Christmas, Nostalgia, and Shinkalion

It’s not uncommon for children’s cartoons to offer something to the parents watching with their kids, yet when it came to Shinkansen Henkei Robo Shinkalion: THE ANIMATION, I had believed that there wasn’t much in it for adults beyond those who already have an appreciation for a more classic type of kids’ anime. Recently, however, I’ve come to realize that what Shinkalion offers its older viewers is a dip into nostalgia—not only because of its relatively old-fashioned narrative beats, but also literal callbacks to pop culture moments of yesteryear.

In a recent tweet, fellow mecha enthusiast Tom Aznable points out how Shinkalion actually features near shot-for-shot re-creations of late 1980s Christmas-themed commercials for Japan Railways, complete with 4:3 aspect ratio, a faux-CRT filter, and actual recordings of “Christmas Eve” by the renowned Yamashita Tatsuro. You can see side by side comparisons in the link above, as well as the full commercials below:

I was unfamiliar with that particular song, but it’s apparently considered a Christmas classic in Japan. And, like so many things Japanese, it just oozes nostalgia, and now it’s forever on my playlist. 

In the context of the anime itself, the protagonist Hayasugi Hayato is a supreme train otaku, and so he thinks of everything—including other characters’ romantic recollections—in relation to trains. But the show is clearly using these moments to trigger powerful memories in its older viewers. Shinkalion doesn’t even limit it to Christmas commercials, either. Given all this, it becomes clearer that the Evangelion episode of Shinkalion, where Hayato visits Tokyo-3 and Shinji pilots a Shinkalion version of EVA-01, is also meant to play into this nostalgia.

The way that Shinkalion taps into a past zeitgeist makes me further aware of the improbability of the series ever getting licensed in English. The series is already focused primarily on viewers in Japan by virtue of its purpose and subject material. The show wants you to buy bullet train toys from Takara Tomy and encourages you to ride the train more (not exactly unwelcome in the grand scheme of things), and without the merch and the accessibility to the shinkansen—or, for that matter, the familiarity of Japanese high-speed rail—it would remain a weird and foreign thing to most kids in the US and other English-primary countries. When you throw the 80s and 90s Japanese media references on there as well, it becomes an even more difficult sell. Yamashita Tatsuro might be gaining more of an international reputation than ever thanks to his role as the king of city pop, but it’s those commercials just aren’t going to hit nearly as hard as they did with Japanese viewers.

There will always be something lost in cultural translation, but there need to be a lot of moving parts for this to work out, including likely a licensing process involving Japan Railways. And while Shinkalion has managed to reach beyond Japan and to places like Hong Kong, Asia’s relationship with anime is very different from the rest of the world’s due to proximity. 

Still, I wouldn’t mind a Christmas miracle whereby Shinkalion gets licensed in some form—even a streaming-only release. There would likely be some music rights limitations that would alter the experience, as even the Japanese official Youtube versions of Shinkalion episodes had to replace “Christmas Eve” and “Cruel Angel’s Thesis,” but it would be a relatively small price to pay. As the line from the Japan Railways Christmas commercials puts it, “Getting to see you is the ultimate present.”

Attack on Expectations: Deca-Dence

Anime about game-like worlds have something of a stale reputation these days. The sheer ubiquity of virtual reality and RPG-inspired isekai anime results in many series taking relatively shallow treatments of their science fictional aspects. Obsession with game mechanics and/or power fantasy are par for the course. Amidst these trends, Deca-Dence is not only refreshing for its interesting worldbuilding and compelling characters, but it also feels like a genuinely innovative look as well as subversion of game-derived concepts within the context of a society built around them.

Deca-Dence is a tricky anime to review due to its many plot twists. It’s not the type of series that is “ruined” by knowing the big spoilers, as full knowledge of what’s really going on just invites more questions to ponder over, but I think it’s more knowing less so that the show can work its initial magic. 

Thus, the most I’ll say about the basic premise is this: Deca-Dence takes place in a world where humanity is confined to a mobile fortress called the Deca-Dence, which is key to their survival against mysterious monsters called the Gadol. Assisting them in their fight is a system reminiscent of the vertical maneuvering gear of Attack on Titan: backpacks that allow people to levitate, and harpoons capable of draining a vital fluid from them that can be used as a power source. The story focuses on a girl named Natsume, who loses both her father and her arm in humanity’s battle against the Gadol, and it’s the clash between her desire to become a front-line fighter and her self-perception as a relative nobody that gradually opens up the secrets of the world to her. Of all the people she gets to know, the most important is a man named Kaburagi, a former combatant who’s tired of living.

