The Aggressively Passive Protagonist

There’s a general trend I’ve been seeing with male anime protagonists from light novels, or more specifically anime adaptations of light novels. In many of these titles, the main characters tend towards having passivity as a defining trait, sometimes to the point of “aggressive passivity.” Not to be confused with someone who’s passive-aggressive, or even someone who’s mostly passive and occasionally active (like Shinji in the Evangelion TV series), the aggressively passive protagonist is someone whose passivity is almost a badge of honor, either in the form of a passive special ability, a self-image in which passivity practically defines them, or a reputation for passivity.

Let’s look at a brief list.

  • My Teen Romantic Comedy SNAFU: Hikigaya Hachiman persistently mentiones how the real world is harsh and unforgiving and how it’s best to kind of just coast through it with little ambition.
  • Mayo Chiki: Sakamichi Kintarou has the nickname of “Chicken Tarou,” indicating what a pushover he is, which he tries to fight.
  • A Certain Magical Index: Kamijou Touma, though not truly passive, operates on an extremely loose philosophy of “do the right thing, I guess.” In addition, his ability is a defensive one which neutralizes other superpowers.
  • Monogatari Series: Araragi Koyomi helps others out, but his abilities as a vampire mainly manifest in his ability to endure pain and injury, and even his method of active help comes across as essentially philosophically passive.
  • Ookami-san: Morino Ryoushi, Ookami’s partner, is someone who can only help fight from the shadows, as he fears direct confrontation.
  • Suzumiya Haruhi: Kyon, though he eventually enjoys it, starts off talking about how much he’d rather not be having strange and crazy adventures.

If you look, you’ll also find such characters in non-light novel anime. This is somewhat different from the classic milquetoast harem lead, whose averageness is taken as a way to make him the everyman and the avatar of the reader, because often-times with these aggressively passive characters a lot of time is spent talking about just how average they are and how being average/passive is the way to be.

I’m not sure why this is the case, but I suspect it may have something to do with the “herbivore men” concept that has taken hold in Japan. Herbivore men are defined as guys who shun the life of wealth, success, sex, and family, the classic symbols of masculinity, and embrace a more passive lifestyle which shirks society’s expectations. This trend gets tied to a number of things by those curious as to why it’s occurring, such as the poor Japanese economy driving down ambition towards employment, and it’s possible that the protagonists described above are a product of this environment, that the people reading (and perhaps even writing) these light novels and watching their anime adaptations also see the traditional path of Japanese men to be fraught with lies and deception.

Of course, in many of these cases, it’s not like the characters sit back and do nothing, but that passivity on some level becomes a part of their characters, either as something to be celebrated or something to be worked on. If anything, even the sampling of titles above speak towards a broad range of viewpoints as to what passivity is and whether or not it’s something to be embraced or to be worked on.

This trend is actually why I think Kirito in Sword Art Online has become such a popular hero for anime fans both male and female. It’s not that the aggressively passive hero is inherently bad, but that in this environment an aggressive protagonist stands out that much more. In SAO, Kirito is an extremely skilled fighter who helps the downtrodden, attracts women left and right, and has a powerful reputation among those inhabiting the world, while also being gentle, considerate, and devoted to those he loves. He becomes the exemplary light novel hero for those who’d rather not have a passive protagonist.

Akagi Shigeru’s “Generosity”

Akagi recently made its official English-language debut on Crunchyroll. In light of this, I’ve begun to think about the character of Akagi Shigeru and his peculiar sense of ethics.

For the most part everything about Akagi revolves around the “gamble,” experiencing that life or death scenario where not even your wits may be enough to save you. He cares little for the law, for love, or even money, and in his pursuit of death he’ll even run out in the middle of the night and beat thugs senseless without any regard for concepts like “justice.” What’s strange about Akagi (aside from the obvious) is on a few occasions he will actually come to the aid of some poor individual who’s usually stuck in some terrible gamble where they’re losing money to unscrupulous vultures. This seeming sense of compassion appears somewhat inconsistent with Akagi’s amorality, but I think there is a definite logic to the character.

