Falling Falling Let’s Enjoy: Ogiue Maniax Status Update for September 2022

The summer of 2022 is starting to wind down, and it feels somehow different from even recent years. Maybe it’s that Japan hit a milestone with Comic Market 100 this past month. Maybe it’s the prospect of COVID-19 Omicron-centric booster shots potentially making me feel safer and more comfortable with traveling—including to Japan itself at some point. Or maybe it’s the passage of the largest climate bill in US history, as well as the announcement of a massive student loan forgiveness plan, that gives the vague sense that humanity can do something.

I hope this is a positive turning point, and that we’ll all be in a better position to do the things we love and plan for the future we want to see.

Thank you to my September 2022 Patreon subscribers, notably the following:

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Naledi Ramphele

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog highlights from August:

Shattering the Old Baltimore Ceiling: Otakon 2022

A huge chunk of the blog this month has been dedicated to Otakon. You can find my thoughts on it, as well as links to interviews, here.

S-M-R-T! I mean, S-M-A-R-T: “Fist of the North Star Side Story: The Genius Amiba’s Otherworld Conqueror Legend”

An amazing premise for an isekai parody starring a second-rate villain from Fist of the North Star.

Mother of Mercilessness: Everything Everywhere All at Once

The rare portrayal of an Asian mom as action protagonist touches on so many aspects of the Asian diaspora.

Kio Shimoku

Kio Shimoku talks on Twitter about how he’s bad at doing panty shots.

And here’s a look at the Spotted Flower version of Angela Burton.

Apartment 507

An early review of Love Live! Superstar!! Season 2, focusing on the concept of the senpai.

Closing

As the seasons change and cooler weather (hopefully) arrives, I also want to think about revisiting some old projects. I keep meaning to do more Gattai Girls, but a lack of time and to some extent motivation has hampered that. I also wonder about continuing the Fujoshi FIles after many years of inactivity, but have to consider the possibility that it’s not my place to discuss how “rotten” fujoshi characters are. I’m not that BL and saw the characters with fascination, and am still wondering if I should let those closer to the fandom take over this sort of endeavor. I’m still entertaining the notion of a fan wiki, but who knows where it’ll end up.

Shattering the Old Baltimore Ceiling: Otakon 2022

The Walter E. Washington Convention Center. A large redstaircase cuts through the middle, with escalators on each side. Blue signs saying "Registration" and "Photosuite" show that this is Otakon.

Out of all fan conventions, I consider Otakon the one can’t-miss event. There’s certainly a sentimental component, as I’ve been attending for about 15 years at this point, but I think their approach to the concept of the anime con is vitally important: a celebration of anime fandom that’s not for profit and also gives respect to both the creators of the works and the fans themselves. This year, Otakon 2022 shattered its attendance record with a whopping 40,000+ (roughly 6,000 more than the previous record), and I’m glad to see it thrive after a combination of a risky move to Washington DC saw an attendance drop and the arrival of a global pandemic threatened its very existence.

COVID-19 Measures

Anyone who follows Ogiue Maniax knows that I do not take COVID-19 lightly. I’m a firm believer in the science that says vaccinations provide significant protection against severe disease and death, and that good-quality masks are an important tool for mitigating spread. I’m also not so naive as to think COVID couldn’t possibly be at the convention. So why did I still decide to attend, especially with the Omicron variants being so infectious? There are multiple reasons.

First, above all else, is that Otakon’s COVID-19 policy reassured me that they take the pandemic seriously. Much of the US has been opening up in rather unsafe ways (if they had ever closed down at all), and some other notable conventions had tried to roll back their masking and vaccination policies despite the prevalence of the Omicron variants. However, Otakon maintained that attendees must either be vaccinated or present a negative PCR test result, and that masks are mandatory. A few more things could have been done, like requiring vaccinations and boosters, period, but it’s understandable that some people still can’t get vaccinated for reasons other than hesitancy. In my view, Otakon cared more about people than attendance numbers.

