They’re Better Than You: Dokidoki! Precure

If there’s one thing about Dokidoki! Precure that really stands out, it’s the characters.

You might be thinking, “But isn’t that true for just about every other Precure you’ve reviewed?” It’s certainly true that the characters tend to be a substantial part of Precure, and with its “enemy transforms people’s selfish desires into monsters whom the heroines must fight with the power of magic sparkles and martial arts action” premise Dokidoki! Precure is pretty typical for the franchise. However, with respect to its heroines, Dokidoki! Precure differentiates itself from its predecessors in that it really pushes the concept of its main cast as role models and targets of wish fulfillment. The girls of Dokidoki! Precure are larger than life even before they transform into magical girls.

Take Hishikawa Rikka, Cure Diamond. She’s a level-headed student council vice president, the best friend of main character Aida Mana, and the top student at their school. Her dream is to become a doctor, and the fact that she’s already studying medicine in middle school is pretty amazing. In terms of ambition and power, she’s already at a level higher than most previous Precure characters, who are usually just the ace of their athletic teams or club heads or whatever. She’s also in a way the least impressive of the Dokidoki girls.

Left to right: Kenzaki Makoto, Yotsuba Alice, Aida Mana, Hishikawa Rikka

Mana, Cure Heart, is student council president. She also gets high grades (though not as high as Rikka), and is sought after by all of the sports clubs because of her all-around amazing athletic skills. On top of that, Mana is relentlessly energetic yet cool under pressure, able to handle the work of ten people without breaking a sweat. Mana is perhaps the most effective leader in Precure history, and yet even she’s no match for Yotsuba Alice (aka Cure Rosetta), who is the kind-hearted heiress of a powerful business conglomerate, well-versed in a variety of martial arts, and is basically what you’d get if Daidouji Tomoyo mega-evolved into Batman (complete with badass butler). And even that arguably pales in comparison to Cure Sword, the last surviving warrior of a kingdom destroyed by evil and greed, who has escaped to the human world in the guise of Kenzaki Makoto, pop idol sensation, while bearing the burden of having to restore her fallen homeland.

All of the central characters in Dokidoki! Precure are outstanding beings, and the degree to which the anime is able to live up to that standard is essentially what dictates the strengths and weaknesses of the series. Dokidoki! Precure follows a pretty typical children’s anime pacing, where there’s a lot of episodic content and then a swell of story during the end of each approximately 13-episode chunk, and although there are plenty of episodes which explore the characters’ impressive qualities, there’s a sense that they could have done more. Alice is  the biggest example of this, as every episode about her ends up being amazing but are also few and far between. Similarly, I thought Makoto’s reverse-identity (her real name is Cure Sword) wasn’t portrayed with as much consistency as the concept could have handled.

Also I really wished they kept using the awesome bows from the middle of the series, perhaps the most impressive Precure toys ever in terms of giving young viewers the chance to wield things that look like actual weapons. …Maybe that’s why they went away.

I’ve seen some people be critical of Mana, saying that she overshadows the other characters, but I never found this to be the case. The issue isn’t that Dokidoki! Precure devotes too much to Mana, or that Mana is somehow too perfect to be a protagonist, but that many episodes are designed to be formulaic and self-contained to a fault. If you look at the episodes which are devoted to the greater narrative, they do an excellent job of pushing things forward, and by the end the story wraps up nicely with a conclusion unprecedented in Precure.

While I enjoyed watching every week, Dokidoki! Precure ends up being one of those shows which benefits from having a list of “important episodes,” especially because the show concludes very well in spite of some large plodding spaces in the middle of its run. At the same time, if you’re comfortable with kids’ show pacing, it’s not much of an issue. Dokidoki! Precure is reliable as an introduction to the franchise as a whole, while its different take on characterization can be refreshing for those already familiar with Precure.

PS: The first ending of Dokidoki! Precure is actually now my favorite Precure ED ever. Maybe it’ll be yours too.

The Fujoshi Files 91: Kawashima Moko

Name: Kawashima, Moko (川島もこ)
Alias:
Gojappe (ゴジャッペ)
Relationship Status:
N/A
Origin:
Fudanshism: Fudanshi Shugi na Seikatsu

Information:
Kawashima Moko is a worker at an Akihabara maid cafe with a love of frilly and gothic lolita clothing, though is at first unsure of wearing the latter. Originally, a fan of the doujin circle Gojappe, she eventually ends up becoming a part of the circle, helping at every convention to sell their doujinshi. Though at first unaware of the fact that the fujoshi known as “Amane” is a guy, she learns the truth as a result of helping Gojappe.

