I Love Villains with Secret Weaknesses

One of the big mysteries of One Piece is just how Blackbeard is able to use multiple Devil Fruit powers when that should theoretically kill any being. I don’t have any strong theories as to what the truth is, but I do know one thing: when we do discover the secret, I think it’ll be one of the most satisfying moments in the entire series.

I love that trope, I really do. Whether it’s Sauron realizing that the One Ring is steps away from Mount Doom, and is filled with terror, or Voldemort coming to the horrifying realization that his Hocruxes are being eliminated, one of my favorite moments in fiction is when a villain realizes that their special hidden achilles heel, and thus they themselves  have been exposed.

If I were to say why I’m so fond of this idea, I’d say that it comes partially from how it resembles “boss fight” sensibility. Of course, this sort of storytelling element predates video games by a significant margin, but it is arguably most straightforward in the context of games. Only the worst weapon can harm Dr. Wily. Lavos Core attempts to fool enemies by hiding its true self in a seemingly unimportant floating “pod.” This idea can even extend to something like Gradius, where the final boss is a weaponless and disembodied brain. Here, the idea is that your final adversary is defenseless precisely to imply that you were never “supposed” to reach it—the soft, squishy point behind layers and layers of minions and firepower was meant to be unassailable.

But that puzzle aspect is only one component, and what really makes it satisfying is that the moment of unwanted revelation about their weakness being exposed is predicated on a contradiction. Villains like Voldemort and Sauron want to be invincible, but by pursuing that goal, they inadvertently create the cracks in their own armor. Voldemort fears death above all else, so he tries to achieve immortality by placing pieces of his soul into other objects and hiding them away, which in turn makes those very items a source of obsession for Voldemort. Sauron is already immortal, but his desire to control and dominate everything results in his transferring most of his power into the One Ring. Even when he first loses the One Ring in combat, the fact that it’s near-impervious gives Sauron a certain reassurance. He will eventually reunite with the ring because nothing is strong enough to get into Mordor if it’s not on Sauron’s terms. They use both smoke and mirrors and sheer martial strength to try and hide these flaws, so to see their best-laid plans begin to crumble gives me joy.

It’s precisely because Blackbeard goes to such great lengths to hide the workings of his multiple-Devil-Fruit usage that makes me confident that the reveal (and the ultimate use of it against Blackbeard) will be one of the best plot threads to come out of One Piece. His obsession with power, and the weak-minded truth of his being provide a perfect formula for this trope to play out in the best way possible.

Creator Chemistry in A Whisker Away

The Japanese anime film A Whisker Away caught my attention early on due to its writer-director combination of Okada Mari and Sato Jun’ichi. Okada has worked on some of my favorite anime, including A Woman Called Mine Fujiko and Aquarion EVOL. Sato has helmed numerous masterpieces, especially in the magical girl realm—Sailor Moon, Princess Tutu, Kaleidostar, Ojamajo Doremi, Hugtto! Precure, among others However, this is not the first time they’ve worked together, and their last collaboration, M3: The Dark Metal, was mixed at best. Their strengths as creators are total opposites in a certain sense, which can make for a brilliant chemical reaction or an explosive mess. In the case of A Whisker Away, the combination succeeds.

A Whisker Away follows a girl named Sasaki Miyo, whose crush on her boy classmate Hinode Kento only seems to irritate him. What Kento doesn’t know, however, is that the stray cat he loves so much, Tarou, is actually Miyo in disguise through the power of feline magic. Key to the film are the desire to understand and to be understood.

When I say that Okada and Sato have opposite strengths, what I mean is that the two specialize in very different expressions of emotion. The writer’s works are all characterized by melodramatic floods of powerful emotions (especially at the climax), while the director’s greatest strength is conveying small and intimate emotions whether the setting is humble or grandiose. It is a challenge for both types of emotional expression to exist in the same space without smothering each other, and as I discussed years ago on the Veef Show podcast, this is one of the problems with M3: The Dark Metal

I think what makes the newer work click in contrast to their previous title is that both Okada-style and Sato-style emotional expression are able to coexist. The film has moments for both styles to shine, especially given the numerous scenes of quiet introspection and frustration juxtaposed with loud and bombastic outbursts from the heart. It also doesn’t hurt that cute but trying teenage romance is the wheelhouse of both creators.