The term I use to describe Natsume and many of the other characters is “NPCs,” or non-player characters. I understand that the term might raise some eyebrows, as it’s commonly used by the alt-right to demean and diminish those who don’t follow their hate-filled ideologies, but here it’s meant in the context of characters who “matter less” within their world because they’re not supposed to be the ones going out and achieving glory. There’s a very clear divide in their society, with a group of extremely skilled warriors known as the “Power” at the very top, whose battle prowess seems all but unattainable for the common folk. It’s as if their world is structured to follow game-like notions of character importance, and Natsume is the one who inadvertently moves beyond her “station” as an NPC of sorts.

Deca-Dence is a satisfying robust science fiction series that both entertains and challenges the viewer. It’s a show that encourages you to think and imagine in the best way possible. I highly recommend it, and am considering writing a spoiler-heavy review just to go over some of the important and provocative ideas to come out of it.

Multi-Talented Competition: Hashikko Ensemble, Chapter 34

The competitive escalates in an unexpected way in Hashikko Ensemble, Chapter 34.

Summary

After the Rugby Club’s surprisingly strong rendition of a Radwimps tune in the high school’s cultural festival singing competition, the Chorus Appreciation Society fires back with a performance of their own. They win handily, showing the fruits of their training camp. However, even though the Rugby Club captain accepts the results, he has one last request as a third-year soon to graduate: he wants to challenge Jin to an arm wrestling competition! 

Jin accepts, but thinks it should be a best-of-three. Sora (the guy who confessed to Kozue) immediately challenges Kousei, and Yukina (who was last year’s school-wide arm wrestling champion) jumps in to be the third participant for the Chorus Appreciation Society. The impromptu matchup ends with a 2-1 victory for the Chorus Appreciation Society, with Jin putting in an impressive but ultimately losing effort against the Rugby Club captain. Reactions differ among the crowd, ranging from hype to Yumerun’s utter disinterest.

As Yukina is celebrating the win and talking with Kousei, Shion can’t help but think that they look great together. Suddenly, she sticks her arm between them and confesses directly to Kousei: “I like you. Go out with me?” Kousei’s response: “What? No.” That rejection is also the title of the chapter.

Yukina’s Turbo Controller

I genuinely thought that Yukina’s arm wrestling prowess wouldn’t really factor into the story beyond some displays of strengths, but here we are, with a sudden arm wrestling match. It almost makes regret making an Over the Top reference already. The surprise is welcome, however, and it adds to something I really enjoy about Hashikko Ensemble: the series is somehow both extremely predictable and unpredictable at the same time, and where those cards fall seems to just make for a more enjoyable manga most of the time.

All this arm wrestling talk also makes me think of my childhood playing the Track & Field II arm wrestling minigame. Whenever any arm wrestling happens in media, I just think of the background music and the grunting faces.

The Performance

As the guys are singing, Takano-sensei makes mention of how much they’ve all improved (as well as Kozue’s excellent conducting). In particular, she remarks about their successful balancing of both the lyrics-heavy nature of J-pop with getting the right musical accents. She also uses a couple terms that I think are worth noting—mostly for my sake, as someone who’s not musically inclined.

The first is legato, which is singing in a smooth and connected way; the opposite of staccato. It is not, in fact, simply a Trigun villain.

The second is syncopation, which is singing on the weak beats. 


The general idea, from what I can tell, is that they’ve managed to adapt a J-pop tune into something that utilizes the musical training they’ve all been going through. I wonder if the goal is to strike a middle ground between doing appealing songs to get more members and doing something technically impressive for Jin’s mom and her high standards.

Romantic Perceptions

It’s poetic that Akira has these dramatic nightmares about Kousei and Shion, but to Shion, Kousei and Yukina are the picture-perfect couple. There’s a self-consciousness at work in each case, where one sees themselves as somehow not looking “right” for their love interest. 