Second, the Walter E. Washington Convention Center is quite spacious and has tall ceilings that can help keep air circulating—it’s being in stagnant air in small, enclosed spaces that is especially high-risk, and I could do what I can to avoid those situations and/or make sure I didn’t take my mask off under any circumstances.

Third, I trusted my own risk management. In situations that are too crowded around me or where the mask usage rate is clearly lacking, I could make the decision to change plans or abandon ship and head back to my hotel. Although it might mean not getting to see something or someone I was looking forward to, it was something I was willing to accept. You can’t do everything at Otakon anyway. I did eat out with friends once, but it was on a Sunday when the majority of attendees had already left DC.

A dish consisting of egg, sea urchin roe, and salmon roe.

Of course, COVID safety only goes as far as whether people actually follow them. In that regard, I was pleasantly surprised to see that the majority of people wore masks of some kind and wore them over their noses like you’re supposed to. It wasn’t perfect, and there were plenty of ineffective cloth masks still being worn, but I think having the firm requirements come from the con itself might have encouraged attendees to follow their example. I also literally saw security go after someone with no vaccination/COVID-negative wristband in a reassuring sign of vigilance. Score one for mandates. 

Issues

That’s not to say the con ran 100% smoothly, however.

I enjoy getting autographs from creators, and Otakon is often good at inviting a variety of interesting guests from Japan. However, ever since the move from Baltimore, the autograph area has been in the same space as the Dealer’s Room, resulting in a less-than-ideal situation. Attendees wanting to get their stuff signed have to deal with the massive crowd trying to get into the Dealer’s Room to shop, and I thought about giving up on more than one occasion because I was worried about being surrounded by people and increasing the chances of infection.

Exacerbating this was the fact that there was a major pedestrian traffic jam in the underground tunnel connecting the Marriott to the convention center on Saturday. Normally, this is the ideal way to get to the con if you’re staying at the hotel (as I was), but the huge delays meant I couldn’t return to my room and retrieve something I hoped to get autographed until it was too late. However, that was fairly small potatoes compared with the fact that those trying to make their way through the tunnel could be stuck in there an hour or even longer. There were also lines snaking out from the Marriot and at the convention center, and on a hot summer day too. It seems like the culprit is a confluence of factors, including the gigantic boost in attendance numbers, some confusion over COVID-19 protocols, and some mechanical failures that meant inaccessible escalators. Whatever the case may be, I hope Otakon is prepared to deal with this next year

An autographed copy of Bionic Commando for the NES.

Fortunately, I actually did manage to get a couple of things signed in the end: an old family copy of NES Bionic Commando from back in the 1980s, as well as a special edition of a My Youth Romantic Comedy novel from the author and staff (not pictured).

Interviews

After my hiatus from interviewing last year, I managed to speak with some guests for 2022. Check out the following interviews:

Ise Mariya

Gugenka, Inc.

Industry Panels

Furukawa Toshio & Kakinuma Shino

A photo of Kakinuma Shino and Furukawa Toshio at their panel. Next to them is the host and the interpreter.

If you ever want to hear from voice actors who love their craft and want to prepare the next generation, it has to be these two industry veterans. Furukawa is famously the voice of Piccolo, Moroboshi Ataru, and Portgas D. Ace. His wife is probably best known as Naru (Molly) from Sailor Moon. Together, this husband-wife voice team provided insight on how they train talents at their school, the ways they introduce emotion to their roles, and how to sound like you’re moving around without actually doing so (because the mic won’t pick everything up). One insightful thing I learned is that COVID-19 has upended the tradition of having everyone in the same room to record a scene (which made for better recordings, in my opinion), though important dialogues might still result in a two-person session.

I actually interviewed them back in 2017, but forgot to ask them about one of my favorite works: Zambot 3, where Furukawa played Shingo. This time, I got the chance to make up for that omission, and Furukawa answered that Tomino had very meticulous instructions and planning for voice actors, and he’d talk with each voice actor one by one. Furukawa said it was a very theatrical experience compared to other roles, though I don’t know if “theatrical” is a euphemism for something else.

