Anime NYC 2023 Miscellaneous

While I spent the majority of Anime NYC checking out the plethora of events related to hololive, I also want to broadcast my thoughts on various other topics.

Getting In

In previous years, Anime NYC would often run into issues with getting attendees into the Jacob Javits Center. This year, I did not hear any major rumblings, though I don’t know to what extent that was the result of improved planning and how much it was because the weekend was blessed by nice weather.

Crowds

As Anime NYC has grown and the COVID-19 pandemic still lingers, foot traffic and crowd size are topics of concern for me. That said, I found the convention center relatively easy to navigate this year. While bottlenecks did happen on occasion, I never really felt like a canned sardine, even in places where it could get very cramped last year, like the Artist Alley. 

In terms of masking, at his point, it’s become increasingly uncommon in New York City as a whole, which is unfortunate. I still hold out a modicum of hope that convention runners here and elsewhere might be willing to get more stringent with a mask policy if things get more dire again, but for now, I can only recommend doing so for your own safety.

The Witch from Mercury Panel 

Surprise—I actually did something that wasn’t hololive-related this year.

Upon arriving at Anime NYC to attend the Gundam: The Witch from Mercury panel, I was pleased to see how big the turn-out was. The line extended from essentially one end of the convention space to the other, and had people of all ages and genders. It’s only natural, given the pioneering nature of G-Witch both in Gundam and anime as a whole, but it was still a pleasant sight to behold.

WARNING: GUNDAM WITCH FROM MERCURY SPOILERS

The main takeaway from the panel is just how much everyone involved with the series sought to do something different with Gundam and to make it clear that G-Witch would chart its own direction. Production had already begun in 2019, and they had wanted to differentiate it from Iron-Blooded Orphans, even working with the technical director to give the series a different look. A lot of changes happened behind the scenes before the new show even aired.

The producer of G-Witch was there along with the two main actors, Ichinose Kana (Suletta Mercury) and Lynn (Miorine Rembran). I had actually interviewed Ichinose a few months ago at Anime Central, but at the time was not allowed to ask questions pertaining to Gundam. Though I was only an audience member here, I was glad to at least get some of her perspective, as well as the others’.

When asked what they liked about the series, Ichinose and Lynn both expressed a fondness for all the different relationships between characters, and just how even the same types of relationships were unique depending on who was involved. The example they gave was parents and children, and how they all lead to their own interesting conclusions.

Ichinose got the call about passing the audition after waking up, only to fall back asleep after. Because of this, she thought she might have dreamt it. Lynn is a long-time fan of Gundam even before voice acting, and actually found out about landing the role on her birthday.

Evoking Suletta’s sense of difficulty with interacting with people her age was something Ichinose worked hard on. As an introvert who gets anxiety herself, she empathized with Suletta. Lynn was aware Miorine would go through changes, that she would start off bored and prickly but would meet Suletta, get her own company, and so on, and become more of her own person in the process.

Ichinose had a tough time deciding a favorite scene, but chose one from Episode 21, where Suletta takes her mom’s mantra “Run, gain one. Move forward, gain two” and rethinks it to be about doing what you can even in hard circumstances. For Suletta, who always followed her mom and wasn’t her own person, her time with Miorine and the other students allowed her to form her own opinions and have her own life and destiny.

Lynn’s favorite is the climax in Episode 24, when Suletta brings the Gundams together and stops Quiet Zero, due to the sheer Gundam-ness of it all: characters, music, and mecha all on full display. The fact that Suletta truly shows herself as the main character also contributes to why Lynn likes it.

Towards the end, the two actors did a live reading of a scene from the episode “The Witches from Earth,” which was excellent. Following that was a video about how Gundam is sponsoring an F-1 racer, which just made me want to make Gundam F-91 jokes

Anime NYC 2024 in the Summer 

I want to end by talking about what’s maybe the biggest news of the con: Anime NYC 2024 will be in August instead of November. I already gave a few thoughts in a previous post, but would like to elaborate on my opinion here.

It is uncommon for conventions to move dates so drastically from one year to the next. Sure, a week or even a month isn’t out of the question, but three months is a hell of a difference. The fact that they have a lot of advance warning is helpful, but I do feel for the people who plan longer-term and might have arranged things with the assumption that Anime NYC would be in the fall.

I do not have any insider knowledge about why LeftField Media made this decision, but I can imagine a number of reasons. First, Anime NYC has previously been the week before Thanksgiving, a holiday when people tend to travel. Second, the (typically) cold weather can be unpredictable: While this year was pleasant, we’ve also seen snowstorms in the past.

August means avoiding such issues. The summer is the time for vacations that don’t necessarily involve seeing family. It makes Anime NYC part of the packed summer convention circuit, which includes notably Anime Expo and Otakon. Also, Anime NYC has mentioned that the entire Javits will be open for the con in 2024, so I suspect that there is something preventing them from having full access in November.

One problem: While blizzards won’t be a concern, New York summers are very hot and humid, especially in recent years due to climate change. I worry that we’re trading shivering in the cold to passing out in the sun, and if Anime NYC isn’t on the ball, this can become a real issue.

I also have concerns about Anime NYC trying to compete with Otakon, despite the fact that they’re actually quite different from each other as anime cons: Anime NYC is a very slick product, while Otakon is more grassroots. That said, this date change might be mutually beneficial for them, as DC and NYC aren’t far from each other. I really hope this is a net positive overall.

I will likely attend Anime NYC 2024 regardless, and I really won’t know if it ends up being better or worse until it happens. But I will miss having a fall con season in New York City. 

Anime NYC 2023 Was a hololive Bonanza

I didn’t intend for my Anime NYC 2023 experience to become more like “hololive NYC,” but that’s what ended up happening. Between multiple special events and an Exhibit Hall filled with sellers who knew that it’d be a hot commodity, my time was filled with VTubers and VTuber accessories. 

Anime NYC 2023 took place from November 17 through 19, once again on the west side of Manhattan at the Jacob Javits Center—a mediocre venue that tends to just win by default because there’s nothing bigger around. While the con brought guests and screenings from lots of different anime and manga, the highlight for me was indeed the sheer amount of hololive programming. Each day brought something big: the Hoshimachi Suisei paid concert on Friday, the very first hololive Advent panel on Saturday, and then the surprise hololive Indonesia tour concert, viv:ID Cruise. On top of that, Anime NYC had originally announced each one separately, so what we originally thought would be one major event (the Suisei concert) gradually turned into three—not to mention the hololive booth in the Exhibit Hall that had nonstop live programming.