Given this long trend of two whole films, I am eager to see what comes from the next Okada-Sato joint effort. Now that I know this team can pull it off, I have high hopes that the third time around will be spectacular. In the meantime, A Whisker Away is worth a watch.

Gattai Girls 11: “Granbelm” and Kohinata Mangetsu

Introduction: “Gattai Girls” is a series of posts dedicated to looking at giant robot anime featuring prominent female characters due to their relative rarity within that genre.

Here, “prominent” is primarily defined by two traits. First, the female character has to be either a main character (as opposed to a sidekick or support character), or she has to be in a role which distinguishes her. Second, the female character has to actually pilot a giant robot, preferrably the main giant robot of the series she’s in.

For example, Aim for the Top! would qualify because of Noriko (main character, pilots the most important mecha of her show), while Vision of Escaflowne would not, because Hitomi does not engage in any combat despite being a main character, nor would Full Metal Panic! because the most prominent robot pilot, Melissa Mao, is not prominent enough.

— 

Granbelm is a series that feels both modern and retro at the same time. The cute all-female cast is standard for current anime. Its premise, which pits these girls against each other in a Highlander-esque scenario to inherit the Earth’s magic, screams “early 2010s anime.” The story is straight-up early 2000s sekai-kei, a genre where the relationship between two characters determines the fate of the world. The mecha designs come straight out of a tradition of cutely proportioned robots from the late 1980s to early 1990s. Yet, while Granbelm isn’t shy about making its influences known, it’s also not ruled by them.

Female mecha protagonists are uncommon, which is why the lack of men in the series stands out all the more. That being said, this is not all that unusual, as there was an industry realization at some point in the industry that the total or near-total absence of male figures in anime could be a selling point to male and female audiences alike. In this sense, Granbelm follows in the footsteps of franchises like Love Live! and Puella Magi Madoka Magica, with the general mood of the show being more towards the darkness of the latter.

While having a predominantly female cast and thus passing the Bechdel test practically by default is by no means a mark of inherent feminism, these characters are varied in their personalities, motivations, strengths, and flaws in ways that emphasize their sheer presence on the screen. Whether it’s Anna (above) and her obsession with living up to her family reputation or Shingetsu and her guilt over her own power, the characters are convincing in their convictions. All the more impressive is the portrayal of the heroine, Kohinata Mangetsu (below). Although she comes across initially as a very generic protagonist, the series takes her naivete and exuberance and juxtaposes them against the others so as to highlight essential truths about her character in a manner most reminiscent of Selector Infected Wixoss

Moreover, it’s Mangetsu’s relationship with Shingetsu—their names meaning “full moon” and “new moon,” respectively—that is central to Granbelm. The way it plays out, similar yet profoundly different to Madoka and Homura’s in Madoka Magica, could only work with such strongly defined characters.

Given the general angle of Granbelm, the mecha might initially seem like an afterthought, but the series’s staff have worked hard to make them a vital part of the show in ways I appreciate a lot. Not only does the series wear its influences on its sleeve, with visual references to Gundam and even Space Runaway Ideon, but the way that characters argue with each other over heated personal and philosophical issues is right out of the playbook of Tomino Yoshiyuki, director of the original Mobile Suit Gundam and Ideon. Each robot—or “ARMANOX” in the anime’s parlance—reflects in form and function the personalities and fighting styles of each contestant. Whether it’s stealth, agility, or even emotional manipulation, you can sense through how they fight just what kinds of individuals they are. Mangetsu’s unit, White Lily, is fueled by her enthusiasm at the notion that she can be special in ways that elude her self-perception of mediocrity, and it comes across in the limit-shattering power and energy White Lily can generate.

