,” “toy-faithful,” and also “cool” at the same time.

Conceptually, Gold Lightan is supposed to be a flip-top cigarette lighter that transforms into a robot. He is essentially a box with a head and limbs, and there is only so much you can do with that. He doesn’t have anything to tuck or fold in to give him a more dynamic appearance. If you look at the very first toys, his arms and legs are hilariously small in order to get them to fit.

The creators of the anime by Tatsunoko Pro clearly knew this, so they gave Gold Lightan more human proportions. However, if his limbs are that size, they can’t possibly fold into the torso without cartoon magic. The SoC toy compromised by making them longer to somewhat better match the anime, but they’re not thick enough to look good relative to the torso. The “chest” and “gut” stick out so far beyond the head as to be comical.

Then there’s the issue of actual physical texture. The original physical toy had that pattern because it was trying to mimic real cigarette lighters. This would have been a nightmare for the animators, so Gold Lightan in the show is generally portrayed with a bright, flat yellow. However, during close-ups, the anime implies that the textured pattern is still there; it’s just not being rendered most of the time. A toy likely cannot simultaneously achieve both the saturated “gold” of the anime and the look of the original toy/close shots.

The one portrayal of Gold Lightan that managed to achieve something of a visual balance between these two aspects is the Tatsunoko vs. Capcom fighting game franchise, but that’s in terms of non-physical 3DCG without the need to include the cigarette lighter transformation. There’s also the “Full Action” subcategory of the SoC line that eschews transformation and combination functions in favor of extensive poseability, but it’s probably very difficult to give a box with limbs and no waist the “Obari Masami” that defines the FA entries.

Consequently and perhaps more than any other Soul of Chogokin, the design of Gold Lightan prioritizes its toy-friendly qualities over everything else. It’s as if they abandoned any hope of making it look exciting. And let’s be real: Even if they managed to make it look just like the anime, it’s not like that animated design is all that exciting either. The appeal is precisely because Gold Lightan is so ugly and weird, that it is a curio that makes you wonder who even thought it was a good idea. 

Gold Lightan is awesome.

Please Don’t Punch the Woodland Critters: Wonderful Precure!

Wonderful Precure! is the 21st anime series to carry the Precure name, and it continues a trend of breaking unspoken rules of the now decades-old magical girl franchise. But whereas the previous series broke age and gender barriers, Wonderful Precure! defies one of the most core aspects of its predecessors: how it approaches violence.

The story of Wonderful Precure! centers around Komugi, a Papillon Dog and resident of Animal Town who wishes she could communicate with her owner, Inukai Iroha. When the town’s mystical Mirror Stone grants Komugi the ability to speak human language and even transform into a person, her friendship with Iroha grows closer than ever. She also gains the ability to transform into the magical girl Cure Wonderful and face off against monsters called Garugaru—once-peaceful animals who have been twisted and corrupted into dark creatures. Later, she’s joined by Iroha (as Cure Friendy), as well as Cure Nyammy and Cure Lilian.

Komugi is not the first combination of magical girl and mascot in Precure, with characters like Milky Rose and Cure Parfait coming before her. However, she’s the first to be the main heroine. This in itself is a notably different angle taken by Wonderful Precure!, but even bigger is the fact that Wonderful Precure! is the first Precure to all but eschew combat as a fundamental part of the Precure experience. 

When Futari no Pretty Cure hit Japanese airwaves back in 2004 and kicked off the Precure franchise, something caught the eyes of viewers about the way its heroines fought. Action-focused magical girls had been a thing since Cutie Honey in the 1970s, and Sailor Moon was home to heroines who could shoot lightning and cause earthquakes, but Cure Black and Cure White threw hands. They’d punch, kick, back fist, throw, and when the time came, shoot a massive energy beam to finish monsters off. (The original director also famously worked on Dragon Ball Z). Though never portrayed in a bloody manner, violence became a key element of Precure. Later entries would follow this to varying degrees, some preferring to concentrate more on elemental blasts and mystical energies, while others continuing the fisticuffs with gusto.

In contrast, outside of a few episodes where it’s a point of character conflict, the heroines of Wonderful Precure! don’t ever try to hurt the Garugaru. Rather, they try to corner them like, well, animals so that they can heal and restore the poor transformed critters. The approach is understandable: The creators probably wanted to discourage kids from punching animals. I also can’t tell if removing violence from Precure is a brave move or a conservative one, but it does make for a much less action-packed anime as a result, for better or worse.

