Sprkng! Early Observation of Dragon Ball Kai

I don’t plan on making it a habit of blogging about Dragon Ball Kai, but seeing as I reviewed a very “special” remake yesterday, I felt I should talk a little about how the other, inarguably better remake is doing.

For those of you who don’t know, Dragon Ball Kai is an HD re-mastering of the original Dragon Ball Z with new audio recorded (both music and voices) and, most importantly, all fat trimmed to make the show more streamlined and in-pace with the original Toriyama manga. Three episodes are out so far, and it should give a good indicator as to how the show will fare later on.

Dragon Ball Kai accomplishes in three episodes what took the original anime five, and early Dragon Ball Z wasn’t even that filler-laden! At the pace they’re going, the show may end up feeling it’s never dragging. That is, unless perhaps the manga dragged in certain areas as well. It’s an interesting conflict, being “true to the manga,” because should you be true to it, bad parts and all? Probably the main difference in pacing that will be seen is that in the manga powering up hardly takes any time. It’s the classic cliche of Dragon Ball Z that entire episodes are spent “powering up,” and it’ll be funny to see that stereotype smashed. It’ll be even funnier when the Namek saga takes significantly less time, and the inevitable jokes will occur which go, “Are they still on Nam- oh…I guess not. Carry on!”

Unlike that other thing, there’s really no point to discussing whether or not Dragon Ball Kai is true to the spirit of Dragon Ball. While this is clearly going to make them massive piles of money to roll around (and to sleep on top of with lots and lots of beautiful women), it’s still, I feel, a labor of love to a certain extent, even if it’s simply a repackaging of old material to seem new and fresh. I’m cool with that.

I just have to wonder if this mean that for all the young kids who are watching Kai before Z, will they be unable to ever watch the Z anime when a superior alternative exists?

The Best Argument for Creationism: Dragonball Evolution

Dragonball Evolution, what can be said about it? Well,  I can certainly call it a “movie.” It is a series of scenes placed one after the other on a film strip and shown in a sequential order. Dragonball Evolution: People involved in a production to put a form of entertainment in theaters.

Upon first hearing that a live-action Dragon Ball movie was being made, I had an image in my head full of cheesy lines and attempts to bring stories full circle, revisions to existing aspects of Dragon Ball designed to make it seem “cooler” and less “cartoony,” unfaithfulness to the source material’s characters and their personality, and awkward special effects. When the first trailer was released, and then the second, this prediction still appeared to hold true. Now, after having seen the whole thing, I can say that the movie was exactly what I expected it to be.

Where to start with this, “Evolution” of Dragon Ball as it wishes to be known? Well, how about the way in which it relates to Charles Darwin’s theory, or rather the attack on it by certain religious groups?

Proponents of Intelligent Design commonly state that there is evidence in the bedrock that shows that the Earth’s history is not a continuous chain of events, and that there are mass extinctions and sudden increases of certain types of animals, as if the history of the Earth and its wildlife are a series of islands connected by a higher power. This is in fact how Dragonball Evolution feels. You know it’s a story mainly because you’ve been told that it’s one, but while the events of the movie follow a chronological order, there is almost nothing which smoothly connects one scene to the next. Master Roshi will claim that going to the tournament is vital to their quest to defeat Piccolo. Then no one will participate in the tournament and then we never find out what going to the tournament actually accomplished. Yamcha and Bulma hate each other in one scene and in the very next they’re already falling in love. There isn’t even at the least a generic scene where Yamcha catches Bulma while she’s falling or something. Goku is in high school for some reason, and he gets picked on by jocks. He meets Chi Chi there. Then high school is never ever mentioned again. Master Roshi, the narrator, and Piccolo will all mention that Piccolo was responsible for nearly destroying the Earth until he was sealed 2000 years ago, but now he’s free and looking to enact revenge on humanity. How exactly did he break free from his confinement? Apparently NOBODY KNOWS OR CARES, at least not enough to tell the audience.

That’s not to say EVERYTHING is bad about this movie. Characters are occasionally true to their manga portrayals in certain ways. Goku is always naive, gets one or two nice lines to show how dumb he is. Master Roshi’s introduction feels very much like Master Roshi except in every scene after that he turns into generic old master. Also, sometimes the action scenes make it feel like a generic action movie, which is to say not super awful. Also my friends and I burst out laughing practically every minute at one bad line after another until we lost count.