In order to understand why Akagi will help others, I think it’s important to also understand why Akagi will go to great lengths to break someone’s spirit. When Akagi sees someone getting taken to the cleaners, he sees not only the man being grifted but the grifters themselves, and in those manipulators he sees people who think they’re guaranteed to win no matter what. The idea of a zero-risk wager goes completely against Akagi’s ideal for what gambling should be. In his eyes, something is only a gamble when everyone has to put their lives on the line either figuratively or literally. It’s why he’s so disgusted with Fake Akagi, who uses number-crunching and probability to take the safest route and minimize loss.

This is what drives his major matches throughout the series, as Akagi finishes his opponents when they’ve given up the gamble and are going for guaranteed scenarios. Against the blind man Ichikawa, Akagi sees how he is willing to swap tiles out to create a safety net, and so severs those ropes through mind-boggling moves. Urabe tries to find a point at which he could simply run away almost risk-free, so Akagi moves to topple him by making Urabe doubt his own discards. Washizu is blessed by the gods with both luck and wealth, and Akagi takes it upon himself to instill fear in him.

When I analyzed the other major Fukumoto hero Itou Kaiji, I said that Akagi would probably be a little jealous of Kaiji because Kaiji may be closer to the gambling ideal than Akagi can ever be. In that situation, you cannot even rely on your own strengths, and Akagi, with that pesky thing called talent, requires more effort to walk the tightrope between life and death. Getting back to the downtrodden sad sacks of the world, Akagi doesn’t need to teach them what it’s like to fear or suffer. Life has already given that lesson better than Akagi ever could. So instead Akagi tries to teach them what it’s like to stare death in the face, because being a gambler isn’t about guaranteed failure either, but the willingness to move ahead, even if it’s one small step.

The Fujoshi Files 84: Komura Mai

Name: Komura, Mai (小村舞)
Alias:
N/A
Relationship Status:
Single
Origin:
Fujoshissu!

Information:
Komura Mai is a member of Ryouhoku High School’s manga club, which she decided to join after attending the school festival while still in junior high. As the main catalyst behind her decision to join the club was the manga artwork of member/president Satou Megumi, Mai holds her in high regard. Cheerful yet restrained, Mai is also friends with Sawada Yumi, whom she brought to the manga club as well.

Fujoshi Level:
Mai’s immediate fondness of Megumi’s work indicates that she is fairly deep. In addition, she is able to act on the same wavelength as the existing members of the manga club, like with the pairing of male members Yonekawa Akito and Nakamura Shingo and their friendship built on contrasting personalities.

Choosy Nerds Choose…: Genshiken II, Chapter 93

It’s winter break. After the old guard of Genshiken (+ Kuchiki) discuss Madarame’s sudden romantic prospects from their old school otaku perspective, Madarame finds himself being visited by Yoshitake and Yajima. Of the four potential partners (Hato, Keiko, Angela, Sue), Yoshitake recommends Keiko for Madarame due to her similarities with Saki. The chapter ends with the image of Hato visiting home, where he meets his brother Yuuichirou and Kaminaga, who are pretty much married now if not already so.

A lot of previous chapters have been some sort of closure, whether that’s with Madarame and Saki, or Hato’s feelings, but this one feels like a transition. Between the mention of Yoshitake’s sister Risa taking college entrance exams and Ogiue and Hato visiting back home on top of everything Madarame is going through, it gives me an impression of a change coming almost on the level of Ogiue’s appearance and the shift in focus over to her. Given how many chapters Genshiken II has run already this kind of makes sense, as Ogiue appeared at a similar point.

