Daitetsujin 17 and the Wonderful Clunkiness of Tokusatsu Soul of Chogokin

The latest Soul of Chogokin figure was announced last month, and it’s Daitetsujin 17 (pronounced “One-Seven”) from the 1970s tokusatsu series by the same name. It was created by the very father of tokusatsu, Ishinomori Shotaro, and features the classic “little kid remote-controlling” giant robot motif that began with Tetsujin 28. Prior to its release, I never watched any Daitetsujin 17, but I decided to check out the first episode, and what I noticed is that the promo images for the SoC version really capture how the toy is designed with a kind of live-action clunkiness seen in the original program itself.

There’s no doubt that this is highly intentional, as the Soul of Chogokin line is famous for trying to get as close to “show-accurate” as possible. Japanese toy reviewer wotafa stated in his look at the POSE+ METAL Gaogaigar that one of the big things differentiating it from the earlier SoC release was that the latter is more faithful to the anime, while the former looks like “Gaogaigar came back from studying abroad in America.” But in contrast to the myriad anime-derived Soul of Chogokin figures, adapting tokusatsu giant robots like Daitetsujin 17 seems to present another sort of challenge. 

Whereas the anime robots have to reconcile the contradictions between the (mostly) two-dimensional drawings with the three-dimensional realities of the toys themselves, a different conflict is in play. Tokusatsu shows typically have their mecha appear in two different ways: as a model for transforming and such, and as a costume for a suit actor to fight in. A figure whose goal is to bring the source material to life has to balance these two dominating visuals, and from what I can tell, Daitetsujin 17 looks like it succeeds on that front.

But Daitetsujin 17 is not the only live-action robot to get the SoC treatment, and so I started looking at past instances to see if that characteristic tokusatsu-ness is still present. What I found is that, while not as strongly flavored as Daitetsujin 17, that feel is still present to varying degrees. 

The recently released Daileon from Juspion comes from a different era than Daitetsujin 17, but the premium it places on poseability goes to show just how important it is to capture that “guy-in-a-suit” element of the show. Comparing the 3DCG trailer they released to the live-action footage, you can see how much emphasis was put on making sure Daileon could strike all its signature poses, as if to say the very acting of posing defines the feel of Juspion as a whole:

A more popular SoC figure, at least among English-speaking countries, is the Megazord (or Daizyujin) from Mighty Morphin’ Power Rangers. This one looks more like it emphasizes a cool, stocky appearance that’s a bit removed from how the Megazord usually looks in motion. 

However, when compared to a similar figure released around the same time—Voltron (aka Golion)—the contrast in proportions between the two really drive home how the Megazord was made with different considerations in mind. It’s notable that the SoC Voltron has lankier proportions than its original toy from the 1980s to be more in line with its iconic pose from the anime’s opening.

This trend continues all the way back, whether it’s Leopardon from Toei’s Spider-Man, Battle Fever Robo from Battle Fever J, or King Joe from Ultra Seven.

The Daitetsujin 17 figure seems to most greatly embody the concept of  tokusatsu-faithfulness, and I think that speaks to how far the Soul of Chogokin line has come. Every year, it seems to get more and more impressive, and I have to wonder what they’ll tackle next. Although the Daitetsujin 17 and many of the tokusatsu-based figures aren’t my priority, I find I can appreciate the lengths they’ll go to making the biggest nostalgia bombs possible.

Cut, Cut, Cut: Pompo the Cinephile (Anime NYC 2021)

THIS IS A REVIEW FOR A SCREENING AT ANIME NYC 2021, WHICH HAS A REPORTED CASE OF OMICRON-VARIANT COVID-19. IF YOU ATTENDED THIS CON, GO GET TESTED.

When it comes to making movies, editing is often seen as one of the least glamorous elements. The image of filmmaking pop culture conveys to us often eschews that process. The anime film Pompo the Cinephile chooses instead to celebrate the nitty gritty of film editing and the painful decision of what to leave on the proverbial cutting room floor, all while being a vibrant and creative work itself.

