Haruhi vs Lucky Star vs K-On!

No I am not pitting each cast of girls against each other to see who would win in a fight, but rather I want to talk about the ways in which these three shows differ beyond a superficial level. You’ll sometimes hear people say that Kyoto Animation’s about is all the same, and I will agree with them as far as saying that they know their audience, i.e. otaku, but when you actually watch these shows you will most likely get a different vibe from each one.

I won’t be discussing the Key adaptations because that’s another beast entirely.

With Haruhi, you’ll notice an air of mystery that permeates the show due to the supernatural aspects of it. Sometimes it’s more obvious, but other times simple actions can imply greater things, and it gives a certain sense of intrigue to the series. It’s still all about a bunch of high school kids hanging out and doing dumb things, but even the dumb things are given a sort of significance as a result of the setting. You can always feel that Haruhi is moving somewhere (right to what the light novels have already spoken about!).

Lucky Star is not just otaku pandering, it is active otaku pandering, and that’s also what makes the show enjoyable. More than either of the other two shows, Lucky Star asks if you’re an otaku, then asks one more time just to make sure, and then high fives you because you watch a lot of anime. In fact, Lucky Star probably does this more than any other show, but don’t think that all the humor is in-jokes with no setup; all I’m saying is that the show rewards otaku.

K-On! meanwhile does away with the pretenses of the other two and is simply about what it advertises: cute girls playing instruments and not being too obsessive about it. There are no undercurrents, no subtle themes at work here. At the same time, I wouldn’t call K-On a shallow anime, as the humor derives from the characters’ personalities very heavily, possibly more than Haruhi or Lucky Star.

All three shows feature groups of girls having fun, but the effects they have on the viewers will vary tremendously due to the inherent differences in each show. If you hate one show you might not necessarily hate the others, and if you do like all theree, there’s a good chance you’ll be liking them for different reasons.

“Why Spend Money on Entertainment?”

Let me tell you a guy I know.

This guy makes quite a bit of money. He enjoys fancy cars and spending on expensive jewelry and fine clothing. He’ll take his girlfriend and friends and family out to fine restaurants. He is a big spender, in other words. By the way, he also downloads movies for free. Now, he still buys DVDs sometimes, but he’s just as apt not to, and the decision to purchase or not to purchase a movie seemingly alters at a whim.

You might be thinking, “If he makes so much money, why couldn’t he just go watch the movie in theaters? Why can’t he just buy the DVD?” And the answer is quite simple: he does not value movies as much as he does all of the things he actually does spend money on.

And this is the trickier side in talking about issues such as piracy and illegal downloading. People assign value to their entertainment that is fitting to their lifestyle and priorities in life. The person in my example does not skimp on everything. It’s not like a person who buys a counterfeit designer bag and then buys a bootleg DVD. He is willing to pay for real, good fashion. He is still looking for a bargain, but will not go as far as to buy something that isn’t “real,” again, because he believes in something beyond appearance.

This guy is not an avid pirate and bootlegger, as I’ve pointed out. He is not an anime fan eager to watch as much as possible for as little as possible. He is a casual fan of movies at best. And so if you wanted him to spend money on his entertainment, it would have to somehow fit into his core values about what is worth spending money on and what is not. And he, unlike the anime fan or audiophile or cinema buff, is part of the majority of people who consume entertainment.

How do you solve this problem? Take away his ability to download and pirate, and he’ll just wait for movies to appear on cable and watch them there. He’s still not going to be willing to part with his money over it. It’s easy to say, “Hey let’s just make a movie that he’d be willing to spend money on,” but as long as he de-emphasizes entertainment media in his life, there’s no way it’s going to reach him.

The Reverse Thieves’ Otaku Diaries: And Now the Results

Some of you may recall that back in February I mentioned an interesting project by the Reverse Thieves called the “Otaku Diaries.” The basic premise was that they wanted anime and manga fans to fill out a survey about various aspects of their lives, from age to love life to of course questions about their fandom. As someone who is always interested in information such as this, I participated as well. Well now the Reverse Thieves have finished compiling their data and are ready to discuss the results.