Aesthetically, the ARMANOX draw from a very specific genre of giant robots: the chibi-fied robot tradition that began with SD Gundam and came into prominence in the 1980s to early 1990s anime thanks to titles like Mashin Hero Wataru, Mado King Granzort, and NG Knight & Lamune 40. Currently, the only modern anime that shares this look is the current 20th anniversary sequel to Wataru, which actively draws upon that visual nostalgia and carries a more straightforward good vs. evil story common to its original’s peers. The use of these mecha, with their squat and rounded appearances not only makes the visuals of Granbelm memorable against the backdrop of current anime, but also helps contribute to the cute yet foreboding feel of the anime as a whole. 

Granbelm takes cues from many anime trends over many decades, but it ends up synthesizing them all in an emotionally satisfying and thought-provoking manner. Vital to this success is the series’s portrayal of both its female characters and the giant robots they use to fight as reflections of each other and of the world they occupy. 

One-Track Minds: O Maidens in Your Savage Season

I recently finished the anime O Maidens in Your Savage Season, a charming but emotionally raw look at the girls of a high school literature club struggling with discovering their own romantic and sexual desires. It’s based on a manga by the same name, but the adaptation process has a bit of an unusual wrinkle to it. The manga is written by Okada Mari—an anime scriptwriter (The Woman Called Mine Fujiko, AnoHana: The Flower We Saw That Day)—and the anime’s scriptwriter is, well, Okada Mari. 

Rarely does something like this happen, and the closest example I can think of is Yasuhiko “Yaz” Yoshikazu, who went from being the character designer on Mobile Suit Gundam to adapting the anime to the Gundam: The Origin manga to seeing the The Origin adapted into an anime. What this means is that O Maidens in Your Savage Season is built from the ground up by Okada, and that it is essentially a distillation of the very narrative structure she’s built her career on.

Without going into any major spoilers, nowhere is this more evident than the final episode, when after grappling with their messy emotions episode after episode, all of the major characters gather in one place and let all their true thoughts out loudly and passionately. This sort of climax is the very essence of Okada’s work in anime across genres and themes. AnoHana: The Flower We Saw That Day (heart-wrenching teen drama), The Woman Called Mine Fujiko (surreal feminist character re-imaginging) M3: The Dark Metal (brooding psychological mecha), Anthem of the Heart (a story of processing childhood trauma), Aquarion EVOL (over-the-top mecha series as sex allegory), and Mayoiga: The Lost Village (uhhh…still not sure?) can be very different from one another, but they all head in a similar direction by the end.

There’s a certain beat-you-over-the-head obviousness with this approach, but at the very least, Okada’s stronger works incorporate that blunt firehose spray of pent-up feelings in more creative and satisfying ways. O Maidens in Your Savage Season builds up to that point successfully, and reminds me a bit of Anthem of the Heart, which I love and hold up as peak Okada.

Because so many of these works wind up with all the central players in one place shouting how they feel at one another, it can sometimes come across as contrived, unrealistic, or perhaps even condescending. However, like in O Maidens in Your Savage Season, these series often feature characters who spend the vast majority of their stories avoiding uncomfortable confrontation, whether to spare their own feelings or the feelings of others. Having these forces all clash together can be very cathartic beyond simply that emotional release, as you get to see a bunch of anime teenagers be direct for once. 

O Maidens in Your Savage Season is far less fantastical than many of Okada’s other series, but it makes those small-stakes anxieties both entertaining and suffocatingly real. It’s both light and heavy at the same time, and this contrast makes for a memorable and creative work.

Nine Feels Like Seven: Ogiue Maniax Status Update for September 2020

I seriously am having trouble believing that we’re almost to the Fall season. Nothing says to me the effect that COVID-19 time dilation has had on my mind that the month of August feels like it went by in a flash.

In terms of anime news, what sticks out most to me is that the last big anime con of the year, Anime NYC, has finally declared its cancellation for 2020 due to the ongoing pandemic. While New York City has managed to go from the highest infection rate in the nation to the lowest, an event with 30,000+ people is inevitably going to be the worst kind of Petri dish. They made the right choice.

