Nendoroid Tomoyo, Champion of the Universe

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Daidouji Tomoyo from Cardcaptor Sakura is one of my favorite characters ever, from one of my favorite anime ever, and if you’re not a fan of Tomoyo… what’s wrong with you? Whereas normally I would hesitate to buy even some of my most beloved heroines, Nendoroid Tomoyo was a no-brainer. Upon seeing it go up for pre-order, I hit purchase and looked back with zero regrets. Sakura merchandise is common, but Tomoyo much less so, and I couldn’t let this sort of thing pass me by.

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I don’t own a lot of Nendoroids. In fact, my first one was a Kinomoto Sakura (seen above) that I received as a birthday present. Quite smartly, my friend purchased it because he (correctly) expected that I would not hesitate to pick up Tomoyo. Thus, I don’t have a lot to compare to, and I’m extremely biased, so I’ll call this less a review and more of a celebration.

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Nendoroid Tomoyo is mostly based on her anime design, as opposed to the softer shoujo look of the Cardcaptor Sakura manga. However, one thing that they did bring from the manga was a hint of Tomoyo’s lavender hair; in the anime it’s more of a gray. When I think about it, rarely do figures try to replicate the look of shoujo manga, likely due to how complicated and not designed for 3-D they are. At least with anime, you can rely on more solid colors.

Tomoyo comes in a standard Tomoeda Elementary school uniform, and has a choice between a hat or a hairband, as well as smiling and ecstatic faces. I’ve gone with the hat + sparkly eyes combo for these photos in order to achieve maximum radness, but what really takes this figure over the top is the inclusion of her signature camcorder.

Remember kids, this anime was made in the early 2000s, before mobile phones could take HD-quality video. Back in her day, Tomoyo would have to walk 20 miles uphill both ways in the snow in order to film her lovely Sakura-chan and add to her massive archive of Cardcaptor Sakura footage in her private viewing room inside of her mansion, under watch by her squad of lady bodyguards.

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It’s supposed to have a swing-out screen, but a small missing part makes it impossible to attach. I’m not sure if it was defective or if I had simply lost it while taking it out, that’s how tiny the connecting piece. The other flaw is that the giant head is rather unwieldy, especially with the hat, and sometimes moving it around can cause Tomoyo’s noggin to fall off.

Overall, it’s a fine addition to the collection, and when I think about it, I am fortunate that the characters I like tend not to get a ton of merchandise. That’s what I would say…if I didn’t get into Love Live. That’s for next time.

 

Aquarion Logos Has a Way with Words

Wordplay has always been important in the Aquarion franchise. Generally set in a world where love reincarnates thousands of years in the future, many solutions across both the original Genesis of Aquarion and Aquarion EVOL literally come out of transforming words in order to access a plethora of elaborate giant robot attacks. Even as far as those series go, the latest incarnation, Aquarion Logos, takes this love of language manipulation to a whole new level, positioning it as the most prominent factor. For a lover of puns such as myself it makes for a fascinating series, not only because it’s often quite clever, but because Aquarion Logos looks at the very way in which people perceive words.

In the original Aquarion, the Japanese title was Sousei no Aquarion, where sousei (創聖) means “construct” and “holy.” Hence, its English translation is “Genesis.” When characters combine their robots, they say, “Sousei Gattai,” or Genesis Combination. Already this is where Aquarion Logos takes a different angle. In that series, sousei is written with the Japanese kanji for “construct” and “voice” (創声). Translated into English as “verbalism,” it represents the fact that the main pilots in the series all have a talent for bringing words into reality. Whether they’re aiming to be a politician, a comedian, or indeed a “savior” as the main character Kaibuki Akira does, they believe in the power of language, and can almost literally walk the walk by talking the talk. When characters shout “Sousei Gattai” in Aquarion Logos, it thus takes on a completely different meaning.

The ways in which words are used becomes the central conflict of at least the first half of the series. The villain, a man named Kenzaki Sougon, is able to travel into the very world where words exist and transform them into creatures called “M.J.B.K.” Pronounced mojibake (literally “word monsters”), these enemies of the week (again, giant robot show) devour the words on which they are based, manipulating their presence in reality. Because of the way kanji works, many other ideas are eradicated as well. For example, in Episode 1 the M.J.B.K. is created from the word maki (巻), which means “roll,” causing things to get twisted into knots, but it’s also the word used to mean “volume” as in “volume 1 of a manga,” which causes that concept to disappear as well.

