You Might Feel a Little…Attracted: Hato Kenjirou Figures Review

While Genshiken-related merchandise remains relatively sparse in the grand scheme of figure collecting, Kodansha recently collaborated with Kaiyodo to bring two Hato Kenjirou figures to loyal readers.

The first figure comes from an issue of Monthly Afternoon and features a standing Hato, while the second one comes from a limited edition Japanese release of Genshiken Volume 11.

Featured here is Standing Hato. As can be seen from the photos, the quality of the figures is trading-figure-level, so it won’t match up to a really good model, but as far as trading figures and gashapon figures go, it’s actually fairly impressive. There doesn’t seem to be any significant bleeding in the paint job, and even the details on the purse hold up to a certain amount of scrutiny.

Aside from the seams separating the pieces which make up Hato’s hair, there aren’t any really noticeable flaws, and even that is just part and parcel for the level of figure we’re getting here. The flower pattern on the dress and the details on the denim jacket also look good.

Next up is Sleeping Hato, otherwise known as Unconscious Drunken Hato.

Aside from some minor flaws, the second figure is just as solid as the first. They even did a good job on the toes, which I get the feeling would be enormously easy to mess up on a figure this small and relatively inexpensive (it came packaged with the volume for a bit extra, though I can’t remember exactly how much).

Because Sleeping Hato has to be constructed from more parts than Standing Hato, the seam in the dress between the torso and the legs is much more noticeable, though I don’t find it to be the biggest deal in the world. Again, given the typical quality of these figures, this one does a good job. You’ll note that they sculpted his hair to match the fact that he’s supposed to be lying down.

Actually, Sleeping Hato comes with one additional feature that most other figures lack: It’s a refrigerator magnet!

There’s a small magnet sticking out of Hato’s back which I’ve chosen not to photograph, but it’s pretty much what you might think it is. Are your to-do lists for grocery shopping feeling a bit lonely? Do you wish you had company for your magnet souvenirs from Japan? This crossdressing fudanshi figure successfully accompanies all fridge doodads! What’s more, 9 out of 10 people can’t tell that it’s a man!

So there we go. Both figures at this point will be pretty difficult to find, especially because they were both packaged as extras. I’m certainly not the biggest fan of Hato Kenjirou, but I have to say that both of them look good if you judge them by overall figure standards, and great if you judge them among their peers.

Rinshan Kaihou: Genshiken II, Chapter 78

Kasukabe Saki visits Genshiken, bringing pangs of nostalgia to readers everywhere! As Hato puts it, “Is this what Genshiken used to be like?”

As Hato exchanges contact information with his old classmates, Kasukabe attends Shiiou University’s school festival, she catches up with her old friends, showing the degree of wit and perceptiveness she’s always been known for, the conversation turns towards the future, career paths, and even romance. Watching Saki work her magic, Hato can’t help but notice that the club somehow seems more lively when she’s around. Inevitably the topic of conversation turns towards Madarame, whom Saki caught receiving a kiss on the cheek from Sue in the previous chapter. Having heard about Madarame’s full-scale defense against the charms of Angela on top of that, Saki jokes that Madarame must be a lolicon, to which Hato comes to his defense in a rather awkward way.

As Sasahara’s sister discovers the truth of Hato, Saki silently considers that Madarame is finally hitting the point at which a guy like him becomes attractive to the opposite sex. Encouraging him to try out dating, the conversation ends on the kinds of porn that Madarame watches, which apparently is “everything.” We already knew that, though.

The new crew doesn’t get much exposure this chapter, but the hints towards Yajima possibly having feelings for Hato are definitely there. This is evident from the way her old friend Mimasaka, who thinks the world of her, reacts to Hato. Even if Mimasaka is being paranoid, it seems like she knows Yajima well enough to see when something is up. I actually expect them to be the focus in the next chapter or the one after that, especially because Hato’s story is “wrapping up” in certain respects, the mysteries of his existence now being a little less mysterious.

I have to wonder if showing Kasukabe again is a little cruel to the people who really miss the old Genshiken. While I know plenty of people who are fine with the new series, I also know people who much prefer the original style, presentation, and character dynamics of the first series. Giving them a glimpse of that environment once more might be equivalent to saying, “I could have continued Genshiken like how it used to be, but I didn’t!” In this respect it really does make the new club seem like a second generation.