Studio Trigger’s Cyberpunk: Edgerunners

While it wasn’t my first choice for aTrigger anime screening, I was still curious to see what they had in store for the first episode of Cyberpunk: Edgerunners. I’ve never played Cyberpunk in any form, but I was glad to see that the studio’s approach emphasized the dystopian qualities of its, well, cyberpunk setting over the “cool factor.” The stark class differences and crushing hand of capitalism make the hero’s anger all the more poignant. 

After the screening, the staff showed some of their early character design sketches. The two things that stood out to me were the degree to which they had to revise to match the Cyberpunk video game creator’s vision, as well as the fact that they straight-up said the main girl character (who barely shows up in episode 1) was inspired by Motoko from Ghost in the Shell as they explained the big influence that cyberpunk as a genre had on them as artists.

At the end, they teased the SSSS.Gridman + SSSS.Dynazenon movie, which I’m eagerly awaiting.

Bigwest’s Macross Panel

A photo of the Macross Panel showing the introductory slide that says "Welcome to Bigwest's Macross Panel"

When I found out there was going to be an official Macross panel at Otakon, I felt it was my duty to attend. After all, official Macross panels have never really existed in the US prior to 2022, with the closest being whenever Kawamori Shoji is a guest. One of the biggest moments of the panel was when they showed a video of the various Macross anime (narrated by “Maximillian Jenius” Hayami Sho), and a loud cheer erupted around Macross 7. The panelists mentioned that the title would have induced silence not so long ago—a sign of the changing times. Personally, I think that similar to JoJo’s Bizarre Adventure, anime fandom had to catch up to Nekki Basara instead of the other way around.

This panel has since garnered a bit of controversy due to the fact that Otakon announced that there would be something special. To Macross fans, that can mean all sorts of things because of its unusual history when it comes to licensing and the legal issues with Harmony Gold/Robotech. Speculation ran rampant: Could it be Do You Remember Love? A new Macross? Something completely out of left field?

It turned out to be the very first US screening of Macross Frontier Short Film: The Labyrinth of Time, which was originally shown before the Macross Delta Zettai Live film. It was a treat to see and it was downright gorgeous, though not quite the first thing to come to mind as a special surprise.

Discotek Media

If ever there was a US anime company with a catalog made for me, it would be Discotek. Even when they’re not licensing titles off my wishlist, they’re giving others similar dreams. While Machine Robo: Battle Hackers is not everyone’s first choice for long-sought-after anime, their willingness to put out such obscure works is appreciated.

By far, the two big titles announced here are Space Sheriff Gavan and the complete Urusei Yatsura TV series. Neither hit me on that deep level, but the audience went bananas for both. I’m well aware of the significance both shows have to tokusatsu and anime fandom, and I’m looking forward to checking both out. 

At a dinner with friends, I learned that Gavan is such a big deal in Malaysia that it’s become a part of the language itself. Using the word “Gaban” there means to describe something as epic or to evoke an image of bravery. I have to wonder how many works of television and film can make similar claims to fame.

My Panels

I’ve done plenty of panels at Otakons past, but this year is the first time I’ve had to do two back-to-back. I had considered asking for one of them to be moved, but the prospect of getting them both out of the way in one fell swoop was appealing as well. Thankfully, the vast majority of the panel rooms were in close proximity to one another this year, making the transition a relative breeze.

The first panel was “Hong Kong in Anime and Manga.” The idea was to explore different ways in which Hong Kong’s people, culture, and environment are portrayed in anime and manga. There was a technical hiccup at the beginning that delayed the start by five minutes, there were no real issues otherwise. I was surprised that there were very few Cantonese speakers in the audience, but that just meant I had underestimated the need to explain the language aspect of Hong Kong, and could adjust on the fly. I also noticed how big a reaction a clip of Cantonese-speaking VTuber Selen Tatsuki received, which gave me an idea of her extensive reach.

I hope people enjoyed the panel. I managed to briefly talk to a couple of folks who enjoyed the panel (including a longtime reader!) before I had to hoof it out of there. I was also informed that I might have made more than a few people interested in checking out G Gundammission accomplished.