One of the challenges for the big hololive events is that they all required attendees to go through a somewhat convoluted reservation system. Rather than first come, first served, people were randomly assigned a spot in the queue. The idea is to 1) not have people line up unnecessarily the day of an event, and 2) to make sure those with the privilege of more free time or fortunate timing didn’t have an unfair advantage. I find that there are pros and cons to this approach, the downside being that I think it makes many people try to get in even if they don’t necessarily care. Nevertheless, I count myself incredibly lucky that I managed to get into all three events.

Suisei

Hoshimachi Suisei is one of the most popular and celebrated VTuber singers today. She introduced viewers of the The First Take to the world of Virtual Youtubers, and she’s already had a couple concerts in Japan. Her appearance at Anime NYC was pioneering in multiple ways: Not only is it the first (mostly) solo 3D concert for hololive in the US, but it’s also the first to spotlight Japanese talent, as opposed to the English-focused Connect the World from last July. Suisei did not disappoint, bringing her characteristic powerful vocals and performing her original songs like “Ghost” and “Stellar Stellar.” In an industry where lots of post-processing is common to make people sound much better, Suisei stands out as someone with legit singing chops.

hololive EN’s Calliope Mori also guest-starred with a solo and a duet with Suisei. The big surprise to me was that, of all the pieces she could have done, Mori performed “Miraijima ~Future Island~,” her promotional song for the One Piece manga. Though in hindsight, it’s the perfect fit for an anime convention.

The concert was basically a glorified screening (Hatsune Miku–style 3D holograms aren’t a thing yet for parent company Cover Corp.), but buying into the kayfabe “live” notion is part and parcel with enjoying hololive in general. Also, the Special Events hall was not an ideal space for concerts (it’s just not built for that purpose), and standing on the hard concrete floor for extended periods was murder on my legs. Despite the pain, I had fun.

hololive Advent

Just like how hololive Council made their group convention debut at Anime NYC in 2021, the third generation of hololive English appear this year together for the first time. Unlike the other events over the weekend, it was not a musical performance. Instead, it was a Family Feud–adjacent panel where the members of Advent competed to see who could successfully guess what the audience would answer in polls related New York City. Questions included topics like iconic NYC foods (pizza) and the coolest New Yorker (Lady Gaga). The funniest thing was seeing the generational/informational divide among Advent—most notably Shiori Novella (an “archiver” in VTuber kayfabe) calling Al Pacino “Al Pakino” and “Al Capino.” 

This panel ran a lot more smoothly than Council’s two years ago, and didn’t have the awkward formality that came from being connected to an official cultural tourism thing. I think it really goes to show what strides hololive has made among American fans that they didn’t feel the need to have that association.

viv:ID CRUISE

The appearance of hololive Indonesia at the con was a big surprise, namely because viv:ID Cruise was originally announced for Southeast Asia only. Now, the tour schedule reads as “Jakarta, Singapore, Kuala Lampur…and New York.” I’m definitely not complaining, as it ended up being my favorite part of Anime NYC as a whole. 

The members of viv:ID CRUISE are Moona Hoshinova, Ayunda Risu, Pavolia Reine, and Kobo Kanaeru. In their group numbers, it was great to see how each VTuber brought their own personal quirks to their performances and the choreography, such as Risu’s unmatched songstress status and Kobo’s theatrical dance moves. In their solos, each girl shone brilliantly. Moona made the biggest impression on me with her song “Perisai Jitsu,”  particularly with the catchy chorus and the simple-yet-powerful choreography. I’ve had it stuck in my head for days, and it reinforces my opinion that Moona is one of the most complete packages in all of hololive. 

​​https://www.youtube.com/watch?v=LXRSp8QbOeg

I also noticed that Reine seemed to be the most popular with the audience there, though I don’t know how representative the live crowd was compared to, say, US fandom for hololive Indonesia as a whole. Speaking of texting, before and after the concert, there was an ad promoting the new holostars English generation, Armis. Online opinion about male VTubers in hololive Production can be mixed or even negative, but the attendees seemed to be largely enthusiastic about the guys.

The hololive Booth

In addition to all the above events, the official hololive Meet booth returned to the Exhibit Hall this year. On the sides were life-size standees of this year’s representatives for hololive Meet, as well as ones for the CEO of hololive, Tanigo “Yagoo” Motoaki, and fan-favorite staff member A-chan. Like last year, they also had live streams on display there especially for Anime NYC. The booth was sponsored by VRChat, and fans not attending the con could still see them through VRChat. I think this was a great idea, and even provided something for the fans who couldn’t attend all the ticketed events mentioned above.

I wasn’t able to see all of them, but I did catch a couple. 

Hakos Baelz is an official ambassador for VRChat, so it’s no surprise that she’d be there, but her embracing of the platform—particularly through her “Dawn of the Dork” karaoke streams—makes her a fitting rep. She brought one such karaoke session to Anime NYC, and showed off both her fun, casual singing and her well-honed dance moves. Utilizing a cutesy model version of herself dubbed “Strawberry Bae,” she sang some anime tunes, took requests from members of the audience (each of whom only suggested hololive songs), and even almost covered Mariah Carey’s Christmas song, until a vocal part of the audience booed the notion. I wish I could have heard it. 

The other stream I saw was by two members of the Indonesian branch who weren’t at the concert: Airani Iofifteen and Kureiji Ollie. They’re actually my two favorites of the Indonesian girls, so I was glad to have had the opportunity to see them. Their panel was more of a goofy one, where they had the audience tell them to do certain poses, and they had to see if they both did the same thing. Both Iofi and Ollie have ways of thinking that stray from innocence, so the antics could get rather spicy (but in a fairly PG-13 way). There were also some technical mishaps that would make one or the other disappear or mess up their models, but it was all in good fun and the audience understood. 

I could not view the FuwaMoco karaoke session, but I could definitely hear it. The highlight for me was getting to listen to their rendition of “Ojamajo Carnival,” the first opening to Ojamajo Doremi

One big improvement over last year’s booth was that they elevated the screen to be high up and visible from a distance. However, the crowd that formed around it still took up a huge chunk of floor space and could make it difficult for passersby, especially because it ended up blocking the exits a little. If something could be done to fix that, it would be a boon to both the fans and the other attendees.

Merch

hololive merchandise comes in many forms. There’s the official stuff, the fanmade goodies, things from previous events and milestones, and limited edition convention items, among others. Pretty much all of this was available at Anime NYC 2023, no doubt because everyone knew hololive was going to have a presence there.

I have an ongoing mission to get at least one item related to every hololive member at some point, so this was a great opportunity for me to take a few steps closer:

I am very fond of the hololive Meet casual outfits, so I wanted to get something from that line. One of the big selling points is also that it had A-chan merch (a rarity, given that she’s not technically a “hololive” performer despite working for the company), and I count myself incredibly fortunate that I managed to get a button of her, as well as ones for Ollie and holoEN’s IRyS (the best singer in EN, in my estimation). 