Moko is a regular attendee of Comic Manga Market, and is a fan of the anime Omakase Tentel, particularly the pairing of Tentel x Mikoto, or Ten x Miko.

Fujoshi Level:
The exact degree to which Moko is a fujoshi is not known, but it is clear given her interest in Gojappe that she definitely is one.

Step 1) Kung Fu, Step 2) Transform into Submarine: Hurricane Polymar

There are about three weeks left in the Hurricane Polymar DVD crowdfund project and out of all the anime on Anime Sols, I think it’s a show especially deserving of attention. It’s fun, it’s wild, and somehow despite the clearly older animation doesn’t feel all that dated.

Some people might be more familiar with the Hurricane Polymar OVA from the 90s, and though I’ve never seen it myself I’ve been told that it is kind of a drab affair. This original 70s Hurricane Polymar TV series however is anything but mundane. In fact, although it’s called Hurricane Polymar, the Japanese used to write “Hurricane” actually means “Shattering Backfist,” while the opening is so vibrant and energetic that I think its style alone is reason enough to at least check out the first episode.

The actual premise is fairly silly but in a delightful way which still leaves plenty of room for action. The main character is Yoroi Takeshi, an assistant for a bumbling yet cocky detective named Kuruma Joe who proclaims himself to be the “Next Sherlock Holmes.” Every episode they fight a different animal-themed criminal organization, and Takeshi, under the guise of a simple yet loyal apprentice, secretly helps the detective’s investigations more than the detective himself realizes.

When things call for some martial arts violence, however, Takeshi can transform into the mighty Hurricane Polymar, who chops and kicks and creates illusions while somehow fitting the word “hurricane” into Bruce Lee-style WATAAAAAAs.

Rounding out the cast are the narrator (a dog), and Nanba Teru, who is perhaps the most stylish female character ever. Actually, like many old Tatsunoko Pro shows, the character designs are by Amano Yoshitaka, best known for his work on Final Fantasy.

Hurricane Polymar essentially acts as a mix of the comedy of Inspector Gadget, the secret identity shenanigans of Superman, and a Hong Kong kung fu flick. It’s not the kind of anime that has a really dramatic impact or a fantastic ongoing story, but it doesn’t really need it either. What Hurricane Polymar excels at is being supercharged entertainment, the kind of thing where you watch an episode just to get invigorated and ready to tackle the world. In fact, it might not be good to watch too many episodes in a row, as you might get too hype.

If you decide that you are so capable of handling Hurricane Polymar that you actually want a physical copy of it (and live in the United States or Canada), you can contribute to the Anime Sols crowdfund.

A Tale of One Bishounen’s Love of Large Ladies: Pochamani

Thanks to one Mr. Ed Chavez I was recently informed of an unusual shoujo manga called Pochamani. It’s short for “Pocchari Mania,” which translates into something like “Chubby Chaser.” It’s a pretty rare concept in manga but especially shoujo manga where characters are generally known for being thin wisps, be they male or female. The series also earned a mention in the annual These Manga Are Great! (Kono Manga ga Sugoi!) 2014 edition, while the author Hirama Kaname mentions that her own preference for chubbier folks was the impetus for this series.

The main character of Pochamani is a chubby girl named Tsumugi who begins to date a handsome classmate who has a thing for larger ladies. While on some level wish fulfillment, the manga does a number of notable things. First, is that Tsumugi is not “fat” in the way Yomi from Azumanga Daioh or Hiro from Hidamari Sketch are “fat” (meaning visually indistinguishable from other characters in terms of weight and relying solely on text and speech to make this point), but is drawn differently from other characters. Though the art is inconsistent with how big she’s supposed to be (perhaps due to the artist being unfamiliar with how to draw such a body type?), it generally gets the point across that she’s small and round.

Second, while the manga, at least from the first volume I read, is not super progressive or tactful in every way (one of the most common scenes is the boyfriend rubbing her underarm flab with excitement), it does point out that the boyfriend is into her not simply because she’s chubby. Instead, it has a lot to do with her personality and demeanor, namely that whereas the girls he’s dated in the past have been depressed about their weight, Tsumugi is comfortable with how she looks.