Sougon believes that people have sadly lost their connection to the origins of words, that the power of words comes from the desire to communicate what exists. Words are in service to reality, and forgetting that means words become useless. In contrast, Kaibuki Akira goes the opposite direction. He draws on the creative potential of words as a way to construct reality. The key example of this is the fact that Akira frequently refers to himself as a “savior,” and tries his best to just constantly save people. When asked why he’s a savior or why he’s so hung up on the idea, it turns out that there’s no particular reason. He takes the meaning of the word itself and makes it into reality through his actions, fulfilling its potential. The Japanese word for savior, kyuuseishu literally means “one who saves the world,” and that’s what Akira aims for.

In Episode 13 the team fights a particularly dangerous M.J.B.K. that represents Mu, or nothingness. Written as 無, perhaps people might recognize it as the symbol used by Gouken in Street Fighter IV. Sougon uses it because the power of nothingness is able to consume other words and concepts, but Akira responds by saying that nothingness also means endless possibilities. At this point, he and his co-pilot Maia utilize the signature attack of the Aquarion franchise, the Mugenken, or “Infinite Punch.” Mu is one half of the word for infinity. At another point, as the world risks being reduced to that nothingness, the word “savior” carries the potential for recovery, as it consists of the characters for “help,” “world,” and “person.” What else is needed to start over other than these concepts?

Aquarion Logos is both a powerful and silly anime, and intentionally so. It’s potentially a difficult series to watch because of how prominent kanji is, making it a bit obtuse for those unfamiliar with Japanese, particularly because English and other languages don’t necessarily utilize symbols in the same way. So far, many of the references are to the original Aquarion, but Episode 13 drops a possible callback to Aquarion Evol, so it’ll be interesting to see how things develop now that the second half has been under way.

I’m Backing the Anime Project CHUYA-DEN on Kickstarter

I believe that the best children’s anime, and perhaps the best children’s entertainment in general, carries a sense of weight that does not try to go far above their heads. More than a matter of simply “maturity,” it’s about giving children respect and understanding that they are thinking, feeling beings who experience the world, and this also results in works that can be enjoyed by adult as well. The best moments of series such as Pokemon and Digimon follow this vein, and this is also the impression I get from the latest Kickstarter anime project, CHUYA-DEN: The Night and Day Chronicles.

CHUYA-DEN follows three children who get embroiled in the conflict between day and night youkai, and must fight to save the world from darkness. After watching the Kickstarter video, I decided to back the project almost immediately. This might seem a bit odd given that details of the story are sparse and the staff for this project aren’t industry superstars, but just from that small introduction a number of things stuck out and impressed me.

First, is the overall atmosphere of the world being portrayed. With its Arietty-esque portrayal of common, everyday objects such as cooking stoves as giant artifacts, combined with the brightness of its characters and the darkness of night, I could feel a sense of importance in what the characters are trying to accomplish.

Second, is the fact that the creators of the studio responsible for this project, WAO World, are valuing CHUYA-DEN as a wholly original project not shackled by the demands of a toy industry or other such sponsor that demands sales of merchandise above all else. As much as series such as PokemonDigimon, and Precure have their heartfelt moments, their ties to toy and game companies always require a bit of sales-pitching, and I see CHUYA-DEN as something that exists along a similar wavelength without always having to defer to that sort of merchandise-oriented marketing.

Third, and for me the most important point, is that CHUYA-DEN appears to greatly value a sense of introspection in its characters and world while still maintaining itself as a children’s show. There’s a line in the trailer that says, “All you feelings inside are battles you must fight,” and that sense of conflict being as much internal as external is the same feeling get from my favorite children’s anime, titles such as Heartcatch Precure! and Battle Spirits: Shounen Toppa Bashin.

The project has 4 days to go, and is currently at over $50,000 of its stated $100,000 goal. If you’re interested in it for the same reasons as me, or perhaps even different reasons all your own, why not take a look?

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Verbose Anime Where Words are Everything: Monogatari Series and Aquarion Logos

I don’t believe all that strongly in “show, don’t tell.” It’s effective as a basic guide to help people understand the power of visual media, or as a helpful rule to teach people that subtlety is a thing, but it runs the risk of being wielded like a sledgehammer, similar to the concept of “character development.” Telling instead of showing has a purpose and can be used well, though effectively doing so is arguably even more difficult.