An interview with the people who made Dragonball Evolution has members of the cast and crew defending the production, saying that the director succeeded in keeping the spirit of Dragon Ball alive and adapting it just enough to appeal to a wider audience. The problem is that they’re totally wrong and Dragonball Evolution is not faithful to the spirit of Dragon Ball at all. I can go into the many reasons why this is the case, but I’ll just give one: the core of Dragon Ball is represented by its main character Son Goku and his personality: goofy, often very dumb, loves to fight, and has a strong sense of justice when it comes down to it. There’s a certain kind of whimsy and humor that never leaves the series even when planets are being destroyed and limbs are being chopped off. That is to say, Dragon Ball is all about having serious fights never be too serious because it’s always been about the comedy as well. Dragonball Evolution throws all of this out and decides to be an action movie and coming-of-age story like so many others out there. Even if it succeeded in being a well-constructed story with brilliant direction, it would still not be Dragon Ball.

The Exciting World of Ron Sharks: Akagi

When you first look at an anime like Akagi, there might not be much to grab you especially if you’re an anime fan. The art style is very unusual, some would even say “awful.” You’re not even entirely sure what the show is about, and all you’ve seen of it are screenshots of a guy with a chin so pointy he could use it to assassinate people. But that’s when you look at the full title and realize that’s all you need: It’s not just Akagi, no it’s Mahjong Legend Akagi: The Genius Who Descended Into the Darkness.

Akagi is based on a manga about mahjong by Fukumoto Nobuyuki. This might be an unusual topic for you. “Who would make a comic about mahjong?!” However, unlike most cases where this might be shocking (“Who would make a comic about breadmaking?!”), what you have to know here is that mahjong manga are actually quite common in Japan. There are entire magazines devoted to the subject, like if you took Shounen Jump or Shounen Magazine and instead devoted all of the content to how-to-play mahjong guides and mahjong comics. This is the world Akagi comes from.

The titular character is Akagi Shigeru, who when we first see him is a boy in his early teens, who the narrator (voiced by Furuya Tohru i.e. AMURO RAY) tells us will “some day” be a legend in the underworld. Akagi is a lad with a penchant for deadly games which push his body and will to their limits. At this point, Akagi has never played mahjong in his life, but his intelligence, fearlessness, and incredible capacity for gambling with all of his soul without succumbing to pressure make him a perfect match for a game like mahjong, a game where your entire psyche is mapped out in the actions you take. Needless to say, the entire show revolves around Akagi playing Mahjong with a) Yakuza b) people known by the Yakuza c) Yakuza-esque people, and every moment at the mahjong table is filled with the kind of intensity you can only get when your life can be decided by a single, seemingly insignificant action.

You might think that with all this talk of mahjong, you would need to know how to play the game in order to properly understand Akagi. This is not the case at all, and I will attest that I watched the whole show before ever learning anything about mahjong. There’s a lot of strategy involved, but it has little to do with the actual rules of the game and everything to do with human psychology. The way the show is presented makes every moment as tense as possible, as the characters’ minds are assaulted by doubts and fears that come from trying to read another player’s moves.

The art style for Akagi is pretty unusual, but my only complaint about it is that the anime doesn’t quite match up to the art style of the manga. Neither one is very conventional, but when you look at the manga, you’ll see that it has a vibrancy and “ugliness of the world” that is lessened due to the consistency of the animation in the anime adaptation.

The Akagi manga practically looks like a gag manga, but it only makes the comic better, especially when combined with the game of mahjong. One advantage of the anime though is that they were able to create a CG set of mahjong tiles to use throughout the show, and are able to do some pretty creative things with it.

It does seem like the animators got a little bored with the show after a while and began to do more creative things. In the early episodes, Amuro Ray would describe a metaphor for how a character was feeling at the time and that was it. Towards the end however, it ends up being a situation where the narrator will describe a metaphor, and then the anime will shift to a visual scene to accompany the metaphor. So if the narrator says, “AKAGI’S SITUATION IS SIMILAR TO BEING A COBRA IN A DESERT WITH ONLY A CAN OF PICKLES AT ITS SIDE,” you will be sure to see a scene with a cobra, in the desert, with a can of pickles. Some might call it stalling for time, I think it’s the animators wanting to do something special. This would continue into the next anime adaptation of a Fukumoto work, Kaiji.

Ultimately, Akagi might be about mahjong but what they’re playing matters less than how they’re playing it. Again, if you’re worried about not understanding it, do not let that stop you. This is Initial D with mahjong tiles instead of cars. This is Yu-Gi-Oh! for 40 year olds (especially the early chapters of Yu-Gi-Oh!). If either of those descriptions make you hesitant, don’t let them stop you either. Watch this show.