I also really had not expected to get something as amazing as an official canvas image of Inugami Korone in her Sonic the Hedgehog cosplay. I believe my life to be enriched by its presence.

Final VTuber Thoughts

The hololive experience at Anime NYC was unforgettable, and topped this year only by the fact that I got to see Connect the World live. I think it’s great that a convention so close to me gets VTubers in a major way. That said, I do have two hopes for future appearances. 

First, I think it would be great for everyone if all these events could be announced sooner so that fans could save up and prepare. While I had the benefit of a press pass, in recent years, the cost for regular attendees has skyrocketed, and those who missed the opportunity for the already-low-number 3-day passes had to pay in the triple digits just to get Friday, Saturday, and Sunday. I know from experience that conventions sometimes simply can’t announce things as soon as they’d like, but anything to give fans more prep time would be great.

Second, Anime NYC has still yet to have proper meet-and-greets for VTubers—something that seems to be common at other conventions throughout the world. I have to wonder if there’s a space issue that prevents it at the Javits, though the fact that Anime NYC 2024 is going to use the entirety of the convention center might bode well for such a change. That all said, next year’s con is going to be moving from November to August, which will bring a whole host of uncertain variables. Whether this turns out to be a good move remains to be seen, but I hope it ends up being a net positive.

Hope and Chaos Take the Subway: Anime NYC 2022

Anime NYC 2022 is the second year in the pandemic era for New York’s biggest anime convention. Last year, the event broke its own attendance records, likely owing to people eager to do something in-person after months and months of restrictions. In contrast, this year felt more like a return to something vaguely normal.

Badges and Registration 

Although I had the benefit of obtaining a press pass, I do know there were issues with supply of general admission this year: both three-day badges and Saturday ones were in short supply. It’s difficult to tell if they’re following in New York Comic Con’s footsteps towards eliminating three-day tickets in general (a move that makes attending the con all weekend significantly more expensive at $65 per day) or if it has to do with COVID-19 precautions.

One thing Anime NYC definitely did seem to take a page from New York Comic Con is a lottery system for seats for major panels in addition to a similar lottery already in place for guest autographs. Attendees could enter online for a chance at these con activities without needing to devote themselves to waiting in lines, and the idea is that it’s also fairer for people coming in from farther away. I understand the overall benefits of this method, though the fact that you have to cancel your reservations in advance should you win (or else risk being ineligible for future lotteries) means that it’s harder to be flexible the day of. I believe being able to make impromptu decisions is part of the fun of conventions, and potentially losing that flexibility can feel like a bit of a burden. Again, though, it might be a net good, and what probably needs to be tweaked is that way fewer panels probably need this system in place.

COVID-19

Speaking of health, Anime NYC did require proof of vaccinations or a negative COVID test, and they enforced that aspect pretty stringently. The same could not be said of masks, however. In panels, staff did a good job of making sure everyone had masks, but everywhere else it was pretty much a coin toss. The city itself has relaxed rules around masking even on the subway, so it’s hard to fight against that kind of momentum, but I wish there was a way to re-emphasize the importance of masks especially in an environment like a convention center filled with tens of thousands of people.

Last year’s con turned out not to be an Omicron super spreader event, despite early reports. I really hope that remained the case for this year, but the relative lack of masking concerns me.

A Note on Attack on Titan

The biggest guest of 2022 had to be Isayama Hajime, author of Attack on Titan. I’m bringing him up first because I actually did not attend any of his events. I follow Attack on Titan through the anime, and I didn’t want to be spoiled. I don’t know if it would have been possible to wait for the anime to conclude before inviting Isayama, but I have to wonder if there were others like me, or perhaps even much bigger fans who were forced to hold back.

Hololive Meet NY

My personal must-see guests were technically not even there: the Virtual Youtubers of Hololive. I prioritized the VTuber stuff because this was my first time at a convention where they had a more significant presence; Anime NYC 2021 had a panel featuring Hololive Council’s five members, and it was a decent enough event that unfortunately had little to no interaction with the fans. For 2022, a more direct VTuber experience was provided through a dedicated booth in the Exhibit Hall in conjunction with VRChat, all as a part of the Hololive Meet series of international con appearances.

Throughout the weekend, different Hololive members (primarily the English ones) held hour-long live shows while streaming remotely. Due to what I assume are various limitations, they didn’t use any of their standard 3D models, instead opting for less complicated ones already familiar to fans: Smol models, BEEGSmol models, and also the VRDance ones

For personal reasons (and because I didn’t want to make it an all-Hololive weekend), I was only able to see two shows in full.  The first I saw was an enthusiastic morning exercise routine (though not in the radio taisou sense) by Mori Calliope that led to all sorts of 3D wackiness. The second, and one of the highlights of the entire event, was a special Anime NYC edition of the Chadcast that became something even more special due to technical mishaps.

The BaeRys Show

Normally, the Chadcast is a three-person monthly show on Youtube by Calliope along with Hakos Baelz and IRyS. None of them are among my absolute favorites as individuals, but as a trio, they’re practically a must-watch. I was looking forward to a convention-exclusive Chadcast, but as the crowd gathered for it, only Baelz and IRyS appeared. Jokingly announcing that this was actually the first episode of the “BaeRys” podcast, the two informed the crowd that Callie’s internet wasn’t working and so she likely couldn’t join in. 

While unfortunate, this also meant getting a full 60 minutes of pure BaeRys, the official name for the pair. I’m not a dedicated shipper, but their interactions are among my favorites because they have such excellent chemistry together. The running joke in the fandom (that is also embraced by the VTubers themselves) is that they‘re constantly getting married and divorced, and so the two played various games meant to reveal “interesting” sides of each other. Questions included “Would you rather vomit on your idol or get vomited on by them?,” “Truth or Dare: Have you ever peed in a pool?,” and (with the help of a fan) “What are three things you like about each other?” 

Watching their antics made me aware of what Callie adds to the Chadcast. Baelz and IRyS’s favorite drinks are coffee and soda, respectively, and BaeRys is very much like drinking coffee soda: a surprisingly refreshing combination, but one that can be overwhelming. Callie, then, is a savory (American) biscuit you eat in order to temper the intensity of coffee cola, and so one’s preference at any given time for Chadcast or BaeRys has to do with whether you want a balanced taste or to experience the extremes.