The second panel was “Mahjong Club: RIICHI! Ten Years Later.” It was the revival of a panel I last presented in 2012 alongside Kawaiikochans creator Dave, adjusted to take into account the many opportunities English-speaking anime fans have to play Japanese mahjong compared to a decade ago. One big adjustment we made was to deemphasize some of the nitty-gritty of the rules and to better convey the excitement and tension of a game of mahjong. For the most part, the audience was new to the panel (but not necessarily new to mahjong), so I hope we were able to give something for everyone who watched us.

There was an issue with text on our slides getting cut off; it’s something we can fix when we do this again in another 10 years (?).

Fan Panels

A History of Isekai

Isekai is the elephant in the room when it comes to modern anime, and a panel about its history could easily strike a shallow cord. Luckily, this one focused primarily on the works leading up to Sword Art Online, mentioning the mecha isekai of the 1980s, the shoujo isekai of the 1990s, and the outsized influence of The Familiar of Zero. It’s debatable whether something like Urashima Tarou can count, though if it does, then it’d be amusing to show the anime Urashiman. Of course, not every title can be mentioned in an hour, even if it means missing out on the fantastic opening to Mashin Hero Wataru.

Digital Anime Fansubs: 2000 to Now

This panel was about the rise of digital subs around the turn of the millennium, and it focused mainly on the changing formats+file sizes, the brand-new frontier of getting anime straight from Japan within days (as opposed to months or even years), as well as the ways that fansubbers tried to establish their identities through practices like fancy karaoke effects. It was probably a fun introduction to this era for people unfamiliar with it, though I wonder if there would be a way to establish a more detailed history. It wouldn’t be easy by any means, due to the fact that this sort of subject isn’t really recorded, but maybe collecting anecdotes from fellow fans (or fansubbers themselves, if possible) could be cool.

A Sophisticatedly Unsophisticated Look at Fanservice

This was a panel by Gerald from the Anime World Order podcast, and I actually saw a fledgling incarnation of it ten years ago at Otakon. It was interesting to see him tackle the topic again, and there were definitely shows I remembered—namely the infamous Manyuu Hikenchou. This time, the panel had a more concrete idea of what it wanted to show, which is fanservice in terms of being things that are gratuitously superfluous. In that regard, the panel did take things to the next level, though I thought it still didn’t quite hit the mark on what would be considered traditionally “fanservice for girls,” which I think is more rooted in context and relationship dynamics than jiggling bits and crotch shots. 

Showings

Otakon 1994 AMVs

One of the pleasant surprises this year was that the con decided to screen the original Anime Music Video Contest from the very first Otakon 28 years ago. It was a window into the past, particularly in terms of the shows that were being used (Riding Bean, Bubblegum Crisis, Detonator Orgun, and so on), and it’s even more impressive when you realize that digital video editing was still in its infancy back then. 

There was a particular video that was considered “non-competing” that seemed to grossly revel in detailed depictions of violence against women. While I could see the argument against showing it at all, I do think having it available as a sign of what the fandom was like, warts and all, has at least historical merit. I would say I hope this isn’t a thing anymore, but I don’t typically watch AMVs anyway.

Wada Kaoru and Hayashi Yuki Sunday Concert

A photo of a concert from far away.

Despite the prominence of K-pop at Otakon this year (enough to have Hangul on the front cover of the physical guidebook for the first (?) time!), the only concert I attended was for the music of composers Wada Kaoru (Inuyasha, Yashahime) and Hayashi Yuki (Haikyu!, My Hero Academia). I wasn’t familiar with a good chunk of the songs, but the contrasting styles between the two made for an interesting experience you usually don’t get when the focus is on a single act. The real treat was during the encore, when they played along with the combination orchestra+rock band.

Cosplay

Conclusion

So that was Otakon 2022! It had some hiccups that made me remember that attending a convention is a conscious choice that requires risk assessment, but I definitely had a great time overall. I’ll leave off with a gallery of cosplay photos I took throughout the event. Cheers to another fine year, and I hope all my fellow attendees made it out healthy in the end.

PS: If you want to hear me talk more about Otakon 2022 (even after this massive review), I was a guest on the Otakon 2022 episode of Anime World Order!

