History in Stark Relief – Vann Nath: Painting the Khmer Rouge

CW: torture, mass murder

I continually feel humbled by my own lack of knowledge when it comes to the many atrocities of this world. Whether it’s the Holocaust, the burning of Black Wall Street, the Armenian genocide, and more, it’s all too easy to remain ignorant at the darkness of humanity, especially if you believe these events to be far-off relics of the past—or worse yet, if you’re never been taught them at all. It was while browsing the European comics catalog over at Izneo that a particular title caught my attention: Vann Nath: Painting the Khmer Rouge, written by Matt Mastragostino with art by Paolo Vincenzo Costaldi.

I’ve only ever had the vaguest understanding of Pol Pot and the tragedy brought upon the people of Cambodia, and thought this could be my introduction. Helpfully, the staff at Izneo listened to my request to receive digital access for review purposes, and so I began learning about the 2 million Cambodians who died, as well as the man who used his artistic skills to highlight these horrors. 

The Khmer Rouge was the government regime that ran Cambodia from 1975 to 1979, and Vann Nath was a real-life survivor of the S21 prison where only seven out of 20,000 remained alive by the end. Vann Nath: Painting the Khmer Rouge is told from the perspective of its namesake. The story goes between Vann Nath living as a prisoner, revisiting his trauma even after the regime had collapsed, and ultimately being a painter who strove to make sure the brutality of the Khmer Rouge never leaves humanity’s collective memory.

The educational aspect is obvious, but Painting the Khmer Rouge largely isn’t didactic, and the comic’s greatest strength is that its art and story neither trivialize nor sensationalizes what transpired. The loose, painterly quality and the lack of gory detail make for a more sensitive approach, but the depictions of the horrors that occurred—torture, family separation, mass graves, and more—still carry a great deal of weight. Much of how the prison is portrayed (such as the eerie tiled floor) draws inspiration from Vann Nath’s own work, but the art does not try to mimic Vann Nath’s style outside of panels that specifically and purposefully call back to his paintings.

Reading through Painting the Khmer Rouge gave me not only a better sense of Cambodia’s past, but also the ways that language can be twisted, as well as how this dark history can’t help but inform the present. Even if the Khmer Rouge was a totalitarian dictatorship that strayed far from what communism is ideally meant to be, it’s no wonder that Cambodian immigrants (and other similar groups) might react strongly against anything described as communist or socialist. Similarly, the name of Cambodia under Pol Pot was Democratic Kampuchea, and much like North Korea (officially the People’s Democratic Republic of Korea), a word like “democracy” can be bandied about without much care for its actual meaning. During the Khmer Rouge’s reign, men had to call one another “brother” as a sign to show that they are all equal, but the reality of the situation is that it forced people to minimize the clear power disparities between those in charge and those crushed underneath. Words are worthless when they’re nothing more than tools to obscure truth and bludgeon people into submission.

A comic can only tell so much about history, and I understand that this is only scratching the surface. It’s inspired me to learn more about Cambodia and Vann Nath, and for that, I’m grateful.

Summer Cure Makes Me Feel Fine: Tropical-Rouge! Precure

Precure is not exactly what you would call a dark franchise. While it’s capable of addressing serious ideas and can communicate mature messages, the brightly colored heroines and generally upbeat tone bring a certain expected level of happy enthusiasm. Even within this context, 2021’s Tropical-Rouge! Precure is by far the most energetic Precure series to date. From its delightfully spastic opening to its ever-active and ever-cheerful protagonist, the show radiates positivity. But Tropical-Rouge! also proves itself to be capable of tackling tough subjects and giving hope to viewers that they can take steps towards their dreams, whatever those may be.

Premise, Motifs, and Themes

Middle schooler Natsuumi Manatsu has spent most of her life on a tropical island, but has recently moved to Aozora City to live with her mother. There, she encounters a real-live mermaid named Laura, who aims to become the next queen of her people by finding one of the legendary Precure: warriors who can stop the dreaded Witch of Delays from stealing people’s Motivation Power. Manatsu turns out to have what it takes to be a Precure, and transforms into Cure Summer to defeat the Witch’s Yaraneeda monsters. Full of pep like no one else, Manatsu has always wanted to do all that she can, and now that includes being a Precure. As she recruits others in school to become fellow Cures, they form the Tropical Club, a kind of “do anything and try everything” group that’s eager to help others.