I’m really impressed with how the manga portrays Madarame handling suddenly being the center of romantic attention, because I find that his concerns and his thought process make complete sense for his character. When given time to dwell on the idea, he imagines a simultaneous arrival of all four at his doorstep, like a scene straight out of Infinite Stratos, because anime and manga are his primary “harem” imagery even more than just straight up pornography. When Madarame hesitates in choosing, his explanation is that it is such an unfathomable situation because he expected attracting even one member of the opposite sex to be a miracle, and given his self-image his words rings with the familiarity of truth. At the same time, I don’t think he’s being entirely honest because if he was really okay with any girl, he would have had some wild times with Angela (who’s gone back to America) already.

In Madarame’s situation I think we can see both the exploration of the otaku or geek mind when it comes to romance, as well as an investigation of the harem genre. Madarame’s attitude towards women is initially a kind of passive desperation, a case of “anyone will do” because just that prospect of romance is so out of reach based on his self-image. When given a choice, however, his mind has to adjust because desperation is no longer the driving force because now he has to take the others into account, as well as what he really wants. Obviously he doesn’t really want a harem ending or just sex based on his actions (or more accurately inaction), and I think he’s realizing that there’s more to consider about a love life than just whoever says “yes” first.

If you’re having trouble relating to Madarame, imagine that it’s about being unemployed (which Madarame is!) rather than about romance. In a situation where someone is unemployed for ages, there’s an increasing desperation for finding a new job, to the point that eventually anything will do. Then, one day a bunch of job offers appear and they’re all actually good jobs. Instead of it being about getting paid, there are now a bunch of new variables to consider. Which job pays the best? Which job seems the most enjoyble? Which one is best for long-term planning? Which one is a once-in-a-lifetime opportunity? If not unemployment, then college also works. Which is the best school? Which is the most affordable or convenient? Which has the subject you want to study the most? There’s a lot more to think about, and of course it’s literally impossible to choose all of them.

All of this puts the typical harem or pseudo-harem anime complaints into a different light. You might hear people say, “Why is the harem lead such a wuss? If I were him, I’d have a go with everyone.” Although many harem leads are generic and neutral characters and that lends itself to that ambiguity, I think generally harem series deep down operate under a moralistic frame which some see as over-valuing virginity or passivity, but which I find to be about not being able to fully escape a sense of empathy (this is why fans tend to have a “favorite pairing”). In order to maintain the fantasy in harem series this aspect typically isn’t terribly prominent, but with the greater realism of Genshiken it comes more to the forefront.

The rest of the chapter reinforces this feeling as well. When the guys are huddled in Madarame’s apartment reading doujinshi, Kugayama brings up the idea that even most otaku who are all into the 2-D girls and such aren’t actually against being with real women, which references an older conversation back in the earliest days of Genshiken when Saki asked about this same topic. Being between all otaku men who are aware of this, however, the conversation becomes more about that otaku image in flux. The battle lines drawn a few chapters ago between virgins and non-virgins comes up again here, as Tanaka with his steady relationship and Madarame with his new circumstances seem to flutter beyond the horizon where otaku are not supposed to reach and yet clearly have. Genshiken has become about how the concept of otaku is in flux, but we rarely get to see it from the older generation’s perspective, so I appreciate this.

Although the chapter is mainly about Madarame, it’s also a Yoshitake chapter in that she’s very prominent in the latter half of the chapter. Yoshitake’s nerdish vibrance is on full display here, whether that’s obscure history references, her now-familiar knowing glances at Yajima, or the fact that at the end of the day she’s still that girl who ignored the opposite sex in favor of debating history from a fujoshi perspective with her friends in high school. Her reaction towards Madarame’s decision and assuming he really wants a harem is maybe the highlight of the chapter as her head tilts all the way back in shock. This chapter also made me realize how differently Kio uses Yoshitake’s glasses compared to, say, Madarame, as their variable transparency helps to give Yoshitake that sense of energy and slyness.