However, even before anime and anime cons, the ever-approaching US election is occupying my thoughts, fears, and even hopes. If you’ve read this blog at all lately, you know where I stand politically, and I strongly feel that continuing down this same dark path created by systemic racism, income inequality, and Trump’s unbounded corruption is going to lead to a United States that is weaker, sicker, and more concerned with hierarchy than equality at the expense of its people and its economy. If you’re a US citizen and you haven’t registered to vote yet, there’s still time. And while I can’t force anyone to vote one way or another, I do hope we can all recognize the threat of authoritarianism we have seen explode in recent months.

Anyway, back to your regularly scheduled Ogiue Maniax update with this month’s Patreon sponsors.

General:

Johnny Trovato

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Sue Hopkins fans:

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Hato Kenjirou fans:

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Yajima Mirei fans:

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Blog highlights from August:

Healin’ Good Precure and the Age of Coronavirus

My thoughts on the potential impact of COVID-19 on the biggest magical girl franchise.

A Farewell to Arms, the Studio Behind Genshiken 2

Genshiken 2 came out when Ogiue Maniax first started, so with Arms declaring bankrupty, I thought it to be a good time to reminisce.

Success and Failure in the Ongoing Attempt to Bring Giant Robots Back to Kids

The site’s most popular post in a while, this is my survey of kid-oriented mecha shows of the past 10 years.

Hashikko Ensemble

Chapter 31 is the most music-heavy chapter yet, but more importantly, it talks about Macross!

Patreon-Sponsored

Saint Snow’s Dazzling White Town Is from Another Time

My review of the debut single of Saint Snow from Love Live! Sunshine!! Spoilers: The songs are amazing.

Apartment 507

Mobile Games Are Temporary, But Their Anime Are Forever

With the announcement of the North American version of Magia Record closing, this article feels even more relevant.

Closing

The United States is not the only country facing the threat and sad reality of authoritarianism. Stopping this hateful and foul ideology is paramount for the safety of the entire world, and I hope we can make our way out of this to a better place.

Success and Failure in the Ongoing Attempt to Bring Kids Back to Giant Robots

Giant robot anime began very squarely in the domain of children. Loud, boldly colored robots appeared on TV (at least, once color TV became common), and the toys based on them came full of fun gimmicks and gizmos. Over time, there was a maturing of the genre in many ways, both in terms of themes presented and the aging of fans, so by the time we got into the 2000s, things changed. Between Pokemon, card games, and more, giant robots have just not been the ticket to big toy sales among kids. Thus, most giant robot anime of the last fifteen years rely more on adult tastes and nostalgia, or at the very least have been aimed at young adults. However, every so often, you’ll see moves to try to reclaim giant robots for kids, and they communicate a reality that mecha alone tend not to capture kids’ hearts in this day and age.

Gundam AGE

One of the more significant attempts to capture that younger audience was 2011’s Gundam AGE, because of how Gundam is what arguably kicked off the move toward mature audiences all those years ago and because it’s traditionally been such a sales juggernaut. Although keeping the traditional “robots in war” staples, Gundam AGE was a concerted effort to target kids, right down to more toyetic robot and weapon designs. Unfortunately, the series pleased pretty much no one, including me, despite my initially high hopes. The story was a mess, and the model kits failed to attract older and younger customers alike, to the extent that a kitbash of Madoka from Madoka Magica with beefy Gundam arms became more of a sales point than the actual merch. Later Gundam overtures towards kid audiences were more successful via the Gundam Build Fighters and Gundam Build Divers spin-offs, but both treat the mecha as collectible items utilized in virtual environments—closer to the popular style of Japanese kids’ shows.

Chousoku Henkei Gyrozetter

Another instance is 2012’s Chousoku Henkei Gyrozetter, though this one is odd in that what it ultimately tried to promote was not toys or model kits, though some did come out. Rather, like Aikatsu! and Pripara, the bread and butter of Gyrozetter was the card-based arcade game. Ultimately, it was called a major mistake on the part of Square-Enix. Personally, I think the show is very enjoyable, but it’s also arguably better known for its attractive older characters than anything else—so not exactly kid’s stuff. 

