New Paths: Pokemon Violet

I’ve been a Pokémon fan since before the very first game launched in the US, and I have to say that playing Pokémon Violet is some of the most fun I’ve ever had with the franchise. Yes, I know about the glitches and lack of polish. I got stuck in a black void inside my own house right at the start of the game, and I’ve taken note of the wonky physics. But even though I’ve finished the main game, I still keep jumping in.

Similar to Pokémon Legends: Arceus, Pokémon Scarlet and Violet are open-world games, meaning that they emphasize freely exploring the environment without forcing you into a certain order of doing things. This is both a plus and minus, personally: I have felt that newer Pokémon games are a little too on-rails, and this is a way to break with that trend, but I’m rather directionally challenged both in real life and in games. Luckily, they’ve added things that make the world feel pretty navigable even for someone like me. One key concept shared with Legends: Arceus is to have a ridable Pokémon that replaces the idea of key TMs or HMs to traverse unusual terrain—a definitely welcome change.

The new region, Paldea, is based on Spain. Here, you enter a Pokémon school that places heavy emphasis on both searching for and pursuing your dreams. To that end, there are three separate but overlapping storylines that each emphasize somewhat different views of what it means to thrive in the world: Victory Road, Path of Legends, and Starfall Street. Their stories progress in compelling ways, involve meeting great new characters, and even act somewhat as tutorials to help you develop certain skills. 

Victory Road feels the most refined, being the most tried-and-true part of Pokemon singleplayer. It’s the familiar acquiring of gym badges in order to fight against the Elite Four and become a champion, but it also manifests in cultural aspects of Paldea that result in a unique experience. Whereas Gym Leaders in other games dedicate their lives to running their gyms, it’s more of a side job here. Paldean Gym Leaders include a baker, a streamer, an office worker, a rapper, a sushi chef, and so on. Gym battles take place outdoors—perhaps as a way to not have to model interiors, but it nevertheless adds to the feel that Paldea isn’t like other regions. 

Adding to this is maybe the most fun rival to ever appear in Pokémon. Nemona is a fellow student, but she’s already a Champion-rank trainer by the time you meet her. Rather than growing alongside you, she guides you to become stronger, all because she loves Pokémon battles so much that she’ll seize any opportunity to have a great match. Players online have compared her to Goku from Dragon Ball, and it’s quite apt.

The storylines in Path of Legends (where you pursue titanic Pokemon) and Starfall Street (where you fight against school delinquents who comprise the latest nefarious organization, Team Star) have really engaging plots full of interesting developments. I found my view of certain characters evolve over time, and they provide both some of the most heartfelt moments and some of the funniest gags I’ve ever experienced in Pokémon. One downside is that I think the gameplay elements they each emphasize could have been done in somewhat more exciting ways. The Titan Pokémon could feel more titanic, and there really isn’t much to the battle system used for taking down Team Star. They’re more good than bad, though.

Playing through all three paths is very rewarding, not only because it opens up new branches and brings the overall plot together, but also because they collectively convey the richness of Paldea. The region seems to move at a characteristic pace (at its Own Tempo, one could say) that is about loving life and enjoying good food, while the blossoming of aspirations, the learning of mythology, and the reassessment of assumptions create a feeling that this is a robust world with lots of history and personality.

As for the Pokémon themselves, appealing to those who prefer a more classic look and those looking for more bizarre designs. Nothing is as off-the-wall as the Ultra Beasts of Pokemon Sun and Moon, but they expand the series’s universe in interesting ways. One quirky thing is the abundance of Pokémon based on food, whether it’s Fidough the dog bread dog, Garganacl the living salt golem, or Scovillain the two-headed pepper plant, culinary creatures are a norm. The game also has a feature where you can make sandwiches and visit restaurants that confer certain bonuses, driving home the idea that Paldea is a land of gourmets—an idea heavily promoted by Spain’s own tourism industry, incidentally.

Compared to Pokémon Legends: Arceus, one thing that’s missing is the greater sense of experimentation with the gameplay mechanics. That game really turned key aspects on their heads, and it was refreshing in a way. I do understand keeping the game more turn-based and rooted in established elements like the implementation of speed and status effects and even agree that this was the right choice for a main Pokémon title. That said, I can see it being a little tedious for those who want something more different.