Tropical-Rouge! Precure is mostly episodic, so the series operates mostly as a showcase for its cast’s distinct personalities with some occasional Big Plot or Character Development moments that give a bit of forward momentum to the narrative. The primary motifs are makeup and tropical imagery, while the main theme is the struggle between finding the inner will to go and just do “stuff” and feeling the desire to put things off in ways that prevent people from resolving issues in their lives. Not all of it meshes together neatly (the makeup aspect can often feel tacked on), but the way each character navigates the motivation/delay dichotomy makes for a robust cast with complex feelings who have more dimensions to them than their frenetic presentation in the opening might suggest. 

Characters and Motivations

Of the main cast, there are those who try to figure out what path they want to take but are having trouble figuring out what speaks to them, and there are those who know full well what their goals are but are prevented from moving forward.

The fashionable Suzumura Sango (Cure Coral) and Manatsu are examples of the former, with Sango gradually learning that not every dream needs to involve being in the spotlight. Manatsu, for her part, is one of the best executions of a “heroine without a concrete direction” I’ve seen in anime. It’s often easy for that kind of personality to feel flimsy or emphasize their generic “everyman” qualities, but the message conveyed by Manatsu is simple and profound: Even if you’re not sure what you want to be when you grow up, you should at least do what you want most in the moment. You remain motivated by staying true to yourself, and the learning process is a reward in itself.

Meanwhile, the athletic Takizawa Asuka (Cure Flamingo) and bookish Ichinose Minori (Cure Papaya) are great examples of those who feel their dreams may be last. As revealed later in the series, Asuka had a falling out with a friend that led her to stop pursuing tennis, and their soured relationship stems from a disagreement over how to react to an injustice done to you when your decision can affect others. Minori wants to be an author, but a bad experience with her old literature club has led her to put down her pen—and has her worried that she’s limited by her focus on reading about the world instead of experiencing it.

The stand-out character to me is Laura; I even picked her to be one of my best of 2021. Laura’s  charming-yet-abrasive personality regularly steals the show in more ways than one, and I love how her identity as a mermaid isn’t forgotten or minimized over time. At the same time, you really get the sense that not all mermaids are like her, and that her confidence and ambition are wholly her own. And unlike the others, she understands perfectly well what her dream is (becoming queen) and will do all that she can to achieve it, but the lessons she learns about ambition and sacrifice end up being surprisingly profound and defy the notion that you should be forced to choose the path that causes the fewest waves (no pun intended).

And amidst all these different dynamics, what’s impressive is how Tropical-Rouge! animates its characters such that their general roles are emphasized while avoiding having them fall too neatly into their designated archetypes. Manatsu’s a whirlwind of expressiveness, but she isn’t just blindly optimistic, and this comes across in the fact that her reactions, both happy and sad, are nevertheless big. Minori, in contrast, is often not as outwardly emotional as the others. However, one gets the sense that she has a rich inner world, and that she isn’t stoic—she merely doesn’t react as powerfully on the surface. In this way, the characters feel multifaceted but also easy to understand even for younger viewers.

Best Precure “Villains” Ever?

The strength of the cast even extends to the antagonists. The Witch of Delays’s henchmen—including Chongire the crab chef, Elda the (extremely adorable) shrimp maid, and Numeri the sea-cucumber doctor—are some of the most entertaining villains ever, and it’s mostly because they’re not that dedicated to their cause. 

All of them come across as stealing Motivation Power from people because that’s part of their conditions for serving the Witch, and they’d really rather be doing what they were originally hired for—or in the case of Elda, play with dolls because she isn’t that into being a maid either. Seeing Chongi-re stop a fight because he needs to go check on something cooking really says it all, and what I love about that is it gives the bad guys a bit of depth while contributing to the generally lighthearted nature of Tropical-Rouge.