While hitting the mark seems difficult, there is one company that seems intent on making giant robot anime work for kids: toy maker Takara Tomy, the originator of Transformers. In addition to that long-standing international cultural staple (whose success has so many external factors that it’s hard to gauge in terms of success as “anime”), it’s Takara Tomy that keeps taking swings, down to even pushing the ZOIDS franchise as their “third pillar” along with Transformers and Beyblade. 

2018’s ZOIDS Wild anime is a continuation of the ZOIDS franchise, which has been receiving animated adaptations since 1999’s ZOIDS: Chaotic Century. Given its longevity, it would be easy to assume that they’re doing something right with their use and portrayal of giant robots, but I think there’s a key factor that keeps ZOIDS relatively popular: the use of animal-shaped robots as opposed to humanoid ones. The more universal appeal of dinosaurs and cool beasts does a lot of the heavy lifting. 

Tomica Kizuna Gattai Earth Granner

Along this vein, Tomica Hyper Rescue Drive Head (2017) and Tomica Kizuna Gattai Earth Granner (2020) both involve motor vehicles that can transform into robots—and, unlike Gyrozetter, have the many toys to show. The Tomica line is primarily more about cars than mechs, and the toys have enormous success in Asia. Again, the robots are not the main popularity factor, acting instead as an additional flourish to push it over the edge. Transformers, in a sense, combines both ZOIDS and Tomica’s appeals together, while also banking on brand recognition. Moreover, while giant robots are still a staple of tokusatsu, they’re more a secondary component to the color-coded-hero fantasy that defines these live-action series. The previous Tomica tokusatsu series use cars in a similar manner. 

Shinkansen Henkei Robo Shinkalion

The strangest case might very well be 2018’s Shinkansen Henkei Robo Shinkalion THE ANIMATION is a series about bullet train (“Shinkansen”) robots sponsored by the East Japan Railway Company. Somewhat like Gyrozetter, there’s an unconventional ultimate goal—promoting Japan’s high-speed rail system—but unlike Gyrozetter, the toy and merchandise line is definitely there. In addition, while ZOIDS Wild, Drive Head, and Earth Granner all target boys ages 10-12, I can’t help but notice how aggressively kid-friendly Shinkalion’s aesthetics are, from the character designs to the story. What really makes Shinkalion an oddity, however, is that its success isn’t measured solely in toy sales, but also the degree to which it creates good PR for Japan’s public transportation.

It does sadden me that mecha don’t appear to carry an inherent appeal for kids these days, but I do think that sprinkling in robots can potentially push these franchises into becoming more memorable and enjoyable. Also, I’d like to think that Takara Tomy is laying down a foundation for it to happen in the future, and much like how adults who grew up with super robots in the 1970s grew attached to them, perhaps in a couple of decades we’ll see nostalgia for the Shinkalions and Earth Granners of the world.

Want to “Support the Creators?” Here Are Actual Ways to Do It

Among online anime and manga fandom, there’s been an ongoing narrative about “supporting creators, not companies.” Often presented as a noble justification for piracy, where the companies that own the rights to either creating or translating the works are greedy exploiters of the artists, authors, and other contributors, the idea is that it’s better to buy merchandise instead. This is, in short, a very faulty understanding of how the anime and manga industries work. 

However, if we’re to take at least some of these sentiments as genuine and merely misguided, there are actually outlets to support anime and manga creators more directly.

One cause worth contributing to is the Animator Dormitory Project, which began in 2014 and aims to provide affordable housing to young animators for the first three years of their careers. Animation is grueling work, and a lot of young animators fall out of the industry after three years because the salaries are abysmal—sometimes less than $300 USD a month.

