Time for a Change!: Ogiue Maniax Status Update for April 2016

Between showers, fools, and lambs, April is a month of change and transition. It’s only appropriate then that I try to evolve as well! As always, it’s with the help of my friends and Patreon supporters that I continue to try and improve Ogiue Maniax:

General:

Johnny Trovato

Ko Ransom

Alex

Diogo Prado

Sasahara Keiko fans:

Kristopher Hostead

Yoshitake Rika fans:

Elliot Page

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

So, the first change I’m making is a small adjustment to my schedule. Since 2010 I’ve generally structured my weekly posting schedule to be posts on Tuesday and Friday with at least the occasional lighter post on Sunday, most typically a Fujoshi File entry. However, I’ve noticed that most of my readers come in on Sunday, and to give my lowest-impact content at that point feels like a shame, because if you’re coming to Ogiue Maniax I believe it’s to read something interesting. Because of this, I’ve decided to switch Sunday to being a main posting day, with either Tuesday or Friday being less heavy. I’m still on the fence on which one to use, but most likely it’ll be Friday. I hope you enjoy the change, and of course, if you miss the post it’s always there in the archives.

kiminakare_mainvisual

A second possible change is adding another series other than Genshiken for me to review regularly. The title is Kimi xxxru Koto Nakare (“You Can’t Do That”), the new monthly manga by Okachimachi Hato (creator of one of my favorite manga, Fujoshissu!) about a high school romance between a male idol and a female celebrity comedian. The question is, how should I cover it? To help me with this, I’m using a handy dandy poll:

Keep in mind that this is just for feedback and the winning answer won’t necessarily determine what happens. Also, I mistakenly thought it was a weekly manga, so a previous Patreon post of mine mistakenly had weekly options.

As for what’s happened on the blog over the past month, the biggest event for Ogiue Manaix and all current Genshiken readers definitely has to be the latest manga chapter, which concludes the Madarame harem story. I won’t say much more, so go check it out if you’re curious as to what goes down and my thoughts on it. Also, I need to point out that a funky translation of Chapter 122’s contents has been going around, and it provides an inaccurate image of the characters. In response to this, I’ve also translated a couple of small but vital excerpts from the chapter in the hopes of clearing up the confusion.

As mentioned last month, I went to see a whole bunch of animated films. These include The Boy and the Beast, The Case of Hana & Alice, Beyond Beyond, Kizumonogatari Part 1: Tekketsu, Psycho-Pass: The Movie, and Long Way North. This means it was a pretty danged review-heavy month, especially because I also covered Please Tell Me! Galko-chan, the mahjong manga Saki, and the ever-successful Aikatsu! I’m typically more of an analysis and deep thinking kind of writer, but it’s not bad to have months like this either, and most of the time I my reviews are more half-review/half-analysis anyway.

Speaking of reviews, I also finally updated the Reviews section of the blog. I neglected it for about…a year and a half? orz

I also talked last month about my concern over stagnating as a writer. My smart and ever-perceptive friend David Brothers gave me some advice in response to one of my Apartment 507 articles on Yandere characters, which is that I should think about putting more of myself into my writing. I think that ever since I’d gone in a more academic direction it’s improved Ogiue Maniax in a number of ways. At the same time, that sort of more casual and personal feel, while still present I believe, might not be as apparent. Sometimes I have to be more friend than teacher.

Three final comments:

  1. Shout outs to Abadango for winning Pound 2016 using 99% Mewtwo (with a dash of Meta Knight). It’s the first major tournament in Super Smash Bros. for Wii U that has been won by a Mewtwo.
  2. Some cool and mysterious fellow recently published an academic article about the science fiction manga 7 Billion Needles in the journal Japan Forum. If you’ve got access and that’s your sort of thing, maybe check it out?
  3. This past weekend was the final Love Live! concert for the original μ’s girls. Love Live! forever! Hanayo banzai! Also, sorry about the April Fool’s joke (not sorry).

Abadango, Smash 4’s First Major Mewtwo Champion

pound2016-grandfinals

Abadango vs. Ally Pound 2016 Grand Finals

This past weekend was the international Super Smash Bros. tournament known as Pound 2016. There, in the stacked, 500-man bracket for Smash Bros. for Nintendo 3DS & Wii U, a Mewtwo took home the gold for the first time ever at a major event. To a Mewtwo player such as myself, this is undoubtedly the most significant result thus far in the history of the game.