I feel like this is a fear that Kio Shimoku tends to express and explore in his works. In Gonensei (The Fifth-Year), one of the core conflicts is how the boyfriend feels a level of inadequacy because he couldn’t graduate at the same time as his girlfriend, and the two drift further apart. In Spotted Flower, the husband similarly panics when he just lays eyes on his wife interacting with her ex-boyfriend, believing that he pales in comparison, despite the fact that he and his wife  just had a daughter. I don’t think it’ll be anywhere near as dark and ugly in Hashikko Ensemble, but I’m interested in seeing how the love web continues to get tangled.

The chapter further contrasts how Shion and Yukina each see Kousei—the former as a strong hero and the latter as an adorable underclassman. As Yukina watches the performances, she recalls happening upon Kousei practicing his singing in private. Unbeknownst to Kousei, Yukina actually sat hidden behind a staircase, listening to him the whole time. It’s as if both girls have feelings because they’ve managed to see what’s on the inside, only it’s two different aspects of the “real Kousei.” If I had to give a preference, I like Kousei/Yukina, only because it’s more hilarious.

When the Tsun and the Dere are Indistinguishable

Right before the arm wrestling match begins, Kozue tells Sora to do his best. When he gets trounced by Kousei, she thinks, “Ah. Figures it was impossible.” While I originally thought that there was a possibility that Kozue might end up on a date with Sora reluctantly, it now looks like she might actually feel something for him after all. I don’t know if you’d call this tsundere, as I think that Kozue doesn’t have that characteristic loss of control of her own emotions, but maybe the childhood friend connection is real. Also, we haven’t seen what Sora looks like shirtless, but maybe he has the buffness she looks for in guys.

Or maybe being into musclemen is more of a fantasy fetish and not something she necessarily wants in a partner.

Songs

This month’s song is “March 9” by Remioromen, which the Chorus Appreciation Society performs against the Rugby Club.

Final Thoughts

During their performance, Akira’s mom is in the crowd. I don’t know why exactly, but seeing her cheer her son on and react like such a doting parent really sticks with me. Perhaps it’s just the way she seems so wholeheartedly excited about her Akira doing this new and different thing by getting into singing. I can sense the love in their relationship.

Pokémon Journeys, the Original Mewtwo, and Playing with Canon

In a surprising move, the current Pokémon TV anime (called Pokémon Journeys in English and simply Pocket Monsters in Japanese) recently brought back the original super legendary, Mewtwo. And not just any Mewtwo, but the one who debuted over 20 years ago as the Viridian City Gym’s trump card. Mewtwo is my favorite character in all the anime, so there’s a personal thrill to seeing its return, but there’s added significance as well: the continued acknowledgement of the canonicity of events in and connected to the first film, Mewtwo Strikes Back, and an emphasis that what has happened over the anime’s long history still matters.

The Pokémon anime tends to play a little fast and loose with its canon, resulting in strange discrepancies, especially when it comes to the divide between the films and the weekly series. Aside from Mewtwo Strikes Back, whose plot ties directly into the TV anime, it’s always unclear—likely intentionally so—whether the events of the other movies actually “happened.” This isn’t unusual when it comes to films based on popular anime—nearly all the Dragon Ball Z movies are non-canon, and the popular movie-only character Broly had to be reintroduced into that universe in a canonical entry, Dragon Ball Super: Broly

In the world of Pokémon, this has meant that, despite the fact that certain legendary Pokémon are meant to be the only one of their kind, Satoshi (Ash Ketchum) has encountered multiple versions. After he helped a telepathic Lugia save the world in Revelation-Lugia, he would later encounter a different one that could not communicate psychically and, in fact, was trying to raise a child (Lugia is not supposed to be able to breed). Even Mewtwo, whose whole story is that it is a one-of-a-kind artificial creation made to be unmatched in combat, would see a second distinct version show up in the 16th movie.

In the recent episode, there is no mistaking that the Mewtwo seen is the original. When it first appears, Mewtwo slowly descends as ominous background music from Mewtwo Strikes Back and the Mewtwo Lives TV special can be heard. When Mewtwo speaks, its gruff yet soulful masculine voice is that of the original actor, Ichimura Masachika, as opposed to the feminine voice of the 16th movie Mewtwo’s Takashima Reiko. And when Satoshi and Goh lay eyes on Mewtwo, their reactions couldn’t be more different: whereas Goh is shocked by seeing something unfamiliar, Satoshi and Pikachu immediately recognize the Genetic Pokémon and even say its name. 