Know Your Role and Open Your Mouth? Beastars Season 2

WARNING: SPOILERS

There’s no denying that Beastars is a very horny series. It centers around a carnivore and herbivore falling for each other despite the kaleidoscope of social and physical taboos, and it’s not afraid to get freaky in all the more predictable ways as well. With respect to this premise, one of the more compelling aspects from Season 1 of the anime is the notion that to fully follow or defy one’s own instincts is faulty, and that a balance is necessary. I did not expect Beastars Season 2 to push that idea to extremes.

At the end of Season 1, Legoshi the wolf has recently rescued Hal the rabbit from the Shishigumi, a lion mafia that was planning to eat her. They aimed to consummate their love, but their instinctual relationship as predator and prey make that impossible. Now back and school as classmates, they’ve gotten closer, but there’s still a palpable awkwardness. On top of that, a killer is still on the loose at school, and Louis the deer (who was the academy’s brightest star) has disappeared. But while Legoshi devotes himself to protecting herbivores and transforms himself so that he can fight like them, Louis re-emerges as the new leader of the Shishigumi. The carnivore has taken the role of the herbivore and vice versa.

Legoshi and Louis are opposites through and through, and nowhere is this clearer than in how they view what it means to be strong. To Louis, carnivores like Legoshi are the epitome of power. They’re aggressive attackers by nature who overwhelm their targets, and there’s just no substituting that with hard work and wishful thinking. To Legoshi, however, Louis’s ability to inspire others and stand tall in spite of his inherent limitations as an herbivore is the very definition of strength.

At the climax of the season, however, the two end up taking their traditional roles, albeit with a twist. In order to defeat a common foe, Louis literally offers his leg to Legoshi to devour as a way to power him up. Louis tries to shift the burden entirely onto himself by saying he’ll declare Legoshi innocent, but Legoshi counters that he won’t let Louis take on all the responsibility of this decision. They both arrive at their “natural” relationship, but instinct is only a part of it. In the face of an enemy who threatens the peace, they find a compromise of sorts. It’s their valuing of the other’s archetype-defying strengths—Legoshi’s kindness and Louis’s boldness—that allows them to arrive at this controversial decision. They do the wrong thing in service of a greater good.

An added layer is that the lower leg Legoshi eats also was the last physical proof of Louis’s darkest secret: He was originally meant to be meat to be illegally sold on the black market. Ironically, by becoming what he desperately sought to avoid, but by doing it on his own terms, he is fully able to break away from that same past. Louis’s actions simultaneously reinforce and challenge the carnivore/herbivore dichotomy.

The way that Beastars and its characters defy the expectations placed on them is what makes the series such an unusual and fascinating work. They refuse to fit neatly into any categories or stereotypes, and any attempt to box them in is met with such vigor that it practically jumps out of the screen. Reason and instinct once again both factor prominently, but their relationship and distinctions are further blurred, just like with carnivores and herbivores.

White House ga Abunai: Ogiue Maniax Status Update for August 2022

I’m back from Otakon in DC, and hopefully without catching COVID or the five million other diseases currently making life miserable for everyone. Did I make the right choice going to an anime convention? I guess my body will tell me soon. I’ll have a review of the event coming up this month, including my logic as to why I decided to attend despite the obvious risks involved (hint: taking steps to be cautious can go a long way).

By the way, the title of this month’s update is a reference to Jack King from Shin Getter Robo vs. Neo Getter Robo.

Thank you to my August 2022 Patreon subscribers, notably the following:

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog highlights from July:

Dance Dance Danseur, Ted Lasso, and Healing Masculinity

A look at two series that challenge toxic masculinity.

We’re All Stars: Love Live! Nijigasaki High School Idol Club Season 2

A post about how Love Live! Nijigasaki puts the spotlight on unexpected characters.

La+ Darknesss, Dance, and True Power Levels

This Hololive VTuber has an unexpected side to her that makes things all the better.

Kio Shimoku

Kio Shimoku’s Twitter this past month was pretty light, but I definitely enjoyed finding out his thoughts on various movies, both anime and non-anime.