Related to the Animator Dormitory Project is founder Sugawara Jun’s other idea: the New Anime Making System Project. The basic gist is that it’s hard for animators to unionize both because of historical reasons, and that the animation studios themselves often don’t have enough money to sustain unions even if they wanted to do so. Sugawara’s idea is to have animators work on short music video projects for musicians from all around the world, and pay them more—eventually two to four times what they’d make otherwise, if all goes well. Compared to the Dormitory Project, I believe this one could be even more attractive fans who are skeptical of the production committees and companies who oversee anime production. It holds the potential to transform the industry as a whole for the better.

But maybe someone is really in love with the idea of supporting a creator directly. In that case, it’s not wholly out of the question. Some artists, both professional and amateur, have turned to Patreon-esque sites such as Pixiv fanbox and Fantia, which allow fans to directly donate to the authors either in general or for specific projects. You might just be able to find one of your favorite creators on those sites.

For example, I discovered that manga artist Matsui Katsunori (artist on La Sommelière) is currently trying to restart his Mixed Martial Arts-themed fighting manga, Hana Kaku: The Last Girl Standing. I learned a couple years ago that the manga had ended rather abruptly, so I’m glad to see him try to continue this series. I really love what I’ve read of it, and I think sites like fanbox and Fantia give a platform for passion projects that might not have been deemed as mainstream-viable.

Buying manga and anime legally and signing up for legitimate digital services will still, of course help creators out and contribute to their financial success, even as structural issues in these industries still exist. That said, if anyone feels sincerely passionate about “wanting to support the creators,” in a more direct fashion, I hope you’ll take one of the options listed above, or perhaps even try to find other possibilities.

Saint Snow’s Dazzling White Town Is From Another Time

Saint Snow, the rival characters in the Love Live! Sunshine!! anime, just released their much-deserved debut single, Dazzling White Town. While I’ve only been able to hear the online preview, and I’m not a music expert by any means,  I find that it further solidifies my high opinion of the sister duo.

One of the best things to come out of the Love Live! franchise, Saint Snow’s aesthetic and musical style tend to be more aggressive than Aqours, which is something I generally prefer. As the counterparts to the main heroines, Saint Snow are allowed to take their music to places Aqours largely doesn’t go. Kazuno Sarah (voiced by Tano Asami) has an elegant yet powerful voice, and I like the incorporation of rap brought by Kazuno Leah (Satou Hinata), as it introduces something otherwise absent in the Love Live! universe. In my view, their performance of “Believe Again” is the absolute highlight of Love Live! Sunshine!!: The School Idol Movie

Previews of all three songs

Something I find interesting about this single is how all three songs encompass different genres. “Dazzling White Town” is an EDM tune that reminds me of groups like Snap! and M.O.V.E. “Lonely Snow Planet” takes cues from heavy metal like pre-2000 Metallica. “After the Rain” sounds like pop rock akin to Vanessa Carlton and Alanis Morissette. All three songs come across to me as coming out of the 1990s to early 2000s, with “Dazzling White Town” being my favorite of them. I also love the retro game aesthetic and fashion found in the music video.

While it’s unlikely for anything within Love Live! to get extremely experimental, I do think one of the advantages of being associated with a multimedia franchise grounded in fictional characters (as opposed to being solely a musical act) is that there’s greater latitude for them to go into different genres. When a regular band tries something different, they risk alienating their fans. For Saint Snow, their followers care about Sarah and Leah, and I think it potentially allows for the composers, lyricists, and performers to travel stylistically.

I think Dazzling White Town is capable of reaching people well beyond the expected Love Live! fandom, and I would even dare say that it’s capable of standing alone without the association. I hope Saint Snow also eventually gets a full album to call their own, and that the group continues to have a life even as Love Live! Sunshine!! has winded down.

That said, I wouldn’t mind seeing a Saint Snow anime spin-off either, as I think they have the look and feel to be the stars of their own show. At the very least, a Ruby+Leah special would be great.

This post is sponsored by Ogiue Maniax patron Johnny Trovato. You can request topics through the Patreon or by tipping $30 via ko-fi.