Final Thoughts

Tropical-Rouge! Precure is the kind of series whose unbridled energy can be both empowering and exhausting, like having a friend who’s eager to contact you anytime to see if you’re up for going out. They have a million possible plans, and you’re not sure where they lead, but one thing becomes clear as you try to find your way. That is, there are many possible paths to take—gentle ones, steep ones, straight ones, winding ones—and none are necessarily wrong as long as they encourage continued movement. 

“Moving water never grows stale,” as the saying goes, but neither does the water need to be a rushing current. Between Manatsu, Laura, Sango, Akira, and Minori, viewers can witness a variety of different personalities and how they handle the unique challenges that face each of them—as well as how they can help one another along.

Diamond City Lighting It Up: Ogiue Maniax Status Update for February 2022

Happy New Year (again!) to all who celebrate the lunar calendar and the Year of the T-T-T-T-Tiger.

As the Omicron variant (hopefully) peaks at varying times, I’m naturally spending a lot more time indoors—even more than usual. A new anime season has made things easier, with returning favorites like Attack on Titan, Demon Slayer, and Princess Connect! Re:Dive, as well as interesting new stuff like The Kodama’s Lazy Life and Tribe Nine. I’m also catching up on Ranking of Kings, which I’d heard such good things about, and there are still a few shows like Slow Loop I’m planning to check out.

I’m also delving into the world of Webtoons a bit more with Higashimura Akiko’s A Fake Affair (perfect for Valentine’s Day maybe) as I also read through her autobiographical series Blank Canvas. Her stuff is amazing, and I will almost always recommend Higashimura works. I’m relatively inexperienced when it comes to Webtoon stuff, so I’m open to suggestions.

My webspace is still down, and the administrators appear to be MIA. It’s kind of a pain, but this blog is old enough that trying to find every image I uploaded during my earlier years and switching to new hosting might not be feasible. If I get to the point where I’m supposed to renew, well, that’s another matter.

In the meantime, here are my biggest Patreon members, who help keep Ogiue Maniax going.

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog highlights from January:

Shining in the Sea of Stars: Hakaioh – Gaogaigar vs. Betterman Part 3

My review of the final Gaogaigar vs. Betterman novel. Especially worth a read if you’ve played Super Robot Wars 30.

Monsters Growing: Rokudou no Onna-tachi Final Review

A full-series review of one of my favorite manga in recent memory, a delinquent harem manga that rises well above its premise.

Encanto is Too Real

Disney’s latest feature film hits hard on a personal level.

Hashikko Ensemble

Chapter 48 is the final chapter of Kio Shimoku’s high school music manga series! See how it all ends.

As a result, Kio Shimoku’s Twitter in January was a lot of talk about Hashikko Ensemble.

Apartment 507

Thoughts on the new season of Demon Slayer.

Closing

Every so often, I think about revamping my Patreon, as it’s been kind of stagnant in terms of approach for quite a few years now. One issue is that this is not my full-time job, and I don’t know how much I could actively devote to running it, so I’m hesitant to promise or aim for anything big. Would people be interested in Patreon-only content?

Shining in the Sea of Stars: “Hakai-oh – Gaogaigar vs. Betterman Part 3” Novel Review

WARNING: SPOILERS FOR THE FIRST AND SECOND GAOGAIGAR VS. BETTERMAN NOVELS

Hakai-oh: Gaogaigar vs. Betterman Part 3 brings the story of the Gaogaigar universe to a close, and what a journey it’s been. 24 years after the original TV series, we finally know the fates of all our brave heroes, and the tension and excitement never let up through this massive third volume. It truly does feel like the end of a long journey.

(Seriously, this thing is a monster compared to the first two.)

King of Kings

To start, since the release of Part 2, something major has happened to Gaogaigar vs. Betterman: It’s gotten an official name! The novels didn’t get licensed; rather, it became one of the titles in Super Robot Wars 30, where it was announced in English as King of Kings: Gaogaigar vs. Betterman. The term “Hakai-oh” is quite tricky to translate without sounding awkward and retaining enough of the meaning of the Japanese, and I find this to be an incredibly good compromise that also makes sure to pair well with the classic King of Braves Gaogaigar English title. It also gets translated as Conqueror-King in dialogue. Note that I call it Hakai-oh in the title mainly for consistency with my previous reviews, but I like these translations enough to use them for this review.