This initial post establishes some statistics and is mainly there to get the ball rolling for future posts about the Otaku Diaries. For the near future, the Reverse Thieves will be devoting the first Monday post every month to discussing the Diaries, and I think there will be a wealth of information to be had.

One thing to point out is something said right in the statistics post: these results are not absolute, and are personal truths instead of absolute ones. Even if the sample size is somewhat small, there’s still a lot that can be learned, and I am eager to see what Hisui and Narutaki have to say about the results.

Hating Who You Used to Be

I have a few questions to ask of you the reader, and I would much appreciate it if you responded in the comment section below. If you want to remain somewhat anonymous, feel free to not put down your usual username, etc.

1. How much do you feel you’ve changed since you’ve become an anime and manga fan?

2. Do you resent who you used to be, and if so, how much?

3. Do you feel that the changes to your person, as well as your resentment (or lack thereof) significantly impact what anime or manga you watch? Alternately, have you stopped watching anime and reading manga as a result?

To start off, I’ll answer my own questions.

1. The main difference between who I am now and who I was when I first started getting into anime is that I am a much more confident person. I don’t radiate confidence, but I’m now much more apt to speak my mind. However, I don’t feel I’m significantly different from who I used to be, other than I’ve been exposed to more ways of thinking and education over the years.

2. I do not really resent my younger self, even though I feel like a much-improved version. While there are some things about myself which I regret, I can see how those things shaped me to be the person I am today.

3. One thing I’ve grown less tolerant of are mecha shows which try to get by almost entirely on their mecha designs, as I feel you can’t carry a show alone with that. However, when I see a character who is similar to how I was when I was younger, I do not hate that character any more than I hate myself.

Now, it’s your turn.

Response: A Further Look at the Realism of Genshiken

The Reverse Thieves made a post today about perceptions of realism in fiction and how pessimism tends to overwhelm optimism in public opinion of what is “realistic” or not, at the expense of being able to tell more happy and uplifting stories. It’s a really good read and it got me thinking, particularly because of the primary example they use, my beloved Genshiken.

Hisui writes,

There are a standard list of complaints people have with Genshiken. The first being the prevalence of  female characters in the club and those female characters being too attractive to be in such. The second complaint is that too many of the club members wind up in relationships by the end of the series. Tacked on to this is the belief that the characters lives turn out too cheery overall. Too many of them get jobs they like and come to accept who they are through the club. Essentially, Genshiken is not harsh enough. Real otaku are sadder and more pathetic. Real otaku life is darker and drearier. To generalize the complaint, Genshiken white-washes the life of an otaku and makes it seems happier than it is. Genshiken is accused of having just enough realism to get you to ignore the lies and placates with what you want to hear but does not give you the true story.

I’ve talked about Genshiken on this blog numerous times, and it comes as a surprise to no one that I love the series. I’ve heard these complaints too, that Genshiken is too unrealistic in that its members all achieve some degree of happiness and success, whether it be in relationships, careers, or other areas entirely. However, I want to point out that having the majority of the cast descend into a pit of despair and bland mediocrity would be more unrealistic. It is very possible for geeks and introverts to remain immature and unsocial creatures who remain uncomfortably nervous when interacting with others, but it becomes much more difficult when these otaku are faced with the situations that Genshiken finds itself in.

There is one character in particular responsible for bringing the otaku of Genshiken out of their shells, and she arguably has the most influence on the entirety of the manga.

Did you guess Ogiue? You know me well, but this time you’re mistaken. The girl I’m talking about is Kasukabe Saki.

Saki is initially brought into the club by her boyfriend Kohsaka. Saki is not an otaku and has no interest in becoming one nor the subconscious will to do so. As Narutaki points out, and as I’ve seen numerous times, it is not so unusual for an otaku or a geek or a gamer to bring his non-dork girlfriend into his club. And it’s also not so unusual to have at least one otaku who is charismatic or handsome. Saki initially dislikes Genshiken and finds opportunities to insult its members or to devise ways to separate Kohsaka from the club, but what she inadvertently does is expose them to forces outside of Genshiken, outside of their comfort zone. It is their encounter with the “real world,” so to speak, and as anyone who was once debilitatingly shy or awkward will tell you about what was responsible for their change, increased interaction with others is central to that success.