A Farewell to Arms, the Studio Behind Genshiken 2

Last week, the Japanese animation studio Arms declared bankruptcy. Their legacy is primarily that of sex and fanservice, with titles like Mezzo Forte, Queen’s Blade, Another Lady Innocent, and Ikkitousen from Dragon Destiny on under their belts. But for me, Arms is first and foremost the studio behind the anime Genshiken 2. 

Ogiue Maniax started right around when Genshiken 2 first began airing in 2007, and its DVDs were the second anime I ever imported from Japan. In the photo above, there’s also a CD of Genchoken, a Genshiken 2-related radio show starring voice actors Mizuhashi Kaori (Ogiue) and Hiyama Nobuyuki (Madarame). 

One unique feature of Genshiken 2 compared to all other adaptations of the manga is that Arms treated it like the other works in their library and brought their, er, considerable talents to fore. Not only was artist Urushihara Satoshi (of Langrisser, Plastic Little, and Another Lady Innocent fame) the animation director on the opening, but there were more than a few scenes depicting extremely vivid nerd fantasies. The most famous might just be Ogiue’s fully animated fujoshi imagination regarding Sasahara and Madarame.

In that sense, Arms’s approach felt like an attempt to give Genshiken a more late-night anime appeal, for better or worse, and the DVDs did indeed uncensor the really racy stuff. However, while Arms certainly went places the manga never did (and thus potentially could have turned away fans of the original), I think that their execution of Genshiken 2 in some ways anticipates the sexually charged alternate Genshiken that is Spotted Flower. In fact, Arms probably would have been the right studio to animate that series if it were possible.

So thanks, Arms. Very rarely do my favorite characters get this much love, and you gave fans of the Genshiken boys and girls something unforgettable.

That all said, bankruptcy isn’t always the end. Who knows? Maybe that Spotted Flower adaptation isn’t completely out of the question.

Healin’ Good Precure and the Age of Coronavirus

In recent weeks, many of the anime that were on hiatus due to COVID-19 have begun returning, and one question that arises is how these series might be affected by the delay going forward. Many, like Demon Slayer: Mugen Train and The Millionaire Detective, are adaptations, and so wouldn’t be affected content-wise. Similarly, historical fiction like Appare Ranman! can easily ignore current events. But there is one series I’m looking at as potentially being deeply impacted by coronavirus on a story level, and that’s Healin’ Good Precure.

The main motifs of Healin’ Good Precure are healthcare and the environment. The girls essentially act as doctors trying to heal different Earth spirits when they fall ill, their interactions with their fluffy mascots take a veterinary angle, and their magical dresses briefly resemble physician lab coats during transformation. It’s an incredible coincidence that this would be the Precure series we have in the middle of a global pandemic, but here we are.

The Precure franchise as a whole does not have any source material—the anime are the original works. Everything else, from manga to video games, are subordinate to it. What this means is that there’s no source material to reference or adhere to, so it likely has a degree of flexibility in terms of potentially changing its story. The fact that Precure shows are typically around 50 episodes also means there’s plenty of time to pivot and try to take into account current trends and real-world concerns. Also, while the series was on hiatus, the official Precure LINE channel actually had videos featuring Precure stuffed dolls talking (via the voice actors) to kids and playing games with them, so i think there is an awareness that children are feeling the effects of self-quarantine and the like.

While I don’t think Healin’ Good Precure is going to do anything as drastic as explicitly introduce coronavirus into the show, I do wonder if they’re going to try and incorporate some of the good behavior into the girls’ special moves or equipment. For example, what if one of the mid-series upgrades are special magical masks that give the Precures enhanced powers? What if the girls learn a special attack that requires them to stand six feet (or two meters) apart from one another? Of course, it’s also possible that the show will keep ignoring the environment created by COVID-19 in the hopes of giving young kids an image of how things are “supposed to be.”

Regardless of how far Healin’ Good goes to address current events, Precure’s general positivity and supportive messages are very welcome. I’m just waiting to see how far it goes.