Precure has always primarily targeted young girls (with things for older fans to appreciate), but Wonderful Precure! has a more childish feel than all previous titles. That said, this series isn’t entirely toothless. The animal theme emphasizes cuddles and fun, but the series also brings up the harm humans have inflicted on animals and the environment. The reality of people being responsible for the extinction of entire species becomes a vital part of the narrative, especially towards the end. It’s just that Wonderful Precure! approaches its pacing more like episodic anime from decades past, saving all the heavy stuff for the final stretch. It also has what I think is the best execution of an actual heterosexual romance Precure has ever seen, as well as possibly the best main villain ever.

One other thing that I believe is particularly cool about the series is that it tries hard to counter gender stereotypes. Iroha’s dad (who as far as we know is straight) is a mountain of muscle who dresses in frilly pink and shows tender kindness to all the animals he takes care of. Iroha’s longtime friend, a boy named Toyama Satoru, is a gentle soul who uses his dedicated study of animals to support the girls. And funnily enough, Satoru has a pet rabbit named Daifuku, who you might expect to be an adorable cinnamon roll. But when Komugi translates Daifuki’s speech, it turns out the fluff ball has the most badass manly speech mannerisms in the entire series. Trust me that the last aspect pays off.  

While Wonderful Precure prefers it heroines to not kick ass and take names, that isn’t the case with the next series, You and Idol Precure! This may very well be the first and last time Precure decides to take a more peaceful approach, but it makes for a series that stands out all the more as a result. Wonderful Precure! can be profound in its own ways if you give it the chance to tell its story.

Forward-Facing Nostalgia: Ogiue Maniax Status Update for April 2025

Spring Anime is here! Between Gundam GQuuuuuuX, Kowloon Generic Romance, and Anne Shirley, it feels like we’ve got lots of shows that touch on nostalgia but aren’t necessarily nostalgia-grab shows. I just wish these anime could appear on more than one platform, so fans can support the ones they prefer. Exclusivity is a pain in the ass.

Thank you to my Patreon supporters. With the season in full swing, I hope you’re doing well, and haven’t been too thoroughly bamboozled by April Fools.

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

I’ve also been thinking of enabling fan donations on WordPress, but I’m not sure if it’s a good idea. Any feedback is appreciated.

Blog Highlights from March

A brief review of the coolest Mechagodzilla figure ever, followed by my thoughts as to why I like this Showa Era design so much.

My thoughts on this year’s hololive fes concert.

I think the portrayal of Megatron and who he is at his core is especially effective.

Kio Shimoku

At last, my thoughts on the Kio artbook in all its glory!

And here are the tweets.

Closing

This past week, VTuber Nanashi Mumei of hololive English Promise announced that she will be graduating from hololive primarily due to throat-related health issues. I don’t know if I’m going to write anything about her in particular, but I do have a post partially about her that I had been saving up. Expect to see it in the coming days!

Kio Shimoku Twitter Highlights March 2025

A preview image of Spotted Flower Chapter 48, with Not-Kuchiki in a full dash (presumably to the girls’ bath).

Azumanga Daioh is getting a Kindle edition in Japan. Kio hopes more people get to experience the joy of reading it for the first time. In response to this, manga author Nakamura Hirofumi expresses his love of Sue in Genshiken referencing Azumanga Daioh. Kio responds with the line from when Sue punches Sasahara in the solar plexus: “Here?”

Kio recalls feeling truly moe over Sasaki-san from Azumanga. A fan mentions being a fan of Osaka, and both talk about how great it is being an Osaka fan right now, given recent Yotsuba&! News.

Former editor-in-chief of Gamest magazine created a history of Japanese arcades during the golden age from 1986 to 1999. Kio thanks Gamest for helping him all those years.

Kio especially likes how the book mentions all the help that was needed to make it, and that there are actually still plenty of photos that didn’t make it in.

Kio watched KonoSuba! 3: Bonus Stage, an OVA that got a theatrical release.

Kio bought the book Gundam GQuuuuuuX Anno Scenario & Design Works 2.

He also bought the Tower of Druaga 40th Anniversary Complete Set.

Kio saw the second Mononoke theatrical film.

Having read the manga version of the award-winning Kuni o Ketta Otoko (The Men Who Kicked the Country), and really enjoyed the artist Ikuhana Niiro’s interpretation of the Warring States era.

According to his schedule, Kio swore he was on track to finishing Part 2 of the sequel to his 18+ doujinshi, but he was off by quite a few pages: 30 vs 54.