Further still, you would find that having to confront someone with opinions different from your own when you have no way of escaping will affect you and make you grow as a person. This is the case with Genshiken, as the club itself is regarded as inferior to the Manga and Anime Societies of Shiiou University, making it a club dedicated to outcasts among outcasts and thus the end of the line with no points of escape other than to abandon clubs entirely, and to lose that opportunity to be around others. This is clearly something that none of the members want, and the result is growth and change.

As a fellow new member, Sasahara finds himself positioned opposite Saki through his status as a burgeoning otaku. Becoming chairman of Genshiken simply because he seemed the best fit for carrying on the lackadaisical spirit of Genshiken, his assumed role at the top of the chain and the responsibilities given to him result in his confidence and maturity growing accordingly. He is able to win Ogiue over because he represents someone who is comfortable with himself, something he learned from being with Genshiken for so long. Keep in mind that he applies for the position of manga editor out of desperation, but then realizes that it’s a position he’s already had similar experience in, and is able to use his sincere love of manga and status as an otaku to convince the interviewer of his qualifications. And it all came from having to be Genshiken chairman every day for an entire year. Do something every day and love what you’re doing, and it’s almost impossible not to improve. This is reality.

Similarly, Tanaka goes on to a fashion college after graduating. Tanaka was already interested in making costumes, but the arrival of Ohno gives him the opportunity to constantly improve his craft with a willing partner and to devote his personal time and energy to it. We the readers are not entirely sure when Tanaka began to actually have feelings for Ohno beyond simple physical attraction, but we can be certain that they interacted with each other often and became very good friends who were able to share and understand each other’s ideas and feelings. While you might say it’s unrealistic that a hot babe like Ohno would go for a scruffy tubby guy like Tanaka, would you say the same thing if you knew a guy and a girl in real life who hung around each other practically every day and were united by common interests, and the girl was given the opportunity to see that the guy was not only pretty decent but had creativity and ambition, albeit in cosplay form?

Saki herself meanwhile undergoes significant changes too. Just like how the members of Genshiken were forced to confront opinions different from their own, Saki became exposed to the world of otaku and understood that people are defined by more than their hobbies and interests. While success and confidence were hers from the start, they were incomplete, as Saki was initially embarrassed to reveal to others that her boyfriend is an otaku. However, by being with Genshiken she not only accepts the idea of a boyfriend who will never stop being an otaku, but is able to proudly show that it’s not something she simply tolerates but is another aspect of the man she loves.

In the end, the X-Factor of Genshiken is Genshiken itself. Gather a group of people with different personalities and outlooks on life, and have them interact with each other every day for years on end, and people will change. It’s inevitable. Genshiken just happens to be fortunate enough to be comprised primarily of people who, while socially awkward, are interested in friendship and being able to share moments with others. While it’s impossible for me to be a part of Genshiken, I can personally say that my own experiences as a geek and as an otaku do not fall far from this example given in fiction. Even those who find themselves subject to the pit of despair would be hard-pressed to resist personal transformation in such an environment.

“I’m an Anime Scholar! Why Should I Watch Anime?”

I love the idea of applying a scholarly or academic approach to anime and manga. If you’ve been reading Ogiue Maniax, I think that”s obvious. Whether it’s studying the works themselves, tracing parallels between fantasy and reality, observing the effects of fan subculture, or any other number of relevant topics, I welcome such discussion and discourse and I think that it’s beneficial to anime and manga overall. There’s just one problem.

Every so often you’ll see scholars writing about anime without taking the time to actually understand it. These are not stupid people, but their approach to anime can be misguided. I want to explain why.