Along with the streams, there were three other booths offering official Hololive merchandise: Bushiroad (for items related to the Weiss Schwarz card game), Omocat (for exclusive crossover art), and Animate USA (for Hololive Meet–themed items). Buying $40 worth would get you a ticket you could exchange for a Hololive fortune, but attendees could also get a fortune for free if they have a VRChat account. I just so happened to create one because of the recent Code Geass x FLOW VR concert, so I managed to snag two fortunes, one for flagship Hololive Tokino Sora and one for Indonesian member Kaela Kovalskia. 

I do have a couple complaints about how things were handled with Hololive Meet. First, the space provided meant everyone had to stand because sitting would create a fire hazard, and my feet still haven’t fully forgiven me. Second, you had to buy $40 of Hololive merch at one store in order to get the fortune ticket, so you couldn’t spread it across all three. Other than those issues, I’m glad I finally got to see what a “live” Hololive event is like. Next on the bucket list is getting to see my favorites, Haachama and holoX. 

High Card

Among the anime premieres at Anime NYC was the first episode of a series called High Card, written by Kawamoto Homura (writer of Kakegurui) and his younger brother, Munoh Hikaru. It was actually the first screening anywhere, including Japan.

While there is a playing card motif to High Card, it’s not really a gambling anime so much as it is an action-oriented work that revels in absurdity and spectacle, exemplified by its tag line: “Are you ready? It’s showdown!” A special deck of cards has been scattered to the four corners of the Earth, and they have found owners of various types. The cards confer special powers that range from the powerful to the ridiculous (and sometimes both), and at the center of the story is a young thief trying to get money to save his orphanage. Like Kakegurui, the cast of characters is off-the-wall and full of dangerous and sensual individuals, though this time it’s mostly guys instead of girls. The creators said they were inspired by Kingsman, and it shows.

During the Q&A section, Munoh talked about how coming to New York City was amazing because he’d only ever seen it in images and on the screen. He then joked that he’d yet to see Spider-Man or the Ninja Turtles (the latter mention was omitted by the translator for some reason).

Wit Studio

It’s rare to see a current anime studio with a pedigree as strong as Wit Studio: Attack on Titan, Great Pretender, Ranking of Kings, and most recently Spy x Family are among the works they’ve produced. At Anime NYC, multiple staff members for Spy x Family were invited as guests: President and CEO George Wada, as well as artist Syo5 (pronounced “Shogo.”) They held a panel that was a combination of Q&A, insight into the creative process, live-drawing session, and early preview of Spy x Family episode 8. 

The live drawing was more a showcase of how Syo5 works on color palettes, taking an adorable line drawing of Anya Forger as the Statue of Liberty (with her dog, Bond) and adding a sunset to it. During the panel, Syo5 discussed how the color palettes in Great Pretender weren’t realistic, but were meant to have a different feel for each part of the world the characters travel to, and coloring the Anya of Liberty was a showcase of a process similar to what went into Great Pretender

Ranking of Kings also got plenty of love from the Wit staff and audience alike. They mentioned that they’re trying to get the next season done in 2023, and Syo5 showed some of his conceptual drawings that established the general look of the anime.

Eating at the Javits

There were no onsite food trucks this year, so all nearby food options were basically in the Jacob Javits Center itself. Fortunately, between the stalls in the exhibit hall and the Javits dining area, there was actually a decent number of food options. Granted, they were all overpriced to hell and back, but that’s inevitable with con food. 

For those eager to relish in Japanese culture, the exhibit hall had Go Go Curry (a perennial favorite of mine), ramen, bento from BentOn, okonomiyaki from Okonomi, and a few others. I’ve tried pretty much all of them before (though not necessarily in the context of Anime NYC), and the quality is quite good, even if it costs too much. For those who didn’t want to pay the “weeb tax” (or wait in line for a long time), options included burgers and chicken, dumplings, empanadas (Nuchas) Korean food (Korilla), and even Indian food (Curry Kitchen). Overall, the variety was welcome, given the circumstances. I remember a time when you could barely get anything resembling good at the Javits, and I’m glad to see that has continued to change.

Cosplay, Etc.

Overall

Anime NYC 2022 had a few firsts for me, notably when it came to seeing Hololive Virtual Youtubers in a more direct fashion. In that respect, it was an unforgettable experience. While I prefer cons with a greater amount of fan panel programming, I also understand that this is not what Anime NYC is about. Attendees seemed generally to be in high spirits, but I do have concerns about it getting more expensive to attend, as a lot of anime fans are not rolling in dough. If they can keep bringing the guests people want to see while finding ways to make it affordable, I think things will be looking up for next year.

What Drives Them—Gundam Reconguista in G Part III: Legacy from Space

The third Gundam: Reconguista in G film continues the trend of breathing new life into a less beloved Gundam series. The edits make it noticeably easier to follow than the TV series, although I do acknowledge that the story is rarely ever straightforward or presented plainly, and this is a sticking point and the reason G-Reco is fairly divisive.

But as I watched Gundam Reconguista in G Part III: Legacy of Space, I had an epiphany of sorts that I think helps explain this split opinion. Namely, the key to understanding G-Reco is to get into the minds of individual characters. I understand how this sounds a little obvious (plenty of stories are about achieving personal goals), but what I mean is that character actions can seem inscrutable until you actively try to get into their heads.

The story as of Part III: As alliances and allegiances have shifted since Part I and Part II, Earth’s great continent-states now send forces into space to meet with Towasanga, a nation on the other side of the moon, created by the descendants of the humans who settled in space colonies in the Universal Century era. Not only do Towasangans have access to technology unobtainable by those on Earth, but the Towasangans see themselves as arbitrators between the Earth and the far-off colonies of Venus Globe, which provide to the Earth the photon batteries needed for it’s civilization to function, and thus see the need to equip themselves for conflict amidst the increasing tensions on Earth. Bellri Zenam, still thinking about the deaths he’s seen and caused, tries to figure out what he should do and where he fits into the big picture.

One of the big differences between G-Reco and other Gundam series is that there aren’t two major sides, like Federation vs. Zeon or Earth Alliance vs. ZAFT. Rather, there are multiple governments and factions: Ameria, Gondwana, Towasanga, Capital Tower (which is then further divided into the Capital Guard and the Capital Army). These groups are then conprised of singular people who think independently and have their own ideas of right and wrong, which results in G-Reco being more confusing when you think primarily in terms of who is on what side, and which side is winning because these positions are always in flux. Rather, the important thing is actually to understand what motivates each character and how it affects their decision-making.

Bellri, for example, is initially driven by his opposition to the Capital Army and its inherent militarization of what is supposed to be a neutral defensive force. Upon meeting Aida Surugan, he’s also moved by his own horniness. By the third movie, he’s also filled with regret—both from having accidentally killed his own teacher in mobile suit combat and learning why having a thing for Aida is a bad idea—and his actions reflect this. Bellri constantly tries to avoid dealing lethal damage, but also isn’t so naive that he thinks he shouldn’t do anything. When he loudly shouts that he’s about to fire and does a purposely bad job of aiming, one gets the sense that he’s trying to deliver warning shots that are nevertheless real and dangerous.

