Voltron: Legendary Defender, Gurren-Lagann, and Human Connection in Robot Cartoons

Voltron: Legendary Defender is huge in a way I think few would have predicted. Previous attempts at reviving Voltron have been iffy at best, and super robots just aren’t an attractive feature to many current anime fans. What gives the series so much presence in the general fandom space is that its characters are charismatic, but more importantly their interactions with each other fuel the burning desire in fans to see relationships form and grow.

The fandom situation with Voltron: Legendary Defender reminds me a lot of when Gurren-Lagann started to hit it big with anime fans of all stripes. In light of its popularity, you could sometimes find more dedicated giant robot enthusiasts wonder what the big deal was with Gurren-Lagann. After all, didn’t works like Shin Getter Robo: Armageddon, Gaogaigar, and Aim for the Top! all exhibit the escalating scale of power and war long before that? The difference, it turned out, was the characters and the way they bounced off of each other. Even those who cared little about fighting robots connected to the friendship and camaraderie shared by the members of the Dai Gurren-dan, and moments like Kamina’s famous speeches (“Believe in the me that believes in you!”) opened up the opportunity for viewers to become fans of these close, emotional bonds.

I hardly find fault in how non-mecha fans connect to mecha series, but I do get the impression that the majority of fans of Voltron: Legendary Defender don’t really care about the robots at all—a far cry from the impact made by the old 1980s series. In that case, if people remembered anything at all, it was Voltron itself. This approach isn’t wrong, but as someone who always holds a soft spot for giant robot appreciation, I sometimes feel as if there’s a crucial part of Voltron fandom missing. In a way, it reminds me of when I first stumbled upon Gundam Wing fanfiction as a kid, hoping that it would be stories of awesome unique Gundams. What I got instead was swathes of stories pairing all of the Wing boys together (as Relena got killed over and over to make room for them).

The fandom that Voltron: Legendary Defender has garnered sometimes feels reflected in the design of the new Voltron itself. This updated version is much rounder, giving it an appearance almost like a human athlete. It comes across as more “organic” in some sense. Yet this makes the robot Voltron itself more like an action hero and less like an imposing mechanical colossus, which is the impression I always get when looking at the classic Voltron/Golion.

Voltron: Legendary Defender might very well be what brings giant robots back into the forefront of fandoms, but it might be something less recognizable to those who have dwelled in the caverns of Planet Mecha. I have to wonder, then, if the robots themselves can ever hold great appeal to those viewers who prioritize the passionate interactions between characters. Perhaps the more the robot lions and Voltron itself are given hints of personalities, the more even non-mecha fans can come to appreciate them and their aesthetic.

Miss X in Tiger Mask W is Her Own Woman

Based on first appearances, Miss X from Tiger Mask W comes across as a generic femme fatale whose primary purpose is to look hot as she antagonizes the heroic Tiger Mask. However, the more I watch Tiger Mask W, the more I find her character fascinating. While she’s clearly positioned to oppose Tiger Mask, what stands out to me most about Miss X is that she’s a businesswoman first, and a villain second.

Throughout the anime, there are times where Tiger Mask’s appearance means trouble for Miss X and Global Wrestling Monopoly, and if there’s any reason to have Tiger Mask involved, it would be to make him into an example. But instead of going that route, Miss X always thinks about the profits and the reputation of GWM, and even if her wrestlers come out looking a little worse she’ll welcome anything that increases the prosperity of GWM.

Miss X’s perspective and approach stand in stark contrast to that of her boss, Mister X, the main antagonist of the original Tiger Mask series. In that series and even in Tiger Mask W, Mister X is more the type to conquer others and force them into submission through his cadre of specially trained heel wrestlers.

In many ways, she reminds me of Agnes Joubert, the producer of Hero TV in Tiger & Bunny. Above all else, Agnes cares about the success of her TV show, and it gives her a unique position to view all of the various events that happen in that series.

As a final note, I mentally call Miss X “Stephanie McMahon.” I imagine I’m not the only one.