That said, Kasukabe has always been that extra bit of spice which pushed Genshiken into interesting directions, the sole non-otaku in the club full of hapless dorks, as opposed to the current state where awkward isn’t quite what it used to be but no one is so firmly out of that sphere as Saki was. Just the way her statement about being okay with gay relationships getting misinterpreted by the fujoshi minds of Ogiue and Ohno (Saki’s response is that she’s referring to actual gay couples she knows in real life) shows that the rift still exists, albeit a rift that has had a solid bridge of friendship and understanding erected across it for years.

I realize that one of the limits of my analyses every month is that I don’t spend a significant amount of time on Hato, who seems to be getting more and more time in the story. At the same time, personally speaking I don’t think predicting whether or not he’ll end up with someone, be that Madarame or otherwise is particularly fruitful. I think Hato’s sexuality is not meant to be clear cut, whether that’s “he’s gay but denying it” or, as so many have mentioned both within the story and outside of it, that “2D and 3D are different,” and though I don’t have quite so much of a vested interest in the turn-out, I do find the degree to which the manga tackles the ambiguity of the topic to be particularly good. Hato destroys the lines which divide.

To what degree is otaku culture, especially male otaku culture, receptive to concepts like homosexuality or even sexuality in general? I’ve viewed it, both within Japan and outside of Japan, as being somewhat similar to geek culture in general in this regard, which is to say liberal in certain ways but can be quite conservative in others, which is why, as Kio Shimoku continues to bring the topic up through Hato and his potential feeling towards Madarame every chapter, I have to step back and think, “is this okay in a seinen magazine?” Granted, it is a seinen magazine which also runs Ookiku Furikabutte! (Big Windup), but I feel like there’s definitely a risk involved, especially when the potential target of homosexual affection is the most geeky of the otaku in Genshiken. Then again, if the guy was willing to make a detailed and in some ways harshly realistic manga about raising a newborn, then I guess nothing can stop him anymore (aside from lack of sales).

Saki views Madarame now as the late bloomer who’s apparently finally showing his petals. I’ve seen other manga talk about how there are simply times in a guy’s life when he’s more attractive to the opposite sex (and in the context of harem manga this means having it all concentrated into the present), but I don’t think Genshiken is quite going for that. Rather, I think it’s a complex interplay of elements that gives us the Madarame of today. When you actually look at him, although he’s similar to the Madarame we saw back in Chapter 1, he has in fact changed quite a bit. First, he’s not nearly as “aggressively otaku,” touting the lifestyle as a badge of sad pride, and second, he’s nowhere near as uncomfortable around girls as he used to be, probably from interacting with them so much in Genshiken.

Call it whatever you want, maturity, a betrayal of moe values, but I could easily see the how tempering of his passions to still be evident but not quite so extreme, as well as his overall understanding attitude (the result of being otaku in certain ways) could combine at this current point to make a fairly attractive guy. It doesn’t hurt that he dresses better now too. Madarame is seemingly no longer held back romantically by just being too much of an otaku, but by a combination of being unable to accept the possibility that he himself might be attractive, and that he has an unrequited love which he’s afraid to lose or to move away from. That said, I have to wonder if having to constantly interact with the girl he loves while hiding the fact (or at least trying to) also ironically helped him to develop more socially.

I noticed that there’s discussion as to whether or not Kasukabe is actually pregnant, given her choice of clothing, or if that’s just some fashion faux pas on the part of Kio. I can’t decide for myself, but I will say that because he’s tackled the topic of pregnancy and childbirth in his work, it wouldn’t be that surprising. It also might be me just making silly associations, but the way she looks reminds me of that moment in His and Her Circumstances where Yukino is pregnant and her mom, not knowing the truth initially, comments that she somehow looks more mature.

Again, though, I can’t say but it would lend meaning to Saki’s remark that Ohno’s wedding must be getting close. I have no idea whether she’s just joking or not, though Most of the relationship developments in the manga for Ohno and Tanaka have been off-panel (though the anime Genshiken 2 had its own steamy interpretation of things), so I can’t count out the possibility that this is actually for real.

Last thing I’ll say is, the reference for the next chapter is of Getter Robo Go, a decidedly older series compared to what’s been used lately. Curious.

81 Diver is Amazing

Sometimes I can’t believe how much I enjoy the ugly, ugly, ugly art of 81 Diver. Just look at this page for a moment.

I don’t know about you, but when I first saw that kick I simply couldn’t hold my composure. This scene, among many others, actually gets me to burst out laughing.