Pokémon Scarlet and Violet certainly have flaws, but there’s an undeniable charisma that makes me want to keep playing. Witnessing the myriad stories unfold is fun. Venturing out into the world is fun. Finding and learning about Pokémon is fun. Meeting new characters and discovering what makes them tick is fun. And growing alongside everyone is fun. I don’t know how long I’ll stick around, but I’ll consider it time well spent.

I Almost Forgot the Power of Tsundere, or “Ogiue and Me”

It’s been many years since the late-2000s peak of the tsundere archetype, when the girls with prickly personalities all but captivated anime and its fandom. I was no exception to this—while I don’t consider myself a huge tsundere enthusiast, many such characters are included among my favorites. But as their novelty has aged into a well-worn trope, I’ve found myself almost forgetting how potent they can be in terms of the emotional force they exert upon fans. What‘s more, the reminder I needed was to realize how much has changed in my own life.

In certain ways, I’m not who I was 15 years ago. Mentally and emotionally, I’m in a different place, no longer constantly doubting whether my social awkwardness would ever keep me from connecting to others. However, I can recall what that felt like, and the crushing fear that it might never be overcome. And I can also recall the amazement and comfort I felt seeing characters who had similar struggles. This is essentially what led me to becoming so fond of Ogiue Chika from Genshiken and naming this blog after her. Her fight with herself felt so very real, even if it wasn’t exactly what I was going through.

It’s arguable whether Ogiue is a tsundere, but one can think of tsundere as characters who face a similar conflict between what they feel inside and how they wish to express themselves, but also boiled down to a powerful essence. There is a difference between the old-school and new-school tsundere (a distinction that’s quite long in the tooth these days), but either way, it is an easily digestible personal trait that can be eminently relatable. To see a tsundere lash out is to see a character fight within in a clear and distinct fashion.

You might hear someone say “I wish I had a tsundere partner,” and they could mean that they want someone straight out of anime—a crystalization of a fetish. But they might instead mean “I want someone who understands me because they face similar challenges.” It’s in the ability to occupy both spaces that the tsundere is strongest.

I originally did not intend to bring up Ogiue, but the more I thought about it, the more it made sense. Not only does she skirt the kind of tsundere, but she’s also been portrayed as growing out of the inner turmoil she carried when she was first introduced. She is no longer the same person, and it’s reflected in her personality and even her visual design, but I still love the heck out of her character. Even though the severity of anger and awkwardness she carries has waned, the struggle was undeniably there, and its marks are noticeable. The tsundere is powerful because of how succinctly they capture a variety of heavy feelings in a digestible fashion, and it would behoove me to keep that in mind.

Don’t Watch on an Empty Stomach: Delicious Party Precure

As someone who loves to eat (and seeing characters who love to eat), it was all but inevitable that I would enjoy Delicious Party Precure. But my appreciation goes beyond nailing its general food motif, as the series also successfully balances a number of different elements to make a fun and thrilling show. Whether it’s revisiting established tropes of the Precure franchise, reviving old ideas from magical girl anime of years past, or taking steps towards inclusivity, Delicious Party Precure is a pleasure to watch.

Strong Theming and Characters 

Sometimes, Precure series don’t fully commit to theming, which makes for incongruous mishmashes of various marketable elements. This issue largely does not apply to Delicious Party Precure. Its characters, from main heroines to supporting cast, are all about enjoying and cherishing food. Its story is about magical girls fighting food thieves who are literally trying to steal tastiness in the form of food spirits. Every episode watched while hungry is basically torture, as it makes every dish look like the best thing ever. The adorable mascots are food fairies from the CooKingdom, each of whom are based on a particular carb—there’s nothing quite like a chubby little ramen dragon who shouts, “Wontooon!” during transformation sequences.

That said, the series has a sub-theme if wearing makeup that’s carried over from Tropical-Rouge Precure, but it kind of falls flat here. There’s one aspect of Delicious Party that makes it work to some extent (more on that below), but even the show itself emphasizes it less and less over time.