However, it’s not as if Mewtwo and Satoshi start to recall their two encounters. Mewtwo doesn’t even say anything about already knowing Satoshi, and Satoshi doesn’t bring anything up beyond that initial recognition. While this might be frustrating to fans who’d like to see a more concrete nod to Mewtwo and Satoshi’s connection, I think the current anime is trying hard to balance a lot of different paradoxical elements that exist within Pokémon and Satoshi himself. He’s somehow both the veteran with years of experience under his belt and the plucky young amateur who has much to learn—perpetually 10 years old for over 20 years. Satoshi’s many adventures have happened (including at least one film), but he’s also still meant to be an audience-representative character for young viewers tuning into the anime for the first time, even as Goh fulfills a similar role (though his character is closer to a scholar or researcher). Furthermore, by having Satoshi not say much, it reinforces the idea that he hasn’t let his previous experiences get to his head. A similar moment happens in the second episode of the current series, where Lugia speaks to Satoshi (and only Satoshi) telepathically, hinting that this one might just very well be the one we see in the second movie.

Trying to fully reconcile the Pokémon anime canon would be a foolish endeavor because it’s only as consistent as it needs to be in any one moment. Satoshi is forever a challenger, even as he wins championships. But given what the anime is trying to be, a long-running series that wants to feel both familiar and new at the same time, it’s not a bad place to be. And seeing the original Ichimura-voiced Mewtwo n the year 2020 is a nostalgic and thrilling experience. Mewtwo’s appearance speaks to the idea that the past of Pokémon still matters even as we continue to move into the future. 

Let’s Make an Entire Show Out of Dance CG: D4DJ First Mix

It might be serendipity that the same season a rapping anime comes out (Hypnosis Mic), we also see an anime about DJing: D4DJ First Mix. My early impression is that it’s pretty run-of-the-mill series rife with standard tropes of anime: cute girls doing an Activity, a Yu-Gi-Oh!-esque setting where DJing is the be-all and end-all, a plucky newbie with lots of potential, and a path that’s probably gonna lead to some tournament or competition to be the best. That being said, I am highly receptive to those tropes, and the fact that I know next to nothing about the world of DJs and have been trying to improve my understanding of music makes me an ideal audience for D4DJ First Mix’s beginner-level expositions.

There’s a lot that’s head-scratchingly awkward about D4DJ First Mix—little oddities that collectively make the show at times feel like an alien wearing a human skin. The title of the show is actually short for Dig Delight Direct Drive DJ. The show is done entirely in CG, bringing to mind Love Live! and Aikatsu! performance sections. The main heroine, Aimoto Rinku, is a Japanese girl who recently came back from Africa, and at least from early episodes it’s unclear what that’s supposed to mean for her character. At one point, she panics that the lunch she left out might get stolen by monkeys as a nod to her time abroad, but is her ability to intuitively sense the beat through her body supposed to be a result of her experience in Africa, or is it something more innate? The facial expressions remind me more of Virtual Youtubers or Comipo software models, like they’re aiming for a very conventional idea of anime aesthetic. This is doubly noticeable because of the sharp contrast between important and unimportant characters, the latter of which look like different versions of the “default” setting of a create-a-character mode.

When D4DJ First Mix does manage to overcome the quirks of its presentation, it actually does exude a real charm and charisma. The chemistry between the characters feels nice, and it feels earnest in actually teaching its audience about the world of DJing, and to grow a sense of appreciation for their hobby and passion. I can feel myself being pulled in, and I do wonder if some of what makes D4DJ First Mix feel strange is that it’s one of those multimedia projects (like Hypnosis Mic or Trinity Tempo) built around different character groups who are all supposed to garner their own loyal fanbases. If I stick with the show long enough, maybe I can find the team that’s right for me.

This post is sponsored by Ogiue Maniax patron Johnny Trovato. You can personally request topics through the Patreon or by tipping $30 via ko-fi.