Third, it covers those moments where they’re walking down the street and getting stares because people simply can’t believe that a guy like him is with a girl like her. Tsumugi is confident but not unshakable, and seeing her strength even through this is admirable.

Probably the strangest thing to come out of Pochamani is its official website, which is designed to be a fan club for people who like their partners on the large side. It has a list denoting the “charms of chubby people” and even an interview with a handsome male voice actor (seen above) about how he likes chubby girls (and also the manga of course). They also have a female Osakan comedian named Babazono Azusa as their somewhat corpulent spokesmodel. I’m not 100% behind the site because it seems to veer more towards a more simplistic fat fetishism compared to the actual manga, but I know Japan of all places is not known for its acceptance of fat as a type of beauty, so I see it as a kind of marketing decision within this context.

Things Are Tight: Genshiken II, Chapter 96

Ohno and Yoshitake are thinking about going to a beauty salon, and try to rope Yajima along. Yajima, being the consummate otaku she is, resists to the best of her abilities but eventually concedes. (Un)fortunately, the latest fujoshi-targeted anime hit comes out and all of their plans go out the window as Ohno and Yoshitake spend all of their money on buying the blurays. Yajima gloats.

I enjoy every chapter of Genshiken that comes out, but this month in particular I found myself literally laughing out loud multiple times while reading. Even though most of it is just Yoshitake, Yajima, and Ohno sitting around and talking about whether or not they should go pretty themselves up, the combination of Yoshitake teasing Yajima and the way their conversation always re-emphasizes their identities as otaku makes the whole thing feel delightfully endearing. At one point Yoshitake suggest bringing along Kasukabe and going to a particularly expensive salon, only to be reminded by Ohno that they just all went to ComiFes and are mutually low on funds.

In a way, I find the beginning of the chapter to be kind of a fake-out even ignoring the way Ohno and Yoshitake backpedal, because the fact that it begins with Ohno talking about finally cutting her hair short brings to mind an older conversation where she mentions that the long hair can be an interview while job-hunting, and so we’re led to believe that she’s referring to finally getting serious and moving out into the adult world. It even ties a bit into Tanaka’s implicit proposal back in Chapter 83. Then we find out it’s just so that she can cosplay more character and that goes out the window. Ohno’s refusal to enter the “real world” is an interesting character flaw, to say the least.

(Also notable is the appearance of Kantai Collection references. It had to happen!)

The real focus of the chapter though is Yajima, who once again is feeling the pressure of fashion and appearance, though notably this time Hato is in no way involved outside of a mention by Yoshitake. It’s interesting seeing this topic again after so many other other developments have occurred, like the resolution of Mada/Saki and Hato’s realization about his own feelings, as I think it makes it easier to connect to Yajima who appears to feel almost lost in the madness. Yajima scoffs at the idea of going to a beauty salon initially, stating how she prefers getting 1000-yen haircuts to whatever madness other girls prefer, and it’s entirely understandable. Hell, when it comes to conversations like this, I am mostly on the side of Yajima, and I even recall recoiling in horror at seeing the price of haircuts when I lived in Japan myself.

Of course, as a guy I don’t have to deal with the same societal forces which tell me that appearance is important, and when you look Genshiken it’s clear that even though all of the guys have become more fashionable over time, it’s not nearly the same as what girls have to go through. Like the most significant pieces of fashion advice I’ve received are to not wear clothes that are too large for me, and to never wear yellow (it doesn’t match me apparently), and that’s pretty small potatoes compared to going to a beauty salon. That said, I’m reminded me of what Yoshitake had to say about fashion, which is that she dresses up not to attract men but to intimidate women. Fashion becomes a tool, rather than an identity, though that’s probably still too much for Yajima (or myself for that matter).

Out of all of the funny moments this chapter, the biggest one has to be the reveal of the fujoshi-bait show of the fictional in-universe Winter 2014 season of anime. Suikyuu! is an anime about water polo of all things, a kind of mix between the team competition of sports series (like volleyball manga Haikyuu!!, namely) and the lithe, well-defined fanservice of Free! It even has the exclamation point! From Yoshitake’s reactions to seeing a team of elderly men join in (and thus set up the obvious reveal that Ohno watched it too), I think this is the first time that Nidaime has its own Kujibiki Unbalance, something which is grounded in the tropes and trends of the time that can be a consistent source of discussion for the Genshiken members. At least, that’s the potential, as we’ve of course yet to see more of it.

