
I wrote a post about characters who suffer from deep love over at Apartment 507. Are you dere for yandere?

I wrote a post about characters who suffer from deep love over at Apartment 507. Are you dere for yandere?
Recently, it’s come to my attention that a translation of Genshiken Chapter 122, aka the “Madarame Harem Arc Conclusion” chapter, has been going around that have some serious inaccuracies as to what is being said by Madarame. This seems to have created a good deal of outrage, with people believing that Madarame and Hato are both claiming that Hato isn’t really attracted to men.
That is completely wrong, and I’m here to correct that mistake.
SPOILER WARNING, of course.
First, here’s pages 130-132 from the serialization, when Madarame is explaining his reason for not dating Hato.
Yoshitake: Rame-senpai, you didn’t deny the possibility of Hato x Mada, so what’s the problem with Hato?
Madarame: Well I wouldn’t call it a problem… Let’s see. If we were together, I get the feeling that he would think about it too much and become a wreck in the process.
Yoshitake: …Aahhh… I think I understand…
Yajima: (That’s exactly what would happen.)
Madarame: Let’s say we started dating and hit it off. Even if that happened, I feel that he would be torment himself, believing there was some other pretext for our relationship.
At some point, he would think, Madarame has to feel reluctant about dating a man, right? Hato would think too much, and suffer for it. It should be simpler than that. “Hey I’m just a fudanshi who loves to crossdress, that’s all. No more, no less.” Wouldn’t that be a much better way to live?
With the above, I think you can see that Madarame is not claiming that Hato isn’t gay or bisexual. Rather, what he’s saying is that he wants Hato to find a relationship where he can feel comfortable being himself.
Now, here’s Hato’s later reaction and conversation with Yajima, on pages 143-145.
Yajima: You look better off than I was expecting.
Hato: I’m just really feeling the fact that it’s all over and done. I said everything I wanted to say, and if that’s the case…
Besides, it was a relief to be rejected. It was just as senpai said. Between my appearance and my love of BL I’m going to run into problems eventually.
I understood that, no matter how much I might like someone, it wouldn’t work out with a guy. Even knowing that, I still fell for senpai. Even now my feelings haven’t changed. I’ll probably go on loving him forever. That’s why I think Madarame senpai will be the first and last man I ever love.
Here, Hato does not deny that he was genuinely attracted to Madarame, nor is he going for the, “I don’t love men but I love you!” What he’s saying is that he thinks his feelings for Madarame are never going away, and that no one will take his place. Is he exaggerating? Maybe? Where he is feeling conflicted is the idea that a relationship can’t work with a guy, but that seems to be for other reasons, perhaps owing to society.
I hope this cleared things up for you Genshiken fans. In the end, Hato still isn’t with Madarame, but I think it’s clear that they both think well of each other.
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This film is part of the 2016 New York International Children’s Film Festival
One person’s dreamer is another’s fool. The quest to achieve the seemingly impossible frequently rubs up against the harsh reality and possibility of failure, and what results can end up inspiring some and serving as a grave warning to others. Long Way North, a French-Danish animated film directed by Rémi Chayé, follows a young Russian girl named Sasha who holds onto her missing (and presumed dead) grandfather’s dream to reach the North Pole, in spite of her parents’ desire for her to act like a proper young girl of nobility.
The term “family film” can be a kind of backhanded compliment, implying that it’s something almost innocuous in its presentation. However, Long Way North deserves the term in the best sense possible because of how well it speaks to the aspirations and concerns of both parents and children. Sasha is a heroine who won’t let go of the spirit of adventure instilled in her by her grandfather who also puts in the hard work to fulfill those desires. In doing so, and it continuously realizing her limitations while working to overcome them, Sasha’s journey feels empowering and encouraging. Her parents, who are more concerned with whether Sasha will throw away her “childish” views, can come across as overbearing or failing to understand what gives Sasha life. However, the film also presents her parents as wanting only the best for their children and families, which is a message that resonates with older audiences, and provides an opportunity for parents and children alike to discuss the conflict of dreams and reality.
Nothing works out easily in Long Way North, from treacherous voyages through arctic waters to stubborn personalities to people going nearly insane from the prospect of starvation, but Sasha and by extension the film never give up hope.
There’s no limit to how much can be said about the visual presentation of this film. With appealing character designs built off of flat swathes of color mixed with an intentionally rough, textural line work, it reminds me somewhat of a George Seurat painting. The art style works especially well when depicting the arctic north because of the large, imposing glaciers on all sides.
The animation, even when it takes shortcuts, never feels cheap, and always conveys scale, depth, and the powerful emotions of its characters. From the imposing yet warm figure of Sasha’s grandfather to the stern, yet honorable ship captain to Sasha’s expressive eyes, Long Way North makes its characters feel all too human all to relatable no matter who they are.
Long Way North is an inspiring tale for children and adults alike. It might also be the best film I saw at the New York International Children’s Film Festival. Long Way North is getting a wider release soon, and I recommend that you check it out and see if it doesn’t help you consider how you view your own dreams.
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NOTE: It seems that an inaccurate translation of the contents of this chapter have been floating around. Please look at this supplemental post after reading this review to get the right picture.
At long last, Madarame makes his choice in Chapter 122. And in the end the winner is…
Is…!