Characterization here isn’t as deep or profound as Heartcatch Precure! or Hugtto! Precure, but it’s still quite good and never drags the show down. The basic idea of them all having different loving relationships with food is simple, yet robust. Their different relationships with food create opportunities for joyful expression, human connection, and personal growth. One missed opportunity is that it doesn’t embrace the international food theme with a more ethnically diverse cast—despite the heroines Cure Precious, Cute Spicy, and Cure Yum Yum representing Japanese, European, and Chinese food respectively, all three are Japanese. 

A Balanced Diet of Old and New

Delicious Party features a few tropes that would be familiar to fans of Precure and its genre progenitors, i.e. magical girls and sentai tokusatsu. There’s an eventual “sixth ranger” (in this case “fourth”). The series also revives the “Tuxedo Mask” along with an extra dash of romance—a relative rarity in Precure. But Delicious Party also pulls them off, integrating them into the overall story without ignoring their histories, making them useless, or having them hog the spotlight. These are known recipes, so to speak, given enough customization to taste pleasantly different.

Another part of the successful balancing act of Delicious Party is that it embraces both its kid appeal and its capacity for more mature messages. The series has some of the best villains ever, and much like Hugtto! Precure, they seem to provide more of a connection for parents and other grown-up viewers. Even with fairly sparse moments of characterization, you get a strong sense of who they are and why they turned to the dark side. Their concerns feel more adult, highlighted by the contrast between the Precures’ youthful enthusiasm and the bad guys’ jaded cynicism.

The team shot at the end of group transformation scenes encapsulates that older-younger dual appeal. Right after a collection of exciting and silly poses mimicking the shape of riceballs, sandwiches, and noodles, it finishes with a basic arms-on-waist stance viewed head on. The switch from dynamic and playful to very direct and straightforward gives what I think is broad appeal. Truly, this is a show for all ages.

Precure Says Trans Rights 

One area in which Delicious Party Precure deserves praise is the steps it takes towards inclusivity. Building off of Kira Kira Precure a la Mode’s romantic tension between two girls and Hugtto! Precure’s (unvoiced but heavily, heavily implied) gay male relationship, this series introduces Rosemary, a CooKingdom “Cook Fighter”/mentor for the Precure who is clearly trans or nonbinary. While the show is never specific, it slso goes out of its way to never gender them, and other characters don’t question Rosemary’s appearance or behavior—not even the villains! There are some hints that Rosemary has struggled with gender identity, and this is the one area where the makeup sub-theme has any legs. 

The heroines all admire Rosemary’s strength, wisdom, beauty, and heart—and in a time when trans people are unjustly labeled as predators, I think this is no small thing. I find it notable that as the author of one of the biggest fantasy series in history continues to descend into trans bigotry, that Precure progresses slowly but surely.

Following Through to the End

While Delicious Party Precure has its fair share of mostly self-contained episodes, the general food emphasis always makes them a pleasant experience. And when they tap into the larger plot being woven over the long term, they help to build towards a satisfying finish. While it doesn’t quite hit the tippity-top of my Precure rankings, I can find very few glaring flaws. It was one of the highlights of watching anime every week, and the overall story is full of mental and emotional goodness—providing a balanced media diet.

Dearest Dad: The Deer King

An imprisoned veteran of an old war tries to rescue a young girl from a plague said to be brought on by a people’s vengeance. Though he was supposed to die himself from his wounds, the man has gained superhuman abilities as if he is one with nature. Now, he raises this child as his own while fighting off those who wish to find and eliminate him. Elsewhere, a doctor must contend with the superstitions that prevent him from learning about the illness. 

The Deer King is truly dad fiction, both figuratively and literally. 

The film is based on a novel by the same name, and it’s a compelling work whose appeal is manifold. The Deer King is a grisly action piece, yet the bond between erstwhile father and daughter feels genuine and heartfelt. The world-building is robust without being convoluted, and the contrast between magic and science is an interesting one. Rather than acting as opposing forces, the story investigates how a desire to learn can separate the harmfully ossified traditions from legitimate generational wisdom. 