Sakura-con (was) Live on Nico Nico

Sakura-con this year decided to broadcast a stream LIVE directly to Nico Nico Douga, giving Japanese viewers perhaps their first REAL glimpse at American otaku. I jumped on the stream, eager to see not only what the con itself had in store for us, but also what everyone REALLY goes on Nicovideo for: the comments.

The camera was at the con karaoke bar, and it’s amazing just how much the song selection was indicative of the American fanbase. I jumped on a little late, but highlights include the first Naruto ending theme, the first Inuyasha ending theme (TWICE!), BOTH “Simple and Clean” and “Hikari” (English and Japanese versions of the Kingdom Hearts opening respectively), the Sakura Taisen opening and the dub Pokemon 1st opening sung by almost everybody. The show stealer though was a 10 year old girl who sang the entire 1st Japanese Pokemon opening, Mezase Pokemon Master. Showing more showmanship and honest love of anime than any of the other singers, the Japanese crowd cheered her on, knowing that this was truly a fan, a fan of anime.

Of course, not all of the comments were nice, as they referred to an overweight girl as “Totoro” and “Pizza.” But they were also enamored by some of the more attractive cosplayers. And there was also a bit of a clash between Japanese viewers and non-Japanese ones such as myself, as the latter tended to send comments in English and the Japanese did not appreciate this. Still, things managed to cool down and karaoke continued.

After karaoke was over, the camera hovered over some people organizing their figure collection, which was an unusual mishmash of Warhammer, moe PVC figures and shounen action. At this point I had to stop watching, but I began to wonder if the Japanese people would want a convention like this in Japan. I asked on Nico, and at least one person said he would definitely want to see something like this. The American fanbase’s lack of shame is both its greatest weakness and its greatest strength.

Hey You, Watch Shin Mazinger

Episode 1 of Shin Mazinger aired in Japan, and I am telling you right now: Watch it, watch it, watch it.

Some of you I can convince to watch Shin Mazinger when I say it’s Mazinger Z as directed by Imagawa Yasuhiro, director of Giant Robo the Animation and G Gundam.

For you others who are unsure, or may not be familiar with Mazinger at all, let me explain it this way:

You know how a lot of shows, especially giant robot shows, have like 20 minutes of setup per episode to lead to a 5-minute climactic fight at the end? Shin Mazinger replaces all of that setup with MORE FIGHTING. Or rather, to put it more accurately, every moment in this first episode is SIMULTANEOUS SETUP + FIGHTING.

Things are HAPPENING in this show, and they’re happening on the field of battle where a boy can become a god or a devil. Whether you’re a big fan of Mazinger or you’ve never even heard of it, know that this show has potential to go places and the visionary force to take it there.

Personal Growth, If Not Physical: Toradora!

Sometimes I get filled with a certain sense of dread in preparation for a new show based on the information available at the time. “This seems oddly familiar…” is the prevailing feeling. Fortunately, sometimes this is just a false alarm and I end up with something far greater than my expecations. Such is the case with the anime Toradora!

When first reading up on the anime adaptation of the light novel Toradora!, there were a number of warning signs. All we had to go by was that there was a tiny violent tsundere girl played by Kugimiya Rie, master of tiny violent tsundere girls (and also Alphonse Elric), and that it would be set in school and characters would be in love with each other. And while I still quite enjoy these types of shows, the mere fact that I said “these types of shows” implies that a certain formula has been passively agreed upon between these shows.

“Uh oh, I’ve seen this before.” This was the feeling I initially had with Toradora!, but by the end of the first episode I knew how totally wrong I was. This carries on throughout the entire series, with the end result being an incredibly satisfying show to laugh and cry over. Toradora! is different. Toradora! is ambitious. And it’s ambitious within the context of this high school romance-comedy-moe, and that makes it all the better.

Toradora! stars Takasu Ryuuji, a nice fellow with a love of household chores who has reluctantly inherited the deadly stare of his departed Yakuza father, and Aisaka Taiga, a diminuitive girl whose aggression and unsocial personality are legendary at their high school. Though the two of them do not get along, once they realize their respective love interests are best friends with the other they decide to work together to achieve mutual happiness. After the positively energetic Kushieda Minori (best friend of Taiga) and the confident and honest Kitamura Yuusaku (best friend of Ryuuji), the main cast is rounded out by Kitamura’s childhood friend, the two-faced Kawashima Ami who also works as a professional model.

Toradora! takes its name from the first names of the main characters. Taiga is a play on the English word “tiger,” for which “tora” is the Japanese equivalent, and the Ryuu in Ryuuji means “dragon,” or when written out in Japanese romaji, doragon. The tiger and the dragon are famous rivals in Japanese mythology, and if you’ve played Art of Fighting, King of Fighters, or Super Robot Wars (Alpha, OG) then the concept should be somewhat familiar to you.