…No one. Madarame chooses to abstain.
I get the strange feeling some readers might be pulling out the pitchforks, but I think it’s best to put them away. I believe the reasons behind Madarame’s decision are worth exploring, as they really show the kind of consideration Genshiken has for its characters and their connections to both the real world and that of their awkward nerd fandom.
Madarame says that there is no universal reason he’s chosen not to date any of the girls. Each circumstance is unique. When you add them all together it paints an interesting picture.

For Angela, it’s a matter of a long distance relationship, but Madarame explicitly mentions that it has to do with the idea that being with the hottest thing on Earth, but only having physical contact twice a year, would be like “torture.” Implied is the notion that Madarame is open to the idea of a relationship based on bodily desire, but that’s untenable unless Angela moves to Japan.
Physically, Madarame is ready, but emotionally he’s not. This is what puts Keiko out of contention, as the possibility that Keiko will remind him of Saki, whether because of their similarities or because Keiko might just mention her in conversation is difficult for him at this point. While Madarame is indeed attracted to Keiko, the important thing is that he needs more time to come to terms with his lost love. As Madarame mentions, he’s just been kind of passively going along with everything, and that’s probably what he needs least at this point.

Sue’s is an odd rationale, because Madarame’s “reason” for not dating her is because he likes seeing Sue’s displays of yuri affection with Ogiue. This feels like a cop-out, but I really do think there’s more to Madarame’s words than meets the eye. Given how positively Sue reacts to Madarame’s explanation, I think it shows that Madarame not only understands Sue well, but that he sees Sue herself as not being ready for a relationship. She’s still shy and sensitive, and might need more time to step out of her shell.

Madarame’s basis for rejecting Hato is the most complex of all, but it all comes down to not wanting to hurt Hato. Madarame explains that, even if he and Hato were to work out as a couple, the constant worry that Hato has had to suffer because of Madarame risks being not simply a short term thing.
In all likelihood, their relationship would be forever plagued with doubts and second-guesses as to whether Madarame likes the fantasy more than the reality, or whether Hato feels comfortable being who he is. As Madarame puts it, Hato should be with someone who just simply accepts him as he is, and lets Hato feel like his identity as a crossdressing fudanshi is a matter of course. This mindset mirrors a conversation the two once had, where Madarame mentioned that Hato’s just the way he is and it shouldn’t be a big deal.
I think some readers might also be concerned that Hato says that Madarame will be the first and last man he ever loves. Hato says a lot of things, like how he has no interest in men at all. Pretty much every character in Genshiken changes their mind, and Hato is just the best example of this.
All of this means that, of the four prospective love interests, only Hato has truly been rejected. Madarame considers both Keiko and Sue as not having any faults that aren’t rooted in Madarame’s own broken heart, and if Angela were to move to Japan, I think he might die from crushed pelvis (it’s also worth nothing that the virgin vs. whore thing doesn’t even come up, which might say something about Madarame’s maturity). Essentially, Madarame has been on the rebound this whole time, and his clouded judgment, combined with his propensity for waffling, has been a bad combination that can only be solved with time and some space.
I think it all makes sense.
Genshiken sets up two new threads in the aftermath of the Madarame harem arc. First, as Hato mentions that he likes the idea of finding someone who accepts him without much fuss, Yajima sees this as possibly her opportunity. The irony here is that Yajima didn’t accept him for the longest time, as her more conservative values as well as her poor self-image made Hato a target of mild disdain and jealousy. Things are different now, but the real question is…how different? Spotted Flower different?
Second, as if to speak directly to those readers who missed the way Genshiken was once upon a time, the next chapter preview basically says that the manga is going back to doujinshi and clubroom antics. Something tells me that this isn’t giving the whole picture though.
As for Ogiue, I feel as if Kio put in extra care when drawing her this chapter. Call it a hunch.