In an environment where so much fantasy is basic wish fulfillment, The Deer King stands out. Its characters discover new reasons to live, and learn the power of curiosity, both intellectual and emotional. This is a film that is more than capable of transcending anime fandom, and I hope many more people discover it.

Mashle and the Difference Between Fighting and Self-Defense

In the past few years, I’ve developed a terrible interest in reading and viewing arguments about martial arts, from kung fu to MMA and beyond. There’s a combination of established knowledge, lost knowledge, myths and legends, fraudsters, hero worship, dick-waving, differing philosophies, and genuine curiosity that makes it a weirdly compelling shit soup. During these trawls, I occasionally see an argument that goes something like “If their kung fu is so great, why don’t they prove it in the ring, and also make a ton of money?” 

But what I was surprised to find is a response of sorts to that question in the pages of the manga Mashle—a series that asks, “What if Harry Potter was a non-magical himbo who overcame all obstacles through comically absurd physical prowess like Saitama from One Punch Man?” Not only does Mashle do a surprisingly good job of addressing the inequality inherent in its world, but it also cuts through expectations in other ways too, including how and why people learn to fight.

It’s important to note that con artists are a dime a dozen in the world of martial arts. It’s the realm of claims of supposed no-touch knockouts, poison fists, and chi energy. Even when you put such ridiculous “feats” aside, there are plenty of generic schools that are justifiably derided as “McDojos” or “belt factories,” essentially teaching nothing of substance. Because of this, many have reasonably become skeptical towards anyone who purports to fight with superhuman abilities. Asking for real proof makes sense, but there’s this peculiar jump in logic I see sometimes, where “prove it in the ring“ becomes “doesn’t everyone want to prove themselves?”

That’s where Mashle and its hero, Mash Burnedead, come in. During one of Mash’s most fearsome battles to date, his opponent says, “I’ve found someone who I can unleash my full powers against. I feel…invigorated. You must feel it too—the desire to fight even greater opponents.”

To which Mash responds, “Not really. I don’t want to fight stronger people. I don’t find it exciting at all. I still…just want to go home.”

This whole scene is a brief gag in a larger action scene, but Mash’s answer is a succinct counterpoint to the notion that everyone who truly learns how to fight has this killer instinct they need to unleash upon the world, whether for profit, fame, or to prove something. It actually takes a particular kind of person to want to willingly get in harm‘s way in order to show the world what they’re capable of.

One of the martial arts videos I‘ve watched (see above) is from an instructor on Youtube named Adam Chan, about the Hakka fist. As Adam explains, the Hakka are an ethnic group in China who were historically very poor and had to migrate a lot, and the various martial arts they developed came from civilians needing to survive against prejudice and xenophobia rather than as part of an army or in order to engage in duels. This is where Mash is: he didn‘t learn how to fight because of ego, bravado, a thirst for more, or because of a chip on his shoulder. He did it to protect himself and those dear to him. 

Within online discussions of martial arts and fighting, conversations end up getting geared towards “Whose kung fu is strongest?” in the literal sense. But Mash Burnedead represents the reminder that sometimes it’s the wrong question to ask. The desire to hurt others and risk getting yourself hurt in the process is not the only way to view things, even if there is a certain glamor to the idea of honing oneself into a human weapon. 

Rise of the Bread Dogs: Hololive, Precure, and Pokémon

There must have been something fermenting in the collective imagination of 2022. Last year gave us not one, not two, but three different forms of media featuring cute dogs combined with bread. And as many minds landed on this same idea of oven-baked canines, they all appeared to be guided by more than merchandising power alone.

Sanallites

The first bread dog of note is an embodiment of the Sanallites, the fanbase for the retired VTuber Tsukumo Sana from Hololive. The reason her fans are portrayed as bread is that Sana herself would express how much she loves bread, even going as far as doing a bread horoscope in an early stream. And because Sana herself is an experienced artist, she used her illustration chops to solidify the design as a whole loaf with an adorable flat face.

Sana’s bread dog comes from a warm and comforting relationship with her fandom—the kind of personal-feeling connection that you could only get from a streamer.