81 Diver is the work of Shibata Yokusaru, the same man who created Airmaster. It is a manga about Sugata Kentarou, a gambling shougi player, and the woman he loves, “Ukeshi,” an excessively well-endowed maid who is also known as a legendary shougi player renowned for her defensive and reactionary play. I have never played a game of shougi in my life, so much of the terminology goes straight over my head, but the terseness of the dialogue and the sparseness of text in the word bubbles combined with the frenetic line work makes each match extremely tense and exciting, especially given how absurd the characters are.

Let me tell you about what I believe is one of the defining moments in 81 Diver. Sugata is playing a hobo/shougi hermit. Money is on the line. Sugata’s stipulation is that if he wins, he gets the shougi hermit’s money (he’s a hobo but he isn’t poor). The hermit agrees, but in exchange, he demands that his prize be to get a handful of Ukeshi’s breasts. The hero, hearing this stipulation, demands that this be a serious match, but rather than forcing the hobo to change his prize, he takes the reward of touching Ukeshi’s chest as his own incentive, even foregoing the money to do so. As the two of them play an incredibly intense game of shougi full of blood, sweat, and tears, both of them have one thought on their mind: “I’M GONNA GRAB EM!” Spoilers, I guess, but in the end neither gets to grab them. That’s the kind of manga 81 Diver is.

I know there’s a J-drama based on 81 Diver, but I’ve yet to take a look. I do worry that the basic veneer of attractiveness that all live action Japanese manga and anime adaptations undergo with its actors would take away from the appeal of the manga. Related to that point, I honestly think that if the art were prettier or sexier or even had a more solid grasp of anatomy, then it would fundamentally change 81 Diver for the worse. The premise, a shougi-playing maid with gigantic breasts, could easily become another Ikkitousen or Queen’s Blade where the content of the manga practically bends and warps to the will of the women’s curves. And certainly there are plenty of cleavage shots of Ukeshi and the like, but the artist’s style instead manages to shift emphasis away from her attractiveness despite how much time is spent on describing her as a voluptuous woman. It’s ugly and outrageous, and the result is that when I think of Ukeshi I think of her unbelievable shougi skills first. It also doesn’t hurt that she’s shown to be in most ways Sugata’s superior in their chosen game, which makes their absurd romance all the more fun to read.

It Doesn’t Take a Madoka Magica

I was recently asked about why I don’t seem to like Puella Magi Madoka Magica nearly as much as other anime fans, bearing in mind the degree to which the show seems to garner an extremely devoted, I might even say evangelical fanbase. “Have you not seen Madoka Magica?” they ask.

While I think it’s quite a good show, even excellent in a number of respects, my opinion is that unlike so many others Madoka Magica did not open the world to me. It is not the greatest magical girl anime I’ve ever seen, let alone the greatest anime, and rather than showing me that it’s possible for such a genre to be full of rich depth and interesting ideas it just reinforced my already existing beliefs in that regard. So, yes, an excellent show and a fascinating twist, but something I always knew was possible (in a good way).

What I’ve kind of noticed is that the people who seem to be the most awestruck by Madoka Magica are the fans with little experience actually watching magical girl anime, and so when they discuss what makes the darkness of the series so special, it always feels less like people are talking from actual experience with the genre and more with just their idea of the genre from watching some Sailor Moon. Or if not Sailor Moon, their experience is comprised primarily of watching the genre exceptions, such as Revolutionary Girl Utena and Magical Girl Lyrical Nanoha.

This is not to deny the legitimacy of other people’s watching experiences, as telling someone that they don’t have the right to enjoy a show without x or y prerequisites is pretty ridiculous. However, I feel as if many people who think the world of that show and have an opinion on how it’s done so much with the magical girl genre, while in some ways right, have only experienced the “darkness” of mahou shoujo without being familiar with the “light,” in other words the shows which manage to achieve genre highs without falling into themes like subversion or dark parody. Even in the past decade or so you’ve had shows like Heartcatch Precure!, Ojamajo Doremi, and Cosmic Baton Girl Comet-san which are able to achieve a lot without flipping conventions all the way upside down.

It doesn’t take a Madoka Magica to realize the potential of the magical girl genre, which is something I hope more and more people come to learn.

Exploring Thoughts in “Lupin the Third: The Woman Called Mine Fujiko”

This post contains spoilers from Lupin the Third: The Woman Called Mine Fujiko

Lupin the Third: The Woman Called Mine Fujiko came and went, and I think it brought with it an intriguing sort of depth and character study that differentiates it from most anime out there.