I sometimes see people complain that Genshiken spends too much time on Hato and not enough on Yoshitake and Yajima. While I think it’s a valid criticism for the most part, I find that one of the reasons this is an issue is because even though the other two don’t get as much focus they’re still portrayed extremely well in their moments and interactions. For example, one of the most significant parts of Yoshitake’s advice is strongly hinted at in this chapter, which is that she’s watching out for her friends in suggesting Keiko as the right choice for Madarame, as she doesn’t want to hurt Yajima. Moments like these make you want to learn more about them, because if they were boring or uninteresting no one would care. Nobody ever asks about Kuchiki’s backstory, after all.

As for Yoshitake’s recommendation, I know there have always been fans of Madarame and Keiko, even going back to the days when the original Genshiken series hadn’t even finished and there was no real inkling towards this pairing. I gave my thoughts on this pairing previously, but Yoshitake’s logic that Keiko is the most like Saki in that she’s able to talk candidly is pretty interesting, especially because from what little we’ve seen of Keiko’s love life (in that she has one at all), her communication with her boyfriend at the time was pretty poor in comparison to how she talks with “Watanabe.” Madarame’s mental mix-up of Keiko and Saki aso makes me think that it may not only be a matter of personality but that she also resembles Saki in the way Keiko carries herself. If that’s the case, I wonder if this is simply down to “similarity” or if Keiko is supposed to be someone who’s actually emulating Saki. Kio’s mention of his other ongoing series in the side bar then makes me wonder if indeed Keiko x Mada is the Real Spotted Flowers.

As for Hato, he strikes an impressive figure at the end of the chapter as he works to shovel the snow off of his family home’s rooftop. There’s something about him exuding such a “masculine” aura that feels unfamiliar due to the fact that most of the time the manga shows him as crossdressing. Hato’s interactions with his brother and Kaminaga will be the focus of the next chapter. We see that Kaminaga’s changed her hairstyle, and I wonder if it has anything to do with finding out that Hato basically has a wig matching hers.

In all honesty though, what I really want to see is the other visit home mentioned this chapter, which is that Sue has accompanied Ogiue back to (I assume) her hometown in Yamagata. Not only is there something potentially wonderful about Sue interacting with Ogiue’s family, but we’ve never actually seen Ogiue’s relatives at all. The best we’ve gotten is that Ogiue once mentioned having a little brother, but it was part of a hasty explanation after being outed as a fujoshi, so we don’t even know if this little brother actually exists.

I hope we find out.

Not Just a Fujoshi: Tora to Ookami

When it comes to manga oriented around a fujoshi main character, there are two big trends.  First, they tend to come from pretty unknown authors in fairly obscure magazines. Second, the story typically revolves heavily around how their love of yaoi impacts the heroine’s relationships. Often there’s a romantic bent to this, where the girl’s fantasies directly impact her interactions with the guy she’s into. Even titles I adore such as Genshiken and Fujoshissu! possess these qualities in part, and while the fujoshi heroine subgenre is not exactly big, it’s produced a lot of similar works.

This is why Tora to Ookami is such a fine oddity. Having ran in Betsuma, which has been home to other popular titles such as Lovely Complex and Aishite Knight, what’s even more interesting is its creator, Kamio Youko. Fans of shoujo might recognize her as the author of Boys Over Flowers, a title which is spoken of in the same breath as other big shoujo works such as Nana, and has been adapted not only into anime but multiple live-action dramas around the world in different languages. In a certain sense, this title is quite a leap for fujoshi-themed manga, skimming along the mainstream even if not directly a part of it.

What I find especially impressive about Tora to Ookami, however, is how it addresses the second trend. A lot of times fujoshi characters, whether they’re in the spotlight or on the sidelines, are fujoshi first and foremost. Their hobbies revolve heavily around anime and manga if not yaoi outright. They’ll throw out random lines from an anime, most often Gundam or Glass Mask, or just have a one-note gimmick (constant pairings or glasses, for instance). They either have, or have had in the past, personalities and appearances which tend towards the image of the shy and nerdy girl. With Mii, the heroine of Tora to Ookami, however, you get a stronger sense of a well-rounded individual where she’s certainly into yaoi but it doesn’t dominate her life, nor her approach to interacting with others.