The first issue relates to a problem I posted about previously, the “false positive.” This is where you believe you’re making insightful comparisons, but your lack of experience with anime and manga (and by extension analyzing anime and manga) results in what amounts to grasping at straws of logic and connection. This in itself is not that bad, but we all know that at least in the English-speaking community scholarly exploration of anime is a relatively recent development. The result is a lack of accountability, as writers, whether intentionally or accidentally, try to cover their topic in broad strokes and there’s no one to call them out for the moments where they reached just a little too far. This needs to stop.

The second issue again has to do with understanding the topic you’re studying. It’s one thing to take a detached approach to studying anime so as to avoid being influenced by bias, but become too detached and your words become baby’s first anime lesson only using a more complicated vocabulary. In other words, you begin to say things that are either obvious to people who actually KNOW anime and manga, or that come across as vagueries resulting from again, not actually looking at your material and investing your time in it.

That brings me to the third and last issue, which relates very much to the first two. One should not presume to speak authoritatively about anime and manga without at least understanding a little about the “language” that accompanies them. I of course am not saying you should literally study Japanese (although it can certainly help) but that you should not pigeonhole anime and manga entirely into the context of your own field, subordinating it to your greater topic while simultaneously denying its own creative and artistic language and structures. Even if you do not develop the “vocabulary” commonly used in anime and manga, what’s important is that you develop the ability to convey and translate those ideas. You do not have to be completely “fluent,” but if you’re only a first-year student of this “language” don’t be surprised when your translation is full of errors, and do not try to deny those errors in the first place.

Here’s my overly simplified solution to alleviating these problems: WATCH ANIME. READ MANGA.

Don’t sit back and watch it from the sidelines, engage every show you watch, and when it’s over, grab another and get to work. Love it, love the thing you’re studying even if you don’t think the actual works you’re looking at are any good. Let it become a part of you so that when you do talk about it the words flow naturally. Instead of sounding stiff and awkward, your words will carry the proper weight because you actually WATCHED it instead of just reading about it.

How to Tell If You’re Tiring of Bleach: BANKAI GYAKUTEN

Now there are a lot of fans of the Shounen Jump manga and anime, Bleach. It’s one of the more popular series in the US, and of course does well in Japan too. However, along the way many fans fall off of Bleach or start to feel as if it’s dragging. Something is missing, something that drew you into the series initially and kept you reading for a long time. I believe there to be a simple indicator of whether or not you feel like either dropping Bleach or putting it on hiatus or whatever.

When a character reveals their Bankai for the first time, are you excited?

If you said, “No,” then it’s possible you need a break.

It’s difficult to tell with whom the “fault” lies. Maybe it’s that you the reader have read so much Bleach that it’s starting to become old hat. Maybe you’ve lost a taste for endless Shounen Fighting. Or maybe the author Kubo is losing his touch, or at the very least losing his touch in your eyes. Whatever the reason may be, you have the option of sitting back, avoiding the comic, and who knows? Maybe you’ll come back to it a month later and appreciate it anew. Or you might just never read it again.

But really, it all comes down to the Bankai. The reason why I use this specifically is that because the Bankai Reveal is always supposed to be a Big Deal in Bleach, and if the Big Deal moments aren’t grabbing you, something is up.

Oh, and if you tired of the manga before the first Bankai is ever revealed…well I can’t help you there.

Fukumotoverse, or “Zawa-rld”

Recently I’ve been wondering, or should I say, hoping that the works of Fukumoto Nobuyuki all take place in the same universe. We already know that Ten and Akagi take place in the same timeline, with the latter being a prequel to the former, but what of everything else?

Can Japan have enough room for the SHADOW PRIME MINISTER OF JAPAN (Washizu from Akagi), the RICHEST MAN IN JAPAN (Zaizen from Zero), and the KING OF JAPAN (Hyoudou from Kaiji)?!

Is there not just one horrible conspiracy controlling Japan, but several, and they all have to be taken down by incredible gambling heroes? Are all of these evil old men actually in competition with one another, vying to see who is truly the ruler of Japan and its seedy gambling underworld? Do they compete to see who is the most ruthless and murderous of them all?