The way in which the series explores the psychology of the character Fujiko really felt like women were in charge of this show, which they were. It had not only a female writer in Okada Mari, but also a female director in Yamamoto Sayo. I think I get this impression because while Fujiko is an unpredictable character of many mysteries, the way it’s portrayed doesn’t invoke “mysterious woman” as some kind of unsolvable rubik’s cube or distant creature like I think often happens when men write about exploring a female character’s psyche. There is less peeling back the layers and more starting from the assumption that the way thinking happens on the part of Fujiko is normal.

There’s an interesting twist which happens at the end of the series where up until that final episode we think we’re learning about Fujiko’s past and that finally we get to know what makes her tick, but it turns out that all of those memories have been falsely implanted in her. That false past shown is one of rape and sexual abuse, and it created this sense that Fujiko’s life of crime and hypersexual activity is in response to that. As I was watching, I wondered how this would transform the identity of the character of Fujiko, and even whether this extreme past would make it incompatible with the rest of the Lupin the Third franchise before it’s revealed to be false information.

If the circumstances were different, the fact that we were basically fed lies perhaps might have felt like a cop-out, but I don’t see it that way at all. By subverting it at the very end I feel like that whole train of thought, the very act of considering the consequences, became a meaningful thought exercise.

Not the X-Games: Anime Expo 2012

Anime Expo 2012 was my first Anime Expo and my first west coast convention. While I’m not one of those really thorough con veterans, I still found some interesting differences between it and the conventions I’ve been to before, both when compared to the bigger cons as well as the smaller ones. Located in Los Angeles, it uses its position to its fullest.

Industry

In a change of pace of sorts, I  somewhat foolishly attended fewer industry panels than I normally would at a convention. I say somewhat only because of the fact that, for so many of them, they largely amount to announcements (which appear within a minute on Twitter) and they have Q&A sessions which lack teeth. Sometimes you can get a good one, and I try hard to ask good questions when I can, but the more “official” it is, the less chance you’ll get a decent answer. The foolish part is the fact that I was accustomed to Otakon, where one must generally choose between autographs and panels, an only later found out that AX works on a system of giving people “skip the line” tickets for attending guest panels. Lesson learned for (hopefully) next time.

Despite those limitations, AX2012 was by far my most autograph-heavy convention experience I’ve ever had, which is a reflection of one of Anime Expo’s greatest strengths: the sheer amount of guests, particularly Japanese ones. I managed to get stuff signed by the staff from Madhouse, Animetal USA, Kajiura Yuki + FictionJunction, a limited autographed image from manga artist Toume Kei (who wasn’t attending but offered the images as part of a gallery), and probably the biggest one for me: an OVA of Legend of the Galactic Heroes signed by Horikawa Ryo, voice of Reinhard von Lohengramm. I happened to take a fantastic picture of him.

I did manage to go to a few panels as well. I went to the Animetal USA Q&A just to see that bit of spectacle (it was calmer than I had expected), and attended the panel for GoFA, or Gallery of Fantastic Art. GoFA can be described as an organization dedicated to taking anime and manga and giving it a sense of realism by creating products and opening galleries based on those works. The panelists showed off actual products such as glasses and watches based on the designs of anime and manga creators, and mentioned that artists such as Hoshino Lily (Mawaru Penguindrum character designer) and Fukumoto Nobuyuki (Kaiji, Akagi manga creator) have or will have gallery exhibitions in Japan. Apparently they’ve been a part of AX for a long time now, but this was their first time running a panel, a privilege they received because they’re actually producing a stop motion animation based on the artwork of Toume Kei (Sing Yesterday for Me). We got to see a very short preview, about which not much can be said because it lasted less than two minutes.

Another panel of interest was a manga workshop run by an actual manga artist whose name I sadly did not catch (though Peepo Choo’s Felipe Smith was helping to translate). I was unable to stay for the entire thing, but what I saw focused a good deal on anatomy, working from the idea that a solid foundation in realism is needed in order to deviate from it. While I don’t entirely agree with that assessment, I think it is nevertheless an excellent skill to foster and definitely a legitimate way to begin to create art and comics. I do wish that manga workshop panels and the like could move more towards paneling and page layout, but I get the feeling that character design is much more immediate has much more impact for the vast majority of people.