While Mii writes BL fiction, she’s also a chef who works at her family’s small restaurant, and that aspect of her plays a much more significant role in Tora to Ookami than her googly eyes over seeing her two love interests interact with each other. She may be a fujoshi, but she’s also a strong-willed person who’s more than willing to sacrifice her social life in order to help her grandma maintain their restaurant because it’s what she cherishes. Liking BL is just a natural facet of her among others, and because Mii’s fujoshi identity isn’t the central focus of the manga, her romance is able to develop in a way where the outcome isn’t simply determined by who can accept her for being a fujoshi. Although her fandom pops up occasionally in her interactions with her love interests, especially the titular Tora and Ookami, it’s pretty much never about wanting them to act more like characters from BL manga, nor does it involve confusing fantasy with reality.

I don’t know how well Tora to Ookami did in Japan, but six volumes is a fairly decent run, and at the very least it shows that fujoshi heroine manga don’t have to be limited by the fujoshi “gimmick.” As much as I enjoy the stories which do utilize the recurring fujoshi manga trends, Mii’s character is rather refreshing because of how she has more to her than yaoi, but also doesn’t trivialize that aspect of her. She’s believable as a fujoshi, but also believable as a human being.

Robotech, Voltron, Nostalgia

When the Robotech/Voltron crossover comic was announced a few months ago, my immediate response was, “Why?” Of course the answer is “nostalgia grab,” but there’s something strange about both of these works and their continued presence in the geek public eye (and perhaps even beyond that). Unlike Transformers which not only has a huge variety of toys both old and new, as well as a long history of cartoons both from America and Japan (not to mention the live action films), both Robotech and Voltron do not really renew themselves, aside from the occasional thing like the The Shadow Chronicles or The Third Dimension.

Though this speaks more about the people I associate with, I can’t say I’ve ever talked to anyone, online or offline, who is hardcore into either Robotech or Voltron. I know that there’s a Robotech community of course (they even have an official site for it), though I have little interest in it. With Voltron, I know people who have fond memories of it, myself included, but the foundation that Voltron has in geek culture seems not only deeper than Robotech‘s but to the extent that, when you say cool giant robot with a signature finisher, Lion Voltron is just the default, or it shares that spot with the Megazord from Power Rangers. It’s like Voltron as a source of nostalgia goes so far beyond itself that the vague perception of it exceeds the influence of the actual anime. 

What’s funny about a show like Voltron and its emblematic presence in US geek culture as de facto super robot is that the process of dubbing and adaptation that turned the anime King of Beasts Golion and Armored Fleet Dairugger into Voltron: Defender of the Universe happened with different anime in different countries to similar effect. In the Philippines, Voltes V exploded with popularity. In France and Italy, UFO Robo Grendizer captured attention as Goldorak and Goldrake respectively (with success in the Middle East to boot). In Brazil, Gloizer X became O Pirata do Espaço, the country’s first real exposure to giant robots. While it’s possible say that this was all a matter of timing and that they’re all interchangeable in that respect, I do think that the specific properties of each show had a major impact on how each country perceived giant robots from that point forward (I’m less sure about Gloizer X so if any Brazilians want to help, feel free to leave a comment).

One thing that I do believe plays a role in how these series become more specific in their nostalgic output is the level of support the original works have in Japan. I visited France recently, and when I went into the comic stores I would regularly see displays of Grendizer merchandise. Whether it was the Super Robot Chogokin or the Soul of Chogokin or a chibi version, it was all straight from Japan, sitting prominently in the store. Grendizer has enough cultural presence in Japan that it can continue to get these toys and even a fairly stable presence in Super Robot Wars, whereas Golion has had to content itself with just one Nintendo DS appearance. In lieu of support from Japan, Voltron‘s had to carve its own place, and often times it’s not even from the company World Events which holds the Voltron license but from fans conjuring it up in their own minds. And while Robotech is an utter legal mess due to the way it stifles the presence of Macross in the US, if you put that aside part of Robotech‘s prolonged presence comes from the fact that its fans want new Robotech to constantly feel like old Robotech, whereas Macross changes according to the whims of its dark lord Kawamori Shouji.