Pam-Pam

The second bread dog is Pam-Pam, a sandwich-themed dog fairy from the magical girl anime Delicious Party Precure. Here, Pam-Pam is the mascot sidekick of the bread-themed Cure Spicy, and contrasted with a rice mascot and a noodle mascot for a trio of staple carbs. This all plays into one of the themes of Delicious Party Precure, which is teaching kids to eat balanced meals and learn to appreciate all types of food. Pam-Pam transforms into a little sandwich with her dog head sticking out, meaning her bread elements come out primarily in battle.

Delicious Party Precure’s bread dog is a way to convey a theme of good nutrition. The decision to design Pam-Pam in this way is the result of trying to prepare children for the future.

Fidough and Dachsbun

The last bread dogs are the new evolutionary line from Pokémon Scarlet and Violet. Fidough, which resembles unbaked bread, evolves into Dachsbun, whose Baked Body ability makes it actually immune to fire attacks. They have more of an active bread motif than Pamu Pamu but retain more dog features than the Sanallites.

These two are actually just a couple of the many new Paldean Pokémon with a food motif—others include hot pepper plants, olives, and more. The Paldea region is based on Spain, which has a rich and diverse food culture, and both bread dogs reflect that aspect.

The Yeast They Can Do

Combining fluffy bread with furry dogs seems like an obvious winner, and these examples are certainly not the first. But to see three big franchises implement the same idea within the same year feels like a tiny miracle. There’s a surprising amount of versatility to be found in the bread dog concept, and should there ever be a true bread-dog boom, I doubt anyone would mind.

Precure Can Drink in Japan: Ogiue Maniax Status Update for February 2023

February has arrived, and that means new Precure, of course. It’s this odd exception in that February debuts have been typical of the franchise, so I have it on my mind—especially because it’s the 20th anniversary [I’ve been informed that Precure is actually only 19, so oops.]. I still remember seeing the original Futari wa Pretty Cure being mentioned in an English-language anime magazine, and noticing the large combat boots and floppy socks they wore. It’s been a part of my fandom for two decades now, and while I don’t have plans to write a retrospective, I wonder if I should. At the very least, expect a review of Delicious Party Precure.

Moving on from a two-decade-old magical girl juggernaut, I’d like to thank my Patreon subscribers!

General:

Ko Ransom

Diogo Prado

Alex

Naledi Ramphele

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog highlights from January:

“Son Goku” vs. “Sun Wukong”: The Challenge of Translating Chinese Names in Japanese Media into English

If you’ve ever wondered why a Chinese character’s name in an anime sounds so unlike what the subtitles say, this might be hwy.

Mobile Suit Gundam: The Witch from Mercury Season 1—Bold New Steps

My review of Season 1.

The Elegant Design of Suntory’s Virtual Youtuber

Many VTubers have extremely busy designs, but one notable exception comes from a surprising source: a Japanese beverage company.

Kio Shimoku

Kio actually retweeted one of my posts this month!!!

Closing

I learned along with everyone else that Love Live! School Idol Festival is shutting down to make way for the sequel game. Given this information, it’s all too perfect that I finally managed to achieve my goal. Will I play the new game? I really don’t know—it depends on how much time I have and what the gameplay looks like.

Kio Shimoku Twitter Highlights January 2023

In amazing news for people who run blogs called Ogiue Maniax, Kio actually retweeted one of my blog posts this month! He also drew a bunch of Year of the Rabbit bunny girl art and went to an Animage exhibit at the Ghibli Museum.

Kio’s 2022 included the end of Hashikko Ensemble at the beginning of the year, which resulted in him taking it fairly easily for the remainder. In the morning, he’d wake up and notice no dark circles under his eyes. But because he’s been doing stuff like practicing ero manga, he’s itching to get back into things.

Kio asks if it’s okay to draw “bunnies” (for the New Year), and then follows up with drawings of people in bunny outfits.

Unnamed bunny girl. (I wonder if she has any connection to the “ero manga” practice Kio’s been putting in.)

Not-Ohno from Spotted Flower. Not-Saki is saying, “Uh, mom with two kids.”

Mimi-sensei from Hashikko Ensemble.

Jin from Hashikko Ensemble.

Kio says that the Year of the Rabbit is cruel (This looks like a reference to all the bunny girl art).