Pompo is the nickname of Joelle D. Pomponette, a prodigy film producer in “Nyallywood” who has been responsible for one box office hit after the next. Her assistant, the perpetually haggard Gene Fini, is a lover of movies who can’t understand why Pompo seems to work only on schlocky blockbusters—or why she hired an untalented wreck of a human being like him. But Pompo sees that Gene has what it takes to work behind the camera, and when she picks him to be the newbie director and editor of her new project, Gene falls deeper into the world of filmmaking than he thought was possible.

A movie about making movies can feel like an exercise in pretentious navel-gazing, but Pompo the Cinephile manages to strike a tricky balance between “the artist and their oeuvre” and “films are for the enjoyment of others” that gives merit to the indie arthouse piece, the Academy—excuse me, Nyacademy Award winner—and the popcorn flick. Much of Pompo the Cinephile is about exploring the emotions one experiences when involved in different parts of a production, and while there is a good amount of anime-style melodrama and bombast, those feelings read as genuine. The characters feel like both people unto themselves and the conduits to deliver a simultaneous celebration and criticism of filmmaking, but without seeming overly preachy. For example, Pompo is very insistent that films should never exceed 90 minutes, but her argument is shown to come from a very personal place while also being quite reasonable. The viewers are left to decide whether to disagree, but the movie itself doesn’t shy away from making assertive statements.

Pompo the Cinephile doesn’t try to flip filmmaking inside out or challenge it to be more experimental. Rather than challenge the status quo of what works and doesn’t, from tropes like the manic pixie dream girl to the notion of killing your darlings as a tenet of artistic creation, the film doesn’t seek a revolution. It shows but doesn’t discuss the difficulties of overwork. Rather, it portrays characters finding imaginative ways to work within the system, even including a strangely engaging side story about investment banking (another conceptual quaalude) and the film industry. 

Even if the kind of filmmaking Pompo the Cinephile showcases isn’t one’s cup of tea, I find it encourages active discussion of how we as people see and regard the act of creating movies. At times, it can feel both insightful and shallow—which is exactly the kind of film Pompo herself excels in. Perhaps most importantly, it’s exactly 90 minutes.

Who Dares Interrupt My Corona-tion?!: Ogiue Maniax Status Update for December 2021

A low-angle view of the planet-sized Transformer, Unicron.

The end-of-the-year holidays are rolling around, and I feel like I’m in a strange place mentally and emotionally. I think it’s tied to the assumption that this year’s Christmas would be a far cry from the feelings of hesitation and dread that came with COVID-19 and hot off of the 2020 US elections, and how history might potentially be repeating itself. Virtually everyone I know is vaccinated, including many kids, but reports of the new Omicron variant make me wonder if I need to temper my expectations. And inevitably, it just makes me think of a certain planet-sized Transformer.

(Speaking of which, I got the new blu-ray recently. I don’t know for sure when I’ll re-watch the movie, but it never fails to disappoint.)

On a lighter note, I haven’t been looking at as much anime and manga lately, but there’s a very good reason for that: Super Robot Wars 30. It’s supposed to be over 100 hours, and I haven’t even scratched the surface. I am enjoying the hell out of getting to use Gaogaigo and the J-Decker squad, though.

I also attended Anime NYC 2021, but due to my blog schedule, my coverage of it will be in December. Look forward to a review of Pompo the Cinephile!

I wish for safe and soul-comforting holidays for everyone, and I’d like to thank my patrons for the month:

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog highlights from November:

Real Character: Love Live! Superstar!!

My review of what turned out to be the best Love Live! anime—emphasis on anime.

The Best Sports Manga You’re Not Reading: Shoujo Fight

My long overdue general review of thia fantastic volleyball manga.

Imagine Fourteen Balls on the Edge of a Cliff: Ogiue Maniax 14th Anniversary

An anniversary post turned into a reflection on the site Something Awful in light of its founder’s death.

