One Hand Clapping in the City—Mecha-Ude: Mechanical Arms

Mecha-Ude: Mechanical Arms is a series that went under the radar and deserves attention. In an industry that can often play it safe, here is an anime that first began as a Kickstarter project before being turned into a full-fledged TV series. 

In Mecha-Ude, mysterious otherworldly sentient beings resembling mechanical arms arrived on Earth, and were found to be able to fuse with humans and grant them new and powerful abilities. In the present, these Mecha-Ude are still something of a secret, but they’re integrated into a number of organizations each with their own aim. But when average middle schooler Amatsuga Hikaru discovers an amnesiac Mecha-Ude named Alma who is on the run from the wealthiest corporation around, Hikaru’s decision to save Alma brings him into this world he never knew about.

Mecha-Ude is not amazingly innovative in terms of story or setting, but it just does a lot very solidly. The simple gimmick of the Mecha-Ude makes for fights and action scenes that aren’t overly bloated like what one might see in a shounen battle anime. Hikaru and the main cast of characters are endearing because they’re a bunch of silly dumb-dumbs who nevertheless have to deal with serious problems that range from the personal to the Earth-shattering. In this sense, it actually manages to portray its middle schoolers in a way that’s both wish fulfillment for younger viewers and an accurate portrayal of the way youth can be both empowering and limiting.

(Also, there’s a ninja character who shares a voice actor with Volfogg from Gaogaigar).

The result is a series that successfully mixes the dramatic, the silly, and the heartfelt into a short-yet-sweet work of SF action. 

The people behind Mecha-Ude are Studio TriF, and this is actually the group’s first anime. It’s about as good a start as I think a fledgling studio can possibly have, so I really hope they have a bright future ahead of them. 

“Makai” Fushigi Adventure: Dragon Ball Daima

The untimely passing of Toriyama Akira was one of history’s biggest blows to the world of manga and anime. While he had long since taken more of a backseat role for his most famous titles, knowing that he was there to provide some guidance for the Dragon Ball franchise lended some reassurance that his vision was included. So when the anime Dragon Ball Daima was announced, there was a real weight to its very existence: It’s the last work in the franchise Toriyama had his hand in and an inadvertent farewell message as a result.

According to reports, Toriyama was more involved with Dragon Ball Daima than he had been with other anime in years, but regardless of the exact amount, I think the end result manages to successfully capture his spirit and the spirit of Dragon Ball as a whole. Daima celebrates what has come and expands the world of its characters in a way that fascinates the imagination. 

Dragon Ball Daima takes place after the climactic battle with Majin Buu in Dragon Ball Z. Unbeknownst to Goku and friends, King Gomah of the Demon Realm has been observing them, and is alarmed at how powerful they are. Majin Buu, it turns out, actually comes from the Demon Realm, and was a force so menacing that he was thought impossible to defeat. Gomah gets so paranoid that they might come over to his side and overthrow him, so he uses the Demon Realm’s Dragon Balls to make a wish to turn Goku and the others into children to reduce their power, and kidnaps a now-infant Dende (current guardian of Earth’s Dragon Balls) to prevent them from undoing the wish. Unfortunately for Gomah, this actually becomes the motivation for the crew to travel to the Demon Realm and fix everything that’s gone awry.

Or to put it a little differently: This is Dragon Ball GT except instead of traveling to different planets, Kid Goku visits a magical world of demons. In a sense, it’s “What if Toriyama did GT?,” and it’s wonderful. 

Dragon Ball Daima strikes a nice balance for itself that incorporates the whimsy of the early stories and the action of Dragon Ball Z, resulting in an anime that’s fun and lighthearted but also knows how to crank up the tension and excitement at key moments. 

One of my favorite things about Daima is that in addition to the excellent action (some of the best Dragon Ball has ever seen), it’s also about the thrill of exploring a new world. There are unusual creatures and environments, insights into the culture of demons, and even revelations on series lore. Notably, it turns out that Namekians are originally from the Demon Realm, and that’s also where the first Dragon Balls come from. This reveal is very amusing because Piccolo was originally supposed to be a demon in the mystical sense, only to later be retconned into an alien. But actually, Daima says, they’re actually demons who emigrated to the universe we know, and settled on a world that became Planet Namek! In other words, they’re demons and aliens.

Brilliant.