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Coinciding with Anime Boston, this weekend, March 25-27, 2016, coincides with the first ever Love Live! School Idol Festival tournament, titled “School Idol Festival Score Challenge & Thanksgiving 2016. Given this occasion, a few questions come to mind. First, how sound is LLSIF as a competitive game (are we indeed “esports”)? Second, how many people will show up? Third, are people actually viewing this more as a tournament, or more of a gathering of like-minded fans?
Rhythm game tournaments have over the years been a staple of arcades and anime cons alike. Right beside the fighting games of Chinatown Fair were the sounds of stomping and eurobeat from Dance Dance Revolution, Beatmania, and other games of their genre. One big difference between LLSIF is that luck is a heavy component of the game, and this potentially hampers its competitive depth.
Not to say that luck automatically precludes or is counter to skill (because it doesn’t), but between being a free-to-play mobile game that encourages you to funnel money into what is essentially a gashapon machine (or a blind booster pack, to take a term from trading cards), and the fact that given cards have effects that trigger at random, a lot is left up to probability.
Compounding the issues of luck, actually, are things that involve no element of chance whatsoever. There is an upper limit to how skilled one can be in School Idol Festival, in the sense that perfect play is simply hitting all of the notes, well, perfectly, and this can be accomplished even with a randomized note distribution. If there are theoretically perfect teams (different for each tournament song, I’d imagine), then it actually all comes down to how often those card effects will trigger for individual players.
Does all of that matter, though? While I have not asked those who are personally attending Score Challenge & Thanksgiving 2016, I have to wonder how many are actually motivated by the desire to win. Perhaps in the backs of their mind they realize that the perfect game is at the same time all but obtainable yet shackled at the feet by that specter of probability. In that case, it becomes more about displaying one’s skills, to show that one has the fingers or thumbs to impress and astound.
In the world of competitive games, “waifu devotion,” that is to say an inclination towards beautiful female characters is very real. Whether the ladies are the best characters in the game or the bottom rung, players will stand by their girls. Love Live!, with its all-female cast of charmingly unique characters, is waifu central, and many who play LLSIF are empowered by this mentality. This does not even fall along heteronormative lines, either. Female Love Livers have their waifus just as male fans do, and the range of their affection goes anywhere from empathic to platonic to lecherous. On some level, I don’t think that hunger for victory is the sole motivating factor behind even LLSIF’s most competitive players.

Indeed, if I were going, I would not hesitate to use a team of nothing but my favorite character, Hanayo. Did you know that she’s good at origami?
That last question I asked, about whether this will be more of an actual tournament or more of a gathering in the eyes of attendees, is something of a trick question. Aside from a few exceptions, pretty much all game tournaments, big or small, esports or otherwise, inevitably carry with them some degree of a festival-like atmosphere. The larger the total attendance, the more likely this is to happen, because people know that they are in the company of comrades, at least on some level.
In other words, I hope all of you attending have the times of your lives.

This time on Apartment 507, I explore the idea of the “anime fighter” and all of its surrounding meanings and associations. Hope you like air dashing!