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I recently finished Hanamonogatari, which for those who’ve lost track of all of the different titles is the end (or perhaps extended epilogue/adventure unto itself?) of the second series. Given the characteristically heavy amount of dialogue that this series is known for, and both the criticism and praise it receives for doing so, I had to return to what is perhaps the biggest question to deal with when reviewing or analyzing Monogatari. Is it actually possible for a series that obsessed with words to be follow the idea of “show, don’t tell?”

The Monogatari series, and Nisio Isin in general, revels in long dialogue that tells the viewer or reader what’s going on. There are seemingly endless descriptions by characters about how they’re feeling and fewer expressions and actions that reflect those emotions. It can come across as very long-winded, and I think that finding the series to be unenjoyable as a result is not surprising or exactly a problem. However, Monogatari is frequently about words themselves, and how they can be transformed or carry different meanings, especially through the use of Japanese as an ideogram-based language. Puns and wordplay and general use of homonyms is core to the series, and if a work is that obsessed and built around looking at and examining the occult power of words, how much is lost in a less dialogue-heavy work?

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A counterpoint to this is the more recent Aquarion Logos, where the heroes battle monsters that are actually the essences of kanji ripped out and mutated. I think the similarities to Monogatari are quite upfront, and I even jokingly call it Aquarimonogatari myself. Here, rather than engaging in extensive dialogues and conversations, a lot of the action comes from mecha battles and more typical anime character interaction hijinks. Words hold a similar power in Aquarion Logos that they do in Monogatari, but this is usually expressed in scenes where the loss of corruption of a word causes accidents and other horrible changes in the world.

So in terms of the question of “is it actually possible” to make a series that is so focused on the nature of words to be less expository, the answer is “yes,” but then one must ask to what extent it transforms the function and feel of the work itself. Can Aquarion Logos go as deep into exploring the interplay between words in terms of their appearance, sound, and cultural weight as Monogatari when it has all of these surrounding qualities that are more in line with a typical series? Or is perhaps Monogatari just as “guilty” of doing the same because it has this very otaku-focused set of characters that play just as much with the idea of “harems” in anime as they do the power of writing and speech?

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Fun New Experiments: Ogiue Maniax Status Update for November 2015

The past month has been quite fun for Ogiue Maniax. First off though, I’d like to thank the following Patreon supporters for believing in me and my writing:

General:

Ko Ransom

Alex

otarsus

Anonymous

Yoshitake Rika fans:

Elliot Page

Hato Kenjirou fans:

Elizabeth

If you haven’t checked out what I’ve written over the past month, I think I’ve put out some pretty good work this time around. As part of New York Comic Con I reviewed Boruto: Naruto the Movie, which is the bookend to the long and popular Naruto franchise. I also finally got around to talking more about my current favorite food manga, Mogusa-san, and I make a pretty convincing argument as to who’s the best moe character of 2015.

My Genshiken chapter review this month felt somewhat heavier than my previous ones, but I think it makes a good partner with my most recent post, which covers my own thoughts on the recent harassment issue in the Steven Universe fandom.

No sponsored posts this time around, but if you’re interested in having me tackle a specific topic of your choice, I take requests from sponsors who have pledged $30+ on my Patreon.I’m trying a few new things with Ogiue Maniax, as while I love the blog I do wonder if it’s grown stagnant and unwieldy in certain respects. First, while many of my articles are fairly long, I’ve started including some shorter posts as well. Back before 2010, when I would write one post per day, my output was more about getting ideas out there and making them short and sweet. Although I think longer posts have their merit in that they allow for more in-depth explorations of ideas and so I would never do away with them, I am wondering if shorter posts can reach people in a different way.

Second, I’m dipping my toe in YouTube. I do not believe I will ever fully get into the YouTube game, but I was thinking of it as a different medium to get my thoughts across. Today I’ve released the first in what could be a series of “1-Minute Reviews,” based on my past reviews on the blog. The idea, as implied, is that I give my take on an anime in 60 seconds or less.

Third, I started up a Facebook page for Ogiue Maniax. I’m currently not entirely sure what its use is, but I’m open to suggestions.Finally, I’ve created an Ogiue Maniax Skype Group for any Patreon supporter who contributes $2 or more. I’m curious to see if anyone would be interested in chatting with me or other readers directly. I’m still unsure if I would do video chat, but voice chat is something I’m open to. Just contact me through Patreon with your Skype name and I will add you to the group.
So tell me what you think!