Apartment 507

Some thoughts on the soccer anime Ao Ashi.

Closing

The summer heat has been harsh here and around the world. I hope everyone is doing what they can to stay cool, and that the people with the power to actually change things don’t just sit on their hands while they watch the world burn.

Keep Chugging Along: Shinkansen Henkei Robo Shinkalion Z

I never got the chance to watch all of the first Shinkalion anime. I discovered it a little late, and the way episodes would be up on Youtube for only a week meant that a busy schedule could derail my hopes of keeping up with it. And let’s face it: The series is pretty generic in a lot of ways. Still, I wished I could have kept pace with it better.

In 2021, Shinkansen Henkei Robo Shinkalion Z debuted, and I saw this as my opportunity to do what I couldn’t before. I decided to keep up with the series week to week, not expecting my world to be rocked or anything. 

The basic story is that years after the events of the original Shinkalion, a new boy named Arata Shin becomes the driver of the new Shinkalion Z E5 Hayabusa. Unlike the original main character, Hayasugi Hayato, Shin is not a train otaku but rather a cryptid enthusiast. Alongside him is a new friend, Usui Abuto (named after the Apt trains), who is the train fan but can’t drive Shinkalions for some reason. Together, along with other allies, they have to fight against the forces of the extraterrestrial Teoti.

Shinkalion Z doesn’t dazzle, but it’s fun and it has a few twists and turns that add some welcome tension and drama. Also, it has a grade schooler version of Maetel from Galaxy Express 999. In a way, part of watching Shinkalion is seeing their argument for being the most ambitious crossover, as the meme goes.

One of the issues with Shinkalion in general is that the characters and the mecha themselves both feel kind of bland. I know I’m not the target audience, and I’m not saying they need to look amazing, but there’s something decidedly milquetoast about the aesthetic. In particular, the fact that all the Shinkalions have basically the same design with minor differences and even transform virtually the same way makes it less exciting than it could be—imagine if they had unique transformation sequences a la Precure or Sailor Moon. I’m sure it makes for convenient toys, though.

Shinkalion Z makes some improvements in both regards, though nothing mind-blowing. Abuto has some depth to him, while a Shinkalion driver named Taiji is hard to forget because he’s this weirdly muscular little boy from a family of lumberjacks or something. The inclusion of a big-bodied lady as a side character that doesn’t fall into fatphobia is also worth noting. As for the robots, there’s one that can turn into a centaur, which is the most eye-catching thing to come out of this franchise so far.

The show winds up being 41 episodes long, a bit unusual of a number, and it makes me wonder if the show got cut short. Of course, that means it’s in the company of many classic robot anime—First Gundam, most famously. Between this and its toyetic, “for kids” feel, perhaps Shinkansen Henkei Robo Shinkalion is the purest mecha series of all.

Ogiue Maniax Panels at Otakon 2022

Otakon 2022 is this weekend, July 29–31, and I’ll be heading back to my favorite anime convention of all. This year, I’m running two panels: one by myself, and one with an old partner in crime.

Hong Kong in Anime and Manga 

Friday 4:30 PM – 5:30 PM / Panel 2

I was motivated to do this panel because I wanted to celebrate the culture of Hong Kong but also critically investigate how it is used in anime and manga. Those who’ve been to my panels will know that I tend to take a more scholarly (yet still fun) approach, and this is no exception, I hope

Mahjong Club 
(aka Riichi! Ten Years Later)

Friday 5:45 PM – 6:45 PM / Panel 5

It’s been ten years, the Japanese mahjong panel is back! Once again, it’ll feature myself along with Kawaiikochans creator Dave. There are more riichi mahjong players outside of Japan than ever before, and more easy ways to play too! Whether you’re an experienced hand or someone who only knows mahjong by name, this panel has something for you.

See you in DC!

Kinoko Loco: Sabikui Bisco

I’m a fan of the combination of serious and silly in the anime Sabikui Bisco. Its premise of a post-apocalyptic world that revolves around conflicting views on mushrooms is patently absurd, but the sincerity of its characters is endearing and gives weight to their actions and decisions.