Gold Lightan Is Bananas

I don’t remember exactly where I first heard of the 1981 anime Golden Warrior Gold Lightan. I think it might have been one of those English-language anime magazines, like Animerica or Newtype USA, where a writer imagined the bizarre board meeting that would allow a sentient Zippo lighter to be the star of a children’s TV show like some tobacco ad gone horribly wrong. But it was during my study abroad in Japan that I had the opportunity to check out the series firsthand, thanks to my college’s extensive anime DVD library. Unwilling to devote my entire time in another country to just watching Gold Lightan of all things, I watched a smattering of episodes just to get an idea of the series a whole: the first few episodes, some from the middle point, and the very end.

Gold Lightan turned out to be far wilder than I had imagined, as it could easily swing from boring “monster of the week” fare to intense melodrama at the drop of a hat. Its backstory alone is ridiculous but played straight: the narrator explains how villains from the “mecha dimension” aim to conquer our third dimension, as if they go in order from 1st, 2nd, 3rd, to “mecha” in the most natural way. The titular robot transforms itself from palm-sized lighter to metallic titan by shouting “RAINBOW ROOOOAAAD!” and emerging from a massive wormhole after being sent through a prism. Despite being just a chunky yellow block with arms and legs, Gold Lightan animates surprisingly well in combat. Intense fight scenes end with a brutal finisher that would make Kano from Mortal Kombat proud—the “Gold Finger Crash” involves thrusting a hand into the enemy robot’s chest to pull its mechanical heart out. The anime concludes with a finale that looks closer to the trauma of a Tomino-directed Gundam.

Against all odds, Gold Lightan is currently licensed and streaming legally in the US thanks to HiDive under the name Golden Lightan. It’s already been almost a year since the announcement, and in this time, I’ve taken to re-visiting the series every so often with the hopes of doing what I hadn’t in Japan: watching the entire series. Now, fifteen years after I first laid eyes on this bizarre anime, I’ve come to the conclusion that Gold Lightan just has an absurd amount of effort put into it by everyone involved. It’s as if the studio behind the series, Tatsunoko Pro, saw the inherently weak premise as an opportunity to just flex on everyone with their animation chops.

But that’s what Tatsunoko has always been known for: a high level of detail when it comes to animating action. Its animators pioneered elaborate explosion effects and particle animations, and the studio as a whole as a history of sleek and stylized works ranging from Speed Racer to Gatchaman to KARAS and on. What’s bizarre to me is how moments of intensely beautiful animation can show up in Gold Lightan at seemingly innocuous moments. In one episode, one of the kid characters powers up his little go-kart for a ride, and just watching the engine roar to life and the exhaust pipes bellow and shift tells me that someone had to have dedicated themselves fully to getting this throwaway go-kart scene juuuust right. 

I think the modern equivalent of Gold Lightan’s attention to quality is when an anime about some free-to-play, wallet-draining mobile game turns out to be one of the big hits of the season. The difference is simply that times have changed, trends have shifted, and these mobile game anime are a mere 13 episodes instead of a whopping 52. I’d recommend Golden Warrior Gold Lightan to those who want to check out the more obscure side of giant robot anime, to those who want a show where effort overcomes a paper-thin concept, and (I’m not kidding) to sakuga fans who just revel in seeing things lovingly animated with skill and grace. It’s a ridiculous and wonderful time.

A Collage of Perspectives: Dragon Hoops

Dragon Hoops by Chinese-American comics creator Gene Luen Yang is a 2020 Harvey Awards nominee for “Best Children or Young Adult Book.” A sort of hybrid biography/autobiography, it covers Yang’s own experience learning about the basketball team at the high school where he taught math, and the complexities of race intertwined within sports and culture.

When I first heard the title, I figured that the book would be something about Chinese basketball players. But while there is a Chinese exchange student on the basketball team, the main focus is on the Bishop O’Dowd Dragons basketball team as a whole, which is made up of a variety of ethnicities. The book spotlights a variety of figures: the coach who was a former player at O’Dowd, the two black star athletes who are hesitant to talk about the details of their upbringings, a Punjabi teammate who feels out of place at a Catholic high school, the aforementioned Chinese player who dreams of being able to play real American basketball, and more. Over and over again, Dragon Hoops emphasizes their uniqueness as individuals and the intricate ways that their respective experiences shape how they see both the world and the opportunities afforded by basketball. 