 

Adulthood in Tribe Cool Crew

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Tribe Cool Crew is the kind of kids’ show I really enjoy, one that combines a surprising amount of maturity and actual consideration for children with an overall fun and vibrant spirit. Rather than just moralized preaching, it tries to understand where kids are coming from. It’s why I’ve already written two separate reviews for this hip hop dancing anime, one towards the beginning of its broadcast, and the other right in the middle. Now that the anime has finished, it brings me to consider how important the idea of “maturity” (and all that it entails) is in Tribe Cool Crew. By the end, there are a number of developments that are rather surprising and even arguably out of place for a kids’ show, but also create a varied image of what it means to be an “adult.”

Note that this post will be especially spoiler heavy compared to the other two reviews.

Throughout Tribe Cool Crew, there is a general sense of development and progression in the characters, or at least a few episodes dedicated to each character. For the main duo Haneru and Kanon, it comes across as learning how to dance better by overcoming psychological barriers. However, when it comes to the adults, there are three prominent versions of maturity that are presented.

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For Kumo, Mizuki, and Yuzuru, the adults that team with Haneru and Kanon to become Tribe Cool Crew, their worries tend to be about managing expectations. The character Mizuki, for example,  at one point has to learn that her tendency to overwork herself through multiple jobs, favors, and a lack of appreciation for sleep should be reined in a bit lest it wear her down to a nub. What’s interesting is that this all originally came from a good place: she worked hard as a kid to go from overweight, shy girl to a cool and curvaceous dancer. Rather than the lesson being “DO YOUR BEST!” or “NEVER GIVE UP!”, it’s a more tempered outlook that is valuable to both children and adults.

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A different kind of maturity appears with the character Jey El, who focuses on ideals. Essentially a highly idealized Michael Jackson figure with all of the controversy stripped out, Jey El is a peace ambassador whose dancing is beloved throughout the world. He came from the slums and has dedicated his life to stopping war and violence. Because of this, Jey El is revealed to have numerous enemies in both arms-dealing and the military-industrial complex, with attempts on his life being not that uncommon.

Of course, just the fact that I typed “military-industrial complex” in reference to a show about kids dancing seems kind of weird. Sure enough, the reveal that the ever-important “Dance Road” tournament that defines the series is sponsored in part by warmongers is quite ham-fisted, reflecting a tendency in a lot of kids’ series in general (anime or otherwise) to slip in something more serious towards the end of their lives. Nevertheless, Jey El’s maturity is rooted in a kind of uncompromising vision that is optimistic even as he’s fully aware of the horrors of the world.

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Then there’s the idea of adulthood and maturity from Jey El’s head of security Gallagher, which is grounded in cynicism and the need to compromise even when it goes against one’s values.

In the second half of the anime, the biggest problem facing Tribe Cool Crew, aside from their progression through the underground dance tournament “Dance Road,” is an unusual dance called “Crowd High.”  With dynamic movements and easy to learn moves, Crowd High has gone viral on a global scale, but the characters discover that the dance is actually quite dangerous to perform as stories of injuries begin to pile up (keeping safe while dancing is a recurring message in the series). As Tribe Cool Crew reaches its climax, it’s revealed that the Jey El they’ve seen encouraging them on is in fact a robot, and the real Jey El is in a coma as a result of a bombing by a small child in a war-torn region.

Gallagher explains that he is behind the popularity of Crowd High, seeking to spread dance just as Jey El wished but utilizing a style that has no need for soul, talent, or inspiration so that anyone can learn it, even if it comes at the occasional risk of injury. He also happens to be working with the very military/weapons moguls that Jey El was fighting against. Gallagher’s idea of maturity is one where success is tempered by a view of reality as harsh and unforgiving, and that achieving one’s goals may require a deal with the devil if the ends justify the means. Underlining all of this is the fact that Gallagher was also emotionally affected by the bombing, questioning if Jey El’s methods are even feasible if they can’t reach that one small child.

Children are thus introduced to these varying perceptions of what it means to be an adult, and I think that on some level it allows young viewers to decide who to follow. That said, I think it’s not surprising that in the end Haneru and Kanon do not follow Gallagher’s example, and that Jey El’s revival (brought back thanks to the soulful dancing of our heroes) also inspires a change in Gallagher. Nevertheless, what I find especially notable is how Gallagher is in the end portrayed not as a true villain or even someone with malicious or self-serving intentions. On some level he still believes in their mission, and it is the tragedy of losing Jey El that prompts him to adjust his way of thinking.