The Char Aznable of the series, Captain Mask, is motivated by something very different: improving the standing of his people. As a descendant of that Kuntala, people raised to be human livestock when food was abysmally scarce on Earth, Mask’s kind are still discriminated against. It’s little wonder why he’d be so willing to ally himself with the powerful and influential. To Mask, it’s all a means to a noble end.

So when the forces of Towasanga show up, and many seem to have pursuit of glory in mind, it highlights their hypocrisy and elitism. Particular attention is paid to the female commander Mashner Hume and her boytoy, Rockpie Geti, who are overly eager to mix business with pleasure. It’s as if the film is trying to say that the only thing that’s worse than ignoramuses perpetuating war on Earth is ignoramuses who live in space who are supposed to know better and perpetuate war anyway. Still worse is the man who consciously exacerbates all this: Cumpa Rusita, the leader of the Capital Army.

I will admit that I remember little of this section from the TV series, but the slightly condensed nature of the film brings with it better pacing that makes certain events feel less abrupt. The restoration of Raraiya’s memories now comes across as strange yet reasonable, like it takes going into space to jog her memories. Bellri learning why he shouldn’t be hot for Aida also has a realness to it, as he’s shortly after shown to be struggling with some serious emotional turmoil (and his insistence on calling her Big Sis from then on feels a bit like a self-reminder).

The next parts of G-Reco are originally where the series went from okay to great for me, but I’ve also read that Tomino plans on doing some heavy changes to the end. As Bellri and Aida reach Venus Globe in Part IV, I’d like to see how it might reshape my experience. For now, it’s still a fun and contemplative ride.

Going Beyond Limits, for Better or for Worse: Anime NYC 2021

ANIME NYC HAS REPORTED A CONFIRMED CASE OF THE COVID-19 OMICRON VARIANT. IF YOU ATTENDED ANIME NYC, GO GET A COVID-19 TEST. 

One year ago, New York City was still reeling from the COVID-19 pandemic. Vaccines had not yet begun to roll out, and many of the annual traditions we expected had to be put on hold—possibly even indefinitely. Though not seen in the same rarefied light as Thanksgiving, Christmas, or New Year’s, Anime NYC had become an annual outing for my friends and me. I was sad, though understanding, that 2020 had to be canceled.

Anime NYC is right in my backyard, tends to have some interesting Japanese industry guests, and the fact that it has thrived in one of the toughest convention cities (see the defunct Big Apple Anime Fest and New York Anime Festival, among others) meant I’ve felt a strong desire to support the event—lest it go away and be substituted by unscrupulous scams and the like. When Left Field Media announced that Anime NYC 2021 was on, I was filled with both excitement and trepidation. 

Lines, Crowds, and COVID Mitigation

Vaccination rates are generally high in NYC, and we have a general mandate for indoor venues. However, the situation was different even compared to Otakon three months ago, thanks to the rise of the Delta variant, the colder weather, and concern over waning efficacy of vaccines. In the end, I decided to attend, thinking that there might be a drop in attendance that would give plenty of breathing room. After all, New York Comic Con 2021 in October saw lower numbers, right?

Not so. Anime NYC 2021 was packed with fans extremely ready to revel in the convention experience. In fact, attendance was up compared to 2019—from 46,000 to 53,000. By comparison, New York Comic Con saw a drop from 260,000 to 150,000. 

I find that this contrast highlights the difference between having a larger but relative more casual and mainstream audience versus a hardcore base ready to go wild. The former will see better results in the good times, but the latter will ride with you even when it gets bad. I suspect this has less to do with loyalty towards Anime NYC itself and more to do with passion for anime and manga in general, but the results are the same.

Anime NYC 2021 was from Friday, November 19 to Sunday, November 21. It was clear that the showrunners knew how big the lines were going to get, as they began sending out alerts encouraging as many people to grab their vaccination wristband and badge on Thursday before the con. However many heeded their advice, by the time Friday rolled around, it was clearly not enough. The con opened at 1pm, but people were lining up since 9am, packed together outside in fairly cold weather, all while being unsure of whether they were on the right line. In previous years, this would have been a nuisance. With COVID-19 around, I could only hope that people kept their masks on and were smart about it.

As a press attendee, I had the benefit of being able to avoid the brunt of these problems. However, what should have been a five-minute process of “getting in” turned into almost half an hour as I was told three different things by three different people as to how to get my wristband and get into the Jacob Javits to get my press badge. So while I was fortunate to not have gotten the worst of the lines, the small taste I had made me aware of how much worse it probably was for the attendees on Friday. Saturday and Sunday seemed more organized, but I don’t know how much it alleviated any issues.

In addition to better communication and maybe even the ability to line up indoors, I have to wonder how much of the problem is that the Thursday badge pick-up hours only go to 6pm. Anime NYC is very much a commuter con, and I imagine many people are working or going to school from 10am to 6pm. Even in pandemic times, New York is still often the city that never sleeps.

Omicron Variant

Of course, the elephant in the room in hindsight is the news that one attendee had a case of the new Omicron variant of COVID-19. Any sort of precautions were inevitably taken without knowledge of its existence, but excuses also don’t treat infections. Thankfully, none of the people I know personally who attended Anime NYC (including myself) have tested positive, but between reports that the Omicron variant spreads more easily and that the person who was found to have it may have spread it to half of a group of 35 friends, it’s clear that there needs to be an extra layer of vigilance.

Take mask compliance, for example. I found it to be mostly there, but it felt like people got more and more lax. All the classic errors of masking were there (not covering the nose, taking it down to talk, not wearing it all). While this is partly on those attendees who flouted proper mask usage, I would like to have seen better enforcement by the con itself. Even the simple act of providing free masks at the con could go a long way.

Dealer’s Hall

The Dealer’s Hall felt like any other at a professionally run big con, but I did notice one thing in particular: People seemed very, very eager to buy stuff. It was as if two years’ worth of pent-up desires to purchase came crashing to the surface. So not only was it packed each day, but attendees were behaving like the money they had was burning holes in their wallets. Because of my wariness over COVID-19, I went in and out, trying to avoid staying in there for too long.

That said, I did purchase a few things with the intent of making them part of my convention memories, so I understand that sentiment. I got an official May hoodie from Guilty Gear Strive, nabbed some new manga, and found a booth that actually sold old Japanese movie brochures. I picked up one for God Mars and a couple for Goshogun.