And is there an even stronger hidden ruler above THEM? Could there be a SHADOW DEMON EMPEROR GOD OF JAPAN that would unite the forces of all of our heroes together into 地上最初の賭博軍団, the world’s first Gambling Army?

So basically what I’m saying is, we need to get Imagawa Yasuhiro to make an anime based on Fukumoto’s works.

Studying the Realism in the Fujoshi Character Design

Ever since the mid-2000s the fujoshi character has seen an increase in overall presence in anime and manga, as evidenced by my Fujoshi Files, an ongoing project where I catalogue fujoshi characters. While comparing various fujoshi characters, especially in seinen manga, I began to realize something interesting about their portrayal, and that is the fact that they are often the characters closest to how a Japanese girl would actually look: dark, straight hair, possibly wearing glasses.

There are series such as Genshiken and Zetsubou-sensei where the fujoshi characters having dark hair is not unusual given the rest of the cast also sporting dark hair. My discussion focuses on those shows where characters’ hair styles and colors tend to be the anime rainbow stereotype.

When you look at Lucky Star as a whole, you’ll see that bespectacled fujoshi Hiyori is the only female character to sport straight, dark hair. Contrast this with Konata, who is the biggest otaku in Lucky Star and her unrealistic blue hair. Patty, while a fujoshi, is an “American” character first, so she’s blonde. Again, I want to mention that Hiyori is the only example of a character with a realistic hair color and style mainly because of how much the rest of the cast isn’t. In a world where bright pastels rule hair colors, the fujoshi is the exception.

Similarly in Kannagi, Takako is also a dark-haired glasses-wearing fujoshi, though her hairstyle is arguably more unrealistic than most of the other characters. However, it cannot be argued that most of the rest of the cast, especially female characters, have hair colors that do not occur at all or much less commonly in reality among Japanese girls.

Meanwhile in Mousou Shoujo Otakukei (Fujoshi Rumi), the main character of Rumi also stands out as being much plainer than the other girl characters out there and even a lot of the guy characters. Part of this has to do with the fact that she is the main character and that this visual plainness is a part of the story being told, but it speaks to this desire to make her a more realistically accessible character even if it’s only at a shallow level at first.

“There’s plenty of characters who look like that who aren’t fujoshi!” you might be saying, and you’d be totally right. The dark-haired, straight-haired glasses girl predates the fujoshi character boom, and arguably falls into the same category as the “iinchou” class representative character. Adachi Hana from Yankee-kun to Megane-chan is a character who is actively trying to achieve that iinchou look, even going as far as to wear fake glasses. She also bears some resemblance to Asai Rumi from Mousou Shoujo. So in a sense, the author of Mousou Shoujo, Konjoh Natsumi, and the fictional character, Adachi Hana, are attempting to reach the same goal: design a character with the look of a realistic Japanese girl. The main difference of course is that the iinchou is characterized by an ultra-clean look and  responsibility, while the fujoshi is characterized by being somewhat disheveled and a tad irresponsible.

You might then be saying, “Ah, but that’s really how fujoshi look.” But then I have to ask, why is it that in these shows where all other characters are not beholden to reality that the fujoshi ends up being how fujoshi “actually look?” And why is this occurring in comics targeted towards guys?

Most other character types in moe or moe-ish anime tend to be fantastic versions of possible real-life people: childhood friends, reticent girls (tsundere), little sisters, etc. Everyone knows that little sisters in anime are rarely like actual little sisters, and even if you compared the imouto character in an h-game to an actual incestuous younger sister the two images would not line up. In this sense, a fujoshi character can be as unrealistic as the others but it is often the case that a certain sense of realism is desired in fujoshi characters in a manner different from other character types.

Looking back at tamagomago’s essay for which I provided a translation, one line in particular jumps out at me: “No matter how realistic it gets, it’s still a fantasy,” or in other words, no matter how realistic a female otaku character may be, they are still just a character in fiction. What this sentence implies is that there is to some degree a push to make female otaku characters have a sense of relatable realism, perhaps more than other character types, and fujoshi fall into this category by extension.