Gaogaigar vs. Betterman being in SRW30 also means that’s how most English speakers are likely experiencing the story, but there are a number of notable differences. So this review (as well as the previous two) might be worth checking out just to see how this plotline was originally handled.

The Story

Part 3 starts off with some of the Gutsy Galaxy Guard restored to their normal selves, with many dangerous and notable exceptions remaining. These “Conqueror’s Thralls” (previously translated as Hakai Servants) are still under the powerful influence of Triple Zero, which Mamoru, Guy, and the rest now understand to be not only the source of The Power, but the energy produced from a dying universe during a Big Crunch. The Thralls seek to bring everything to “provenance”—a reset to oblivion—leading to some fierce and emotionally difficult battles. Meanwhile, the Somniums still act according to their own beliefs, but their mysterious ties to humanity are tested, and their true motives are revealed. Mamoru and Ikumi’s Gaogaigo, Guy’s Gaofighgar, and more must be braver than ever before if they want to free their friends and ultimately fight against the Conqueror-King Genesisc Gaogaigar. But as they discover in their struggle, courage might just be the antidote to Triple Zero.

A Universe Unto Itself

I’m being something of a broken record at this point, but more than ever, the way in which the novel draws upon the entirety of Gaogaigar lore is still one of my favorite aspects. There’s enough explanation so that those who don’t have a degree in Braveology can still follow along, and it never feels overly reliant on nostalgia or old ideas. 

How does Mikoto being part-Zonuda affect her as a Thrall? What does Guy’s evoluder biology say about his potential future? How does the time dilation that impacted the old GGG affect their relationships with their friends and family back on Earth? The Somniums can fuse with each other to form Betterman Cataphract, but how far can they take it? All those questions are asked and answered while never losing sight of the main story, the fight against the King of Kings.

Even the climax towards the end of the novel is a huge nod to the final episode of the original TV series, one that feels like a progression rather than a retread, and builds upon an overall satisfying experience. 

The Best Battles Ever?

If there’s one thing that Gaogaigar is known for, it’s amazing fights. Even in pure prose without the benefit of animation, this still applies. I’m even tempted to call these particular fights the best the franchise has ever seen, and it’s largely because of how each one feels unique from the others, the way the stakes keep building up, and the desperate solutions that they need to find. How can they compete with Commander Taiga, whose stalwart leadership provided the backbone of GGG? The Goldion Crusher was their ace in the hole in the conflict with the 11 Planetary Masters of Sol in Gaogaigar FINAL, so what hope do they have when faced with a Silverion Crusher wielded by a terrifyingly powered-up Conqueror King J-Der? 

In each case, there’s the exciting push and pull so characteristic of Gaogaigar battles, but there’s also the sense that the characters are doing all they can to strategize, persevere, and fight. There’s a moment in one of the later battles where they creatively utilize the technology that allowed Gaogaigar to upgrade its Protect Shade and Broken Magnum into the Protect Wall and Broken Phantom, and Guy’s uncle Liger contemplates how, unlike most everything else they use, this was a purely human invention by Guy’s father, Leo. In Liger’s view, the Wall Ring and Phantom Ring are representative of humanity building upon and contributing to the boon of alien technology they received from Galeon so long ago—a fusion of Earth and Green-Planet science, not unlike Gaogaigo. It’s a beautiful moment.

And perhaps most importantly, the final volume answers whether “vs.” means “team up” in the Dynamic Pro tradition, or “confrontation” in the more conventional sense. The answer is a creative one.

Romance

While there are many couples and would-be couples in the Gaogaigar universe, it’s never been the focus in any real way. Here, though, the topic takes center stage in what feels like a pay-off. Whether it’s Mamoru and Hana as childhood sweethearts, the forged-in-combat bond of Soldat J and Renais, the central romance of Guy and Mikoto, or the more down-to-Earth and relationship of Keita and Hinoki, everything pretty much comes to a head here. All of them are entertaining to read, and I’m especially fond of how J’s versions of care and compassion tie into his warrior ethos—nothing like handing your girl your finishing move so she can wield it herself.