Name: Nishina, Shima (二科志麻)
Alias: N/A
Relationship Status: Single
Origin: Kiss Him, Not Me
Information:
Nishina Shima is an extremely wealthy cosplayer, fanfic and doujinshi creator, and fujoshi who finds herself attracted to fellow fujoshi Serinuma Kae. As the only girl among Kae’s suitors, as well as the only one who directly understands her taste for yaoi, Shima uses this advantage to get a leg up on her rivals. Like Kae, Shima is a fan of the series Mirage Saga and Katchu Love, but their interests in opposite pairings can cause some tension.
Shima loves beautiful things, though her definition of beautiful focuses on how people are inside. Though Kae believes she met Shima at Comic Market for the first time when Shima rescued her from a creepy photographer, in fact they had met much earlier. Shima had been interested in Kae prior to her weight loss, but was originally unable to recognize her after the fact.
Fujoshi Level:
The quality of Shima’s doujinshi is high enough for Kae (pre-transformation) to buy all of them. In addition, her collection of fujoshi material outstrips even Kae’s.

This film is part of the 2016 New York International Children’s Film Festival
The Case of Hana & Alice (Hana to Arisu no Satsujin Jiken, or “The Murder Case of Hana & Alice” in Japanese) is an animated film that portrays the developing friendship between two girls in middle school who share a mutual desire to get to the bottom of a rumor about a murder. Arisugawa “Alice” Tetsuko is a tomboy and transfer student who seems to be in the middle of a bizarre and confusing case of bullying. Arai Hana is a hikikomori who hasn’t attended school in over a year and loves to put together elaborate plans. Together, their contrasting personalities are a recipe for disaster but in the most delightful ways possible.
Directed by Iwai Shunji, The Case of Hana & Alice is not a mystery in the traditional sense, and spends most of its time building up its characters and the path they take to solidifying their friendship. In a way, Hana and Alice have a vibe akin to the characterization aspects of th BBC Sherlock series, though in a much more lighthearted environment, and with certain qualities mixed between this film’s “Sherlock” and “Watson.” Whether it’s portraying Alice’s personality as a girl who doesn’t take nonsense from anyone, Hana’s agony as her best-laid strategies dissolve into nothing due to Alice’s act-before-you-think attitude, or even the random people they meet due to misunderstandings, the characters become increasingly endearing to the point that it almost doesn’t even matter how it all ends because there’s the sense and expectation that their combined forces have to lead to something amazing. The film’s pace is like a slowly paced progression of events that can actually feel intense and frenetic through the actions of its characters, which in turn creates a strange yet pleasant feeling of suspense that is both connected to and separate from the mystery at hand.
One of the more prominent and noticeable aspects of The Case of Hana and Alice is its style of animation, which mixes heavy rotoscoping and CG and thus gives the film an aesthetic uncommon to most Japanese animation. However, the consistency between the two elements is surprisingly good, without the jarring sense one gets when switching between animation styles. Although there are clear moments where one is being used over the other, the two sides blend together well. Thus, while something like the Flowers of Evil has a controversial reputation due to its rotoscoping (people either love it or hate it), I wouldn’t say the same qualities are as present in The Case of Hana and Alice even though similar techniques are utilized.
Prior to the start of the movie, the audience was told that the film is actually a prequel to a live action move titled simply Hana & Alice (which was itself based on Kit Kat commercials???), with the note that it uses the same actresses, Suzuki Anne and Aoi Yuu. While watching, I suspected that one of the reasons they decided to go with animation was because The Case of Hana and Alice is a prequel that takes place in middle school as opposed to the live action film’s high school setting, so a live action performance would somehow have to make them younger to fit in. What I wasn’t aware of at the time was that the first Hana and Alice was from 2004, which would make the act of portraying them convincingly as 14-year-olds even more difficult.
Because of this, I actually believe that rotoscoping was the right choice as a way to maintain the specific relationship between its titular characters that (I assume) is present in the 2004 film. While one might argue that just using traditional animation or 3DCG would have sufficed, I believe they really wanted not only Hana and Alice’s voices from Anne and Yuu, but also their mannerisms and overall physical presence.
Because the New York International Children’s Film Festival is dedicated to, well, children’s film, I always enjoy looking at what’s featured and then considering what it means to make a “movie for children.” The obvious answer is that it’s what you get when you create a film with children as the target audience, but that leads to other questions. What are the sorts of elements that resonate with children? What does it mean for a story to be “too adult?” To what extent should a children’s work take into account the adult audience who might likely be watching with their kids? I find that The Case of Hana and balances all of these questions, presenting an atmosphere and narrative that seems to embody both a sense of nostalgia and a sense of discovery, as if viewing the characters’ lives from both the past and the future.
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There have been many attempts over the years to dethrone the Japanese children’s entertainment juggernaut that is Precure, but while Precure is squarely in the realm of the “fighting magical girl,” most of its challengers are themed around mahou shoujo’s sister genre: pop idols. This includes Pretty Rhythm, PriPara, Lil Pri, and the subject of today’s post, Aikatsu!
Aikatsu! began in 2012 as a multimedia franchise consisting of games, manga, and anime. The animated television series, created by Sunrise (of Gundam fame), follows Hoshimiya Ichigo, a girl who enters the idol training school Starlight Academy after being inspired by its top star, Kanzaki Mizuki. Together with her best friend and idol fan, Kiriya Aoi, and others she meets along the way, they engage in idol katsudou, or “idol activities.”