Another aspect that Daima highlights is that martial prowess alone isn’t always enough. One of Goku’s travel companions is actually the Supreme Kai—a character who didn’t really get much attention in the rest of the series. Here, though, his wisdom, knowledge, and cleverness are on display; and it gives me a new appreciation for him. We even learn his real name! Another character on the antagonists’ side is also more about brains than brawn, and is severely underestimated even by their own side. To have someone like that in a fairly major role in Dragon Ball of all things is kind of amazing.

Dragon Ball Daima is only 20 episodes, and so it doesn’t suffer from needing a huge time investment or endless filler or any of the things that can make Dragon Ball intimidating to get into (or get back into, as the case may be). This is a short and sweet work where the meandering elements, the focused battles, and everything in between are truly a joy to experience.

Even If You Can’t Pronounce It, Go Watch It—Mobile Suit Gundam GQuuuuuuX: The Beginning

There’s a lot I want to write about Mobile Suit Gundam GQuuuuuuX: The Beginning. It’s a film version of the early episodes of the upcoming anime TV series, and it carries an interesting pedigree as the first Gundam by Studio Khara of Rebuild of Evangelion fame. But I really don’t want to spoil anything, and this post is mainly to nudge people to avoid information and check it out themselves if they can.

What I will say is that GQuuuuuuX feels like it’s trying to appeal to every type of Gundam fan, and it might very well be capable of accomplishing this feat. Whether they’re old school diehards for Universal Century–style stories, newcomers who fell in love with The Witch from Mercury, or part of the crew that prefers alternate universes with quirky rules like G Gundam, there’s just a lot to chew on and enjoy. The way GQuuuuuuX incorporates these nods to the history of the franchise as a whole also stands out to me in a manner reminiscent of Anno Hideaki’s Shin movies (Shin Godzilla, Shin Kamen Rider, etc.).

So I recommend watching this, whether you’re a relative Gundam newbie or a longtime fan, and whether in movie format or the TV series coming in April (though one thing that’ll be missing from the latter is an insert song by hololive’s Hoshimachi Suisei). I hope to see you back here in a few months, where I’ll be ready to talk GQuuuuuuX again—just without holding back my thoughts.

Parade, Parade, Parade: Ogiue Maniax Status Update for March 2025

Given recent news in the world, I’m reminded of the biggest geek fallacy of all: The belief that just because you’re good and knowledgeable about one intellectual area means you are or will inevitably be an expert at another. I think this assumption is often a kind of insufferable macho chauvinism that replaces muscles with brains. Failure to accept with humility that one cannot know it all or be accepted into every area—sometimes because one lacks the necessary culture or context—leads to some of the worst of what we see.

So please understand that it’s okay to be bad at something and that you might not ever be “good” at it. I know it can sting, but it’s also freeing in a way.

Thanks to my supporters on Patreon. In other news, it took basically 10+ years for me to realize I’ve been doing something wrong on the platform the entire time. Never too late to learn!!!

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog Highlights from February

Gridman delivers on the big screen.

VTubers truly are real-life anime.

Providing the Japanese version we always needed…sort of.

Kio Shimoku

Closing

This coming weekend is hololive 6th fes. I am hoping I can stay awake to watch it live, but my body can’t guarantee that.

Kio Shimoku Twitter Highlights February 2025

In response to a fan hoping that Kio will release his 18+ doujinshi in print format, the man says he’s considering it because of all the credit card payment issues as of late. 

Kio cut his finger with a design knife while building a garage kit.

Zenbu Sensei no Sei. 2, Part 1 has sold over 5,000 digital copies on FAFSA and over 2,000 on DLSite. Good numbers, but Kio can’t help but be impressed by the really big sellers.

New chapter of Spotted Flower in Rakuen: Le Paradise. Print edition 2/28, digital in March.

Kio put up manuscript pages of Zenbu Sensei no Sei. 2, Part 1 on Pixiv.

“The wind is strong!”

Kio had a slight headache, but it got better after reading Shibata Yokusaru’s manga Toma Tonzaburo Wants to Become a Masked Rider. (Shibata is the author of Air Master and one of my favorite manga, 81 Diver).

He recalls a similar thing happening back in college, and he even got a CT scan that turned up nothing. But what fixed his headache then was the manga Shakariki! by Soda Masahito (author of Change!!, Firefighter Daigo, Capeta). Apparently, there’s nothing quite like a devastating loss by a main character to let out some of brain fluid, whether it’s in Shakariki (a bicycle manga) or Air Master (a fighting manga).

Kio recalls Shirow Masamune (author of Ghost in the Shell) once saying, “Amphibious assault ships sure are nice.” When shown the Albion, a real-life example from seven years ago that was near Summer Comiket, Kio responds that he thought it looked like a wooden horse. This is a reference to Gundam 0083: Stardust Memory, which features a Federation ship called the Albion.