Spotted Flower Chapter 48 is out digitally in Japan.

“Kio Shimoku Art Collection: See You Tomorrow in the Clubroom” Review and Interview Notes

The cover of an artbook featuring various characters from Kio Shimoku's manga career all mingling with one another in a clubroom.

Today is the birthday of Ogiue Chika, the namesake of this blog and my favorite character from my favorite manga, Genshiken. In celebration of this, I have decided to finally write something about the author’s recent 30th anniversary artbook titled Kio Shimoku Gashuu: Mata Ashita, Bushitsu de (Kio Shimoku Art Collection: See You Tomorrow in the Clubroom).

First, this artbook is almost everything I hoped for: large illustrations from throughout my favorite manga creator’s career. Second, there’s an extensive interview at the end, and I’ve jotted down all the notes from it that I could. It’s actually the vast majority of this post!

Whether it’s his old analog paintings to his digital work, you get to see how his style has changed. This is especially the case with his Genshiken pieces, and a part of me does miss the look of those early works. Nevertheless, it all looks great, with high-quality reproductions of even things like DVD box sets. A lot of merch I never got, I can at least have their art. Kio actually re-scanned a lot of it!

The illustrations also include guest art for anthologies and such: 

  • Horizon in the Middle of Nowhere
  • Gundam: The Origin
  • Ashita no Kyouko-san
  • Yuruyuri
  • FotoKura
  • Night on the Galactic Railroad Musical

Only thing that’s missing is Spotted Flower, though I’m sure Kio would have included it if he could. 

So this is naturally highly recommended for Kio Shimoku fans.

And now, here are all my notes from the interview. It even includes comments about Kio’s wife, whom he pretty much never talks about!

Early Life and Family

Kio Shimoku was born in Shizuoka in 1974, and moved to Tokyo when he was two years old. He attended kindergarten in Kokubunji, Tokyo. In elementary school, he moved to Chiba Prefecture and spent a large chunk of his life there, to the extent that he strongly identifies with Chiba. He was in Chiba through high school and went to Tokyo after college, but then returned to Chiba.

Two of his manga, The Fourth-Year (Yonensei) and The Fifth-Year (Gonensei), are set in Kisarazu, Chiba because Kio went to college there and thought it’d make for easy reference material.

Kio’s dad worked for an insurance company, and didn’t really oppose him becoming a manga artist. His mom was a housewife but used to be an office worker. He has a brother who’s six years older, so there’s kind of a generation gap between them. A lot of the manga Kio read as a kid was his brother’s: Jump titles like Black Angels, Cat’s Eye, Ring ni Kakero. The manga that he bought himself were Captain Tsubasa, Dr. Slump, Hokuto no Ken, JoJo. The biggest title for him was Doraemon, and he remembers drawing doodles of Perman’s helmet. 

Against expectations, he actually more of an outdoors kid. His dad did judo, and he lived in a rural area in Chiba. Kio’s activities included bug-catching and going to the beach. He also practiced judo himself in middle school, which has made it easy to depict characters that do the same (like Hato from Genshiken Nidaime).

But as active a kid as he was, Kio still liked to read and draw. He was there for the Famicom boom, and his #1 indoor hobby was Gunpla. His brother bought Gundam and Guncannon kits and gave the Guncannon to him. He played with the kits before he ever saw Gundam, which he eventually did when he saw the original movie trilogy. Kio wanted Gunpla so badly that he drew his own imaginary modeling store—not the model themselves but the store in which he’d buy them.

Some other titles he liked: Esper Mami (he was influenced by its SF flavor), Fujiko Fujio’s Land (he liked all the nude scenes), Bouken Gabotenjima, Scramble Egg (it was one of his brother’s books). 

Another big one was Plamo-Kyoshiros, which was his “Bible,” especially with all the customized Gundam model kits it showed. He used all the tech he had available to him at the time on a Qubeley, and then stopped after just the one. Master Grades came out when he was in college. 

Nausicaa of the Valley of the Wind was also a huge influence from elementary to high school. He would trace over Miyazaki’s art and tried to draw just like him, but found it difficult as a kid to the point of being discouraged, thinking, “I have no talent!” In middle school, though, Kiki came out and he found he could draw like Miyazaki a little better. Drawing and painting using watercolors, he thought he might have what it takes.