Concerts

I went to all three of the concerts—Animetal USA, FictionJunction, and LiSA—in some capacity, though could only stay for a small portion of the FictionJunction concert due to some scheduling conflicts (more on that later). Animetal USA had by far the smallest crowd, but an enthusiastic one nonetheless, and it was great to hear their take on classic anime songs from shows like Gatchaman, Mazinger Z, and Saint Seiya. I’ll admit, I’m not a fan of heavy metal (though that’s not to say I don’t enjoy it), but I’m glad I went. Later at their signing, the most impressive thing was that there was a real Animetal USA cosplayer, a girl dressed as guitarist “Speed-King” (aka Chris Impellitteri). What little I heard of FictionJunction was definitely excellent. I definitely wish I could’ve seen it all.

The LiSA concert is one of the highlights of AX2012 for me, because I went in only knowing her as the singer of the Fate/Zero opening but not particularly interested, and came out of it as a fan. Not only were all of her songs really good, but her practically-headbanging enthusiasm just filled the concert venue. Impressively, she managed to do the emceeing for her own concert almost entirely in English. I’m not sure how much of it was from actual fluency and how much was practiced and scripted, but she pulled it off regardless. She gave us the benefit of singing the opening to a new summer anime (that wasn’t even out yet), Sword Art Online, and the concert actually made me want to check it out despite only having a passing interest in it prior.

Non-Industry Panels

If AX’s main strength is its industry presence, its main weakness is a lack of interesting fan panels. While fan panels can always vary in quality, they tend to follow along the same basic goals of bringing fans together in order to share in a topic or to convey new ways of seeing the things we love, hat’s not to say that the fan panels at AX weren’t or couldn’t be interesting, but that the sheer amount of “official” panels somewhat limited the overall presence of fan panels. On top of that, many were workshops or something similar, but personally speaking I generally don’t go to conventions for workshops.

I attended the Bloggers and Podcasters Town Hall, not knowing quite what to expect, especially given the use of the term “Town Hall,” but it ended up actually being fairly accurate. Moderated by the Benjamin “Benu” Lopez of the long-running Anime Genesis podcast, the audience (including myself) discussed various topics, including the move to include blogging into a podcast and vice versa, as well as ways to break up the factionalism and cliques which often appear around groups of bloggers/podcasters. It was a fruitful discussion, and I got to meet a number of people I’d only read/heard previously, though I do kind of wish that we didn’t just talk about reaching out but also ways to refine and improve our existing work. As I said at the panel, I do believe that content is king.

Given that I’ve been a part of academia for a while now, I went with the purpose of attending as many of the academic panels as I could. At times, this caused conflict as I had to sacrifice seeing a certain guest in order to see what other researchers were working on, but I think it was well worth it. Even though other events clearly overshadowed the attendance of the academic track, there was something distinctly different about having it as part of a general convention instead of simply being a stand-alone academic conference. Mainly, I felt like presenters had prepared for a mix of academic and non-academic audiences, and it made the presentations a little more fun than what would normally happen.

The highlights of the academic track were the keynote address, where Professor Jeffrey Dym of UC Sacramento discussed his “History of Manga” class, and the “We Make Manga” panel run by Northrop Davis of the University of South Carolina. In both cases, the speakers really knew what they were talking about, and described the challenges they faced in creating their classes, how they designed their curricula, and what sources they used as the foundations for their classes. For Dym’s panel, the things that stood out to me the most were his lament that Ishinomori Shoutarou did not have more work out in English despite his legendary status and the fact that he hesitated on including sports manga in his class because of how little of the really groundbreaking series (Star of the Giants for instance) exist in English. For Davis’s panel, it was definitely the fact that he mentioned his class as being designed to somewhat mimic the editor system used by manga publishers in Japan, especially given the degree to which endeavors such as Tokyopop’s old OEL material lacked in that very area.

I think the attendance could have been stronger if the academic panels hadn’t been added so late. The large color guide didn’t even have those panels, and it was clear that despite the giant screens showing the updated schedules that many attendees ignored it. When I presented at my own panel (which ended up overlapping with the FictionJunction concert due to a 40 minute delay, thus eliminating my chance of doing both), it was to a rather sparsely populated room, which I honestly think could have been made more lively if only people knew about it (and if the concert didn’t start and end when it did). Overall, I think I did an all right job (I did a visual analysis of the manga 7 Billion Needles), I just wish more of you could’ve attended it!