The character designs are genuinely appealing, being cute and full of life without drowning in its own pool of kawaii, and the backgrounds and animation are executed with skill and grace. The voice work is top notch especially with Kugimiya as Taiga, who reaches new and exciting levels of depth with Taiga on a level of Mizuhashi Kaori playing Ogiue. In terms of presentation though, the biggest stars are, as I’ve said in the previous review, the pacing and atmosphere. It was true then, and it still holds to the very end, except where the early episodes are slow and pleasant, the later ones are passionate and dynamic. And all throughout the show remains surprisingly subtle.

There are many factors as to why Toradora! succeeds, but I feel that the real reason is that the characters actually change. The Taiga you see in episode 1 is not the exact same Taiga you see by episode 13 or by episode 25. All of the characters influence each other, and the result is that you get to see some genuine growth by all of the characters as they deal with the ups and downs of young love.

If you want to know what the difference is between cash-in instant cup moe and honestly good, moving moe, the answers are growth and change. You care for the characters not because you want to see them preserved forever in a glass dome, but because you want to see them fight on, succeed, win in their own little personal battles.

Toradora! is joy. Toradora! is wonder. It’s also heartache and maturation and learning to accept one’s feelings even if there are consequences. So yes, it’s a romantic comedy anime, but if you do not like this sort of thing, scratch that, especially if you do not like this sort of thing, I still advise you to take a look.

The Pros and Cons of Technology and its Effects on Society: Magic Geox

The Magic Geox comic series is often underappreciated and overlooked. This is especially the case with issue 12 of the series. This issue, titled Magic Geox and…the School of Magic, manages to blend subtle societal commentary with deep, complex characters in a unique setting combining magic and technology with a dash of superheroics. It also reveals much about our hero Magic Geox’s character flaws, and does so with grace on the level of Kino’s Journey.

The story begins on a world called Planet Magix III where a group of young wizard apprentices are tasked with creating shoes that are all but devoid of odor, a practical exercise fitting for a final exam from one of the most prominent magic planets in the galaxy. The young wizards-to-be, in their attempt to find a solid solution to their problem, inadvertently unleash an ancient and terrible pair of demonic shoes with a pungent aroma so foul that they are actually able to control other smelly footwear through the power of their combined stench. Ultimately, it is up to Magic Geox to descend from space and use his advanced technology to put an end to the evil shoes.

It is in this issue that we begin to truly see the level of hatred Magic Geox has for odiferous shoes. Though he hides it well with a smile, and a look of confidence, the sublime artwork really conveys the obsession inherent in Magic Geox.

A lot can be said about the symbolism strewn throughout the story, but three main points come to mind.

1) The young magicians are eager to solve their problem without thinking through the consequences, and their mistake balloons and goes out of control to the point that not even the adults in their community can handle it. This speaks to a growing paranoia in our society that children are growing up faster than their parents and guardians can keep up with, and even those with the power to control matter itself cannot entirely understand the minds of children.

2) Magic Geox is himself a technological being who arrives on a backwater “magical world” in order to save it from the perils caused by its own people. In this sense, Magic Geox is not unlike a Christ figure. Though he uses technology, he chooses to have the word “Magic” in his name, as if to say that his abilities, man-made as they may be, can still cause miracles. It does not appear to be hubris or conceit however, but rather true faith in his cause.

3) The demon shoes themselves possess sharp teeth placed in such a way that if one were to actually wear them as shoes, the pain would be immense despite at first seeming to be very comfortable. When one realizes that the “stink trails” that emit from these shoes are just creatively disguised smog clouds, it is clear that these shoes are a metaphor for pollution caused by industrialization, an interesting contrast to the promotion of technology inherent in Magic Geox’s presence. Much like Hayao Miyazaki’s Nausicaa and Princess Mononoke, this comic wants to show both sides to a situation.

Overall, Magic Geox and…the School of Magic is an ambitious work. Its main flaw may be that it is so densely packed with content in every page and panel that it becomes a difficult read. However, this is also what makes it worth revisiting time and time again.

Welcome to this KRAZY! Time

I went to the New York Japan Society’s exhibition on anime, manga, and video games yesterday. Entitled KRAZY!, the exhibition explores a variety of artists and works, from Moyoco Anno to the guy who made Afro Samurai, from Shigeru Miyamoto to… Shigeru Miyamoto. The point is, this is totally about stuff that the kids like: ANIME AND MANGA AND VIDEO GAMES. As expected, it seemed to attract a young audience, something most museum and gallery exhibitions wish they did without it being just 20-something hipstrs.