A short comic about building the OurTreasure Z.A.P. model kit from The Five Star Stories.

Time Exists in Bartender: Glass of God

The 2024 anime Bartender: Glass of God stands out to me because of how different it is from the previous Bartender anime from 2006. 

Both series adapt a manga about a bartender named Sasakura Ryu whose observation skills and alcohol-mixing expertise allow him to help customers work through whatever problems plague them by providing them just the right drink. But the 2006 version came from director Imagawa Yasuhiro and leaned more into the director’s roots with Mister Ajikko and its establishment of the now common trope of “seeing characters make exaggerated reactions to the incredible food and beverages they consume.” It feels more like a healing anime not far from the slice-of-life titles that usually populate that genre, and Sasakura’s presence is downright therapeutic.

In contrast, Glass of God does show Ryu as a generational talent in bartending, he’s situated in a greater world. He may be amazing, and there are characters who want him for their hotel bar, but Ryu is not necessarily the best. He’s in the middle of his own journey that has him occasionally cross paths with those who are even better at making and serving drinks. Whereas the 2006 series feels like one where time stands still, the 2024 series gives the impression of progress, however gradual it might be.

While this might sound like a cop-out, I feel there are benefits to both. Sometimes, you might need meditative work to repair a bruised soul. Other times, you might need something that invigorates and motivates instead. Right now, I think I need a bit of both.

Don’t Let Them Limit You: Gridman Universe

It’s amazing to see what Gridman has become. Thanks to Studio Trigger’s SSSS.Gridman and SSSS.Dynazenon, we’ve had a franchise revival that’s a love letter to its origins as a 90s tokusatsu series (Gridman the Hyper Agent) while telling new and interesting stories. As someone who loved Superhuman Samurai Syber-Squad as a kid (and always feels a little giddy at the inclusion of “SSSS” in Trigger’s anime titles), it feels great. So of course I’d want to see the latest movie, Gridman Universe, which promised from the start to bring together the characters of both SSSS series.

I had to wonder about one issue, however: While SSSS.Dynazeon is a “sequel,” it was never clear how exactly the two series connect. In fact, the finale of SSSS.Gridman makes fully reconciling it with other works seem impossible. Well, the movie does address this discrepancy, and the solution is both obvious in hindsight while still being fairly elegant, but it’s ultimately a less important factor. 

Gridman Universe is a compelling work whose success has little to do with considerations for “canon” and “lore.” In fact, it almost entirely eschews those elements. Rather than focus on them, it foregrounds three aspects in particular that have become the soul of the franchise in more recent times. First, there’s the characters, whose stories of healing are bolstered by how natural they feel, to the point that they sometimes don’t sound like anime characters. Second, there’s the sense of play that comes from its tokusatsu roots: endless transformations and awesome fight scenes, but also being vehicles for imagination and wonder. Third, there’s the Gridman name itself as a concept, brand, and source of nostalgia.

The movie begins with two of the characters trying to write a play for their school festival about Gridman. Takarada Rikka and Utsumi Sho are the the only ones left who remember the events of SSSS.Gridman—namely that monsters kept attacking the city, only to be defeated by the giant hero Gridman, and that series antagonist Shinjo Akane was actually an IRL human who created their very world as a way to deal with personal trauma. Rikka wants more than anything to tell everyone about Akane, while Sho is a tokusatsu fanboy who prioritizes monster fighting and cool action. In that contrast alone, the first two aspects of Gridman are evident. The problem is that their classmates keep rejecting their scripts because they think it’s too unrealistic and far-fetched, particularly the story of Akane as the forgotten “god” of their world. 

The third element comes into the spotlight through the character Hibiki Yuta, the very guy who merges with the entity known as Gridman to fight. Despite being the “hero,” he has no memories of what transpired, and only knows because Rikka and Sho have told him. This movie is actually the first time we really see Yuta’s true personality, because the ending of SSSS.Gridman reveals that Gridman had actually taken over Yuta’s body during that time. His own story involves not only trying to confess his feelings for Akane that were delayed due to that amnesia, but trying to see if his importance was reduced to just being a vessel for Gridman.