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Hikigaya Hachiman Changes, Whether He Likes It or Not

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My Teen Romantic Comedy SNAFU was a pleasant surprise I had originally written off. In spite of its excessively light novel title and its school romance setting, the series exhibited a great deal of maturity. I recently finished the second series, and while I won’t go too into detail about it (my first review still applies in a lot of ways), I did want to talk about what I find to be the most notable aspect of My Teen Romantic Comedy SNAFU TOO!, which is the willingness to let its main character, Hikigaya Hachiman, grow.

You might be thinking, “What’s so special about character development? That’s what stories typically do.” In a way, there is indeed nothing impressive about how Hachiman changes. However, given his personality, that of the cynic and outcast who observes human interaction in order to point out all of the unnecessary niceties that people throw out in their daily lives, I would have assumed that he would forever remain in that capacity. However, the second series really shows Hachiman being affected by the different people he helps out and interacts with, to the point that he begins to question how he approaches solutions and how he categorizes people, allowing bits of optimism and consideration for others to seep into his way of thinking.

The most fascinating to me about this change in Hachiman is how he processes these small changes in his values through his hyper-logical, hyper-pessimistic outlook, and has to struggle with where it seems to contradict his preconceived notions. What really hits home is the way he realizes that his actions potentially hurt not only others but himself as he increasingly values his friendship with Yuigahama Yui and Yukinoshita Yukino, the other central characters of the series.

The fact that there’s no clear favorite in the love triangle is also really notable. How often does that happen?

A Mission for Myself: New York Comic Con

General Thoughts

As New York Comic Con has come to rival San Diego Comic Con and become its east coast counterpart, the scope and demand of NYCC are constant points of consideration for any potential attendee. While the convention pretty much improves every year and little can be faulted for how it’s run, the guests they bring, and just the amount of stuff there is to do (aside from perhaps the inevitable over-emphasis on professional and industry panels), I find that there’s a certain evaluative process I notice my friends and me going through every year, which all boils down to the simple question: should I attend next year?

First and foremost, as an anime and manga fan I have to say that NYCC delivered, and in ways I hadn’t expected to affect me so deeply. This year, they most notably brought Naruto creator Kishimoto Masashi and Uzumaki Naruto voice actress Takeuchi Junko and premiered Boruto: Naruto the Movie for the first time outside of Japan (see my review here). Aside from some hiccups in terms of the Hammerstein Ballroom venue—the overly strict no food policy went so far as to ban bottled water, and the concert-oriented seating obscured the screen for significant portions of the viewers—it was the most memorable part of the convention for me, and it brought me back to 13 years ago when I was at the height of my own Naruto fandom.

On top of that, the announcement of a Tiger & Bunny film helmed by Ron Howard was the biggest surprise by far of NYCC, and the opportunity to get a personal drawing from Attack on Titan animator Asano Kyouji was a rare treat. While I was unable to get Asano to draw Holon from Real Drive like I hoped (to be fair that show is 10 years old), this image of Sasha from Attack on Titan is the coolest thing I brought home from New York Comic Con:

However, my experience with NYCC made me realize just how disconnected I am from a lot of current fandoms. This isn’t to say that I disliked New York Comic Con, or what it does. I’ve always enjoyed the mix that New York Comic Con brought, between the opportunity to meet professional artists, the focus on entertainment media that has extended out from the superhero movie boom, and just the general celebration of nerd culture. However, partly because I was out of the country for four years, and partly because of my own general taste for things, I haven’t been as deep into certain popular works in recent years as I might have been in the past.

What really brought this point home to me was how much I enjoyed the Justice League Reunion panel. Seeing Carl Lumbly talk about bringing his cultural heritage to the role of the Martian Manhunter as an immigrant with a traumatic past, finding out that Justice League Unlimited was a clever and creative compromise with a soulless marketing engine that wished to use the cartoon purely as an action figure commercial, and hearing Kevin Conroy sing “Am I Blue?” flooded me with so many fond memories of what made that series great. It made me recall the character of A.M.A.Z.O. and how incredibly deep and interesting his story was, and the “Ask the Justice League” portion was downright hilarious, especially Martian Manhunter’s greatest enemy being “a villain made of flaming Oreos.” It made me want to find this feeling again within more non-Japanese works.