Hashikko Ensemble

Chapter 46 is more serious than silly, and it provides a window into Jin’s inner turmoil.

Kio Shimoku’s Twitter involves sharing his thoughts on erotic manga artists.

Apartment 507

Six giant robot anime came out in Fall 2021. Here are my basic impressions of all of them.

Closing

The world is ever unpredictable, and I hope we do what we can as people to watch out and care for one another. Get vaccinated if you can, look out for your fellow humans, and understand that no one is free until we’re all free.

Mama Is a 5th Grader???: Galaxy Express 999’s Maetel in Shinkalion Z

I don’t necessarily feel obligated to write about every crossover character in the Shinkalion franchise, but when she’s a rendition of one of my favorite heroines from one of my most beloved anime, I just have to say something.

Shinkansen Henkei Robo Shinkalion Z has continued the propensity for surprising cameos by introducing a new character based on the mysterious Maetel from Galaxy Express 999. Given that she comes from a manga that prominently features a space vehicle shaped like an old steam locomotive, Maetel is arguably a more sensible guest character than Shinji from Evangelion or Hatsune Miku. However, the fact that she turns out to be a Shinkalion pilot feels like an even bigger (but still welcome) twist.

Maetel, in this case, is not the charming and motherly figure who gives an orphan boy a train pass to go on a never-ending journey to the stars. Rather, she’s an 11-year-old from Hokkaido who has trouble talking in person but likes listening to ham radio and 70s enka. In the story of Shinkalion Z, she learns about Shinkalions through a broadcast by a confused and forlorn antagonist from the first series, and discovers the existence of the Shinkansen Ultra Evolution Institute that commands the Shinkalions. Key to this is someone who’s clearly the commander of the Institute from the first series, thinly disguised. Having made a handful of appearances since Episode 20, she reveals her own Shinkalion in Episode 28: The Shinkalion Z H5 Hayabusa.

It’s pretty much impossible for Shinkalion Z to have kept any of Maetel’s original backstory, so I understand why they went a very different route. Her Shinkalion is also the spiritual successor of Hatsune Miku’s, the latter of whom has a connection to Hokkaido through the annual Snow Miku festival—but I’m not sure if there’s any such relationship this time  Somewhat like Miku (who uses a different kanji for Hatsu-ne in this anime), her name is slightly off in Shinkalion Z: Her full name, Tsukino Maetel (“Maetel of the Moon”), is a sideways reference to Hoshino Tetsurou (“Tetsurou of the Stars”), the main character of Galaxy Express 999

While the aesthetic of Shinkalion is quite different from Galaxy Express 999, I hope they can incorporate the latter somehow. The gimmick of Shinkalion Z is that the bullet-train robots can combine with other trains for upgrades—could the H5 Hayabusa get some steam-locomotive arms?

Shinkalion Z episodes are typically only available for free on YouTube for a week or two, so that’s why I’m posting this now. In a rare moment, Episodes 21 through 27 are available until the 30th of November, so if you want to see more of Tsukino Maetel, now’s your chance.

Megalobox, Nomad, and Science Fictional Development

Nomad is the sequel to science-fiction boxing anime Megalobox. Though the two series differ overall in terms of substance, they complement each other incredibly well. It’s rare that you get a sequel that manages to be both its own thing and connect well to the original, but this is what Nomad accomplishes. That being said, I realize I never actually reviewed Megalobox, so consider this a kind of two-for-one deal. I promise I’ve done my best to not spoil either series.

While writing about both shows together is convenient for me, doing so also helps highlight the strengths of each more clearly in my mind. Megalobox was made to celebrate the 50th anniversary of the seminal boxing manga Ashita no Joe. It’s impossible to overestimate the cultural footprint of Ashita no Joe in Japan, from the general love of cross counters (Joe’s go-to move) to the iconic final moments of the series with the protagonist Yabuki Joe slumped dead in his chair at the ring corner, smiling. What Megalobox does is take the DNA of that all-time classic and tell a similar-yet-different story. Instead of the story of an orphaned street punk who discovers a passion for boxing, it’s about a similar character (also named Joe) doing so in a futuristic setting where technology has become part-and-parcel with the sport—now named “Megaloboxing.” All boxers now where equipment on their arms (known as “Gear”) in order to hit harder and faster, with eventually one notable exception: Joe himself.