A friend of his asked if he wanted to make a manga together, and Kio agreed. That same friend is the one who taught him about manga tools, like nib pens. Kio volunteered to do backgrounds, and was inspired by Oga Kazuo and Yamomoto Nizou. He had an interest in fine arts, but it’s not like he never drew characters. There was a particular drawing of Elpeo Ple from Gundam ZZ next to a bicycle, with a seiso expression and wearing a beret, that he really liked. He’d focus especially on Ple’s face when trying to replicate it. He learned to do eyes from copying the artist who drew it, Kitazume Hiroyuki. 

In his third year of middle school, Animage started releasing Roman Albums and Art of books, and it made him want to become an animator. However, he was sad to discover that you had to be at least 18, and gave up.

College Life and Becoming a Manga Artist

In high school, he seriously pursued trying to become a manga artist because by that time, he found that he could handle all aspects of manga making himself. He got so into making manga that he basically missed out on the entirety of the Super Famicom/Game Boy boom. 

At 17, Kio got a newcomer award in Sunday magazine. As for why he submitted to Sunday instead of Jump, It was around middle to high school that he became more of a fan of the former. The first Sunday manga that caught his attention was Kyuukyoku Choujin R. Then there was Obi wo Gyutto ne by Kawai Katsutoshi, which actually showed fanart at the end of the collected volumes. His art was published three times, but he never managed to win an autographed signboard. But when he contributed to Kawai’s mook, he actually got the autograph, which made him really happy. Other big titles he read at the time were Ranma ½, Spriggan, Patlabor, Ghost Sweeper Mikami, and Ushi and Tora.

His first submission to Sunday was about a boy who worked at a secondhand bookstore, except the “secondhand books” were actually stolen goods. Kio thinks it was a pretty plain and unspectacular idea. He liked secondhand bookstores, and would go into them whenever he saw one. He also tried to draw manga of the adventurous kind in the vein of Studio Ghibli. There was one that got to 50 pages of the manuscript, but he never finished it. The thing really just consisted of whatever came to mind as he was making it.

When asked why he prefers to make more everyday life works than dramatic stuff, Kio says that while his artistic path began with Miyazaki anime, it’s the portrayals of everyday life in Miyazaki’s works that he built on. 

Kio had worked with Sunday, but he never debuted with them. This is because he couldn’t keep working with his editor there. Kio was asked to do things like come up with 10 new ideas before their next meeting, and he just found it impossible.

If he had debuted with Sunday back then, he wouldn’t have gone to college. But he did while majoring in Nihonga (Japanese painting) at University of Tsukuba. At the interview to get into the university, he lied and said that he really wanted to become a Nihonga artist. He chose Nihonga because he thought he could transfer the brush skills he learns to making manga. Western painting tools like charcoal aren’t really used in manga. He worked on manga while also doing his college work. 

He was in the dorms his first year but lived on his own in an apartment for years 2 through 4. He and his friends would go over to each other’s places and hang out and eat. There was really nothing to do at Tsukuba in the 90s. The Tsukuba Express didn’t even exist back then. Students would hear noises and swear other students were having sex. (Not much else to do otherwise, in terms of gossip.)

Kio had lots of good friends but not a group of otaku he was close with, like in Genshiken. However, he had one senpai he looked up to, who had a lot of esoteric otaku knowledge and was really mature. Tanaka is partly influenced by him. 

There was a University of Tsukuba Society for the Study of Modern Visual Culture which is the name basis for Genshiken, but Kio only was a member for half a year. He did draw a sign for them as a first-year for a culture festival in autumn, but he doesn’t remember exactly what he drew. 

He’s not a fan of huge gatherings and so what he mostly did was hang out with 3 to 4 people and play fighting games. Later, his editor at Afternoon said to Kio that it sure seems like Kio had a fun college life, to which Kio agreed that maybe he did. 

Kio’s Early Manga

Kio is asked if the darkness in his early works from Ten no Ryouiki (his debut title) to The Fifth-Year was a reflection of his school experience, to which he replies that he’s not really sure. At that time, he would put everything he was thinking about into his manga, and his work reflected that. He is the type to dwell and ruminate on things to the point of self-loathing, and he thinks the way he approached the subject of romance came from that. He combined his own experiences with stories he heard from others, though he says he did not have a very active love life personally. 

Kio did not originally plan to be a manga author who focuses on romance and relationships, and Kio Shimoku was meant to be a one-off throwaway pen name. He wanted to do action instead. Ten no Ryouiki was meant to be practice. Looking back, it actually turned out to be just that. 