Cosplay

I think I’ll say it: AX2012 was possibly the best convention I’ve ever attended in terms of cosplay. Not only were many of the costumes excellent, but I don’t think I’ve ever seen so much variety. Popular cosplay topics such as Homestuck and Hetalia!, while still very present, didn’t even come close to dominating the visual landscape of the con, and cosplays I had resigned myself to possibly never seeing appeared in numbers. Whereas previously I had seen zero Dragon Kid cosplays from Tiger & Bunny, this time I saw five.

I remember being the only person to clap for Dragon Kid at Otakon 2011’s Sunrise panel, so this was a pleasant change.

In addition, I thought I’d never see a Precure cosplay at an American con, but I was gladly proven wrong. Have you watched Heartcatch yet? It’s really good.

Anyway, I’ll let the rest of the cosplay speak for itself, though keep in mind that this certainly isn’t an accurate representation of all of the cosplay at AX2012, merely what I photographed.

Final Thoughts

So there went my first Anime Expo. If I had to do it over again, I probably would’ve found a better medium between panels and autographs, and I would’ve definitely tried to see more faces. Also, the Kinokuniya in LA is definitely better than the one in NYC.

GET NiGHTS iNTO DREAMS HD

If you ask me what my favorite video game ever is, my answer is unwavering and undeniable: NiGHTS into dreams… An absolute classic of the Sega Saturn, I poured countless hours into the game just enjoying everything, from the environments to the clever boss fights, from the excellent music to the crisp and ultra-smooth gameplay. No game that I’ve played, including its Wii sequel, NiGHTS: Journey of Dreams, has quite captured the movement of acrobatic flight that the original endowed upon players. I can wax nostalgic on this game until the end of the time, but I’ll cut it short by just saying that no game feels quite like it.

Now, NiGHTS is getting a downloadable HD remix. When I first saw the character models used for the kids, I immediately thought of the old blockier gameplay models. I have to wonder if they somehow took the models from the old cut scenes and used those instead, or if they’re built from scratch.

Are you part of the new generation that’s never seen a Saturn? Are you part of the old generation but just never got a chance to play it because you chose the Playstation over the Saturn (like most people ended up doing?) I think it is only in your favor to try it out. And if the HD version is somehow messed up, the game actually includes the original Saturn version as well, so no worries there.

Actually, one thing I am concerned with is the controllers themselves, as while playing the Wii NiGHTS I found the octagonal gate of the Nintendo analog sticks to compromise the smoothness of the flight needed to play a NiGHTS game properly, and it is probably because of the controller that it could not capture that feeling of acrobatic flight I mentioned at the beginning. The Saturn 3D controller’s analog control was so incredibly smooth and nice to use (though the controller itself was kind of clunky) that it makes every analog stick or equivalent since then pale in comparison.

I will have faith that the current consoles will be able to deal with it adequately for now, though I am concerned with the Windows edition. Does anyone know of a Saturn-to-USB converter for controllers?

The Incredible Kaminaga: Genshiken II, Chapter 77

In Chapter 77 of Genshiken II, we learn that while many fujoshi are strong, but Kaminaga may be Strongest of All.

The cat’s out of the bag as Kaminaga learns that Hato occasionally dresses up as her doppelganger, but as much as Ogiue downplays it as coincidence, and as much as Hato’s old classmate Konno mentions that it’s because of Hato’s crush, Kaminaga has other ideas entirely. Presented with an older brother and a younger brother who dresses up like the elder’s girlfriend (and now fiancee), Kaminaga creates the pairing of Yuu x Ken, or Hato’s older brother and himself. This is made all the more outrageous by the fact that she herself is the girlfriend.

Kaminaga throws out the tough questions pertaining to Hato’s sexuality. She brings up the possibility that he might be bisexual, and also the fact that his stance of “I’m not gay but I like yaoi” is similar to the BL trope of “I’m not gay, I just love you in particular.” As Kaminaga presses the question and asks if there’s a guy Hato knows who fits that situation, Madarame shows up, though Hato’s feelings about him are still left ambiguous. Instead, Hato mentions that everything’s fine, because he has plenty of friends, male and female, who know and accept him.