Megalobox follows a more conventional route for a boxing story, focused on an underdog who rises through the ranks. If you’ve seen Rocky and the like, it’s of a similar vein, though the SF aspects brought in by Gear and all the money surrounding the technology make the divide between the haves and have-nots far more pronounced. Megalobox is great storytelling from beginning to end, with great artwork and music to boot, and I even liked the way the future setting was incorporated into the narrative. However, a part of me felt like it was more often an aesthetic flourish, and that the story could be told about as well if it were just set in the modern day without all the cybernetics.

Not so with Nomad

Taking place a few years after the end of the first anime, Nomad sees the characters older and in most cases very different places. Here, not only is the plot less about characters striving to succeed in the sport of Megaloboxing, and more about the struggle of just being alive. Migrant discrimination, drug addiction, and severed bonds among family are among the topics explored in Nomad, where the sense of a world on the brink of dystopia looms large but also feels close to home.

Here, Megaloboxers’ Gear take on a more vital role in more ways than one. More than just being a way to augment one’s skills in the ring, the way each Megaloboxer views and utilizes them tells stories about how they’ve gone through life. Ast the series progresses, one particular Gear is at the forefront of a potential scientific revolution, but the ethical aspects of its development become of central import to the overall story. Whereas Megalobox felt like a boxing story with science fiction elements in it, Nomad is more the other way around in the best way possible. It’s not just SF because it features newfangled technology, but it challenges viewers to think about the influence and repercussions such changes would have on individuals, society, and humanity. 

In conclusion, watch Megalobox. Then, once you’re done, watch Nomad. It’s hard to find a one-two combo as strong and as impactful. 

Real Character: Love Live! Superstar!!

In my estimation, Love Live! Superstar!! is the best Love Live! anime from a storytelling perspective. It doesn’t necessarily have my favorite characters, but what it brings is a sense of both personal and interpersonal development that feels satisfyingly cohesive and speaks to real worries that people have. 

Superstar!! is the story of Shibuya Kanon, a girl who is a wonderful singer but is constantly held back by severe stage fright. Over the years, her optimism has waned, especially after she failed to get into Yuigaoka Academy’s prestigious music program due to freezing up during auditions. Resigned to enter its general curriculum instead, Kanon thinks singing will only ever be a private thing for her, but that all changes when she’s discovered by Tang Keke, a student from Shanghai. Keke loves school idols (essentially idols who act as mascots for their school), and she thinks Kanon would be perfect for it. However, not only does Shibuya feel that she simply doesn’t have it in her—the school itself forbids school idols as something that would drag down its reputation.

Kanon’s sense of defeat at the start of the series feels all too real, and it’s what makes the generally positive attitude of Superstar!! that much more poignant. Kanon stands out from past Love Live! heroines because her struggle reflects a genuine doubt that comes from believing she is physically and mentally unable to pursue her dreams. But thanks to the friendships fostered with Keke and the other eventual members of the group (not a spoiler because they all appear in the opening), as well as the way they help each other rise to the occasion, her gradual steps to overcoming her situation feel well earned.

All this applies to the other girls as well. Whether it’s Keke’s enthusiasm often running ahead of her ability, Arashi Chisato’s relationship with both dancing and her childhood friend in Kanon, Jeanna Sumire’s frustration with being a former child actor who always seemed destined to never shine, or Hazuki Ren’s conflict between upholding her family’s honor and her own desires, there are challenges each of them face that feel simple yet profound. The hope they give each other fights back against the fear in them, and helps them stand.