Kio was into the Horizon in the Middle of Nowhere anime, but wasn’t interested in the original light novels at first. However, a few years ago he bought all of them and became a fan.

Someone replies that the books look intimidating even without opening them, to which Kio agrees. (Note that the Horizon novels get very lengthy, with my some exceeding 1,000 pages in Japanese.)

Something that appeals to Kio about Horizon is that it’s a world without any knowledge of its own history—an idea that has always appealed to him. He recalls the author being a huge history buff too, to the point that he read history books every day prior to starting Horizon. It’s something Kio wants to try but has never done.

He’s also done Horizon art for a comic anthology book, but nothing beyond that.

Kio wishes there was more Horizon anime, and his favorite character is Kimi. He admits to liking “cheat characters” as a rule.

Kio realizes that Spotted Flower Volume 6 has been announced.

Kio excitedly decided to go to a Ghibli Museum exhibit on Animage magazine from 1978 to the 1980s. 

Painting his The Five Star Stories model kit using the Citadel Colour system. Replies congratulates him for finishing, and he says Citadel is great for small details like this.

An inconsistency in terms of left and right armor. The KOG looks like it’s gonna be a pain to build as a result of such warping.

Kio getting overwhelmed with nostalgia seeing the Animage Ghibli Museum exhibit, pointing out that these are exactly the magazine issues he remembers from that time. (The Nausicaa manga started in Animage and the time Kio got into drawing because of Miyazaki, per his interview with Luis Cammy.)

A comparison between the initial paint job on the Empress vs. now.

Kio (and Rakuen magazine) retweeting one of my blog posts!!! “Hmm? Oh, what’s this?” Except he’s making a pun based on oya (parent) and oya (oh?) because it’s about Not-Keiko from Spotted Flower being a mom.

It might be obvious, but I’m very happy that this happened.

Kio bought the March 2023 issue of Weekly Model Graphix, which has a cover drawn by the manga artist Kusada. Kio mentions to Kusada that the magazine definitely stood out in the store.

After seeing a demonstration of how 3D graphics can be used to create background and reference images in manga, Kio laments that he’s gonna have to learn 3D if he wants to keep drawing alone.

Someone in the replies points out that Clip Studio Paint has 3D reference objects as part of the program, and Kio thanks him while saying that he’s only just started using ko it.

​​https://twitter.com/kioshimoku1/status/1619329291694768132

Kio talks about how great it would have been to be able to use 3DCG models for Genshiken, and for anything involving Tokyo Big Sight (the venue for Comic Market). That said, Kio has collected tons of reference photos of Big Sight, so he can draw the place relatively easily. 

Some fans talk about how they love Kio’s analog background work (with one person calling it his bathroom reading material as a compliment), and Kio thanks them for their compliments. Kio does enjoy drawing analog backgrounds, and he used to be able to draw Genshiken backgrounds from memory (but not anymore).

After reading a tweet from an anatomy account, Kio has to fix a drawing to make a stomach crease go above the belly button.

Kio’s tortoise! In the first photo, it just leapt.

Ghosts in Them Shells

I’m 20 years late, but I finally finished Ghost in the Shell: Stand Alone Complex, which I first started watching all the way back in 2002 (!). Its detective-story approach to the GitS franchise allows it to deliver its cyberpunk world in a fairly straightforward manner that doesn’t necessarily require an inherent love of science fiction. At the same time, it still explores the central concepts of GitS (like the question of identity in a world where fully artificial bodies are ubiquitous) effectively. 

But watching SAC has me thinking about just how different each iteration of Ghost in the Shell is. It makes me feel that almost everyone will naturally and firmly gravitate towards a particular flavor of GitS, even though they’re thematically of the same realm. The original manga by Shirow Masamune revels in the slick aesthetic of its futuristic technology (and dials up the horny to 11). The films by Oshii Mamoru famously dwell on the philosophical implications of its world, with the second film, Ghost in the Shell 2: Innocence, being even more heavily geared in that direction to the point that one can argue that there’s a breaking point at that sequel. I haven’t watched Ghost in the Shell: SAC 2045, but I have noticed disappointment, and I wonder if it’s because SAC 2045 is yet another noticeably different interpretation.