Overall I didn’t get too much of a “HEY GUYS! ANIME!” vibe from the exhibition, and I liked what they had to say about the Super Mario Bros. series being a collection of simple rules which opens up a rich and complex world to interact with, but I couldn’t really tell who exactly the exhibition was trying to draw in. Passing by their video room filled with clips from Akira, Patlabor the Movie 2, Paprika, and Macross, I got this strange feeling that this is not what the kids these days see as “anime,” nor is it what they want. It’s kind of a baseless feeling, but when you see all those movies together and realize that the styles aren’t very “modern” (despite Paprika having come out recently), I think you might get the same impression. All I could think about was how others would handle the exhibition.

There was one blurb however that really pissed me off when I saw it. In one part of the exhibition is an area devoted to the music of Yoko Kanno. Now, neither Yoko Kanno nor her music anger me, but when the description of her music is prefaced by, “Prior to the late 80s all anime music was of poor quality,” then I have some serious issues! The emphasis is mine but they actually used the words POOR QUALITY. It’s as if no REAL music aficionados could POSSIBLY like ANIME music before REAL MUSICIANS like Yoko Kanno and her contemporaries graced the industry with their presences and sprinkled magic fairy dust and now ANIME MUSIC IS GOOD! WOW! Hey, wait to take a dump all over those hardworking composers from the mid-80s and before! Joe Hisaishi? Apparently the man who composes Studio Ghibli music is garbage!

There are apparently other things like this in the exhibition where it’s like a guy trying to convince REAL ARTISTS that anime is totally artistic too and making mistakes in the process. For better or worse, I didn’t notice any other glaring instances though.

All in all, it’s worth a visit at least once, just calm down when you visit the Yoko Kanno section. I hope the kids who visit this exhibition at least learn something.

Oh yeah, and I’m probably gonna go read Sakuran. Sounds interesting.

Polytechnic Anime Society Spring Festival 2009

As mentioned previously, I attended the one-day Polytechnic Anime Society Spring Festival 2009 at NYU Polytechnic (formerly known as simply “Polytechnic”). It wasn’t my first visit there; I had friends tell me about it back when it started. Still, I figured that it was worth a trip into Brooklyn to see what was up.

Sadly, I was unable to attend Sub‘s panel on Most Dangerous Anime, which he informs me was just watching Crystal Triangle and being amazed at how every scene, every moment, had something terrible about it. Still I got to see cool dudes and it was fun seeing the younger anime fans going around.

What I like about the PAS Spring Fest is that it gives young anime fans in New York a taste of what anime cons are like, especially because it’s free. It doesn’t prepare you for everything, but it lets you see stuff you haven’t seen before, lets you hang out with friends in a somewhat unfamiliar environment, and meet new people. I personally did not do much at this event, but I don’t think PAS Spring Fest is really meant for that sort of thing.

After the event was over I had sushi with Sub and other excellent dudes. What better way to cap off the day? I mean, that’s what I do at Otakon too, so why not?

One criticism I do have of the event is the lackluster execution of its game rooms. The event had two rooms for games: The first had only two TVs with a PS2 and a fighting game each, way down from the last time I went where there at least twice as many TVs and the game variety was excellent. The second room however was six tvs, but they were all devoted to Smash Bros Brawl. The worst part? You couldn’t even play a casual game of Smash as ALL SIX TVS were taken up by all-day Smash Bros tournaments! And later I found out you couldn’t even sign up for the tournament AT THE CON and that you had to do it on an internet messageboard weeks prior!

But as long as you weren’t looking forward to playing the games, it was an all right time.

The Natsukashisa Critic

With the Angry Video Game Nerd reaching some degree of popularity on Nico Nico Douga, it was only inevitable that his crossover fight would end up exposing the Japanese online community to the  Nostalgia Critic. There’s only one review up so far, but just like the AVGN videos there’s Japanese subtitles to help those with a less-than-ideal grasp of English along.

Humorously found under the title “AVGN Rival,” the first instance of the Nostalgia Critic on nicovideo is his review of Cartoon All Stars to the Rescue. Now what’s even more difficult about translating this review than doing one of the AVGN reviews is that a lot of these “big-name cartoons” at the time are not known too well in Japan. Sure there’s “Mutant Turtles,” and “Looney Tunes” and “Pooh,” but I get the feeling that Muppet Babies never made it across the Pacific. Please correct me if I’m wrong. In that respect, it’s a worthy endeavor, and if you just assume that these shows are something, then it all works out.

Also, apparently there is no good translation for “Brawny Man.” Alas. I wonder then how that Simpsons episode with the Burly Man turned out in Japan, if at all.