The fact that there are only five girls (instead of nine or more) also helps greatly with making the series feel more complete. Not only does it give more time for each character’s story to develop, but there’s a far better sense of how they complement one another. When you have nine-plus like Superstar!!’s predecessors, they often seem like well rounded groups just through sheer brute force. With a smaller main cast, their connections feel deeper without having to delve into ancillary material (drama CDs, etc.). It also results in what I think is the most robust cast overall—it’s hard to pick a definitive favorite, but I lean towards Keke.

Unlike Love Live! Nijigasaki High School Idol Club, which began with character designs more in line with the previous series and then given a different spin for its anime, the Superstar!! designs have been their own thing from the start. This gives this generation a somewhat different visual impression overall, and the animation does a great job of having both that idol sheen and a sense of the personal. The songs are standard idol/Love Live! fare but fun and uplifting, while the physical performances are portrayed incredibly well. They do an especially good job of showcasing Chisato’s superior dance skills compared to the rest of the cast.

Out of all the Love Live! anime, this is the one I would most readily recommend to people unfamiliar or wary of idols and idol-related media. The story of Kanon and the others feels like it exists a little beyond the parameters of idoldom, and thus more accessible while also just being really solid and beautiful overall. While this season ends well, there’s little doubt that a second season is coming. I can’t wait.

The Ginguiser Crowdfund: Only 24 Hours Left to Help Preserve This Retro Mecha Anime!

Back in January this year, I posted about a crowdfund by the anime studio Nippon Animation to digitally preserve one of their obscure giant robot anime from the 1970s, Blocker Corps IV Machine Blaster, and avoid being left with only the original deteriorating film prints. While it looked to be in danger of not making it, the crowdfund was successful. Now they’re back to raise money to archive another one of their quirky 70s mecha series: Super-Transforming Magic Robo Ginguiser. Unfortunately, I only discovered this crowdfund very recently, and now there’s only 24 hours left to fund it as of this post!

Ginguiser, like Machine Blaster, is not exactly the most timeless anime around. But it’s still a part of anime and mecha history, and I feel it’s important to make sure we make even the possibility of a high-quality release someday a likelihood. I mentioned it briefly in my overview of 1977 for the Golden Ani-Versary back in 2013, but mainly to share the amazing image above. Check out the opening by Sasaki Isao of Space Battleship Yamato and Getter Robo fame!

Readyfor.jp is a Japanese-only site, so it can be tricky to navigate, and it doesn’t make donating from abroad easy. For the convenience of those who want to contribute but hit a language barrier, I’ve provided the same guide to donating as in my previous Machine Blaster post.

First, you’ll have to make an account on the site. At the top-right corner is a red button for logging in and creating an account. From there, you can either choose to register directly with readyfor.jp by clicking the red button on the right, or via Facebook using the button below it.

The blank spaces above, from top to bottom, are “user name,” “email address,” “password,” and “password again.” Then you’ll get a confirmation email, in which you’ll have to click a link to confirm your registration.

From there, if you go back to the Ginguiser project, you’ll see another red button to the right of the main image. That’s the donate button, and it’ll take you to a page where you can choose how much you want to put in. Unlike other crowdfunding sites, you can only select along preset amounts, so the minimum is 3,000 yen, which gets you a thank-you message and updates via email. The most expensive one, at 70,000 yen, is Ginguiser soft-vinyl figures. At the bottom, you’ll have the choice to pay via credit card or bank account. For payments outside of Japan, it’s probably better to use a credit card just because bank info in Japan can be very specific and have aspects that other countries don’t.

This is where it gets tricky. After putting in your credit card info, you’ll have to add your address as well. However, the form is not formatted for non-Japanese addresses, so you’ll have to work around it. Thankfully, if you just kind of fill it in as you would a normal address (and ignore the actual meanings of each form space, in case you can read Japanese), then it works out. Another crowdfund on readyfor.jp has provided a helpful screenshot, which I’ve also provided here. Note how the postal code in Japanese is just filled out as 111-1111. The only blank spaces this image isn’t showing are for your name.