Issues

One criticism I have is that the series is 100% heteronormative in its romances. I’m not saying that they needed to reveal that Ikumi or some other character was gay or anything, and I understand that all of the above relationships are basically tying up loose ends from Gaogaigar and Betterman, but it’s still nevertheless something missing that could show that time has truly moved forward. I don’t think this omission makes Gaogaigar vs. Betterman bad or unenjoyable, but I find it’s worth pointing out.

I also think that the Betterman parts are significantly more confusing than the Gaogaigar sections. This might be because that series is less fresh in my mind, but one big difference is that most of the Gaogaigar-side characters come from the TV series and OVA. In contrast, while the human side of Betterman sees a large number of returning faces, the Somniums (the titular Bettermen) are for the most part new characters, and so it feels like there’s less to latch onto.

The last thing I’ll mention here is that the series has kind of a complex relationship with its portrayal of characters with disabilities. There’s great emphasis on how the scientific and technological efforts made have given those with disabilities the opportunity to lead lives they might not have been able to otherwise, and that what fuels this is largely love and compassion. At the same time, you have characters like Guy who, even in his previous cyborg form, comes across more as a “supercrip.” I’m not an expert in this subject, so I’d be interested in hearing others’ takes on this matter.

Favorite Touches

This is where the SPOILERS abound, so I’m putting a WARNING right here.

I’ve already touched on a number of things that stick out in my mind, but I want to elaborate a bit more on them here. It’s mostly the battles.

The aesthetic of the Silverion Crusher is nothing short of magnificent, with the Crusher resembling a giant flaming King J-Der head like it’s the most terrifying dullahan ever. The battle against it also has many moving parts that feel necessary because of what an overwhelming adversary it is. Gaogaigar fans know the sheer destructive force that is the Goldion Crusher, and the way they have to basically attack the units that spread out to create the hammerhead in order to prevent it from fully deploying, or else it’s game over. The way the fight comes down to Guy and Ikumi battling J and Renais in order to purify them also has a feeling somewhat akin to the final battle in Gurren-Lagann. 

The struggle against Conqueror-King Genesic is chock full of astounding elements, such as the fact that the fight is led by Gaogaigar (Guy), Gaogaigo (Mamoru and Ikumi), and Gaofighgar (now controlled by Renais) working together to take it on, with King J-Der and Kakuseijin V2 for support. In other words, it’s triple Gaogaigar vs. Genesic. As they fight, they manage to break apart Genesic’s Final Fusion, but then have to fight the separated but individually sentient Genesic Gao MAchines all at once, resulting in an additional challenge.

You may be wondering how it’s possible that vanilla Gaogaigar is part of this fight, but its core is actually the original Galeon pulled from the past by the Somniums. What’s more this Gaogaigar ends up combining with Betterman Cataphract to form Musou Gaogaigar, or Dream Armor Gaogaigar. The narration mentions that you could alternately call this Gaogaigar’s “Great Gattai,” making a reference to other Brave series combinations like Great Exkaiser and Great Might Gaine. 

Then, in that same struggle, we see the aforementioned use of Phantom Ring technology. More specifically, it’s actually about turning the “Global Wall” that helped restore electronic communications back to the Earth and switching it to a “Phantom Mode.” The very fact that the Global Wall was sitting there as a pseudo-Chekhov’s gun filled me with a kind of fiery joy—it had already played a role, but here was a second and even bigger one that feels both out of nowhere and logically consistent. That’s actually kind of this whole novel series in a nutshell. 


In a similar vein, King J-Der ends up combining with Earth’s technology to form the amazing-sounding Dimension Ten-TImes Pliers, which is King J-Der with Dimension Pliers for fingers. I want to see this in an actual animation so badly.