This is certainly not a criticism of the current state of animation; many fantastic works have been and are still being created. Rather, it has made me aware of just how much a connection to the “nerd mainstream,” as it were, fuels New York Comic Con. NYCC is a for-profit convention backed by the entertainment industry, and it will aim for the works that hit the widest audience, or at least the widest audience within a niche. This is what fuels the decision for a Firefly panel, or indeed inviting a manga megastar like Kishimoto. Rather it fuels my desire to expand my interests further than where they are currently, to get a better sense of the zeitgeist of current American (and non-American!) fandoms.

Exhibitor Hall, Artist Alley, and Panels

Again, when it comes to the actual con, there was much to enjoy. In the Exhibitor Hall, I got the chance
to try Street Fighter V, say, “Domo” to Ninja Slayer, and get that cool Sasha drawing from Asano.

The Artist Alley, as always, was a great place to meet artists, find out about new works, and see the trends that fuel the creators. Superheroes are a no-brainer, anime is less prominent but if it is it’ll be something that captured the imaginations of American fans, such as Dragon Ball Z or Sailor Moon. Stylistically, I made just one purchase at Artist Alley this year, issue 1 of a comic called Henchgirl by Kristen Gudsnuk, the premise of which is exactly what it sounds like. The Artist Alley filled with everything from amateurs to industry veterans, with talent abound. However, I tasked myself with a challenge, which was to find something that spoke to me, that didn’t rely on name recognition, and that wasn’t too tempered by my own preferences for specific types of characters or heroes. Gudsnuk’s drawings resonated with me the most because of the humor and soft, cartoony style. If you’re curious, you can read the comic online for free.

The other highlight of the Artist Alley might have been seeing a small kid, probably no older than 6 or 7, hand a copy of Days of Future Past to Chris Claremont.

As for panels, it’s no secret that a for-profit con like NYCC will have a different flavor from a fan-oriented endeavor such as Otakon. I generally enjoy the latter kind more when it comes to programming, but NYCC has a pretty consistent track record of quality, possibly because it’s such a big deal now and encourages industry hosts to bring their A-Game, as seen with the Justice League Reunion.

The Kishimoto panel was a rare opportunity to get into the mind of one of manga’s most successful creators. While the questions were curated, the host did a great job of opening up Kishimoto, and I’m sure that him no longer having to keep deadlines or worry about how his answers might influence sales of Naruto allowed him to give responses that were a bit more candid than what is usually seen from Japanese guests. Probably the best thing I found out from the panel was the friendly rivalry shared by him and One Piece‘s Oda as Shounen Jump‘s two frontrunners, as well as the titles that influenced him most. That said, I hope the audience that was mostly silent after hearing Kishimoto mention Tezuka Osamu’s Phoenix get the chance to find out more.

“Push Boundaries Forward: Gender, Diversity and Representation in Comic Books,” featuring Marjorie Liu, Darryl Ayo, David Brothers, Amber Garza, Jeremy Whitley, Joey Stern, and Shannon Waters was one of many panels over the weekend that focused on addressing the changing dynamics of comics creators and readers. Both the audience questions and panelist answers showed a strong desire to move forward, to learn, and to understand that greater diversity in comics is a multifaceted challenge that never ends, and is ultimately beneficial to comics as a whole.

The Felicia Day panel was pure Q&A, and that’s exactly what the audience wanted out of it. Incredibly charismatic in that awkward way that appeals to geeks most, Felicia Day genuinely engaged her audience with an attitude that was both deeply caring and kind of flippant, bringing a realness to her answers. The best moment was when she complained that you couldn’t have sex with her character in Dragon Age 2, which her manager had ordered the studio against.

The Sunrise panel showed once again that they’re one of the direct-from-Japan studios to really get what it means to throw a panel. In addition to the surprising news about Tiger & Bunny, their announcements were varied and spoke to different portions of their audience. By the way, if you heard a couple of loud guys cheering for Giant Gorg, that was me and Patz from the Space Opera Satellite Podcast. We were serious, too. Giant Gorg is a rare series directed by the character designer of the original Gundam, and had been in licensing hell for years.

GORG!!!

Yo-kai Watch is also a thing.

Finally, I decided to attend a screening of a Love Live! concert, partly to satisfy my curiosity about this particular aspect of Love Live!‘s media mix, and to see the fan reaction. What I got out of it is exactly something I mentioned in my review of The School Idol Movie: the series is extremely malleable by fans, going from a warm, inspiring story full of interesting characters to a mountain of instant memes at the drop of a hat. As people shouted at the character Ayase Eli, “DON’T LET YOUR DREAMS BE DREAMS,” I wondered if that could somehow be parlayed into the slogan of Love Live!: “Make our dreams alive!”