Actually I wouldn’t mind at all if Voltron got a revival with a solid piece of fiction to support it which doesn’t rely too much on nostalgia. I know we got Voltron Force, but the less said about that the better.

Visual Timing: Three Great Things About Kill la Kill

Kill la Kill, the new anime from the creators of Gurren-Lagann and Inferno Cop, is pretty much living up to the huge amount of hype surrounding it. For me, there are a few areas pertaining to the visual element of the show which really stand out.

1) Kill la Kill excels at creative sight gags.

When it comes to works that are humorously absurd, often times we say they succeed despite themselves because the humor is because it takes itself seriously and doesn’t realize its own power. In contrast, we then say other works fail to capture this glory because they tried too hard. I find Kill la Kill generally hits that sweet spot where the humor is clearly intentional, but doesn’t go overboard in extending its jokes, so it’s even more possible to appreciate its cleverness.

Two scenes from episode 3 stick out in this respect. The first happens at the beginning of the fight between Ryuko and Satsuki, when their combined willpower literally blows away the surrounding bystanders. It’s a pretty typical sight in anime which wants to establish the sheer power of its primary characters. Then, in the next shot, Kill la Kill extends that sequence to the point of absurdity by having the bystanders’ bodies continuously flying through the air. The shot lasts for about 5 seconds, and during that time it’s easy to wonder if there are more bodies being blasted away than were actually standing there moments before.

The second is after the battle, when Satsuki says to Ryuko that in order to fight her she’ll have to go through her goons, her goons’ goons, and her goons’ goons’ goons. Kill la Kill sets the image up in a somewhat abstract fashion, much like one of those old dramatic Dezaki Osamu painted stills (which I just found out recently is called a “harmony” shot thanks to Anipages). Then, as the show switches to a bird’s eye point of view, you realize that Satsuki and all of her minions are actually standing there like they’re posing for a group photo.

These sight gags stretch their conventions just far enough to pull you out a bit, but neither of them overstay their welcome. Both of them use the screen to create strong images, which brings me to my next point.

2) Kill la Kill has strong image composition.

The series uses a lot of the extreme poses key to a Kanada Yoshinori-style animation, but even in still shots and pans Kill la Kill exhibits a lot of intelligence and creativity which both enhances the mood of the show while also encouraging an appreciation in the animation (or lack thereof).

This shot of Ryuko and the tennis club captain from episode 2 literally consists off two figures sliding and changing size against a background. There’s little to no animation, and yet the moment helps to create tension because the initial image of the two standing away from each other on the tennis court gradually turns into a face-to-face confrontation with the net acting as a visual separator between the two. I find it really impressive because it was able to do so much with so little, and it’s a trend you’ll see throughout each episode.

In the same episode, Ryuko confronts Satsuki. Satsuki begins to swing her sword and she grows to massive proportions on-screen to convey the idea that she’s a massive threat and that she’s much more powerful than she looks. Obviously from the context of the show she’s not actually getting bigger, and this sort of visual representation reminds me of two things.

First, is an American football manga mentioned in Fred Schodt’s Manga! Manga!, where a tiny Japanese player blasts through a massive American roughly five times his size. Second, is Fist of the North Star, and I don’t just mean the giant mohawk thugs. That series often exaggerates the size of Kenshiro’s foes yet shows them to be relatively even in size moments later, just to transmit danger.

3) Kill la Kill makes a lot of anime references but doesn’t overdo it.

This point relates heavily to the first.