Perhaps the answer to the question of “why are there these realistic aspects in the fujoshi design” is that having a member of the opposite sex also be an otaku makes them more accessible, gives the male otaku a glimmer of hope brighter than previous. Also, by making them a fujoshi instead of just an otaku, a useful distinction is created. And of course, if applied to actual reality with real girls, it is not in itself a realistic goal as long as the male otaku does not confuse his image of 2d and 3d girls.

Analyzing the X-Men Manga and What It Says About Manga and American Comics

This is a follow-up to the images from the X-Men manga I posted yesterday. Now that I’ve given people time to ruminate over those pages, pages which I selected partly to show how various characters are portrayed but mostly to show how the artists took a very “manga” approach to the material, I’d like to go into further discussion about them.

I’d also recommend checking out my post about what I think is a recurring defining trait of American comics.

There’s two things we can say about this comic. First, is that it’s based off of the 90s X-Men cartoon, which was actually shown in Japan with new openings specific to the Japanese broadcast.

Second, is that this isn’t a terribly good comic. It’s an interesting piece of cross-cultural collaboration and all but of course isn’t nearly as high-profile in America as, say, Nihei Tsutomu’s Wolverine comic “Snikt.” It is, to put it simply, okay but not great, and there are many, many runs of the original American X-Men comic which are better and more influential. But of course that doesn’t mean we can’t learn from it.

While this page doesn’t really show any X-Men and in fact just has Mystique in disguise, I think it tells us a lot about some of the fundamental differences between manga and american comics, and it has largely to do with the fact that it is such a low-profile throw-away comic. It is not the pinnacle of manga achievement, but that’s what makes it so useful.

After all, if you only try to learn from the very best you’ll only end up seeing a fraction of the whole image.

Here we have Mystique disguising herself as per her shape-shifting powers. Clearly the goal of the artist here was to portray an attractive female so that when the thug accosts her she can turn her head into a grotesque abomination for contrast. The result is an almost Matsumoto-esque female figure, particularly in the face. She’s disguised as a mysterious, alluring sort of woman, and it’s one far more in line with the Japanese version of such a concept as opposed to the more American va-va-va-voom type, despite this being an adaptation of an American property.

Now what I find to be even more interesting than the character designs is the panel arrangement of this X-Men manga. Again, it is not the best example of panel flow in a manga, but it is a very good example of what is considered “standard” for panel progression.

Panels are arranged as if they do not all exist on the same plane. Intra-panel depth cues are not nearly as important as seeing the panels placed one on top of the other to achieve a smooth progression throughout the page. A lot of emphasis is placed on shifting facial expressions, and those faces help to carry the reader’s eyes through the page.

Of course, this is only in a page with no action and how could I make a proper comparison without some fighting going on?

Below is an example of a fight scene from this manga, and an example of a fight scene from popular X-Men artist Jim Lee’s run, which was going on at around the same time.

Now it’s not exactly a fair comparison as Jim Lee is considered among the best artists who have ever worked on X-Men and there simply aren’t a lot of X-Men manga to go by, but what’s important here are the small differences.

Notice the degree to which the characters separate from the backgrounds. In the case of the manga, the separation is much more stark despite the Jim Lee panels having color on their side, color generally allowing an artist to much more easily separate foreground and background compared to black and white.

Then there’s the vertical progression vs the horizontal one, which admittedly this is not a good example for. This is perhaps my own pet theory, but I believe that a comic in a language which is generally written vertically will tend to have a vertical progression, while comics in a horizontal language will put an emphasis on the horizontal just short of having books actually being wider than they are tall. The most prominent example is the Japanese 4-Koma vs the American 3-panel strip, but that’s a discussion for another day.

Basically what the X-Men manga here has shown us is what features are so naturally a part of manga and people’s and artist’s perceptions of manga that they crop up in a comic based on American superheroes.  Because this is a comic based off of the X-Men with obvious attempts to match the look of the cartoon and comics, the Japanese and manga influences in the drawing style come out even more.