When the monsters start attacking again, Gridman returns, followed by Dynazenon characters and more as worlds collide. These events all contribute to the push-and-pull that exists between the characters’ goals for their play and in Gridman Universe as a whole. Not only does having everyone together mean more opportunities to see cool crossover moments, but paths open up to address unresolved emotions of all kinds, see how the cast of one show responds to the character dynamics in the other, and even bring in unexpected figures and reveals whose presences take the film even further into the territory of meta-commentary about what’s important to the thing we call Gridman

There’s a moment in the film that I think speaks to the core of Studio Trigger’s Gridman works, where a villain talks about knowing everything that the heroes are capable of, and can thus predict everything they do with ease. The heroes respond by basically just devising random new ideas on the spot, trying out every different combination sequence they can think of, as if they’re the toys of kids who are playing pretend and just making stuff up as they go along. While this scene most obviously connects to the tokusatsu side, it also carries the drama and the brand by being the culmination of Rikka’s hopes and Yuta’s self-reflection.

I actually had a chance to watch Gridman Universe a few years ago, but I wasn’t able to. While I wish the wait hadn’t been quite so long, I’m glad that it’s available to watch now. Gridman Universe is a brilliant movie that merges many seemingly disparate parts into a harmonious whole that really encourages viewers to think about how they engage with their favorite works, all while celebrating the simple fun and creativity that comes from the franchise itself, the creators who help bring it to life, and the fans who elevate it.

MF Ghost is Great Sometimes

You never know for sure who’s a fan of Initial D. While there are folks who are almost guaranteed to enjoy it due to a love of Japanese cars, I’ve seen quite a few people who aren’t really into that sort of thing will still embrace the series. Maybe it’s the exciting Eurobeat soundtrack, or getting to see an underdog whupping everyone, or just enjoying characters babbling about turbo engines and anti-lock brakes and what-not. Like many good anime and manga, the series has the ability to draw in people who might not care about the topic it focuses on.

The sequel, MF Ghost, isn’t nearly as compelling—at least not at first. For one, it doesn’t even have its first big race until the start of the second season. And when it finally gets there, the format isn’t as immediately and viscerally thrilling. Street racing duels have made way for 15-car competitions, trading a more direct fight for a complex mosaic of moving vehicles. That has its appeal in its own right, and it has kept me watching, but it’s different nevertheless.

But even as fun as the races are, MF Ghost has some weird personalities, and some of the dudes are the worst. Initial D was never a bastion of great characters, but there were some real charismatic personalities in there, and even the worst assholes and cheaters are compelling in their own way. In comparison, one of the top racers in MF Ghost is a guy who refuses to date anyone older than 17. An ally of the main character, a generally upstanding and generous racer, is in love with one of the race queens who’s secretly a high schooler (To his credit, he isn’t aware of this). The same girl is also the primary love interest of the main character (who’s closer in age), making for a strange love triangle. 

Between all that and the weird underwear-like outfits of the race queens (aka the “Angels”), a lot of MF Ghost on the character side feels like an old person’s idea of young romance. The girl, Ren, has a sweet and gentle personality, albeit somewhat different from a lot of current heroines who could be similarly described. Maybe it’s the lack of pointed fetishes in her design and personality specifically that contrasts with a lot of current manga, anime, and light novels. She’s also a far cry from either of Takumi from Initial D’s romantic prospects, which makes me further believe that the author created her to have a more general appeal

So that’s my experience with MF Ghost. Sometimes, it’s legitimately exciting. Other times, I can feel my face scrunch up into a weird frown when some character does something really off. I guess my desire to see the underdog still pulls through.

They Tried to Rig the Game, but You Can’t Fake Influence: Demon Lord 2099, Kendrick Lamar, and Being the True King

Veltol, the protagonist of Demon Lord 2099. He is ruggedly handsome with long, dark hair. He is wearing armor, while one of his eyes is bloodied and his right hand is extended toward the viewer, also covered in blood.

I watched Demon Lord 2099, an anime about a vanquished Demon Lord who revives in a magitech cyberpunk future. This former ruler, Veltol Velvet Velsvalt, discovers that one of his generals heads the largest corporation in the world and by extension the way magic is used and controlled in society. Not long after their reunion, it’s revealed that this general, Marcus, would rather not cede his position at the top of the world, and betrays his former master. Marcus prides himself on being the strongest, and therefore the true Demon Lord of the modern day. 

WARNING: Demon Lord 2099 spoilers.

Marcus from Demon Lord 2099. He is a human-looking demon with sharp, angular features and long white hair, and he is wearing a red suit. Behind him are the silhouettes of bodies floating in ambiguous pink space.

