Half-Truths as Roadblocks in Language Improvement

On occasion, I’ve noticed fans of Japanese pop culture to take statements at face value when they shouldn’t. This is not to single out anime fans over any other groups, but in threads online discussing the ambiguous gender of Monogatari character Oshino Ougi, it’s often pointed out that Ougi has said, “I’ve always been a boy,” even though Ougi is portrayed as highly deceptive and loves to twist words. While there might be a number of reasons that mistakes like this happen, from simple misreadings to not understanding characters to even possibly mental conditions such as autism, what I think is a significant factor is also how experiencing something in another language can make it difficult to assess lies.

When learning a language, or taking in information in a way that requires extra attention, I’m considering the idea that the more advanced you are, the more you are able to correctly understand nuances in context and presentation. Take for instance the idea that sarcasm in English is something conveyed through voice. However, if one does not understand the cues by which sarcasm is supposed to be voiced, or it’s a statement that’s written rather than spoken, the desire to convey sarcasm can get lost. Thus, it’s not surprising that Oshino Ougi’s manipulative language and behavior might not come through either, especially because people were already discussing the character prior to Ougi’s appearance in the anime, and had only either Japanese light novels or unreliable fan translations of said novels to work from.

Perhaps it can be said that learning a language requires a level of truth to be established. When learning basic vocabulary and rules of a language from square one, it probably wouldn’t help to pack your statements full of lies. While simplification can be important (you don’t want to inundate someone with all the exceptions first), setting in stone a stable foundation comes hand in hand with making sure that what someone learns is how to express things. Only once at least a rudimentary base is established should playing around with the language happen, and eventually from there the possibility of creating statements that essentially mean the opposite of what they are, which can only be gleaned from context and prior knowledge. At least, that’s one idea. I do not profess to being an expert at this topic.

 

 

New (Old) Japanese Genshiken Re-Release!

The first Genshiken manga is getting a new edition in Japan. Called Genshiken “Shinsouban” (“New Edition”), this new version will be five omnibus-sized volumes in total (as opposed to nine volumes in the original release), and will be printed on larger, A5-size paper. The volumes will also feature brand new covers, as seen above.

The first volume goes on sale May 23rd. As to whether or not I’ll be getting it, the answer is “probably.” I am a sucker for new covers, and the only thing preventing me from owning the anime version five times over was cost. It’ll also hinge on whether or not there are any store-exclusives like with the Genshiken Nidaime releases. No word yet on what, if any, special image cards will be included.

Overhead Kiss: Ogiue Maniax Status Update for May 2017

May’s always been my favorite Guilty Gear character. 6p is Life.

While they might not be able to shoot people out of cannons, my Patreon supporters are just as powerful. Thanks to the following!

General:

Johnny Trovato

Ko Ransom

Alex

Diogo Prado

Viga

Yoshitake Rika fans:

Elliot Page

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

I found April to be a fine time for Ogiue Maniax just because there were so many fine shows coming to an end. Personally, I’ve also been reading a lot of manga I had neglected for a while, and I’m hoping to write my thoughts on them either here or on Apartment 507. Do you have a favorite show thus far? I’d be interested to know.

Starting this month, I’ve decided to change up how I do these posts. Instead of listing almost every post I’ve written over the past month, I’m going to give my three favorites plus any sponsored posts from patrons.

Top 3 Posts

You’ve Finished Kemono Friends! What Next?
This for all you Friends out there who want a little more. Trust me, you won’t be disappointed.

Fight for Survival, Dream for the Future – Mobile Suit Gundam: Iron-Blooded Orphans
I’m a long-time fan of Gundam, but I felt especially impressed by this latest TV series.

Bodies Apart, Souls Together: Your Name
See my take on what might be Shinkai Makoto’s most “complete” movie ever!

Patreon-Sponsored

Yamato vs. 999 and the Makeup of a Journey
This time, I was requested to write about “anime that take you on a journey.” I used that opportunity to analyze what it means for a series to portray a “journey” in the first place.

As always, if you want to not only request a topic for Ogiue Maniax but make me write it as well, you can check out the highest tier on my Patreon.

The month of May will feature the next entry in my Genshiken re-read series, so look out for that! Also, watch out for giant whales.

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The Revival (?) of Studio Gonzo

Kaleido Star: One of Gonzo’s Best

One of the persistent problems in TV anime production is the tendency for shows to start off strong and end disappointingly. Frequent culprits include inconclusive or unsatisfying endings, visible decline in animation quality as a series reaches its conclusion, or a lack of clear direction after a certain point (usually midway). Once upon a time, there was one studio particularly emblematic of this trend, and its name was Gonzo. To my surprise, Gonzo appeared in the news in 2016 because of its purchase by Japanese ad agency Asatsu-DK.