The Perfect Nickname for Saki’s Anetai Toyone

The new season of the Saki anime is here, and with it comes a whole slew of new characters. I’m quite fond of a number of them, but perhaps none more than Anetai Toyone. At 197 cm tall (over 6’5″) she’s not just “anime girl” tall, but actually a dark and imposing figure (at least physically).

I mentally refer to her as “the Undertaker” because on her resemblance to the WWE wrestler, particularly his early-to-mid 90s look, and I’m encouraging everyone else to do the same. It’ll make the actual experience of watching the show that much richer, and I want you to think of that signature gong every time you see Toyone.

Perhaps Kakura Kurumi (the small one) could be her Paul Bearer.

The Fujoshi Files 90: Matsumoto Setsuna

Name: Matsumoto, Setsuna (松本刹那)
Alias:
Macky (まっきい), Kimouto (キモウト)
Relationship Status:
Single
Origin:
Fudanshism: Fudanshi Shugi na Seikatsu

Information:
Matsumoto Setsuna is the younger twin sister of Kentei Academy’s  manga club president, Matsumoto Senri. Extremely similar in appearance, the two share what can be best described as a sportingly antagonistic sibling relationship, where Setsuna mockingly refers to her older brother as “onii-chama” while Senri has labeled his sister “Kimouto” (disgusting little sister). Originally attending a different school from her brother, at the start of high school she also begins to attend Kentei. She is able to deduce on her own the fact that gothic lolita fujoshi “Amane” is actually her brother’s male classmate, Miyano Amata.

Setsuna is friends with a fair number of fujoshi, such as Gen’ei Ryou (though primarily online and through mahjong), and the manga club’s Takaide. Unlike many of her peers, she enjoys but is not maniacal about Omakase Tentel, and is far more interested in titles such as Hameai and the genre of construction tool personification yaoi, for example Hammer on Nail action. She can often be seen giving a wry smile while saying, “Aha.”

Fujoshi Level:
Not above pairing her own brother with other people (though doing it partly because she knows it gets under his skin), Setsuna’s facial expressions belie the fact that the gears are constantly turning in her head to turn anything and everything into a BL situation. One example is when she becomes fixated on a pen and its cap, with the pen being the seme.

Busou Renkin, a Good Manga but a Bad Shounen Fight Manga

After attending Kurosaki Kaoru’s Otakon panel on her husband, Rurouni Kenshin author Watsuki Nobuhiro, I felt compelled to read more of his stuff, though perhaps unexpectedly I gravitated towards Busou Renkin, a manga that I had no idea about beyond having some girl with a scar on her face. Now, after having read all of Busou Renkin, I find it to be a rather interesting work in that its strengths and weaknesses like distinctly along the lines between what is “conventional” in shounen fighting manga and what is not.

In the end-of-volume notes in Busou Renkin, Watsuki writes about how this title is his attempt to make a straightforward shounen fighting manga along the veins of Dragonball and its ilk, but even if he had never said anything this would have been completely obvious. Busou Renkin has a typical high school guy protagonist Kazuki who encounters a mysterious power which gives him a cool weapon to fight villainous creatures and evil organizations with the help of a girl who is more experienced than he is but has less overall potential. It’s about as established a structure for a manga as it gets, but what’s especially fascinating is that Watsuki pretty much fails to execute that basic premise well, and we’re left with a kind of hodge podge of shounen-esque elements which either do not have enough oomph to wow aesthetically (like in the weapons for instance), straightforward payoffs which aren’t really satisfying, and just a lack of connective tissue to hold it all together. I think it’s often easy to characterize the shounen fighting manga as simpler or even easier and therefore less worthy of merit, something that should be child’s play for the creator of Rurouni Kenshin, but Watsuki’s mixed success with Busou Renkin reminds me of something said in Bakuman, which is that because it’s the most reliably successful formula, it also gets the most scrutiny.