And during the climax, when it’s time to form Final Gaogaigar for the last battle, it’s not just Guy fusing with Genesic Galeon, but all the Genesic Gao Machines having fusions with other characters. It’s a lot like the finale of the TV series, where the Brave Robots have their AIs installed into the regular Gao Machines because they’ve been disabled by Mikoto-as-Zonuda. Goldion Armor and the Goldion Finger attack (essentially a giant hand consisting of Goldion Hammers for fingers) is amazing, but the thematic full-circle from the fully fused Final Gaogaigar stands out even more.

After all the fighting, we’re treated to an epilogue and an extra story. In them, we see how Mamoru and Hana have a child named Tsubasa (gender unknown), but also that Guy and Mikoto will accompany Galeon and the J-Ark crew to explore the universe. In other words, Guy is going back to his original dream of being an astronaut, and I think it’s such a beautiful way to end his story.

The “FINAL” Word

I love that these novels exist. While I wish this could have been animated from the start and given the treatment it truly deserves, the story told in these pages soars in ways that make me smile and have pride in being a Gaogaigar fan. If Gaogaigar vs. Betterman is a love letter, then it’s one that turns a romance into a marriage, and embodies everything great about the universe of its characters and heroes. In the afterword, both the original director who supervised these novels, Yonetani Yoshitomo, and the series author (who actually wrote for the TV anime way back), Takeda Yuichiro, approached these novels with the sense that they would cap off the story of Gaogaigar as a whole. I would never be against a sequel, but the fact that we the fans even got a conclusion is more than I could have hoped for, let alone having it end so well.

 

The Ongoing Dream of a Truly International Super Robot Wars

In recent years, the Super Robot Wars franchise has been looking hard at international fans, and that has been reflected in part by the mecha that show up in it. In interviews for Super Robot Wars T and Super Robot Wars 30, the game’s director mentions that titles like Gun x Sword and J-Decker were, in part, nods to fans outside Japan. It reminds me of how different Japanese giant robot series became the spark of inspiration in different parts of the world, as well as how I once had my own half-formed idea for an American-fandom-centric SRW. Together, all of this makes me want to entertain the notion of a truly international SRW that puts the entire spotlight on those anime and manga that introduced countries to mecha and maintain that enthusiasm.

Shows like Golion, Grendizer, Transformers, Groizer X, etc. Furthermore, I’d like to see the roster be even broader than that. In that respect, limiting it to things that can connect to anime might even be too narrow. Ideally, a game like this would include Robot Taekwon V and The Iron Giant.

One question that arose as I engaged in this thought exercise is whether series that were heavily localized should come in their original Japanese forms or their adaptations. Should Golion and Dairugger be two separate titles, or should they be joined under the Voltron banner? Then it hit me that Super Robot Wars is all about modifying plot details to make crossovers work. Thus, you could split the difference between the Japanese and the American versions, and just find a way to make Golion and Dairugger connected within the new storyline.

There are giant robot fandoms around the world with their own idiosyncrasies, and I’m actually a bit sad that I don’t know them all. I wish I was an experienced polyglot so I could explore these communities and memories in greater depth. I think the real reason I’d love to see an international SRW is because I want something that celebrates these histories.

Thinking About “New Romantic Sailors”

Of the many Love Live! Sunshine!! songs, “New Romantic Sailors” is a favorite of mine. Not only is it just a catchy tune, but the fact that I got to see Guilty Kiss perform it at Anime NYC over two years ago makes it a special memory. But what really makes it stick out in my mind is the choreography for live performances, specifically the poses in the above image that they take. 

On the left is Kobayashi Aika, the voice of Tsushima “Yohane” Yoshiko, a character who calls herself a “fallen angel” and her fans “little demons.” Aika just screams chuunibyou, like she’s trying hard to convey how dark and mysterious she is, or as if she’s about to break into villainous laughter any second.

In the middle is Aida Rikako, the voice of Sakurauchi Riko. Her arms, crossed at the wrists, are reminiscent of the “Specium Beam” seen in Ultraman. Riko is a bit of a closet otaku herself, but it also sets up one of the signature moments of “New Romantic Sailors,” when Riko shouts, “Riko-chan Laser Beeeeeeaaaam!”