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[APT507] Rokudou no Onna-tachi: A Follow-Up Review for the Delinquents-Only Harem Manga!

Some months ago, I wrote a quick review of an interesting new manga, Rokudou no Onna-tachi. Now, I’m back with a follow-up, looking at the direction this odd series (where all the girls are angry delinquents!) has gone, and my latest impressions. Check it out on Apartment 507!

Ogiue Maniax Panels at AnimeNext 2017!

*Panel info has changed from the original post! Check out the new times!

I’ll be returning to AnimeNext this year as a panelist! It’ll be my first Atlantic City AnimeNext as well.

So if you’re interested in learning a thing or two about anime, check me out at the following panels:

The Art of Stock Footage
Friday, 3:00 PM – 4:00 PM
Panel 301

This panel is all about checking out how animation is used and reused in anime! See magical girls, giant robots, and check out some of the best stock sequences Japanese animation has to offer.

Sports, Robots, and Romance: The Works of Tadao Nagahama
Saturday, 2:00 PM – 3:00 PM
Panel 320

Tadao Nagahama is a revered anime director, but a lot of fans in the US have no idea who he is! Come see what makes him one of the greatest

I hope to see you at AnimeNext!

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Magic School Bus Meets Terminator: Cells at Work

 When I was a kid, I was fascinated by the human immune system. Just the idea of the body’s natural defense system warding off and destroying invaders was enough to fill pages of drawing books. I even imagined a video game where the player controlled cartoon white blood cells to fight disease! This is exactly why the manga Cells at Work feels like my childhood dream come true.

Cells at Work tells the story of the human body through its cells, personified into more typical-looking humanoid manga characters. From a hardworking red blood cell delivering nutrients to a stoic but diligent white blood cell fending off harmful bacteria, each representative cell is so entertaining to see that you almost don’t realize you’re learning.

While some series based on anthropomorphic characters prefer to keep their reality-based facts as subtext for character interaction, and others are essentially illustrated textbooks, Cells at Work strikes a more even balance. Each chapter involves the body having to deal with some crisis, such as allergies, the flu, and even cancer cells. The manga goes through the varied ways by which the immune system handles these threats, giving the cells highly entertaining personalities that encapsulate well their roles in defense. Platelets are adorable little children who act as construction workers. Killer T Cell is a lymphocyte with an appetite for destruction, and many of his fights are incredibly bloody (pun intended).

As long as there’s no worry about depictions of violence, I think this would be the perfect reading for a classroom biology class. Along the way, narration boxes explain their actual function in the body, with the actions of the characters making the information easier to remember.

I love this comic. The fact that it combines two of my favorite things ever (the immune system and manga) would be enough, but it’s also just very well written and drawn. The series is currently out in English both in print and digitally from Kodansha Comics, and I highly recommend it.

Now, time to watch Osmosis Jones.

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Every Day Young Life: Ogiue Maniax Status Update for June 2017

This month is AnimeNext! I missed last year’s move to Atlantic City, but I’ll be attending this time around. I have at least one panel I’ll be on at the con, but the schedule’s not up yet so I can’t say when. I’ll be making a post to Ogiue Maniax once the schedule is out.

As for my Patreon sponsors for June 2017…

General:

Johnny Trovato

Ko Ransom

Alex

Diogo Prado

Viga

Yoshitake Rika fans:

Elliot Page

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

One of the personal running jokes of this blog for me is the lack of a new entry for Gattai Girls. I have no real excuses, except that it’s been slow going watching the series I plan on writing about next. I really hope I can get it done in the next month, and might even devote most of my free time to it.

Speaking of shows about female robot pilots, I was recently reminded of Stellvia of the Universe after finding out that opening singer angela is going to be at Anime Expo. Most likely, that’ll be the next next entry whenever I get around to it.