Just as the series doesn’t quite deliver within the established structure it purposely stepped into, however, it also impresses when it comes to elements of itself which are not conventional shounen. A lot of it is in the small gags, but the main example is the female character referred to above, Tokiko. Her relationship with Kazuki is the absolute highlight of the series, and seeing them grow closer while giving each other strength makes the whole thing just so much more enjoyable than if it were solely about the fight against increasingly powerful enemies. It’s not even that Tokiko is a strong female character (which she is, and which I’ll get to in a bit), but that there’s an active interaction between equals when you see her and Kazuki together. It’s kind of telling that the final chapter (albeit a final chapter which technically followed the intended final chapter which then followed the original end of the manga which got canceled, it’s confusing I know) is about advancing the romance between Kazuki and Tokiko, and about Tokiko’s past and personality.

When I look at Tokiko, particularly in regards to that last chapter, she gives me the impression of being a kind of proto-Mikasa from Attack on Titan. They share a similar kind of intensity and desire to proect, and neither are slouches when it comes to being able to fight. Both are less squeamish than their male counterparts about a number of things, and both are willing to resort to extreme violence to get the job done. Tokiko can be so vicious that she’s eviscerated someone from inside out, and her catch phrase is actually, “I’ll splatter your guts!” like she’s somehow distantly related to the guy from the Doom comic. It’s maybe no surprise that she ended up being the most iconic and memorable part of Busou Renkin, not just for myself but seemingly everyone else.

As a shounen fight manga, you’re probably better off reading Akamatsu Ken’s UQ Holder, which seems to be doing most of what Busou Renkin tried to do but better and more consistently. However, judged on its less upfront merits, Busou Renkin is really strong, and if you’re a fan of Mikasa from Attack on Titan I think the character of Tokiko will hold immense appeal.

Shounen Sports and Girl Appeal

I’ve been watching two shounen anime adaptations as of late, Yowamushi Pedal and Kuroko’s Basketball. The former runs in Weekly Shounen Champion, the latter in Weekly Shounen Jump. When you look the contents of each series, it’s almost obvious, as if they embody the general direction each magazine has taken, but not in a way which denies either their contemporary nature or their shounen-ness.

In this age where the definition of shounen manga has been in flux, Shounen Champion is the most primary source of classic, old-fashioned shounen manga where a boy does his best to fight and improve. It fits the basic goal of that magazine quite well, which is to be a boys’ magazine for boys, though Yowamushi Pedal isn’t without its modern flairs, including having a more handsome rival for the main character.

Shounen Jump on the other hand is arguably the mainstream boys’ magazine which has embraced its female audience the most, outside of Jump variations which specifically target that audience. Kuroko’s Basketball, like Prince of Tennis before it, is filled with good-looking guys handsomely showing their best. Even if they’re not fujoshi, there’s a clear appeal to girls in it, though overall the series still has in common with Yowamushi Pedal the thrill of sports and competition.

One thing that both series share is the female manager archetype, who more broadly fits into the “knowledgeable supporter” role as well. The idea is that, while they’re not participants in the main activity of each series, they bring an enthusiasm and a set of knowledge that helps the reader understand the sport better while also acting as a cheerleader for the main character and maybe providing a bit of eye candy, though I don’t think either Miki from Yowamushi Pedal or Riko from Kuroko’s Basketball are quite the characters you’d go to for cheesecake. At the same time, I think there’s a certain substantial difference between Miki and Riko, which is that Miki is clearly a love interest for the main character, whereas Riko if she has any romantic involvement at all is with a side character in the series.

I think the fact that Riko is not a love interest, and arguably that Kuroko’s Basketball has no main female love interest for its main character at all (Momo is ostensibly one but her connection to Aomine seems stronger) speaks a lot to the difference in their magazines.  I don’t think this just has to do with Kuroko’s Basketball having a fujoshi fanbase which prefers pairing the guys together, either. If anything, I get an almost shoujo manga-esque impression of Riko’s relationship with Hyuuga and Teppei due to their interactions, not in the sense of hearts and sparkles in the background, but from its use of Riko as a character in her own right.

Spring 2013 Mecha Anime Retrospective (Majestic Prince, Gargantia, Valvrave)

Last spring marked an unusually robot-heavy season of anime where three mecha shows, Gargantia on the Verdurous Planet, Ginga Kikoutai Majestic Prince, and Valvrave the Liberator, took three different angles each of which had their own unique appeal. I originally wrote about them as a package, so now with all three shows finished (aside from the fact that Gargantia has another series on the horizon) I figure it’s best to look back on them all at once.