But there’s a recurring idea in the anime that springs forth from Marcus’s desire: Just because you’re the best around doesn’t mean you’re the greatest or even endowed with greatness. This is an idea that occurs all the time in competitive environments, such as sports, video games, and music. Is Michael Jordan the GOAT of basketball, or is it Lebron James? RTS fans used to debate what makes someone a Starcraft bonjwa, a fan title reserved for a select pantheon of players, of which there are arguably only five or so. Heck, the first thing that came to mind when I saw Demon Lord 2099 highlight the difference between “best” and “greatest” is F.D Signifier’s hours-long video about Drake vs. Kendrick Lamar, where he describes the reluctance among many fans of rap towards accepting Drake as the king of his era, and the enthusiasm with which they embraced Kendrick upon his return. 

The second form of Veltol, now a massive demonic dragon towering over Marcus.

Being the greatest seems to require not merely a list of accomplishments, but to also have an aura that comes out in one’s actions and behavior. In Demon Lord 2099, this notion sees its culmination in a rematch, where Veltol reveals to his betrayer that he has a second and more powerful form, as per the classic video game final boss trope. In this new guise (unknown to all but the hero who bested him long ago), Veltol neutralizes all the technological advantages Marcus created for himself and humiliates the traitor. The Demon Lord also reveals the source of his power: He cannot achieve this second form unless he has enough worshippers, which he has spent time regaining by becoming a popular streamer. Marcus tried to clothe himself in greatness without embodying any of the qualities that make for greatness, be it inherent ability or the acknowledgement of the people.

“Greatness” is, of course, subjective by nature. Different people will value different things, and second boss forms aren’t a thing in reality unless you maybe count competitors being incredibly clutch in key situations. But I think the difference between “best” and “greatest” seems to be in the words themselves: whether you are simply better than those around you, or you want to carry your craft to higher heights and possibly even use it for a more profound purpose.

Pokémon: Mewtwo Strikes Back EVOLUTION…in Japanese?!

While browsing Netflix one day, I came upon the movie Mewtwo Strikes Back EVOLUTION: a remake of the first Pokémon movie originally from the late 90s. Out of curiosity, I decided to look at the language settings to see what was available, and was surprised to see Japanese audio among the options.

This is a fairly big deal because the US release of the first movie never came with Japanese as an option, and it was from a time when dubs would substantially alter the contents of the original. While both the Japanese and English versions of Mewtwo Strikes Back are clearly meant primarily for kids, the differences are enough to practically make them two different movies. 

I watched EVOLUTION with Japanese audio and English closed captioning (an actual subtitle track was unavailable), and to my surprise, it actually translates a majority of the script faithfully. Gone are the attempts to “explain” mysterious moments from the film—there’s no legend of “healing tears,” for example. And rather than the antagonist Mewtwo being a grievance-filled villain out to start his “reign” over the world, they’re back to being the traumatized soul who “strikes back” at the world because of a deep existential crisis. I am serious when I say that Mewtwo is literally the best character in the entire anime because of the complexity of their character, and I’m happy that people get to see that now. For those watching in Japanese, Ichimura Masachika reprises his role as Mewtwo, and his performance remains unbelievably good. Ichimura’s background is actually in theater acting (he was the very first Japanese Phantom of the Opera), and his veteran skill shows.

I said the script was mostly faithful, though, and that’s because a few things do not match up. 

The opening and ending songs are still the ones used in the dub version even when you watch in Japanese, so I sadly did not get to hear the new rendition of one of my favorite songs, “Kaze to Issho ni.” At the very least, the new ending song is better than what used to be there in the dub.

The biggest departure comes from the fact that the English script retains the dub’s version of Mewtwo’s speech at the end: “I see now that the circumstances of one’s birth are irrelevant. It is what you do with the gift of life that determines who you are.” It’s not a bad sentiment, but it is significantly different from the Japanese, where Mewtwo is much more ambivalent to the very end. In Japanese, they talk about how the clones are alive, and they will continue to live—somewhere.” The difference in sentiment feels like it comes down to America’s valuing of being a master of your fate vs. Japan’s love of the ephemeral and imperfect (to overly simplify things), but I wish at least this version could have stuck closer to the original. Given how the rest of the script is so close, I suspect that those in charge felt that the dub line is inextricably tied to perceptions of the movie in English.

Aside from the translation comparison, the rest of the film just feels like an experiment they decided to throw out there. The CG is all right but unspectacular, and a number of action scenes feel longer than they did before (sometimes to the detriment of the pacing). Overall, the original holds up a bit better in Japanese, but having a version that’s 80% more accurate in English is something I’m just glad to see.