The world of Sabikui Bisco is full of peculiar individuals. There’s Milo, a gentle doctor who experiments with black market mushrooms in the hopes of healing his sister who’s afflicted with the “rust” disease that plagues humanity. The same sister, Pawoo, leads an elite guard in their city using her depth-defying strength. There’s the corrupt leader Kurokawa, who controls the city with an iron fist and goons in mascot heads. And then you have the brash protagonist Bisco, a member of the mushroom tribe who slings mushroom arrows and knows the truth about fungus: While it’s commonly believed to be the cause of rust, the reality is quite different. This here is an eclectic bunch, to say the least—but as ridiculous as they are, they’re all deadly serious about either saving the world or controlling it.

The general energy of the series reminds me a lot of the 1990s anime I grew up with. It’s not so much that Sabikui Bisco traffics in 90s tropes, but rather that it has a particular brand of irreverence combined with a lack of archetypes common to anime made in the 21st century. Had it emerged two or three e decades earlier, I don’t think it would look out of place alongside titles like Slayers or Trigun. In fact, there’s something very Vash the Stampede–esque about Bisco.

The anime thus far only covers part of what is an ongoing light novel series, but it ends in a satisfying place and never loses sight of that balance of earnestness and absurdity. Sabikui Bisco is about heroes going out there and doing things, and that simplicity is welcome.

La+ Darknesss, Dance, and True Power Levels

Since her debut, Hololive’s La+ (pronounced Laplus) Darknesss has become one of my favorite Virtual Youtubers. Her premise states that she’s both a mighty alien (?) demon (?) whose power has been sealed off—as well as the founder of Secret Society HoloX, an organization with designs for world domination. In practice, however, La+ comes across as a cheeky and overconfident brat. It’s within this context that the biggest surprise about her characters was revealed: the fact that she’s actually a fantastic dancer. I find myself re-watching her dancing clips, even though I normally don’t do that—not with VTubers, not with flesh-and-blood performers, and not even with the many anime dances over the years.

To those who are unfamiliar with Hololive and specifically the process by which its Vtubers go from “2D” to “3D,” most start off as flatly animated characters. In this “2DLive” format (named after the program used to rig their animations), La+ and others like her are able to move and tilt their bodies and heads to some degree, but it’s generally not meant to track the entirety of the performer’s physical movements. Over time, a Hololive member receives a 3D polygonal model, and can use more robust motion capturing to match the movement of their entire bodies. In other words, you generally can’t tell how comfortable a VTuber is with physical activity like dancing before they make their so-called 3D debut.

La+ was the last of HoloX to become 3D. Prior to that, she was primarily defined by two things. First, despite being the leader of her clandestine group, she’s actually the smallest; her oversized horns further emphasizing La+ as a relative pipsqueak. Second, she has an extreme amount of ego that swings wildly between being justified and unjustified. So when she started busting a move, I felt a degree of cognitive dissonance. “Wasn’t she supposed to be bad at this sort of thing?” In a later collaborative stream with the rest of HoloX, the sheer contrast in dancing ability between La+ and her subordinates (who are usually her betters in a variety of ways) hammered home that she’s a cut above the rest.

I think the reason this aspect of La+ works so well is that it ends up making her feel even more like a being of contrasts. She has that aforementioned “shortest but most important” quality, but in terms of competence, it’s like you never know if she’ll be a Hellmaster Fibrizo (Slayers) or a Katyusha (Girls und Panzer). If this really were an anime or something, La+’s dance reveal would be that moment where Yoda or Shifu from Kung Fu Panda gets serious. It’s a winning trope, generally speaking.

La+ Darknesss is neither fully an anime character or a fully flesh-and-blood performer, which is why the combination of her character background plus her strength as a dancer shine through. Like other VTubers, she lives in that transitional space between the real and fictional worlds. The fact that she’s so physically talented is inevitably to the credit of the performer, but it’s the surrounding setting that gives La+ the stark contrast to render her moves to be even more unforgettable.