He wanted to do an entertainment-focused Eastern culture action series next in the vein of Shirow Masamune’s Orion or Fujisaki Ryu’s Hoshin Engi. But when he looked at his old rough manuscript for it, he’s glad he didn’t.

Genshiken was born out of wanting to make something with more entertainment value, and both Kio and his editor at the time felt like Genshiken could work. However, he didn’t feel particularly enthusiastic about it because he thought he’d end up getting bashed for it. In fact, up until serialization, he was trying to avoid it. He even drew the short manga Krakatit no Machi during that time.

The Town of Krakatit (a dark and obtuse work) is named after the novel Krakatit by Karel Čapel, and Kio thinks the book might have really struck a chord with him back then, or perhaps he heard that the novel was similar to his idea. He does remember being asked by another manga creator at an end-of-year party why in the world he decided to make a story like that. It was right before Genshikens serialization and Kio wanted to forget everything. He’s still not sure what he was feeling, but maybe it was a desire for total ruin.

Both The Town of Krakatit and The Fifth-Year have violent climaxes. Kio didn’t intend or want for The Fifth-Year to involve an attempted stabbing, but he felt that it had to go there based on how the story developed. For Krakatit no Machi, it was because he wanted to draw a more heavy-set character. The interviewer points out that Kio has drawn a lot of fatter characters over the years.

Genshiken and a Stylistic Change

In regard to his changing style, especially from the early works to Genshiken, Kio says it was a conscious choice to improve the entertainment factor of his manga. However, you can tell that it’s still in a transition period in Volume 1 of Genshiken based on the art. As for how exactly he tried to change his art style, Kio worked towards a more semiotic way of drawing, where the designs convey who the characters are. Kugayama was the earliest design. 

Kio chose their characteristics by drawing random lots (kujibiki) and building from there—something he only rediscovered recently after finding an old memo. For example, with Madarame, he got “bowl cut” and “glasses,” and decided what he’d be like based on that. Of course, when finalizing the character, he didn’t leave it to chance. He feels that Madarame, Tanaka, and Kugayama are the most successful designs in terms of semiotics, but with Sasahara, he actually forgot to design him until the last moment. Sasahara ended up being made with no strong features because he was supposed to be the character who first enters the club. 

The premise of Genshiken actually began with the love triangle of Madarame, Saki, and Kohsaka. Kio realizes that they’re basically Maeno, Takeda, and Kyouko from Ping Pong Club. It wasn’t intentional, but looking back, it was a dynamic he loved. Ohno was originally designed to be more cringey, but based on the trajectory Genshiken took, he decided to go for someone who would be more popular with readers. Now, he realizes she’s essentially just Kamiya from Ping Pong Club.

Kio is glad that people say his portrayals of otaku reflect the times. His starting concept was wanting to draw otaku as normal people. Genshiken is a work from the period after the one where otaku were getting bashed the hardest. Kio didn’t want to have messy relationship stuff in Genshiken, but couples ended up happening anyway. He thinks this makes things feel more real. 

He didn’t do any research for Genshiken’s first generation, but for the second gen, he attended Comiket and interviewed circles that were aimed towards female audiences and even sat in circle spaces all day. He got to hear conversations between creators and customers as a result. 

However, he has participated in Comiket as a creator before. This was because Ogiue was tabling at ComiFes in the manga, and Kio felt he needed to experience it firsthand. He considers himself an otaku, but he actually hasn’t gone to Comiket much. The reason is that he winds up buying too much other porn because he loves horny art. In fact, he originally bought a Mac instead of a Windows PC so he wouldn’t end up buying so much eroge.

In response to the unanticipated developments that came with Ogiue’s character, Kio says he never thought the story would go in the direction it did. He did create Kugayama as someone who draws, but he’s not supposed to be particularly good at it. Ogiue was created because the story had plenty of otaku-as-consumer characters but not otaku as creators. She was a challenge to work with, but it was incredibly fun.

Genshiken was planned to be a manga that ran in real time, so with a new chapter every month, a month would have passed in the series. However, with Ogiue’s arc, the timeline kind of went out the window and time had to pass at an accelerated rate in chapters 50 through 54 so that the series could end during graduation season. Some of the stories during that time ended up in the extras of the volume releases.