Cosplay

As with most con reports at Ogiue Maniax, I’d like to leave off with some cosplay. Truth be told, I wasn’t digging a lot what I saw, but Sunday really turned it around.

Rediscovering the Ninja Spirit – Boruto: Naruto the Movie

This review is part of Ogiue Maniax’s New York Comic Con 2015 coverage. Major spoilers for the Naruto anime/manga and minor spoilers for Boruto: Naruto the Movie are included.

Once upon a time, I was a huge fan of Naruto. Having both read the manga and seen the anime from the very beginning, I can still remember what got me hooked onto the series in the first place. The rich world of competing ninja villages provided the space for elaborate and creative battles. The fact that every character, hero or villain or somewhere in between, had their own stories and their own pasts that shaped who they are made it so that Naruto could be so many things to so many people. I wanted explore their society, to imagine what powers and characters would appear next. I have many fond memories of Naruto that can be best summed up by the fact that, even if he was never among my favorite characters, Uzumaki Naruto himself embodied not only a sense of tragedy but also the drive and empathy to move forward and help those who are similarly lost.

At some point, however, I fell off the Naruto fan wagon. Sure, I still enjoyed it to an extent, and I more or less kept track of what was going on, but I found that the continuously escalating power creep of shounen manga and the ever-growing and unwieldy cast just made Naruto feel as if it had lost focus. I don’t mean that it didn’t know where it was going, but rather that when the series became chapter after chapter of gigantic, virtually city-sized attacks, those humble beginnings of Naruto and his companions trying to navigate their world got lost in the shuffle.

This is why I actually enjoyed Boruto: Naruto the Movie so much. It felt like a return to the foundations of what made Naruto great, yet also does not deny all of the artistic and narrative development that happened since then, power levels and all. It encapsulates Naruto and eternal friend/enemy/rival Uchiha Sasuke’s growth by showing how they pass their experience on to the next generation.

At the start of the Boruto, it’s been many years since Naruto saved the world. Naruto’s son is Boruto, whose mother is Hyuuga Hinata (who is my favorite Naruto character). Unlike Naruto, who was an orphan and shunned by his community due to housing the fox spirit, Boruto must deal with the fact that his father is the world’s greatest celebrity. Naruto, who has since fulfilled his dream of being Hokage, is so busy that this leaves little time for Naruto to be a father, and Boruto lashes out against that. Understanding between father and son, as well as the value of hard work, are ultimately the main themes of the film.

When I say that Boruto feels like a return to the Naruto of old without shunning what it became, what I mean is that it really captures a sense of the inner struggles of its characters within their elaborate world of ninja fantasy, while also communicating the passage of time perhaps better than the manga itself ever did. For the younger generation, it gives a strong sense of what motivates each and every character, while remaining sharp and complete as a story. For the older generation, one can feel the developments, through their interactions and especially through the fighting, that brought these familiar faces to where they are now. Rather than being in the haze of hundreds of chapters or episodes, the movie conveys just how much these characters have grown over the years, both within their universe and as characters in a work of fiction. When Naruto harnesses his ultimate powers, what jumps out is the sense of hard work, pain, and joy that led him to this point.

While Naruto has always been a story of generations, particularly the young both surpassing and learning from the old, a story dedicated to exploring the relationship between father and son is something new to the series. Sure, there was the arc where Naruto finally meets his father, among other examples, but for the most part Naruto is generally a manga and anime where parents’ legacies are more important than the parents themselves, who are either dead or in the background. Naruto was an orphan, Sasuke’s parents were murdered by his own brother, Sakura’s folks were still alive but hardly relevant. Now, not only is it Naruto and Hinata with children of their own, but most of the rest of the characters as well, and it’s a joy to see the direct connection between generations play out in greater detail.

I watched Boruto as part of the 2015 New York Comic Con, which, much to the delight of Naruto fans, invited Naruto creator Kishimoto Masashi and Naruto voice actress Takeuchi Junko as guests. During his first interview of two, Kishimoto mentioned that he had remained true to his vision for the ending (which he came up with back in 2009), one where Naruto ultimately saves Sasuke from himself. Looking back, it made me realize just what Kishimoto had been going for at a point when Naruto as a story seemed to be getting crushed by the perils of long serialization (Naruto ran for 18 years). There was a point in the manga when it seemed to transform into the Sasuke Show, that it was it turn doomed to a fate of meandering and directional changes. Now, I realize that it was meant to show Sasuke’s descent into darkness so that Naruto could be the light that guides him out of it, but again, within that long weekly shounen struggle it’s all too easy to lose sight of the overall context.