Kill la Kill makes numerous references to old anime each episode, but doesn’t depend on them for success. In episode 1 Mako can be seen performing a Kinniku Buster from Kinnikuman on her little brother, but it’s never referred to by name, and there isn’t any sort of big fancy scene where she jumps from the air and lands with an impact. They save those moments for the actual fights.

A lot of the anime and manga references involve Mako, which makes me think that this is part of her purpose as a character. In episode 3, she goes to “shield” Ryuko but more to give a strange speech about how Ryuko should get naked. During that lively sequence this shows up:

That’s right, Kill la Killi threw in a Space Runaway Ideon reference (see 14 seconds into the video). Evangelion is known to be inspired in part by Ideon, and to have ex-Gainax employees bringing it out doesn’t surprise me too much. Again, the reference doesn’t linger too long, is more about the ridiculousness of Mako as a character, and is actually a little easy to miss.

There’s also the recurring use of stars blinking in and out in Kill la Kill. It reminds me of the opening to Evangelion, right before the title logo appears, and I really suspect that it’s intentional.

Actually, I think Mako herself is an anime reference, as her hairstyle and position as the main character’s best friend immediately reminded me of the character Maki from Aim for the Ace! Ryuko’s messier hair even somewhat resembles Aim for the Ace! heroine Hiromi’s style relative to Maki’s. That Mako’s first name is written in Katakana like Maki in the Aim for the Ace! anime, that she is a tennis club member, and that her membership sets up the conflict in episode 2 all point towards this being likely.

In each case the references aid the show but do not dominate it. If someone fails to get certain references (and given the amount it’s going to happen to pretty much everyone, including me) then it doesn’t unravel the humor or make the series any less visually strong. If a reference does get through, it is capable of becoming not only a matter of spotting the homage but also considering how Kill la Kill relates to that older work. For instance, there’s this interesting relationship between Kill la KillGurren-LagannAim for the Top! Gunbuster, and Aim for the Ace! that I’d like to unravel in terms of how these shows approach similar ideas.

I also have other thoughts about the narrative and thematic elements of the show, but I’ll save those for another time. If you want to check out Kill la Kill though, it’s being simulcast from a variety of sites: Crunchyroll, Hulu, and for international audiences, Daisuki.

The Fujoshi Files 83: Ishioka Yuri

Name: Isihioka, Yuri (石岡ゆり)
Alias:
N/A
Relationship Status:
Dating
Origin:
Fujoshissu!

Information:
Ishioka Yuri is a college-aged woman who moved to the prefecture of Yamagata in the Tohoku region of Japan when she was little. While growing up, she spent years exchanging letters with her friend and long-time crush Roppongi Takefumi. A shy and clumsy girl since childhood, Yuri was able to begin a relationship with Takefumi upon moving back to her old hometown.

In Yamagata, Yuri was able to make a few friends, notably her neighbor Kana and eventually in high school her classmate Mihara Touko. As a fujoshi, Touko began introducing Yuri to various classic BL stories, which Yuri enjoyed without quite knowing what they were. Yuri is also a skilled pianist, having performed in recitals as a child.

Fujoshi Level:
It is unclear as to whether or not Yuri is fully a fujoshi, but the fact that she displays a Dear Girl ~Stories~ Hibiki cell phone strap is possible evidence as such. In addition, her friend Touko seemed intent to slowly mold Yuri into a fujoshi during their high school years, and the fact that Yuri was so moved by those BL stories indicates that the potential is definitely there.

Non-Seduction of the Innocent

I’ve come to notice that there are few female characters in anime with seductive personalities.

There are characters who are physically good-looking, characters who are proud of their appearance, characters who are in love, and characters who try to get closer to the person they’re interested in. Rarer is the type of female character whose mannerisms ooze fiery passion in such a way that their sexuality is more than simply their physical design.

Here’s a character who I think qualifies: Fuwa Aika from Blast of Tempest.  Good-looking but not to an incredible degree, you can sense in her interactions with her boyfriend Yoshino not only the way she focuses all of her charm on him, but also the strong physical and emotional response that Yoshino has to Aika’s desire. It’s difficult to capture this impression in a single image.