And on the right is Suzuki Aina, the voice of Ohara Mari. In other songs, Aina also does a finger-gun, and it speaks to Mari’s background as an Italian-American who also sometimes dresses like a cowgirl. Associating Americans with guns feels a little on-the-nose, but it’s also kind of fair.

“New Romantic Sailors” full song

I think this stuff is probably obvious for more hardcore Love Live! fans, but I just wanted to write about it to show my appreciation for its cleverness. What I really love about these poses is the fact that they’re all similar yet unique—each one’s a cross-arm pose, but the differences between them exemplify each character’s persona perfectly. Often, it feels like the dance moves for Love Live! songs don’t necessarily speak to each individual character’s traits, yet “New Romantic Sailors” has it in spades.

What a Trip: Sonny Boy

To call Sonny Boy an unusual anime is to make one hell of an understatement. When you start off with a setting of high school kids stranded in some isolated world while possessing superpowers, it seems like it’s gonna be some variation on Lord of the Flies. But Sonny Boy goes beyond even the expectations it sets for itself narratively while aesthetically occupying a realm that feels both hyperreal and surreal.

It’s incredibly hard to describe Sonny Boy, as it’s rarely ever clear what’s an important plot detail, what’s more for flavor, and where the latter might transform into the former. The series seems to focus on the notion of “possibilities,” but even that term seems to brush up against the contradictions within itself. It’s a combination of vast and unpredictable dimensions, along with the expansive yet narrow minds of lost teenagers. It’s like Twin Peaks with a heavy focus on high school drama.

I hesitate to make any concrete statements about takeaways, but one thing I felt by the end is the contrast between infinite potential unrealized as a kind of metaphor for youth, and the need to go beyond that world to actually get something done. That potential is valuable, but fear of losing it hurts people more than one might expect.

Sonny Boy is probably worth a watch again. Maybe it’ll help me process the series better. It feels like there’s so much underneath that surface.

The Winter of Our (Dis)Content: Ogiue Maniax Status Update for January 2022

Happy New Year! As I say that, 2022 is off to an unusual start.

On the blog side, there’s been an issue with many of my older posts because the web hosting I used for many of the images has been down for the past month (and possibly more). I hope I can get it fixed sooner rather than later, but the hosting has been unresponsive. Fortunately, most of the content is primarily text, so even as many of the illustrative pictures are not displaying, there’s still plenty to read, if you want to check out the archives.

But of course, any and all web space woes pale in comparison to the unprecedented level of infection that the Omicron variant of COVID-19 has brought. Last month, I wondered if I might have to temper my expectations about seeing loved ones in this environment, and that has turned out to be a pretty big understatement. For those living in places with record spikes in infection, I hope you can stay safe and well. Please, please get vaccinated (and boosted if you can), wear a good mask (N95, KN95, KF94, FFP2), and exercise discretion (especially indoors). We can still live our lives, but we should cherish the health of the people around us. While Omicron seems to have a greater ability to infect vaccinated people, it can still be the difference between an unpleasant day and your final one.

I order my masks from Bonafide Masks, but you can get KN95s at a Staples or equivalent shop.

Thanks to my patrons here in 2022, especially the following.

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog highlights from December:

Going Beyond Limits, for Better or for Worse: Anime NYC 2021

My review of Anime NYC 2021 and all its ups and downs. Also check out my convention review of Pompo the Cinephile!

Daitetsujin 17 and the Wonderful Clunkiness of Tokusatsu Soul of Chogokin

A preview of the next Soul of Chogokin figure turns into an analysis of how the toy line handles live-action series.

Fan vs. Fandom

Thoughts on the difference between being a fan of something and participating in a fandom, inspired by someone close to me.

Hashikko Ensemble

Chapter 47 turns out to be the second-to-last! Can’t wait for next month.

Kio Shimoku’s Twitter in December saw him reminiscing about older times.

Closing

In much lighter news, the winter anime season is starting up! I’m still trying to finish stuff from the fall, but in the meantime, I’ve decided on my favorite characters of 2021. Who do you think reigned supreme?