From there, you hit the last button at the bottom and confirm your contribution! You can also write a message in the space provided.

I hope Ginguiser can make it! And if you’re the curious sort, there’s actually a Ginguiser tag on the Japanese art site Pixiv. Warning: Some images are NSFW!

Away with Ads: Ogiue Maniax Status Update for November 2021

Readers may have noticed something different this month: Ogiue Maniax is now ad-free! And right in time for this blog’s anniversary!

I felt that the ads were getting more and more intrusive on the blog if you don’t use any sort of ad block, so I’ve been wanting to do something for a while now.

I’ve also had my Patreon going for more than a few years now, and I wanted the money to go more directly to giving my readers a better experience when reading my posts. I’m thankful to my patrons for allowing me to talk about the new anime season or giant robots or whatever, with special gratitude to the following this month:

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog highlights from October:

The Anime THEY Don’t Want You to Know About: Makyou Densetsu Acrobunch

I reviewed a lesser known but quite peculiar mecha anime from the 1980s.

The Best Sports Manga You’re Not Reading: Shoujo Fight

My long overdue general review of thia fantastic volleyball manga.

Sora in Super Smash Bros. Ultimate Gameplay Thoughts

My personal take on the style and potential of the final DLC character.

Hashikko Ensemble

Chapter 45 might just be my favorite chapter to date. Things are coming to a head between Akira and Jin!

Kio Shimoku’s Twitter has been buzzing with preparation for both his collected-volume releases in September. In a rare treat, he’s actually been retweeting fans who are supporting both Spotted Flower and Hashikko Ensemble, which is how I got retweeted by the man himself!

Apartment 507

A look at the farewell episode for Jigen Daisuke’s retiring veteran voice actor in Lupin III.

Closing

The two things that have my attention as of late are the final Hakai-oh: Gaogaigar vs. Betterman novel and Super Robot Wars 30, which features that very same story. I’m in a constant internal struggle as to which I prioritize. Do I spoil the novel or the game?

This month is also Anime NYC, and I’ll likely end up going. It’s smaller than New York Comic Con, so I predict it’ll be safer, but it’ll still be important to exercise best COVID-19 prevention practices. Remember, vaccinations will be required!

A Tribute of Violence and Reverence: Getter Robo Arc

Getter Robo Arc is one of the most unusual Getter Robo anime ever, doing what none of its predecessors even bothered to try: Be a generally faithful adaptation of the manga. This choice is all the more unusual because 1) the manga never finished, and 2) watching any (or even all) of the previous Getter Robo anime only prepares you to a certain degree. But Getter Robo Arc has different priorities than many anime, including its predecessors, and that’s to be a letter of love and gratitude to the original creator of Getter Robo, the late Ishikawa Ken.

Getter Robo Arc is the story of Nagare Takuma, son of the original head pilot of Getter Robo, Nagare Ryouma. Having experienced tragedy and now filled with a desire for revenge, he travels to the Saotome Research Institute (the home of Getter Robo) to get some answers. However, heading the Institute is his father’s old co-pilot, Jin Hayato, and the old scientist recognizes in Takuma the same fiery spirit as Ryouma. Hayato draws Takuma into piloting the mighty Getter Robo Arc against a mysterious force from beyond the cosmos bent on wiping out humanity known as the Andromeda Stellaration, and joining him are Takuma’s friend Yamagishi Baku, a psychically gifted monk whose older brother also has ties to Getter Robo, and Shou Kamui, a half-dinosaur descended from the first Getter Robo’s enemies. As they battle, their struggle takes them to the core truths of what the mysterious “Getter Energy” is.