Dragon Hoops also provides multiple history lessons, including the invention of basketball, the rise of the sport in China, and even how black players became integrated into professional basketball. One thing I found out from this book is that there was once a false belief that black people did not have the quick wit or the athletic ability to succeed in basketball over white people. In contrast to today, where black people are sometimes likened to “gorillas” as a way to diminish their tremendous skills and talents, the ways that racism can mold and reshape itself to fit any changes highlights how insidious it really is.

An unusual aspect of this book is that part of the overall narrative is how Yang, as a person unfamiliar with basketball, learns about these students’ stories and the lessons he takes with him in his own career in comics. As a character in his own book, there’s a great deal of 4th wall breaking, and it does sometimes feel like Dragon Hoops might be getting a little too self-centered. However, I feel that it actually successfully conveys the authenticity of Yang’s position as an outside observer, and to take a more authoritative position would arguably have been more disingenuous. I connect strongly with Yang’s approach because I used to be someone who was bothered by not having deep and intimate knowledge of any subject I became interested in, but more recently realized that it’s simply okay to not be an expert in everything. In this respect, the book feels more like Yang letting the students tell their own stories through the comics pages, even as Yang himself admits to a bit of fictionalizing to get some points across.

While Dragon Hoops did not end up winning the Harvey Award, it was actually another title by Yang, Superman Smashes the Klan, that ended up winning. The two books may seem different on the surface—one is about that most iconic of superheroes, the other based about teenagers and their relationship with basketball—but both take an intimate look at American culture with respect to race and racism. But whereas Superman Smashes the Klan bases itself in the iconography of Superman, the biographical aspect of Dragon Hoops makes it feel even more relevant to the checkered past and present of the United States and its racism. Dragon Hoops provides a context of what it means to “succeed” in a world where basketball is oxymoronically both a respite and a direct engagement with American culture.

Koko Nuts: Here Is Greenwood OVAs

Here Is Greenwood is a title I’ve long heard of but pretty much knew nothing about, other than the vague sense that it was popular with girls. Based on the name and an image or two, I thought it might have been a fantasy series. 

Having finally watched the 1991 OVA, it turns out that Here Is Greenwood is actually a shoujo high school comedy about a bunch of weirdos in a dorm. My impression: there really aren’t many series like it in recent memory. The closest I can think of is Honey and Clover, but even that series doesn’t have quite the same level of quiet absurdity.

When I look at humor in anime over the past two decades, it usually goes in two directions: either mellow and low-key or balls-to-the-wall extreme. Those qualities manifest in different forms, whether it’s Hidamari Sketch or Pop Team Epic, but a work usually picks its lane and sticks to it. Here Is Greenwood, on the other hand, has a kind of slow-burn humor of a more down-to-earth anime, but its characters and situations are all over the place. Whether it’s a main character in love with his sister-in-law, the dude who looks like a lady, the Snidely Whiplash-esque plots of a rich upperclassman’s vengeful cousin, or a literal ghost that no one seems terribly shocked by, there’s a sense that both normal and abnormal blend together into a mellow taste.

The OVA is unusual in that it’s not a sneak-peek at the manga or a more liberal adaptation of the manga. Instead, it takes a nine-volume manga and condenses it into a  mere six episodes, operating more like a ” best hits” compilation. The anime makes more sense once you know that, but I also know what anime fandom was like in the 1990s, when Here Is Greenwood was on Blockbuster Video shelves. Knowledge about anything related to anime and manga was sparse, nowhere near the wealth of information we have today. Many OVAs were confusing and open-ended, and the result was tons of fandom speculation and musings. I could totally see someone trying to fill in the blanks of Here Is Greenwood armed with only their imagination (and a few 4th-wall-breaking mentions of the manga in the anime itself) to construct their own mental manga. I could also picture those six episodes defining what “anime humor” meant in fans’ minds, like extrapolating an assumed picture of a period in history based on some anthropological items. 

I think Here Is Greenwood largely holds up, though there are a few questionable red flags in the year 2020 (notably a joke about touching a kid). In general, the series stands in contrast to the pacing of comedy today, but that also gives it some extra charm.

A Mixtape of Influences: Listeners

In a pre-recorded interview for FunimationCon, writer Sato Dai was asked how he came to work on the anime Listeners. His response: the original creator, Jin, specifically sought him out due to his work on anime like Eureka Seven. But for anyone who’s watched even a little bit of Listeners, that much is crystal clear. Everything about the series—from the heavy music references to the mecha to the boy-meets-girl-in-a-nowhere-town science fiction plot— attests to that influence. While I at first wondered why they would try to, in spirit, remake such a classic anime, it occurred to me that Eureka Seven is actually 15 years old. How time flies.