Though I say that people are likely to pick one version as their absolute favorite, I actually have trouble deciding for myself. I think this has to do with each GitS delivering a substantially different experience, and I find a type of fulfillment in each. Maybe I’m one of those folks who just loves science fiction as a whole.

“Son Goku” vs. “Sun Wukong”: The Challenge of Translating Chinese Names in Japanese Media into English

Let’s say you’re watching an episode of Raven of the Inner Palace in Japanese. Or maybe it’s Thunderbolt Fantasy. A new character appears and introduces themselves, but the voice seems to say one thing and the subtitles another. Is the eponymous heroine Raven “Ryuu Jusetsu” or “Liu Shouxue?” Is the hero of Thunderbolt Fantasy “Shang Bu Huan” or “Shou Fu Kan?” 

They look kind of similar but also not. It feels discordant to read and hear two different things that are supposed to be the same, so you might be wondering why such a decision was made. 

What you’re running into is the legacy of how the Chinese language came to influence the Japanese language.

I am no expert when it comes to to Chinese-Japanese linguistic history, but I believe I can sum it up very briefly as follows. The Japanese language originally did not have a writing system, eventually began importing Chinese between the 3rd and 7th centuries AD to deal with that problem despite the fact that the language structures are dramatically different. Japanese began to use Chinese written characters (kanji), in some cases choosing to adopt Chinese pronunciations of words as well. Yet, because the languages are so far apart in fundamental ways, these pronunciations had to be approximated. The word for wood (木) was pronounced as muk in Chinese (specifically what’s called Middle Chinese by linguistic scholars), but due to the lack of ending consonants in Japanese, this became moku. Such onyomi, as the Chinese-approximate pronunciations came to be known, were codified into Japanese and are still used today.

But the Chinese languages continued to transform in China, and many pronunciations changed over the centuries. Various factors, from the rise and fall of dynasties to physical barriers creating pockets and enclaves of peoples meant that not only did the language end up different from its 7th century form, but also resulted in regional variations that can often be mutually unintelligible. While the Cantonese word for “wood” retains the “k” sound at the end (similar to how it was said in Middle Chinese), Mandarin Chinese (what is today the official language of China and the most common throughout the world) pronounces it as mu. This is because most of the ending consonants disappeared from Mandarin.

So when you have a hero or heroine with a Chinese name in an anime, that name can generally be written in Japanese through kanji. But when it comes to pronouncing these kanji, the default in Japanese is to use the old onyomi pronunciations. This is why Sun Wukong becomes Son Goku, and why Kongming (like in Ya Boy, Kongming!) becomes Koumei. But then, if these characters are ethnically Chinese or have origins in Chinese stories, might it be better to write their names out as if they were being pronounced in Chinese? The question is whether an anime based on Chinese culture should go Chinese -> Japanese -> English with names, or make it Chinese -> English. And if it’s a manga or novel, and there is no issue of text and audio disagreeing, is it still an issue?

There are many other factors that can complicate this decision. While many anime and manga are set in China, some series take place in a world that is merely Chinese-folklore-inspired. Twelve Kingdoms, for example, is a fantasy series where all the countries have names that would make sense in China, but would translating the names into Chinese be too far removed from the source material, given that the series is originally Japanese and the world of the Twelve Kingdoms isn’t technically China? And even if a story is set in China, what if it takes place in the 5th Century AD or any other time when even “official” Chinese sounded substantially different from its modern form? Or what if a story takes place in a region of China where Mandarin Chinese isn’t the dominant form? What if there’s a Chinese character living in Japan, and everyone pronounces their name as if it’s Japanese but they refer to themselves internally with their Chinese pronunciation? In English, we’re increasingly at a point where the right thing to do is to respect the person’s own desire for how to pronounce their name, but the context of onyomi in Japanese complicates that decision.

The toughest thing is that there is no right or wrong answer because it’s not even a matter of Japanese vs. English but rather Japanese vs. English and the point at which to insert the inherent Chinese cultural aspect into a translation. Whatever choices are made, it‘s important to understand that “accuracy” and “faithfulness” are not so simple. 

(Happy New Year!)