Best Anime Characters of 2021

BEST MALE CHARACTER

Ikari Shinji (Evangelion 3.0+1.01: Thrice Upon a Time)

For as many strong and unique characters as there were this year, there’s really only one right choice for me.


Shinji was never my favorite Evangelion character. However, seeing his transformation from the original TV series all the way to the final Rebuild of Evangelion movie feels nothing short of profound. It’s almost unfair to compare him to other characters because of this long arc of this through multiple versions, but the way he finally comes into his own after 25 years of being the poster child for emotional and psychological turmoil in anime makes what was already a lasting impression into something even more enduring. The boy became mythology in the most unexpected way.

BEST FEMALE CHARACTER

Laura (Tropical-Rouge! Precure)

In the Precure franchise, there are rarely characters of Laura’s disposition. A mermaid with ambition to become the next queen of the seas, Laura is a haughty and proud sort whose closest equivalent is Milk from Yes! Pretty Cure 5. One part of what makes her work as a character is that she fluctuates between earned and unearned confidence, and her friends are there to teach her when the latter occurs. 

But what I think seals the deal for Laura is the fact that she overcomes one of the most common pitfalls of mid-season Cures, which is losing much of her original identity once she joins the team proper. While she gains legs and learns how to live in human culture, her mermaid origin still plays a significant role and gives an extra facet to her character. Laura has to navigate the worlds of both land and sea, and that process is both endearing and hilarious.

Final Thoughts

There was no shortage of strong characters this year, but in the end, I felt that both Shinji and Laura both showed an immensely satisfying amount of growth in their own ways. For Shinji, it’s arguably unfair to be tapping into something with as much history as the Evangelion franchise, but it really feels like Eva has the closure it needs, and it comes courtesy of the Third Child(ren) himself. Laura meanwhile all but perfects the “unusual sixth ranger” by making sure the show doesn’t forget what made her an interesting character in the first place. 

I won’t say who they are, but a few characters got real close to taking the top spots. Some of their stories are still ongoing, so we’ll see if they make it to the top of the list in 2022.

P.A. Works and the Home-Renovation Spirit

Some time ago, I wrote a kind of light and frivolous observation: What if the home renovation shows were given a kind of isekai twist? Because both genres are built on reliable tropes and wish fulfillment, it could work. What I later came to realize is that there are already anime out there that capture some of that same spirit as a Fixer Upper or Home Town, and they’re “most P.A. Works shows.”

While P.A. Works anime like Sakura Quest and the recent The Aquatope on White Sand aren’t focused on sprucing up individual houses, they do often tackle or at least address an increasingly prevalent problem that home renovation shows are also built around: decreasing populations in small towns as people move to bigger cities to find opportunities and birth rates decline. This is a recurring issue in both Japan and the United States in particular, and has led to the decline of rural areas as they can’t hope to compete with more urban ones. Much like how Home Town remodels homes to try to breathe life into Laurel, Mississippi, so too does P.A. Works create events from scratch like Hanasaku Iroha’s once-fictional Bonbori Festival as a way to try to start traditions—because they have to begin somewhere, right? Sakura Quest meanwhile is explicitly about this topic, and the characters actively strategize on how to bring people back to a half-way abandoned town.

The cause is just, and it would be great if these approaches could make a difference, but there are underlying issues that TV shows, fictional or otherwise, can only do so much to fully fix. For the US, one major problem is the poor health infrastructure (and infrastructure in general) that forces even those who might not want to leave non-urban areas to try to chase employment down in the hopes of, if not getting health insurance through work, at least making enough money to afford it. In Japan, a lack of economic opportunities and a sexist society that still looks at career-oriented women with suspicion means that the rural regions of Japan are filled with empty and abandoned houses as a brain drain occurs. 

I wonder if the two sides could learn from each other. Perhaps P.A. Works can do an anime all about renovating homes in a town, while maybe HGTV or whatever can try to make a program that pulls the camera back a bit and looks at infrastructure issues beyond single homes per episode. If there’s some way to make both work, I’d love to see the result.