Other highlights of the Hall included the HololiveEN booth where you could take photos with cut-outs of all the EN girls (including from the inaugural generation), a tribute wall to the late Miura Kentaro, author of Berserk, along with a New Japan Pro-Wrestling booth where you could hit the actual NJPW ring bell.

Panels

One of my favorite things about anime cons are the panels. While Anime NYC isn’t anywhere close to the amount of content you’d get from something like Otakon (and it’s clearly not the con’s priority), there was at least a panel track when you wanted to sit and listen.

Due to other engagements, I was unable to attend the Aramaki Shinji panel. I was told it was informative and even went over some of his work on American cartoons (M.A.S.K., Pole Position), though it seemed like Aramaki had less time than he thought.

Hololive Council

I’ve been getting more and more into Virtual Youtubers over the past couple years, and so I was looking forward to HololiveEN Council’s con debut at Anime NYC.

One of the running jokes among the fandom is that Hololive English group streams tend to be pretty “scuffed,” and this was certainly no exception. The panel started roughly half an hour late, and there were technical issues throughout, such as audio delays. Still, it was good to see the Council get their moment in the sun at a convention, and they were entertaining nevertheless. While the panel was focused on HoloCouncil, HoloMyth (the first generation of HololiveEN) made a cameo with some messages for their kouhai.

One big difference compared to other Hololive conventional panels I’d seen online was that there was less interactivity with the live audience. Namely, much of the interactions were scripted and questions were taken from Twitter rather than a live audience, which was a tad disappointing but also understandable given the size of the crowd and the inevitable technical difficulties. Overall, it felt like a very managed experience, possibly because it was sponsored in part by the Consulate General of Japan in New York. Also, while the interactivity wasn’t as high, the fans in the audience tried to bridge that gap. It was easy to notice who got the most enthusiastic fans—Ouro Kronii’s “Kronies” certainly wear their preferences on their sleeves.

Afterwards, I got some Hololive merch thanks to a friend: A Ceres Fauna button!

New Japan Pro-Wrestling Strong Spirits

While there weren’t many guests who flew in from Japan this year, one surprising appearance came from New Japan Pro-Wrestling’s “Switchblade” Jay White, leader of Bullet Club. He was there to promote NJPW’s new mobile game: New Japan Pro-Wrestling Strong Spirits. 

Jay mentioned that this was his first-ever convention appearance, and he was pretty much a natural at entertaining the crowd. My favorite thing was his insistence that he was the sole reason NJPW sold out Madison Square Garden a couple years ago, and every time he said it, a large and obnoxious image of this fact would flash on screen. 

Although I had a good time , part of me regrets going to this panel because I should have expected an audience of wrestling fans to be loud and care little about the risks of COVID-spreading associated with yelling. One person in particular was loud, maskless, and insisted on shouting constantly. I also had the sense that the fans love bringing attention upon themselves.

As for the game itself, “bizarre” is how I would describe it. Unlike so many other wrestling games, it uses all existing video footage for moves, as well as green-screened video of the wrestlers during turn-based move selection. The developer of the game (from Bushiroad) even said they had to clear rights for the footage in 150 countries. There was also an example of training to improve your wrestler’s stats, and the key point here is that it also has live footage of your chosen NJPW wrestler, this time getting sweaty in the gym. This, I believe, is where the real appeal of the game might be. It will also predictably have a gacha component, but the developer claims it won’t be pay-to-win.

GKIDS

I’ve long known GKIDS for their involvement with the New York International Children’s Film Festival, but they’ve also been putting out some excellent titles on home video lately. GKIDS was there because many of their films were having American or east-coast premieres at Anime NYC. While I was unable to see most of them, I was glad to find out that they’re pretty much all getting limited theatrical releases, notably Hosoda Mamoru’s Belle in January and Pompo the Cinephile in Spring 2022. I was able to see Pompo at the con, and you can read my review here.

At the panel, I found out how successful Promare has been, which is quite a bit. It’s the reason the film keeps getting re-screenings in theaters while others do not.

Cosplay

I didn’t take many cosplay photos this year, but I wanted to at least share a couple.

Final Thoughts

In spite of an inevitable lack of Japanese guests and trepidation over the pandemic, Anime NYC came back at a time when people were champing at the bit to do something in person again. I had a decent time at the con, but seeing the crowds made me realize a truth about this new era: More success means more precautions are necessary if we don’t want worse-case scenarios happening. I hope that whatever fallout occurs due to the Omicron variant, it becomes an outlier rather than a standard of conventions.

Cut, Cut, Cut: Pompo the Cinephile (Anime NYC 2021)

THIS IS A REVIEW FOR A SCREENING AT ANIME NYC 2021, WHICH HAS A REPORTED CASE OF OMICRON-VARIANT COVID-19. IF YOU ATTENDED THIS CON, GO GET TESTED.

When it comes to making movies, editing is often seen as one of the least glamorous elements. The image of filmmaking pop culture conveys to us often eschews that process. The anime film Pompo the Cinephile chooses instead to celebrate the nitty gritty of film editing and the painful decision of what to leave on the proverbial cutting room floor, all while being a vibrant and creative work itself.

Pompo is the nickname of Joelle D. Pomponette, a prodigy film producer in “Nyallywood” who has been responsible for one box office hit after the next. Her assistant, the perpetually haggard Gene Fini, is a lover of movies who can’t understand why Pompo seems to work only on schlocky blockbusters—or why she hired an untalented wreck of a human being like him. But Pompo sees that Gene has what it takes to work behind the camera, and when she picks him to be the newbie director and editor of her new project, Gene falls deeper into the world of filmmaking than he thought was possible.

A movie about making movies can feel like an exercise in pretentious navel-gazing, but Pompo the Cinephile manages to strike a tricky balance between “the artist and their oeuvre” and “films are for the enjoyment of others” that gives merit to the indie arthouse piece, the Academy—excuse me, Nyacademy Award winner—and the popcorn flick. Much of Pompo the Cinephile is about exploring the emotions one experiences when involved in different parts of a production, and while there is a good amount of anime-style melodrama and bombast, those feelings read as genuine. The characters feel like both people unto themselves and the conduits to deliver a simultaneous celebration and criticism of filmmaking, but without seeming overly preachy. For example, Pompo is very insistent that films should never exceed 90 minutes, but her argument is shown to come from a very personal place while also being quite reasonable. The viewers are left to decide whether to disagree, but the movie itself doesn’t shy away from making assertive statements.

Pompo the Cinephile doesn’t try to flip filmmaking inside out or challenge it to be more experimental. Rather than challenge the status quo of what works and doesn’t, from tropes like the manic pixie dream girl to the notion of killing your darlings as a tenet of artistic creation, the film doesn’t seek a revolution. It shows but doesn’t discuss the difficulties of overwork. Rather, it portrays characters finding imaginative ways to work within the system, even including a strangely engaging side story about investment banking (another conceptual quaalude) and the film industry. 