Ginga Kikoutai Majestic Prince, which had a strong tokusatsu or even 90s anime feel to it, ended up progressing almost as expected, but without it being tedious or losing something in the process. In shows like Majestic Prince, there’s usually some sort of humble beginnings, in this case the main heroes being the “losers” of their class, and comedy gives way to a more serious story as the narrative progresses until it ends up in a giant space battle. It’s par for the course, but while I can’t say Majestic Prince will change the way we think about giant robot anime, I do find that the show is a little bit of everything, nothing in particular that screams, “Wow, this is amazing!” but lots of minor things done well which make for an overall satisfying experience, and a more consistently forward-moving story compared to Gyrozetter. It’s a popcorn anime, something you might show to an anime club or a group of friends to relax, where you find yourself gradually more invested by the final string of episodes. Because of this, Majestic Prince is the show I simply have least to say about, though I do want to point out that it has one of the most memorable death lines ever. You’ll know it when you hear it.

Although Majestic Prince isn’t a show I can talk about too extensively in terms of conceptual or thematic depth (it skims the surface of topics like genetic engineering and human behavior at the very mosy), Gargantia on the Verdurous Planet is the strongest of the three shows in terms of both its ideas and how it presents them. Its initial format, where Ledo, a boy from another galaxy who knows only war, is exposed to the everyday lives of the Earth characters and their concept of family, acts as a part of the science fictional exploration of its world and which become the backdrop for the show to reveal its secrets was somewhat of a source of disagreement and controversy. As people wondered how the story would turn out, there were both complaints that Gargantia spent too much time focusing on the daily lives of characters and that it too much time on its narrative drama. Personally, I think it ended up striking a very nice balance, as we got to learn about the culture of Earth away from the galactic war which they were ignorant of (perhaps for the better), but when it came time to get “serious,” the show effectively used the context it established to make the circumstances and solution directly connected to the characters’ “everyday.”

Significantly, the series did not do the predictable thing and “bring the war to the people.” Instead, it brought the philosophy and ideas which came out of the eternal state of war in which mankind out there in space had become accustomed to, and challenged the people of the Earth (as well as the lead Ledo) to confront and address them. The everyday lives of the characters became the very “weapon” by which they could defy the way of thinking imposed by the world Ledo comes from, and I think there’s a lot to think about in that regard.

Out of the three anime, however, I suspect Valvrave the Liberator will, if not be the most memorable show, stick around the longest in the overall consciousness of anime fandom, though not necessarily for the best reasons. The rape scene in Valvrave is going to remain infamous, and it’s something which is impossible to ignore but also shouldn’t define the entire show. I really think the creators of the show wanted to use it for dramatic purposes but didn’t quite understand what they were getting themselves into, evidenced by the fact that they eventually just drop the subject after some questionable followups. Whether that’s better or worse than keeping at it, I’ll leave you to decide that, but one thing I will say is that having the victim still be in love with her attacker doesn’t inherently make for a bad or “harmful” story, as Watchmen manages to deftly incorporate something similar into its narrative and point out the difficulties associated with such a circumstance.

I was once asked why I kept up with Valvrave even though the show has a lot of odd and nonsensical twists to it, and I explained that the appeal of the show for me was about seeing if Valvrave was trying to celebrate the power of youth or criticize it. Even within the same episode it became difficult to tell if the show was saying, “Kids are the future, a source of new ideas and ideals,” or, “Kids are so damn stupid! Man, I can’t believe we let them touch anything!” I think by Season 2 it leaned more towards the former, but never entirely, and to its credit I think the second season was a huge improvement on the first, as its ridiculous qualities were focused down into a clearer direction while still remaining just as strange. Overall, I think the show turned out okay in the end even with the issues mentioned, if only because it managed to use its social media aspect to great effect, and shows a kind of tempered idealism. It also has a more satisfying conclusion than the Gundam 00 movie despite being fairly similar, but I’m not really sure why I feel that way.

It’s difficult to judge the effect of having so many mecha shows close together has had on anime, if any at all, but it is true that a number of new giant robot shows premiering in 2014, from Captain Earth to the bizarrely named Buddy Complex. I think what I liked most about having each of these shows is that even through their ups and downs, Majestic Prince, Gargantia, and Valvrave all manage to maintain their identities as shows, with developments, characters, endings, and themes which keep the mecha genre from feeling like “more of the same.” None of them are really similar in any way, and I hope this trend continues.