The path for Gonzo back to stability and relative prominence is an interesting one, and while I don’t have the inner details of just how Gonzo accomplished this, I want to discuss from my own fan perspective the ups and downs of Gonzo over the past 15+ years.

Back in the early 2000s, Gonzo shows would hit the ground running. Series such as Kiddy Grade, Vandread, and Last Exile, were full of attractive and memorable characters, and their action scenes were rife with flash and pizazz. Gonzo had two main strengths. First, was the quality of their animation. Second, was that their shows often looked visually “cutting edge.” Just as the turn of the 21st century carried with it the last vestiges of the 20th century hope for a world of flying cars and such, so too did Gonzo shows have a futuristic feel. In my own view, no studio embodied the essence of the period’s anime more than Gonzo, especially when factoring in their prominence on American store shelves, and their work on Afro Samurai.

Unfortunately, they would often start to meander around the halfway mark before barely sputtering towards the finish line. It was such a common problem for their works that terms such as “Gonzo ending” and “Gonzo show” were used among fans to describe such troubled productions. Even the Gonzo shows that people praised, especially science fiction/fantasy action works like Bokurano and Strike Witches, were often only considered good enough in that their positives would outweigh the notorious Gonzo negatives. Only a couple of shows, Gankutsuou: The Count of Monte Cristo, and Kaleido Star (about an aspiring circus acrobat) ended up with none of the common problems plaguing Gonzo. With the rest, it was often said among online fans that sticking with a Gonzo show came at your own peril. Fool me once…

A quick glance at their releases shows just what was fundamentally wrong with Gonzo: they bit off more than they could possibly chew. For years, multiple shows of theirs came out practically every season, and each time they all but repeated the same mistake of starting strong and ending weak. Just about every series clearly went over both time and monetary budgets for the sake of style. Perhaps the lowest point of Gonzo’s existence came in 2009, when Gonzo began animating the yuri mahjong series Saki. About two-thirds of the way through, they could no longer keep up production, and they were replaced by a studio called Picture Magic. From there, they began to fade into obscurity, working only on smaller projects usually at the behest of other companies.

However, this might have well been what saved them from the brink. Gonzo’s problem was that they were always good at micro elements such as action scenes, but faltered with macro elements like overall story and pacing. But when they could serve the role of just helping others with action, they could shine. Notably, when the Street Fighter IV expansion Super Street Fighter IV came out in 2010, they replaced the more artsy and avant garde Studio 4ºC as the provider of 2D-animated cut scenes for the famous fighting game series. Studio 4ºC has many strengths, mostly in terms of its creativity and willingness to push the boundaries of abstraction in animated works, but conventional portrayal of fight scenes was not in their wheelhouse and it showed. For Gonzo, on the other hand, it was a perfect fit.

Since then, they’ve come back to directly producing works, such as Last Exile: Fam the Silver Wing in 2011 and the Bayonetta anime in 2013. When you look at Gonzo’s output now, it’s clear that their approach has changed. Where once they tried to cram six or seven shows into a single year, now it’s generally one or two. If they’re working on more shows, it’s usually in conjunction with other studios, such as with Thermae Romae in 2012. For better or worse, they’re not even as focused on action, as their recent works tend to be more comedic, most notably the recent 2015 show Seiyu‘s Life. All the while, they still assist other studios. Perhaps what Gonzo needed was experience, going from the wild abandon of their proverbial youth to something much more reserved.

In some ways, I miss aspects of the old Gonzo. In particular, I was fond of how they often strove to be ahead of their time, even if it didn’t bear any fruit and also tanked their earnings in the process. Back when Strike Witches first aired, obtaining anime was very different. There was no Crunchyroll for legal streaming. DVDs were much more expensive than blu-rays are today. Torrents dominated, but even sharing over IRC and DC++ still happened to a small degree. In this environment, Gonzo said that they would distribute Strike Witches, episode by episode, DRM-free, and at a fairly decent video quality.

Gonzo tried to legitimize online anime viewing at a time when it was seen as impractical or even impossible, and were among the first to jump on board with the revamped Crunchyroll—a site that had gone from piracy central to forging legitimate relationships with Japan. But if it’s the difference between going out in a blaze of glory and charred bills or keeping their heads above water and slowly paddling along, then I think it’s better for Gonzo’s sake that they’ve changed. Maybe once they find themselves on terra firma, they can unleash the passion of their youth once again.