Even if the kind of filmmaking Pompo the Cinephile showcases isn’t one’s cup of tea, I find it encourages active discussion of how we as people see and regard the act of creating movies. At times, it can feel both insightful and shallow—which is exactly the kind of film Pompo herself excels in. Perhaps most importantly, it’s exactly 90 minutes.

Who Dares Interrupt My Corona-tion?!: Ogiue Maniax Status Update for December 2021

A low-angle view of the planet-sized Transformer, Unicron.

The end-of-the-year holidays are rolling around, and I feel like I’m in a strange place mentally and emotionally. I think it’s tied to the assumption that this year’s Christmas would be a far cry from the feelings of hesitation and dread that came with COVID-19 and hot off of the 2020 US elections, and how history might potentially be repeating itself. Virtually everyone I know is vaccinated, including many kids, but reports of the new Omicron variant make me wonder if I need to temper my expectations. And inevitably, it just makes me think of a certain planet-sized Transformer.

(Speaking of which, I got the new blu-ray recently. I don’t know for sure when I’ll re-watch the movie, but it never fails to disappoint.)

On a lighter note, I haven’t been looking at as much anime and manga lately, but there’s a very good reason for that: Super Robot Wars 30. It’s supposed to be over 100 hours, and I haven’t even scratched the surface. I am enjoying the hell out of getting to use Gaogaigo and the J-Decker squad, though.

I also attended Anime NYC 2021, but due to my blog schedule, my coverage of it will be in December. Look forward to a review of Pompo the Cinephile!

I wish for safe and soul-comforting holidays for everyone, and I’d like to thank my patrons for the month:

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog highlights from November:

Real Character: Love Live! Superstar!!

My review of what turned out to be the best Love Live! anime—emphasis on anime.

The Best Sports Manga You’re Not Reading: Shoujo Fight

My long overdue general review of thia fantastic volleyball manga.

Imagine Fourteen Balls on the Edge of a Cliff: Ogiue Maniax 14th Anniversary

An anniversary post turned into a reflection on the site Something Awful in light of its founder’s death.

Hashikko Ensemble

Chapter 46 is more serious than silly, and it provides a window into Jin’s inner turmoil.

Kio Shimoku’s Twitter involves sharing his thoughts on erotic manga artists.

Apartment 507

Six giant robot anime came out in Fall 2021. Here are my basic impressions of all of them.

Closing

The world is ever unpredictable, and I hope we do what we can as people to watch out and care for one another. Get vaccinated if you can, look out for your fellow humans, and understand that no one is free until we’re all free.

Away with Ads: Ogiue Maniax Status Update for November 2021

Readers may have noticed something different this month: Ogiue Maniax is now ad-free! And right in time for this blog’s anniversary!

I felt that the ads were getting more and more intrusive on the blog if you don’t use any sort of ad block, so I’ve been wanting to do something for a while now.

I’ve also had my Patreon going for more than a few years now, and I wanted the money to go more directly to giving my readers a better experience when reading my posts. I’m thankful to my patrons for allowing me to talk about the new anime season or giant robots or whatever, with special gratitude to the following this month:

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog highlights from October:

The Anime THEY Don’t Want You to Know About: Makyou Densetsu Acrobunch

I reviewed a lesser known but quite peculiar mecha anime from the 1980s.

The Best Sports Manga You’re Not Reading: Shoujo Fight

My long overdue general review of thia fantastic volleyball manga.

Sora in Super Smash Bros. Ultimate Gameplay Thoughts

My personal take on the style and potential of the final DLC character.

Hashikko Ensemble

Chapter 45 might just be my favorite chapter to date. Things are coming to a head between Akira and Jin!

Kio Shimoku’s Twitter has been buzzing with preparation for both his collected-volume releases in September. In a rare treat, he’s actually been retweeting fans who are supporting both Spotted Flower and Hashikko Ensemble, which is how I got retweeted by the man himself!

Apartment 507

A look at the farewell episode for Jigen Daisuke’s retiring veteran voice actor in Lupin III.

Closing

The two things that have my attention as of late are the final Hakai-oh: Gaogaigar vs. Betterman novel and Super Robot Wars 30, which features that very same story. I’m in a constant internal struggle as to which I prioritize. Do I spoil the novel or the game?

This month is also Anime NYC, and I’ll likely end up going. It’s smaller than New York Comic Con, so I predict it’ll be safer, but it’ll still be important to exercise best COVID-19 prevention practices. Remember, vaccinations will be required!

Standing in a Whirl of Confusion—Gundam Reconguista in G Part II: Bellri’s Fierce Charge

The G-Self in combat

Gundam Reconguista in G compilation films Part I and Part II are currently available on the official Gundam Youtube channel. Having previously seen the first film at Anime NYC 2019, I wondered if the smart changes that made Part I significantly better than the TV series would also carry into the sequel. I’m happy to say this is indeed the case.

Gundam Reconguista in G Part II: Bellri’s Fierce Charge continues where Part I: Go! Core Fighter left off. In this era of the classic Gundam‘s Universal Century timeline, the massive space wars of the past are ancient history and the nations of the Earth are managed by a central mediating body known as the Capital Tower, home to a space elevator that receives energy batteries from space and distributes them across the world. Bellri Zenam is the son of Capital Tower’s leader, but after the Tower’s defense force, the Capital Guard, starts to be supplanted by the more militaristic Capital Army, Bellri gets caught up in the middle of a new conflict. As the pilot of the mysterious G-Self, he ends up traveling with what is ostensibly a pirate crew as he tries to figure out his place in the world.

Bellri in tears while in combat

This film continues the trend of being far more understandable compared with its source material, though that’s not to say it’s easy to follow—merely easier. Director Tomino Yoshiyuki’s style can be famously obtuse and bombastic, and that’s the case here as well. However, Bellri’s Fierce Charge establishes the characters more solidly and allows them to act as a focal point for the story. So while the complex and sparsely explained politics of the G-Reco setting can still be a recipe for confusion, viewers can anchor themselves to the emotions of those characters who are often equally confused. If there’s anything viewers might get mixed up on that the characters take for granted, it’s the distinction between the Capital Guard and the Capital Army, which reflects an ongoing debate over the role of the Japan Self Defense Force and Japan’s constitutional anti-war stance.

This is especially the case with Bellri himself, who in the TV series could sometimes unintentionally come across as carefree at best and a sociopath at worst. Here, what should have been a major turning point in his life in the original version gets a proper amount of attention, and you can see the degree to which there is a clash between Bellri’s ideals, his frustration at adults for making the world a worse place, and the decisions he feels forced to make.