Sunrise at this point is well known for another popular idol anime, Love Live!, and despite the fact that they don’t share that much staff, the two shows are similar in feel. Both have an overall lighthearted sense of fun and engaging character interactions combined with learning and personal development. Both feature bizarrely comedic moments (the episode where Ichigo gets into an “Obari Pose” and chops down a christmas tree is famous). Both series are also so entertaining in these respects that the actual “idol performance” moments are comparatively less interesting.

However, one curious aspect of Aikatsu! that differentiates it from Love Live! (and many other anime) in terms of narrative is that Ichigo and the other idols don’t seem to have a concrete goal to aim for. The girls in Love Live! want to save their school and then win the Love Live. Naruto wants to become Hokage. Ichigo’s motivation is this vague sense of “becoming an idol,” but by the first few episodes she already is one more or less, and there just seems to be this general sense of forward progress. This is also what differentiates it from other more episodic works, or series such as Hidamari Sketch.
Aikatsu! has just enough on-going threads in the background and pays attention to its characters’ growth that the series carries a nice sense of continuity. Aoi becomes the mascot for a crepe company in an early episode, and after that you can always see a copy of the advertisement poster featuring her in Aoi and Ichigo’s room. The show also drops hints that Ichigo’s mom is a former idol, and as I continue to watch the series I’m just anticipating that moment where Ichigo discovers the truth. Every time her mom appears on screen, I think, “Will this be it?!” That desire to see Ichigo’s realization is actually one of my main motivations for continuing to watch.

There’s one last element of Aikatsu! I want to discuss. More specifically, it’s a theory pertaining to Aikatsu!‘s relationship with Precure. When watching Aikatsu!‘s core cast, I could not help but be reminded of the cast of Doki Doki Precure!, which came out in 2013. While the characters are different enough to not feel like copies of each other, Mana’s blonde hair and pink color scheme in her transformed state resembles Ichigo’s, Rikka (blue) plays the role of the more level-headed and smarter best friend just like Aoi, Alice resembles Arisugawa Otome (orange) not only in name but also in appearance, and Makoto’s occupation as an idol (as well as her serious personality) feels akin to Mizuki. I suspect that Doki Doki Precure! may have taken some inspiration from Aikatsu! but I can’t be certain of this. That said, I recently checked out some of the character design notes for Doki Doki Precure! and noticed that Cure Sword (Makoto)’s design originally had longer hair, which would make her more stylistically similar to Mizuki from Aikatsu!
Aikatsu! has been a series on my radar for a while, that I had only briefly engaged with, but given just how entertained I’ve been by it I definitely want to watch more and talk more about it. Expect future posts, maybe?