I’ve previously written about how the new Genshiken members in a way resemble Kohsaka in terms of the way they’re able to combine style with their very otaku mindsets, but I feel that, more than any other, including the attractive Angela and Ohno, that Kaminaga comes closest to the idea of a “female Kohsaka.” The ways in which she so unashamedly displays her delusions, especially to a guy she just met (Hato’s brother in the previous chapter’s flashback) and eventually turned him into a lover stands in stark contrast to the complexes that the other girls have about mixing fujoshi lifestyles with significant others. Ohno has Tanaka, but Kaminaga was able to get a decidedly non-otaku boyfriend for the long-term. When you think about Kaminaga that way, her sheer confidence and simultaneous ability to not compromise her compromised mindset is a kind of inspiration.

As we learn more and more about Hato’s past and set up his potential future, I feel that part of his purpose in the story is to “challenge.” Somewhat like how Ogiue flipped the story of Genshiken upside down, Hato really pushes the envelope in terms of assumptions about the club and how otaku behave and the like. The amount of Hato x Mada material in this chapter brings up certain questions about the nature of Genshiken II, and it reminds me of the fact that the new series is more than different enough from the original to seem somewhat alien to those who may have enjoyed the previous iteration.

I’m not referring just to Madarame’s rather confused feelings, but also the way the series has given him what in another work would have been some kind of “awesome harem” but in this case is an exercise in confusion and mixed emotions. While pining for Saki (still), he’s been growing a friendship with a very convincing crossdresser, gets kissed on the cheek by one American girl, and almost gets a full on boob grab on the other American girl.

Speaking of Sue’s “attack,” it’s a reference to Rei from Fist of the North Star.

Have I ever mentioned before how nicely Kio draws the blondes’ eyelashes in the new Genshiken? He out of his way to show only their outline instead of simply using black like he did previously, and it gives them a kind of mysterious quality. Aesthetically it’s quite pleasing, though perhaps it emphasizes their foreignness a little too much? I’m not exactly sure how I feel about it other than that I like the way it ends up looking.

Actually, when you think about Kuchiki and his accidental swipe at Risa’s chest in a previous chapter, which he did while totally unconscious from being choked out by Hato and thus unable to remember, or even the way the older Yoshitake was denied the privilege of seeing Hato come out of the shower, it seems like the series likes to mess with which characters get to have things happen on-panel. The rest of the actual sexual interaction, as we know, happens, it’s just that it’s never really shown. It’s that kind of manga.

As for Ogiue, this isn’t one of her chapters, but the mere fact that she refers to using one’s own boyfriend for yaoi source material as “normal” is rather amusing, and in its own way another sign of significant change within her. Could you have imagined the old Ogi half-admitting that she’s doing the very same thing on a regular basis, and on top of that is calling it normal?

Anyway, next time is Saki time. Watch out.

Dutch-Japanese Foods Part 1: Japanmarkt 2012

The city of Leiden has an annual outdoor market called the “Japanmarkt” (Japan Market), where people and booths gather along one of the canals of the city in order to celebrate all things Japanese. I actually went last year but forgot to bring my camera, so I made sure this year not to forget and to also actually report on the danged thing because it’s pretty cool overall.

Held this year on May 25th, Japanmarkt is not terribly different from any of the Japan-themed festivals I’ve attended back in the US, but what is very clear is that the festival reflects to some degree the unique history the Netherlands has with Japan. Back when foreigners were for the most part not allowed in Japan, it was the Dutch merchants who were the rare exception. Moreover, the first Japanologist, Philipp Franz Balthasar von Siebold, was a German living in Leiden, and his old house is now a Japanese museum on the same street as Japanmarkt. And of course, there are a good amount of Dutch anime fans mixed in there, creating this convergence of Japan-loving generations that’s different from an anime convention. That said, there were actually anime con booths there as well.

Food was a popular item, and for my part I tried two things in particular. The first was a curry (for charity!). The second was something that could only have come out of a Dutch-based celebration of Japanese culture.

If you don’t know takoyaki, they’re essentially fried chewy balls of batter stuffed with bits of octopus and covered in savory sauces, a kind of convenient comfort food (and quite delicious if I do say so myself). There was a takoyaki stand at Japanmarkt, but it had a twist, mixing the concept of takoyaki with that of “poffertjes,” tiny pancake-like snacks typically served with powdered sugar.

These “takoyaki poffertjes” were something I felt I could never get elsewhere, their uniqueness compelling me to try them out. I can’t complain.

At one of the tables which was selling manga, I overheard a girl helping her friend out by finding volumes of My Girlfriend is a Geek (Fujoshi Kanojo). I don’t often see people interested in those otaku/fujoshi romance manga, especially ones giving lists to their friends to hunt down those books wherever possible, so that put a bit of a smile on my face.