Barara Peor next to a wall

Other characters shine as well. Whether it’s Captain Mask, Aida Surugan, or even Bellri’s mom, the strong portrayals of their personalities—facilitated by great animation—give Part II an extra oomph that keeps it memorable and shows the complexity of their world. Yoshida Ken’ichi’s character designs are always excellent, with side character Barara Peor (above) being an especially strong design.

I think the Gundam Reconguista in G movies are well on their way to becoming the definitive version. The new edits and footage take what were excellent but obtuse ideas and criticisms about humanity’s current relationship with war, and convey these ideas much more solidly and emotionally. I would have watched the entirety of the tetralogy already, but now I’m really looking forward to seeing the end again.

One final note: The main theme of Bellri’s Fierce Charge is by the famous Japanese group Dreams Come True, arguably better known internationally as the composers of the first two Sonic the Hedgehog games. The theme, shown above, can be found on their official channel.

Speedwagon from JoJo's Bizarre Adventure shouting "Gaaaaah! Even Shakespeare is afraid!" in reference to lyrics from the Dreams Come True song, G.

Hajimari no Real G’s: Anime NYC 2019

For the third year straight, Anime NYC 2019 has continued to fill a much-needed void as a New York Metropolitan-centric major anime and manga convention that is run by experienced professionals.

More of the Javits Center was taken up by the con compared to previous years, implying continued growth. While it’s not as large as New York Comic Con, and there’s a bit of an upper limit as to how many dedicated otaku are in the NYC area versus how many comics fans there are, I don’t mind the current balance. One of the strengths and weaknesses of NYCC is that it’s extremely broad and seems more like a general nerd multimedia convention than one dedicated to its core concept of comics and comics-related things. With Anime NYC, however, it still feels like an event dedicated to anime and manga fans fire and foremost. That alone is much appreciated.

The Guests

The guests this year were pretty much straight out of my dream list. Sadly, due to both personal obligations and just the sheer amount of overlapping content, I couldn’t even see everything I wanted to. On the fortunate side, however, I got to attend both the premiere of the first Gundam Reconguista in G film and a press Q&A with the tsundere master herself, Kugimiya Rie. You can check out Ogiue Maniax’s dedicated entries to both of those in the accompanying links.

Anime NYC 2019 went with a pre-show lottery system for getting autograph tickets as a way to prevent people from trying to line up at 3am in the morning and to give a fair chance to those who are coming from far away or don’t have the means or ability to get to the convention extra-early. Despite the fact that I didn’t get any autographs, I didn’t mind this system because it seems to be about as fair as it gets.

Alternately, some autographs could be obtained through purchasing specific products at the start of each day. There were also the $125 Kugimiya autographs that sold out in literally about five minutes, but Anime NYC 2019 was her first US appearance, so that was more or less expected.

That said, I’m not especially fond of the trend I’m seeing at Anime NYC where guests will only sign things from the shows they’re at the convention to promote. I understand why it happens, given that the guests coming want to make sure that the works they’re being advertised for get top billing, but these industry names often have such long CVs that it’s a shame when fans aren’t be able to express love for the particular things they feel closest to. For example, wanted to get autographs from Yukana and Kimura Takahiro, one of my favorite voice actors and character designers, respectively. But rather than being able to have my Pretty Cure and Gaogaigar signed, their autographs were tied to Code Geass—a series I don’t have quite as much affection for. Limiting what can be signed (aside from obvious things like “no bootleg merchandise”) is a direction I’d like to see conventions move away from in general, even more than paid autographs.

Exhibitor’s Hall and Artist Alley

I did not end up buying much at the convention—a t-shirt here, a manga there—but from what I could tell, it was not especially difficult to navigate in terms of foot traffic. At times, it could be difficult to tell which row corresponded to what designated section, but it was manageable. They also placed the Artist Alley in the same space as the Exhibitor’s Hall this year, which meant the loss of the third-floor space but maybe more reliable crossover traffic for both the big companies and the small artists.

One new feature was a special food area in addition to the food trucks outside and the food court down in the bottom level. It was a great idea in principle, but the prices seemed a bit ridiculous even for convention standards. Go Go Curry (aka my favorite Japanese curry chain ever) was the star of the show, but the line was so constantly massive that I never had time to try their convention-exclusive fried-egg-on-gyudon curry. Here’s to hoping that it becomes a standard item on the Go Go Curry menu!

Lantis Matsuri

I was incredibly pumped to attend Lantis Matsuri at Anime NYC this year, as it had an impressive lineup of musical guests: JAM Project, Guilty Kiss from Love Live! Sunshine!!, TRUE, and Zaq. Months prior, I swooped in on a ticket as soon as they became available, and I’m glad that they eventually opened up more tickets for those who couldn’t get the initial ones. I wonder if they were hedging their bets, and trying to see if the demand would be there for more.

When it comes to attending anime music concerts, part of the fun is song familiarity and being able to enjoy your favorite themes live. But even for the less familiar tunes, Lantis Matsuri hit it out of the park. All the singers were fantastic, and really felt like they belonged on that stage. Guilty Kiss clearly had the largest fanbase there, and their hype was well deserved. I still have “New Romantic Sailors” stuck in my head. TRUE and Zaq ended with their best-known hits, “Dream Solister” from Sound! Euphonium and “Sparkling Daydream” from Love, Chunibyo & Other Delusions. It was not lost on the audience that these were both Kyoto Animation series themes.

Despite the stiff competition, however, JAM Project showed they they know how to steal a show There’s something about their energy that draws you in that outshines even the brightest stars. I have to wonder how someone completely unfamiliar with them felt about their performance. They led with One Punch Man to get the crowd to realize just exactly who they are, but they also made sure to include songs less widely known by the general audience. Of particular note is their blend of GONG and SKILL, which combined two of their best Super Robot Wars themes.

There were multiple collaborations throughout the concert, and one sticks out to me above all: JAM Project with Guilty Kiss doing the second opening from GARO. Before the concert began, someone near me was expressing their love of GARO, and seeing him scream wide-eyed as JAM Project announced that the next song was “Savior in the Dark” was a real highlight of the con.

My only complaint about the concert was that the audio was a little too loud. I was not sitting especially close to the speakers, but I could feel my ears ringing the next day. I also had this problem at the Gundam Reconguista in G showing, so I have to wonder if it was a convention-wide issue.

Overall

I thought Anime NYC 2019 was great, and I’m looking forward to next year. As the convention gets bigger, though, I hope it continues to properly straddle the line between big professional expo and intimate-feeling fan-oriented gathering. It might be an impossible task, but I still want that dream nevertheless.