Into Kio’s Psyche

The interviewer points out that Kio has a lot of scenes of characters expressing fear at the prospect of revealing their true selves to others: Ogiue and Hato in Genshiken, but also in The Fifth-Year. Kio didn’t remember that he had a scene like that in The Fifth Year, but he believes this is something connected to his fundamental way of thinking. Even his erotic doujinshi Zenbu Sensei no Sei (and its sequel) feature a girl (and later her mom) learning about who they “really are.”

The interviewer also describes Genshiken as a story that began with entertainment in mind only to dig deep into people’s very beings, which seems to be a real Kio Shimoku–ism. Kio says that Genshiken is a work that even when trying to summarize it offers resistance. It’s also the work he’s re-read the most out of his own creations, first for Genshiken Nidaime and now occasionally for Spotted Flower. Kio believes that Genshiken was such a good thing for him that the rest of his life is just extra change.

In terms of the portrayal and exploration of sexuality, Kio didn’t intend for it to be indicative of the time. The belly band on the Japanese Volume 8 originally said “The Love of Otaku,” but Kio asked to change it because he wasn’t trying to show a normal portrayal of love. Rather, it was about exploring all the various characters’ individual ways of love. This idea later applied to Hato as well.

As for how the character of Hato came to be, he knew early on that he wanted Nidaime to focus on a mainly female cast, but that he wanted one male character. Kio had in mind two possibilities: a guy who looked like a girl (i.e. Hato) or a big but gentle-feeling dude, like Yamada’s dad in The Dangers in my Heart. He made two rough manuscripts, one for each character, with the former ending up going ridiculous places and the latter being pretty normal.  But then, Kio learned that there are ways for men to change their voices to be more feminine, and it all clicked. Kio has at times kind of wanted to become a girl himself, so he put that in there too. 

The interviewer thought Madarame would actually start dating Hato. Kio drew the Madarame romantic prospects thing to just see where it would end up, and he originally thought it would be that the guy gets with no one. 

Kio and His Wife

Sex and love have always been a part of Kio’s work. His wife, Kami-san, described Genshiken as low-energy horny. Kio starts from the fundamental idea of “I myself am horny.” He actually was seen drawing porn in middle school by his family, and he thinks this trauma may have made him unable to draw erotic art for a long time. This repression may be what undergirds his work. His work might not be about sex but rather about masturbation in the sense of knowing what you individually desire. This is where the notion that “drawing manga is a form of masturbation” enters his thoughts. Masturbation comes up in multiple works of his, and Kio thinks it has to do with wanting to hide your real self. 

Kio got married in 2000, and it’s a year he can recall with ease. It was a time when his manga wasn’t really selling, and he decided to get married without putting any thought into it. 

He met his wife in college. She’s actually the first person he showed his rough manuscript of Genshiken, before even his editor. At the time, it was because he wanted to make a manga about otaku that appealed to normal folk, and she was the test case. Her impressions ended up in Saki to a degree as well, like the way Saki pronounces the word “anime.” 

Kio showed his wife Nidaime early on, but can’t quite remember when it comes to Hashikko Ensemble. He did not show her Spotted Flower, but Kami-san did remark that it was probably just Kio and the Rakuen editor Iida-san doing whatever the hell they want. 

Jigopuri wasn’t well received, but Kio felt that baby-raising was the only thing he could make manga about at the time. 

Kio relates to characters like Madarame who feel like they never really grow up. He feels that even when he’s an elderly old man, he won’t feel like an adult. 

Kami-san is into classical music, and took Kio to watch a men’s choir. Afterwards, she said to him that this could be good subject matter for something, though she was thinking about it more like BL involving working adults. Kio was working on a different plan at the time, but when he brought up the men’s choir idea to his editor, it got the okay, with the technical high school at the backdrop. This makes it different from all his previous college-set works. 

Because he didn’t have much experience with the subject, Kio had to do a lot of research. To portray the singing, he employed various techniques like using different density of tones for high and low notes, employing gradients on lyrics, layering text when multiple people were singing, changing opacity levels, etc. He did all this with satisfaction. 

Right now, he doesn’t have any new ideas he really wants to draw, or at least things he thinks he has time for. On a personal level, he did do Sister Wars lately. The idea for it actually came from his wife, who misspoke slightly and said “Si…Star Wars.” From there, they joked about how Sister Wars sounds like an eroge, that the Jedi would all be girls, and the Padawans would go, “Onee-samaaa!” Though it’s not as if Kio is a super-huge Star Wars fan. 

The release of the art book makes him feel the full extent of his 30-year career in manga, even if it doesn’t include Spotted Flower.