Happy Girlmore – “Birdie Wing: Golf Girls’ Story”

As far as I can tell, no one expected Birdie Wing: Golf Girls’ Story. A yuri anime? Sure, there are plenty out there. An over-the-top sports series? That’s a well-established subgenre. A world run by powerful underworld forces? Organized crime is not an uncommon subject matter for Japanese media. To have all three and unexplained deep-cut Gundam references, and to put it all in an intensely bright package is to approach the schlocky majesty of Birdie Wing.

The heroine is a blonde teen named Eve, who lives in the fictional country of Nafrece. She’s a career golfer, but not in the traditional Tiger Woods sense. Rather, she plays high-stakes gambles where risk and reward are intense, and she does so by breaking almost every textbook convention possible. To Eve, golf is but a tool for psychologically attacking her opponents through her signature “bullets”—swings that embody the gunshot-like style taught to her by a mysterious mentor who sounds a lot like Char Aznable. 

However, when Eve meets Amawashi Aoi, an elite legitimate high school golfer whose skills are different yet similarly mindblowing, the gambler’s world begins to change. Eve begins to think that playing with Aoi would be the ultimate thrill, but what would it take for the two to meet? Is she willing to stake her livelihood, or perhaps even more? 

Eve, Aoi, and everyone else’s golf is sheer absurdity. It takes from the fine tradition of exaggerated competition like Star of the Giants, Saki, and Prince of Tennis—but just as much from gambling series like Kaiji and One Outs. In fact, Eve’s use of only a handful of golf clubs is reminiscent of the One Outs protagonist using only fastballs thrown at different rotational speeds. Yet, as ridiculous as the golfing is, I realized what makes Birdie Wing transcend even further is that the world surrounding the golf is even more mind-boggling. 

While a series like Yu-Gi-Oh! revolves around card games as the premier form of entertainment, this doesn’t seem to be the case in Birdie Wing. Sure, golf is a common sport used for illegal gambling, and there are entire high schools in Japan with elite golf teams, but the setting of the series is such that it would be a haven of bizarre world where sometimes a public figure just gets murdered by rocket launcher. 

I don’t think anyone could have predicted the places Birdie Wing has gone. For me, the peak so far might be the moment you think that the series is going for a powerful visual metaphor, only for it to be REAL. Even the de-escalation of hijinks that happens in the second half of this first season feels like a challenge to expectations. And yet, I can’t shake the feeling that the monster is still there, like they stapled Aim for the Ace! to the Mutant League cartoon. When the series comes back, there’s a 50/50 chance the girls are going to end up putting in outer space, and I’m all for it.
Is Birdie Wing about golf? The sport does play a prominent role. Does it feature girls? Yes, they are the stars. Is it a story? Boy, is it ever.

Remembering Watanabe Chuumei

Composer Watanabe Chuumei (real name Watanabe Michiaki) died on June 23, 2022 at the age of 96. At first, the name didn’t ring a bell for me, but I initially saw the news thanks to a tweet from Obari Masami of all people, and it began to click. 

Watanabe was actually responsible for the music in Mazinger Z, helping to set the template for all future giant robot anime. The original singer, Mizuki Ichiro, reminisced and posted photos together. Watanabe also did the music for Dangaioh (an Obari series), including the unforgettable opening, “Cross Fight,” which features a duet of Mizuki and Horie Mitsuko. Another series with songs by that titanic combo is Godannar (one of my favorite anime), of course also composed by Watanabe. The Godannar soundtrack includes callbacks to Space Sheriff Gavan, whose opening is by Kushida Akira (who also sang for Godannar). Watanabe has a prolific career in tokusatsu, and among his songs are one of my all-time karaoke go-to’s: the Toei Spider-Man.

The above chain of thoughts is a little convoluted, but that’s how my brain was processing the info as I realized just what an impact Watanabe’s music has had on me both directly and indirectly. He was the man who made the songs for some of my favorite shows, but also for the shows that inspired my favorite shows. His style is exactly the energy that makes me feel good when I sing myself (however poorly). And his work manages to sound both classic and timeless. It could be dropped into any era, and while it wouldn’t necessarily sound like it all fits perfectly, the emotional impact would shine through.