Combining an Orwellian future with elements of a police procedural, the anime Psycho-Pass is a mix of action, philosophy, and science fiction. With two television series acting as background context, Psycho-Pass: The Movie (written by Urobuchi Gen of Madoka Magica fame) brings the story of police officers in a dystopian society beyond the borders of Japan, asking questions about government, governance, and how much civilized society takes its safety for granted.
In the world of Psycho-Pass, the people of Japan find their emotions monitored and their lives regulated by a complex network named the Sibyl System. The series protagonist is Tsunemori Akane, who begins the story in season 1 as a rookie officer and over the course of Psycho-Pass, Akane learns the terrifying secret of the Sibyl System. Having entered into a deal with the Sibyl System or the purposes of trying to change things from within, four years later Akane is now a veteran of the field. Her mission takes her to the SEAUn (Southeast Asian Union), a nation ravaged by civil wars that is running an exported version of the Sibyl System on a trial basis, in the process reuniting with her old partner and now fugitive from the law, Kougami Shinya.
I watched the film dubbed into English, which threw me off as I had not heard the cast before. Some issues were perhaps just unfamiliarity, such as how Kate Oxley, who plays Akane in English sounds and plays the role extremely different to her Japanese counterpart, Hanazawa Kana. Other issues were just typical English anime dubbing problems, such as stiff delivery of lines and a tendency to pronounce Japanese names just wrong enough to be jarring. Otherwise, the dub did not distract too tremendously from the content of the film.
Given its subject matter, and the fact that many of its characters love to recite philosophy, the similarities between Psycho-Pass and Ghost in the Shell are difficult to ignore. This is only compounded by this film. Just as the television series of Psycho-Pass are closer in feel to Ghost in the Shell: Stand Alone Complex TV, so too does this movie sequel veer closer to the first Ghost in the Shell film. The atmospheres, depictions of teems of people, and the interaction between man and machine all evoke much of what make Ghost in the Shell stand out. That being said, the film is not simply a copy of GitS.
One of the on-going questions about Psycho-Pass is how the people of Japan even allowed the Sibyl System to be implemented in the first place. It may come across as unrealistic that people would so willingly give up their sense of freedom to a system that is shown to be inherently flawed from the first time we see it, but the movie actually hints at an explanation. Describing the world outside of Japan as one of constant war and strife, it becomes easier to see why Japan would accept even an imperfect or potentially dangerous system when every other place is falling apart. The fact that the SEAUn is in an even more precarious position works with the notion that sometimes the Sibyl System is what the people need.
However, the Sibyl System is shown to have its own troubles within the SEAUn, and it becomes difficult to determine to what extent the flaws come from the Sibyl System itself versus the context of the SEAUn and any elements of corruption or abuse that arise from its state of civil war and everyday violence. For example, in the SEAUn “latent criminals” (those shown with a high potential for committing crime) are controlled through the use of collars that can administer anesthetic or even poison. While in Japan such people are kept in facilities in order to have their feelings kept at a safe level, the collars not only provide a perpetual state of slight fear for those latent criminals, but the symbolism that comes from the collars becomes a marker to essentially class people as lesser being.
It’s not quite to the extent of, say, a Star of David in Nazi Germany, but seeing one latent criminal get abused and the attacker (who is considered normal) get away with it hints at the ease by which a visual determinant of one’s status in society can affect people on a deep and mental level. When people are forced into dangerous situations where their lives are on the line, their “latent criminality” will inevitably rise as well, and this can act as justification for continued atrocities.
By the end of the film, Akane learns the truth about the SEAUn, which re-opens one of the questions the anime ask: what happens when the Sibyl System is turned on itself? One solution was provided in the second series, while the movie takes a different angle that acts as a reminder that what works in one society might not work in another because the very conditions for a system or way of governance to take a foothold can be so dramatically different. Another point emphasized by Psycho Pass: The Movie is that the Sibyl System is not evil. It aims for what it believes is best, and in fact it’s an on-going process that is designed to evolve. However, the lack of humanity, as well as the fear of “what might be” hinders it tremendously. At the same time, the Sibyl System, as it is meant to be, is a system of control, but not a system of power. While it is powerful, its end goal is more to remove the threat of power from human beings, protect them from themselves.
Psycho-Pass: The Movie feels noticeably more robust than the television series, but keeps its more action-packed and violent elements of its world and presentation at the forefront. The sophistication demonstrated by the film comes from acknowledging both its loftier ideas and its visceral excitement.
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