Gattai Girls 1: Gowapper 5 Godam and Misaki Youko

Introduction: “Gattai Girls” is a series of posts dedicated to looking at giant robot anime featuring prominent female characters due to their relative rarity within that genre.

Here, “prominent” is primarily defined by two traits. First, the female character has to be either a main character (as opposed to a sidekick or support character), or she has to be in a role which distinguishes her. Second, the female character has to actually pilot a giant robot, preferrably the main giant robot of the series she’s in.

For example, Aim for the Top! would qualify because of Noriko (main character, pilots the most important mecha of her show), while Vision of Escaflowne would not, because Hitomi does not engage in any combat despite being a main character, nor would Full Metal Panic! because the most prominent robot pilot, Melissa Mao, is not prominent enough.

Between its generic Monster of the Week stories, basic “defend the world from evil” plot, and its overtly toy-oriented design, the 1976 anime Gowapper 5 Godam by Tatsunoko Pro is a largely bland and mediocre giant robot series. Following the “Gowapper 5,” a team of five kids whose purpose is to “go on adventures” (really) and who discover a giant robot, even the normal saving grace of such a show, the giant robot itself, is lacking.

Though one can ignore the Rudolph nose, the titular robot is so blocky and aesthetically awkward that even the animators for the show who are otherwise skilled at producing action scenes cannot make Godam look impressive. Despite a handful of fairly impressive episodes which manage some good bits of characterization or interesting moral dilemmas, overall Gowapper 5 Godam would be even more forgotten than it already is if not for two reasons.

First, the character designs were by Amano Yoshitaka of Final Fantasy fame, who worked on many other Tatsunoko anime as well.

Second, it is the first ever giant robot anime to feature a prominent female character in a leadership position.

Misaki Youko transcends the “token female character” position in a number of ways. In addition to being the unmistakable leader of the Gowapper 5 (she wears the red uniform and her teammates consistently refer to her as such), she is clever, courageous, cool under pressure, a highly-skilled fighter (possibly the most skilled of the five), always dresses sensibly, and, perhaps most amazingly of all, never actually gets kidnapped or put in damsel-in-distress situations. She shows strong leadership even in moments of weakness, at one point willing to relinquish her position for what she feels is her own error in judgment, and is able to pilot Godam effectively and deal the finishing blow on multiple occasions to the enemy. Even today, such a character is a rare exception in the mecha genre (especially when you exclude those shows where all of the pilots are female), let alone in 1976.

However, while Youko as a character remains extremely capable, she is hurt by the fact that the show itself can never actually decide if Youko is its main character or not. Even the opening flip flops between emphasizing her as the most important character and focusing on the blue second-in-command, Gou.

Looking at who is most prominent when piloting Godam itself, a method which would work with just about any other giant robot show, doesn’t really apply here. While Godam is the centerpiece of the series, usually the Gowapper 5 go out and fight hand to hand or in their personal vehicles, leaving whoever is left behind to pilot the robot, whether that’s Youko or Gou or one of their three comically misshapen teammates. Much later in the series when they start to regularly pilot it all at once, Gou sits in the center chair, but then other times Youko acts like the main character, even being the one to directly defeat a major villain.

Because of the way that Youko receives fewer and fewer episodes devoted to her as the show goes on, I get the feeling that the makers of Gowapper 5 Godam originally wanted her to be the undisputed protagonist (with Gou as deuteragonist), but something had to make them backpedal, possibly as early as when they were making the opening. The fact that Gou, the character who has more of the look you’d expect from a giant robot hero, overall gets the most episodes dedicated to him (followed by the youngest character, Norisuke) makes me think that they determined that a female as the central character of the show was hurting their sales and that they had to do something about it. Moreover, the odd 36-episode length of Gowapper 5 Godam and the number of sudden introductions of new merchandise into the series in the last 1/3 of the show hints at a possibly troubled production or low toy sales which they would have to try and overturn. At the same time, the fact that Youko continues to be prominent even at the very end might imply that this was an on-going conflict throughout the show’s production.

As the first true female leader in a giant robot anime, Misaki Youko is in many ways a pioneering character. She is well ahead of her time to the extent that she may have been too much for the very anime she comes from. In that respect, she perhaps not only the patron saint of female protagonists in mecha, but also the patron saint of characters who transcend the quality of their own anime.