In contrast, Boruto suffers no such issues, and that helps it stand out in a significant way. The movie keeps at a fine pace in spite of the gigantic cast of characters. It would be all too easy to falter by showing too many characters doing too many things, but this is really Boruto’s story in the end, and it’s a satisfying and heartfelt one.

The last thing I want to say is that, at certain points in the movie, I was on the verge of tears. Thinking back, I recall the same thing happening upon seeing the tragic story of Zabuza and Haku, Naruto’s first real antagonists, play out beautifully. It was at that point all those years ago when I realized that Naruto was something special, and Boruto feels very similar. A part of me, the part that remembers what it was like to first discover Naruto and to be fascinated by its world, would like the story of Uzumaki Boruto to go on, but overall I would be fine if this ends up being Naruto‘s swan song.

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To Be the Hero

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I’m a fan of characters who support. Whether it’s Dominic Sorel in Eureka Seven, who stands by the long-suffering Anemone or Aida Riko in Kuroko’s Basketball, who coaches and manages the Seirin High School Basketball Team, often times my favorite characters are those who care less for being the “hero,” and who try to make a difference in their own way. Generally speaking, I’m of the belief that there are many ways to make a difference, and that you don’t need to be the one chopping the monster’s head off, nor should we fault others for not aspiring to be that mighty warrior. Indeed, even more recent main characters like Kuroko Tetsuya in Kuroko’s Basketball and Onoda Sakamichi in Yowamushi Pedal are protagonists whose powers are primarily based on “support.”

However, I find that, as much as I enjoy that character type, they potentially are a source of complacency, and one might even argue that they teach people to settle for less. Case in point, while I think Riko does a lot for her team and is just a great character in general, she derives from an archetype that is basically a sideline cheerleader. They’ll either be the newbie who needs things to be explained, or the informative expert who does the explaining, but when the chips are down their purpose in the story is to stare longingly as the hero goes into action. There’s some sexism historically at work here, with female characters being created to serve the male leads, but I don’t want to make the issue purely about sex and gender, especially given all of the work that’s been done to play with and expose those tropes, like how Witch Craft Works essentially genderswaps the typical shoujo heroine and shoujo ideal love interest. I also don’t want to deny the ability for a “sideline cheerleader” to be an interesting character in their own right. Rather, it’s more about the idea that “everyone is the hero of their own story,” and how there are positives and negatives to it.

On the one hand, the notion that everyone is the main character in their own lives, be it reality or fiction, can be a self-fulfilling prophecy of confidence, where one imbues oneself with agency and ambition, and accomplishes their goals. At the same time, it might cause people to seek out “glory” without necessarily finding their own definition for the word, instead conforming to what their society (or what readers supposedly think) are parameters for success.

On the other hand, if one believes in supporting others, this might afford them a point of view that could go unnoticed otherwise. Glory for oneself is unimportant, because what really matters is doing what one can. However, this same mindset carries the risk of encouraging passivity to the point that people might inadvertently lose opportunities to better themselves. Perhaps it even becomes an excuse for why they remain in their rut.

Obviously these are in a way two extremes, and that there is a full spectrum between light and shadow, to borrow a phrase from Kuroko’s Basketball. Characters like Riko and Dominic essentially work in opposite directions towards a center, with Riko coming from the manager character and Dominic defying what it means to “rescue the girl.” There’s a lot of interplay and room for interpretation, and it opens up paths for artists, be they professional, amateur, and/or fan, to explore and defy what they’re told is “normal.” I just find myself thinking about how simply saying that I prefer support characters can carry a lot of implicit meaning.

The last thing I want to leave off with is a scene from Game of Thrones, when Tywin Lannister, the patriarch of the powerful House Lannister, asks his grandson what makes a good king. When the grandson replies correctly with “wisdom,” Tywin is ecstatic and explains that wisdom comes in part from knowing what you don’t know, and heeding your advisers who are experts in their fields. In this case, though the king is supposed to be the one with all of the glory, is it the case that being a king is perhaps the biggest support position of all?