Here are the monthly blog highlights:

Tonight was the Night: The End of VGCW, Video Game Championship Wrestling
Last month, I said farewell to a companion that saw me through some rough times: fake real video game wrestling. While not a wholly original idea, VGCW ended up being something special.

Kiryuin Satsuki and the Curse of Power Girl
Power Girl is forever fated to be a cheesecake heroine but Satsuki from Kill la Kill was able to overcome it. Why?

The Revival (?) of Studio Gonzo
A journey through the (in)famous studio’s ups and downs.

Patreon-Sponsored

Aikatsu Stars Season 2 and Notions of Perfection
Aikatsu Stars! makes a big deal out of Perfect Elza. What could this mean for the series?

Return to Genshiken

Volume 3 – Stimulation Simulation
It’s the true beginning of Saki x Mada. ‘Nuff said?

I might sound like a broken record player, but I can’t believe the next anime season is creeping ever closer. It feels like only yesterday when I was watching out for the spring season.

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The Safe Appeal of Fallen Champions

After a small drought of first place finishes, famed Smash Bros. Melee player Mang0 of Cloud 9 Gaming recently took home the gold medal at Royal Flush 2017. The tournament’s viewership was fairly modest throughout the tournament, but by the time grand finals rolled around the viewer count spiked to an impressive 73,000. While Mang0 is a perennial crowd favorite for his flashy, yet intelligent play and his devil-may-care attitude, I think there was another factor at work drawing eyeballs to his Mother’s Day victory: the appeal of a dominant champion turned underdog.

People love an underdog, as the saying goes, but there’s often an emotional investment to trying to cheer on a player or team with the odds stacked against them. For every Boston Red Sox or Chicago Cubs breaking their decades-long curses, there are many more across various competitive fields that wither and die in the early stages without achieving anything. Is it really worth cheering on someone who loses in the first round of a tournament every time? If it is, there’s typically some other element to consider: regional loyalty, character loyalty, etc.

But when it’s a known commodity, i.e. a former champion with a record of winning but who’s fallen off more recently, then there’s a different appeal at work. Think of Michael Jordan on the Washington Wizards, an aged George Foreman, or JulyZerg in Starcraft: Brood War. In each case, they arrived to make up for a loss of physical prowess with skill, experience, and ingenuity, but in their pushes for victory one thing was certain: though they fell behind, there is historical evidence of an “it” factor: the will to win, and the potential to snatch victories from the jaws of defeat.

In a certain sense, cheering for former champions become a case of trying to have your cake and eat it too. People cheer for underdogs, yes, but they also like to cheer for winners. When you have a former great, you get the best of both worlds. They’re a comforting pick because, even if they lose, a person can simply look back in time and say, “But I know they have what it takes!”

Mang0 is not the same as the examples I gave above. He’s still a top 3 player in his game, and slumps are often exaggerated in the world of eSports because the concept is so young and people think 3 months is a long time. However, if it were a true veteran of the past who enjoys legendary status such as Liquid’Ken, the “King of Smash,”  then I believe even more spectators would have flocked to Royal Flush.

Return to Genshiken: Volume 3 – Stimulation Simulation

What is Return to Genshiken?

Genshiken is an influential manga about otaku, as well as my favorite manga ever and the inspiration for this blog, but it’s been many years since I’ve read the series. I intend to re-read Genshiken with the benefit of hindsight and see how much, if at all, my thoughts on the manga have changed.

Note that, unlike my chapter reviews for the second series, Genshiken Nidaime, I’m going to be looking at this volume by volume. I’ll be using the English release of Genshiken as well, for my own convenience. Also, I will be spoiling the entirety of Genshiken, both the first series and the sequel, so be warned.

Volume 3 Summary

Love begins to claw its way into the awkward otaku world of Genshiken. Tanaka shows Ohno the wondrous world of Gundam models. Madarame finds himself alone with Kasukabe Saki in the clubroom, and the situation is too much for his poor nerd heart to handle. Keiko tries to put the moves on Kohsaka by trying to understand the otaku mind. Sasahara gets his first computer and his first private dating sim “experience”…

But trouble is on the horizon, as Saki accidentally sets a pile of old Genshiken garbage on fire. The volume ends with a lot of burnt paper and a frantic Saki.