The player behind Mewtwo was Abadango, who at this point is a well-known name in the Smash 4 competitive community. He’s used a great number of characters throughout the life of Smash 4, and whether it’s been his creative Pac-Man, his dangerous Wario, his punishing Meta Knight, or now his Mewtwo, Abadango’s play turns heads. As someone who values deadly powerful combos and setups, the recent litany of improvements to Mewtwo have made the character an enticing choice for Abadango, though he has also expressed concern on his stream over its unforgiving nature. Nevertheless, Mewtwo’s worked out for him. Cutting through a sea of difficult opponents including VoiD’s Sheik and Ally’s Mario, Abadango made Mewtwo look deceptively simple, but anyone who knows the character is well aware that Mewtwo is anything but.

Mewtwo’s history in Smash 4 is a wild one. Designed from Day 1 to be a “glass cannon,” a character that is strong offensively but light and easy to KO, Mewtwo has benefited both from dedicated players pushing the character forward (such as LoF Blue, Mew^2, Killer Jawz, Rich Brown, and The Reflex Wonder) and from the “hand of God,” as the Genetic Pokemon might be the most buffed character in Smash 4. Mewtwo is now faster, hits more reliably, combos better, and more. The number of improvements that have been bestowed upon Mewtwo are nothing small, though it’s worth pointing out that among many fans of Smash for the past three months (since the buffs started happening) that people still doubted Mewtwo’s prowess. How could Mewtwo possibly be truly good, when the character is still very large, extremely light, and easy to juggle? The answer is, with an amazing versatile kit that allows Mewtwo to exert pressure at almost every point during the game.

Don't underestimate Mewtwo's Down Tilt

Don’t underestimate Mewtwo’s Down Tilt

Even in its darkest days, I never believed Mewtwo was truly a terrible character. Due to the unforgiving nature of its design (second lightest character in the game), Mewtwo makes you feel terrible for your mistakes. One wrong move and you can end up questioning your own existence. A Mewtwo played to perfection would still have been a force to be reckoned with even before the patches, but reaching that point and maintaining it was easier said than done. Now, I believe that a sub-optimal Mewtwo is still going to feel the sting of their mistakes (only Mewtwo now has more tools to avoid those mistakes in the first place), while a refined Mewtwo is easily high or even top tier. The fact that the top Mewtwo players present such a range of play styles—aggressive, defensive, technical, slippery, mind game-oriented—shows just how much potential the current Mewtwo holds.

That said, I think that the biggest change to Mewtwo that has come with the improvements both in the players and in the character is that Mewtwo now has access to a powerful ingredient that it lacked previously: fear. At first, Mewtwo could not instill fear in opponents, and that meant Mewtwo was always on the back foot because of how easy the character is to KO. Now, things are different.

It’s not just any fear, however, but more of a fear that’s mixed with the sweet scent of opportunity. When you fight Mewtwo, and you’re on your last stock while Mewtwo has a 60% lead, you’re aware of how good Mewtwo is at dealing damage and sealing stocks.

Then you remember, Mewtwo’s light and easy to kill. Opportunity knocks. “All you need to do is capitalize on one or two mistakes and the game isn’t just even, it’s arguably in your favor due to the weight disparity!”

The temptation is there, but so is the terror. Case in point, in an interview after winning the weekly tournament Wii Bear B-airs, LoF Blue mentioned that he switched from Sonic the Hedgehog to Mewtwo because the threat of Mewtwo’s myriad kill options forces the opponent to play differently at key moments.

A similar pressure is also placed onto the Mewtwo players, who are aware of how fragile their character is. If you’re down as Mewtwo it’s possible to make it back, and all you need to do is to not get hit, ever. A good Mewtwo draws strength from this tension, from teasing that glimmer of hope while still emanating a threatening aura.

If you’ve decided to pick up Mewtwo after Abadango’s win, I have one piece of advice for you: Be prepared to cry into your oatmeal as you die at 65% off of one critical mistake. Half the battle is a mental one. You have to maintain your composure as you’re getting bodied, or else the psychological damage you take just gets worse and worse. If you still stick with the character even after all that abuse (or maybe you’re kind of a masochist), then you’ll find a strong ally.

Also, if you’re interested in learning more, check out Dabuz (the best Rosalina in the world) and his analysis of Abadango’s Mewtwo:

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