Another lesser example comes from a few years ago in Macross Frontier. The character of Sheryl Nome is more sexy than seductive normally, but in one scene both she and Ranka Lee are trying to out-sing each other in order to demonstrate their interest in the protagonist Alto and why he should choose one over the other. In that moment, both Sheryl and Ranka exude strong desires which fill the space they’re in.

In thinking about this, I’m reminded of an old post on Heisei Democracy, in which Shingo states that lips aren’t moe. The argument is that lipstick denotes an assertive un-moe character, while lips in general are a sign of active sexuality which is counter to moe’s ostensible image of innocence. I don’t quite agree with that premise, and my discussion of characters isn’t limited to just those who would be considered “moe,” but I do feel like there’s something relevant in Shingo’s argument. There’s this rough idea that moe characters, even when they are attractive or overtly sexualized, at most tend towards conflicted expressions of desire (e.g. tsundere) or displays of innocence even in less “innocent” moments. If you then move the idea to being about the difference between sexual/seductive, maybe it’s not so unusual for seductive characters to be a rarity.

Looking at the Choice of Pokemon in “Pokemon Origins”

If ever there was a “nostalgia anime,” Pokemon Origins is it. An intentional recreation of the first Pokemon games, it limits its world to 151 Pokemon instead of the steadily climbing total count of later generations. There’s a lot to look at in terms of how it portrays a simpler time for the Pokemon franchise, but one thing I wanted to focus on is the main character Red’s team when he fights Blue for the championship, because it’s actually extremely deliberate and meant to reflect the experience of going through those first games, as well as the diversity of choices available to you along the way.

From left to right:

Scyther was a Pokemon exclusive to Pokemon Red and represents one half of the version exclusivity which helped to define the games and the necessity of trading to get all of the Pokemon. Being that the main character is named Red, the implication is that he caught this one in the wild.

Persian represents the other half of version exclusivity, being only in Pokemon Blue (or Green for the Japanese). This implies that Red at some point traded for it or its pre-evolution Meowth.

Lapras, unlike most of the Pokemon which are caught, evolved, or traded (or in the case of Porygon purchased), is a gift. In the games you receive it from an employee in the Silph Co. headquarters, so Lapras represents the “Pokemon by plot event,” and shows how he went through Silph Co. dismantling Team Rocket along the way.

Jolteon evolves from Eevee, a Pokemon which like Lapras you receive as a gift. Unlike Lapras, however, it also represents the act of the permanent choice: in the first games you were supposed to only get one Eevee (barring any creative glitches), and the choice of whether to evolve it into a Jolteon, Flareon, or Vaporeon was permanent, so the choice of Jolteon is meant to make you think, “Ah, so Red went with this one.”

Charizard is of course the Starter Pokemon, the first choice a player has to make in the game. Once again Red is Red, so the choice for which starter he’d go with is pretty obvious.

That leaves Dodrio. Its pre-evolution Doduo is available in both versions, is caught in the conventional manner, and also evolves in a normal fashion. However, the fact that Dodrio is common is what makes it special within the context of this team.

If you look at the rest of the battles in Pokemon Origins, you’ll find that the choice of Pokemon reflects this idea that the anime should give a sense of the progress Red has made. For instance, both Hitmonlee and Kabutops appear as Red’s Pokemon, and both are Pokemon whom you have to choose over others in the game (Hitmonchan and Omastar). Snorlax is a Pokemon you have to encounter because of the way it blocks certain routes, and a sign that the Poke Flute was used. Using the Legendary Birds against Mewtwo also shows how Red intended to go against it at full strength. Perhaps the most interesting decision of all, however, was having Pikachu appear only towards the end, to acknowledge its value to the franchise but to prevent it from overshadowing everything else or associating it too closely with the other anime.