Love, not Lust?

The “Madarame alone with Kasukabe” scene is, in my opinion, the most significant part of Volume 3. Madarame trying to use his dating sim knowledge IRL is of course quite humorous, but in hindsight, the repercussions of this moment are tremendous. It is essentially when Genshiken as a series began to transition its characters out of the cocoon of their otaku worlds. As we know from later volumes, they never stop being otaku, but this is where the chinks in Madarame’s armor begin to show.

When Madarame finally confesses to Saki in Nidaime, Madarame considers this the point when he first fell in love with her. Looking at the chapter, the symbolism is right there: he forgets his bag full of doujinshi, an item which he’d have treasured above all else. In that moment, 3D overwhelms 2D, and not even Madarame himself fully realizes it until much later in the series.

This first attraction on the part of Madarame is not based purely on the physical aspects of Saki. It wouldn’t make him nearly as nervous otherwise. In the same volume, when Ohno tries to get her to wear a cat ear-adorned frilly maid headband, the guys in the club are quick to fantasize about a cat-maid Saki slowly becoming more subservient. In the previous volume, more than one of the guys intends to use Saki as masturbation material. And when Ohno falls in the water at the beach and ends up showing her polka dot swimsuit, the guys are clearly aroused. With Madarame and Saki, it hits him deeper than where his desires typically lie.

The Impenetrable World of Otaku

Aside from the ratio of boys to girls, one of the major differences between the first Genshiken and Nidaime that really stands out to me is just how much the former tries to introduce the world of the otaku. There’s a chapter about building Gundam models, there’s another about buying a computer, and the use of “normal” folks like Keiko and Saki positions the manga as easing laymen in. At the same time, there’s something about the portrayal of otaku that renders their conversations as opaque, and it’s not just the knowledge itself that creates this sensation. As someone familiar with most of what the characters are talking about, the way they present information just sounds very exclusive, as if it were a kind of defense mechanism. When the girls of Nidaime chat about their favorite pairings, the space they create through conversation somehow feels more accessible.

Turning Points

While this volume features what is arguably the most important moment for Madarame in Genshiken (especially the first series), it’s also of great significance to Saki. Her panicking over accidentally starting that fire is the first time Saki comes across as vulnerable. While she’s usually able to handle everything, this makes it clearer that she’s invincible when it comes to social situations but not physical dangers. While her full transformation into a member of Genshiken (not just in letter but in spirit too) comes in Volume 4, this is the pivot, the point of evolution.

Keiko also begins the transition here, as she slowly begins to understand the otaku mind. This comes out full force in Nidaime when she tries to seduce Madarame, but by then it’s tempered by a slightly more forethought. This is only the beginning of the beginning, though. Her actual key moment, in my opinion, comes when she stops calling Sasahara “monkey.”

Ohno is still extremely shy at this point, and it reminds me that she almost becomes a completely different character as the series progreses. The change is to some extent gradual, but if I recally correctly, the actual moment that triggers her more drastic metamorphosis into open, motherly figure is when Ogiue is introduced as an antagonistic force of sorts. Naturally, I’m looking forward to that next volume!

Doujin Fighting Games

This volume’s Mebaetame (the Genshiken club doujinshi magazine) is a review of the various characters in a fictitious fighting game based on everyone’s favorite series, Kujibiki Unbalance. The portrayal of this game is a real throwback to the days when doujin fighters were all the rage. Nowadays, the qualities that defined doujin fighting games—long combos, air dashes, anime aesthetic, etc.—have all become features of official, professionally produced games. BlazBlue, Arcana Heart, Dengeki Bunko Fighting Climax, Aqua Pazza, and of course Melty Blood (which began as a doujin game before transitioning into something found in arcades and played in tournaments) are all of this lineage.