It’s difficult to exaggerate how varied the Getter Robo anime prior to Arc have been. Sometimes they’re approximate counterparts to manga versions with the edges shaved off a little, like with Getter Robo, Getter Robo G, and Getter Robo Go. Sometimes they’re heavily reimagined sequels and reboots that play with elements of the franchise like Lego blocks, as is the case with Shin Getter Robo Armageddon, Shin Getter Robo vs. Neo Getter Robo, and New Getter Robo. So while Getter Robo Arc is supposed to be the last manga entry and the direct sequel to every manga version before it, watching literally every anime that has come out before will give you a rough preparation for what’s going on, but there will inevitably be a lot of blank spaces to fill out in terms of understanding. Someone coming in with this as their very first Getter Robo anime may feel lost for at least two or three episodes.

Yet, even with this confusing aspect of the series and animation that comes across in the best of times as desperately trying to make the best of limited talent and resources, I really enjoyed the ride that Getter Robo provides. Even if Takuma, Kamui, and Baku can never stay on-model from scene to scene, the anime conveys their intensity in spades. Though the story feels like a rickety minecart, the franchise’s general emphasis on the positives and negatives of limitless human potential ring loudly here in a way that shows the original manga’s undeniable influence on works like Tengen Toppa Gurren-Lagann. And while the battles aren’t quite as gorgeous as the ones found in the 2000s OVAs like Armageddon, they’re still impressive and exciting. 

I didn’t go into this show knowing what I’m about to mention, but I think it can be important for fans to know an important SPOILER about the Arc manga:

It never finished.

Similar to Miura Kentaro’s recent passing and Berserk, Getter Robo Arc and Getter Robo as a whole are in a state of limbo because of Ishikawa’s death in 2006. While the question of whether Berserk will continue is still unknown, the anime version of Arc barely adds anything extra to the cliffhanger that greets viewers by the end. I can’t say I’m entirely satisfied with that approach, as I think it wouldn’t have been a terrible idea to at least try—the manga’s still there, after all. But much like with Miura and Berserk, it might not have felt appropriate to take a generally faithful manga adaptation to a conclusion not envisioned by an author like Ishikawa, who clearly had an entire universe of Getter in his mind.

Overall, Getter Robo Arc comes across as crude and inconsistent in execution, yet filled with love and passion. In a way, it perfectly encapsulates the Getter spirit. It does make me wonder if we’ll ever see more Getter Robo anime, but I think that’s, in a way, an inevitability.

Here’s Your Reminder to Watch Thunderbolt Fantasy

This originally began as a review of Thunderbolt Fantasy Season 3, only for me to realize that I never reviewed Season 2 after talking up Season 1. Between that fact and an official confirmation of the next part, I’ve decided to just write about why Thunderbolt Fantasy is still one of the best shows ever. Every time a new season comes out, it is a must-watch

Thunderbolt Fantasy is an Asian-fantasy puppet-theater TV show, and is a Japanese/Taiwanese co-production featuring writer Urobuchi Gen (Madoka Magica) and the Taiwanese company PILI International Multimedia. There has long been a debate as to whether it should be considered “anime,” but I think it qualifies in spirit, if not entirely in letter. Just the openings alone convey an energy that’s hard to match

Opening 1:

Opening 2:

Opening 3:

While I’m not typically into puppets, and have no particular attachment to series like Thunderbirds or StarFleet, Thunderbolt Fantasy just succeeds on so many different levels, from the witty dialogue to the charismatic characters to the overall plot to the exciting visual presentation to the catchy music. Season 1 is overall one of the greatest viewing experiences I’ve ever had, and while there’s something magical about that first story that the sequels have never quite reached, they still get incredibly close. Even when one aspect of the series falters, though, the other factors run on all cylinders. I’m never not entertained while watching. Crucially, Thunderbolt Fantasy continues to deliver on the big moments, and it’s amazing at building up suspense and then delivering a satisfying payoff. 

Thunderbolt Fantasy truly feels like a series that never fails. Even when you think there’s a moment where it jumps the shark, it ends up going so far beyond expectations that the shark jumps over the rider instead. If you haven’t watched it already, I highly recommend starting as soon as possible. It’s an unforgettable experience.