The Genshiken members talk about how the game is more faithful to the characters than trying to be a balanced (or good) fighting game. Personally speaking, it’s what one wants out of a doujin game: a love of the series takes priority over trying to be, to use a more recent term, “eSports now.” It reminds me of a doujin fighter I really enjoyed back in the day called Magical Chaser. It was themed around magical girls!

The English translations for these Mebaetame entries are rather awkward, and suggest someone who is unfamiliar with fighting games in general. I say this from the perspective of having many more online resources, as well as a long history interacting with fighting game enthusiasts, so I understand that it’s simply not easy trying to adapt that lingo. If you know fighting games at all, you’d probably have a fair idea as to what the characters are trying to say.

Final Random Thoughts

Two little details in this volume really date the series. The first is when the club is giving Sasahara advice on buying a new computer. The second is when Madarame talks about watching the episode of Kujibiki Unbalance he recorded.

As the other members guide Sasahaa, they talk about how 200gb is needlessly large for a hard drive—a sentiment that predictably would garner laughs today. Madarame also talks about how the US is obsessed with big hard drives, and to my American perspective I don’t quite understand what the big deal is. It’s not excessive if you use up all the space!

Later, when Madarame suggests they watch Kujibiki Unbalance again, he pulls out a VHS tape. I always wondered at what point I would see video cassettes as artifacts. I guess now’s the time…

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The Fujoshi Files 169: Toda

Name: Toda (トダ)
Alias: N/A
Relationship Status: N/A
Origin: Happy Fujoshi: Afro Sensei to Toda

Information:
A student of Afro Sensei, Toda torments her teacher by both making fun of him and involving him in BL fanart on whiteboards and other classroom items. She also adapts all of her projects to be otaku-oriented, such as turning a still life into a painting of Char Aznable.

Fujoshi Level:
Her fujoshi habits are pervasive, much to the chagrin of Afro Sensei.

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Aikatsu Stars Season 2 and Notions of Perfection

The second season of Aikatsu Stars! begins from an interesting place. After the end of the first season, heroine Nijino Yume becomes a member of S4, the top idol group at her school. In Pokemon terms, this would be equivalent to having Ash start a series as a member of the Elite Four. She’s not just improved, she’s established as one of the best. Given this setup, I find it interesting how Aikatsu Stars! season 2 brings up the difference between “great” and “perfect.”

Confronting heroine Nijino Yume is a new rival idol academy called Venus Ark, which travels around the world on a cruise ship looking to poach idols from other schools. At the head of Venus Ark is Elza Forte, who, much like deceased pro wrestler Curt Hennig is known by one word: Perfect. There’s even a tangible symbol of perfection in the form of wings that appear only when a perfect performance is given, and at the start of the series “Perfect Elza” is the only one who has them.

But what does it mean to be perfect? Does it mean to never lose? Does it mean performing in such a way that it would be the equivalent of a perfect score in the Aikatsu Stars! arcade game? As the primary rival of the season, Elza is there as a goal to aspire towards and overcome, much like Shiratori Hime in season 1. Whether Yume will beat Elza or not is up in the air, but my hope is that Yume challenges the concept of “perfection” as presented by Elza. Perhaps Yume could show that the best possible performance is not necessarily a perfect one, but the one that connects to the audience best even if mistakes are made.

I understand that Aikatsu Stars! is based on a card-based arcade game that has a more concrete idea of what it means to play a “perfect game,” as well as cards that just have better synergy. However, the first Aikatsu! series (back when Ichigo was the main character) went above and beyond those restraints, and season 1 of Aikatsu Stars! really emphasized a balanced mix of product placement and story. I don’t need for the development I’ve described above to happen, and it’s not even the only way for the series to be strong, but I’d like to have a series where the kids watching don’t feel the need to strive for “perfection,” only their best.

This post was sponsored by Johnny Trovato. If you’re interested in submitting topics for the blog, or just like my writing and want to support Ogiue Maniax, check out my Patreon.

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