Echo, a teenage boy, lives in the town of Liverchester, where people are taught to be content with staying in town forever and leading uneventful lives. Echo believes this to be his fate as well, but he has dreams deep down, thanks to his idolization of “Players,” individuals who fight mysterious creatures known as the Earless by commanding giant robots known as “Equipment.” An encounter with an amnesiac girl he finds in a scrap heap takes him far off the predictable track and towards discovering the true secret of his town and its history.

One big difference between Listeners and Eureka Seven is that the former is only 13 episodes in contrast to the latter’s 50, and this inevitably leads to very different storytelling. Eureka Seven is a relatively slow burn that very gradually and powerfully escalates its drama. Listeners, on the other hand, has more of a travel-show vibe that’s layered with unambiguous music references. When you see characters who are literally Prince and Kurt Cobain parodies, it goes a step beyond just “subtle nods.” Because of this, Listeners often comes across like Eureka Seven by way of Xam’d: Lost Memories (for its 1:1 world-building to plot reveal ratio) and Rolling Girls (for the “town to town” episodic feel), but isn’t really greater than the sum of its parts.

I do think Listeners is a decent series with plenty going for it. The characters, particularly the main duo of Echo and Mu, give a very “authentic” impression in that they aren’t overly “perfect” in design. Similarly, the aesthetics of the series have this sort of messy and put-together feel, and I like how the main robot doesn’t look terribly “heroic.” However, I really think that 13 episodes is too short for the story it tries to tell (even Xam’d has 26), and the music references are much more tied into the appeal of the show compared to how Eureka Seven utilizes them. 

What I’m actually looking forward to most from Listeners is seeing it someday debut in Super Robot Wars. Can you imagine the interactions with the cast of Eureka Seven or Macross 7? That would, well, rock.

16 Bands Enter: Hashikko Ensemble, Chapter 33

Fierce (?) competitors lie in wait in Chapter 34 of Hashikko Ensemble!

Summary

The school’s cultural festival has suddenly turned into a battle of the bands, and the Chorus Appreciation Society is in a 16-band bracket to see who comes out on top. Among the groups participating are a number of familiar faces: Kurotaki Mai (the deep-voiced girl who once saved Akira), Tsuyama’s crew, Mimi-sensei and a group of teachers (with Takano-sensei on piano), and even the Rugby Club that tried to recruit Kousei. 

During this, Shion is visibly bothered by Yukina’s presence and closeness with Kousei, all but confirming her having romantic feelings for him. But when Kozue asks why Yukina’s into Kousei, her answer absolutely flabbergasts Shion: “Cuz he’s cute.” 

Mai’s band wins, and the teachers forfeit their match because all they really wanted to do was put on a single performance. The Rugby Club is going directly against the Chorus Appreciation Society in the first round, and to everyone’s surprise, one of the players, Sora, asks Kozue to go out with him if the Rugby Club wins. She agrees but only as a form of rejection—she actively encourages the audience to reject their opponents and Sora’s convenient love story in the making. However, the Rugby Club turns out to be better singers than she anticipated, meaning it might not be such an easy win after all.

A School Tournament?!

It’s not surprising to see tournaments happen in Hashikko Ensemble. After all, if they’re going to eventually be in bigger events, the Chorus Appreciation Society is going to have to see some long competitions. However, this is quite different from the more refined environment and structure of the M-Con, the inter-school event they had previously they participated in as an exhibition.

I really like this direction, particularly that the series has suddenly become more about music in an interesting way by having music fever take over the school and generate all this excitement and energy. Also, while it’s indeed looking to be a tournament arc after all, “winning” seems less important than having all the characters reach their personal goals. Looming overhead is the powerful shadow of Jin’s mom (despite the fact that she hasn’t even shown up yet), and in a sense, she’s the real boss fight.

Love Bonanza

The increasing presence of romance in Hashikko Ensemble is all but undeniable. It’s not even that Shion’s interest in Kousei is clear as day now, but also the strange love polygon that now exists between her, Akira, Kousei, Yukina, and maybe even Mai. What’s more, there’s also the lovey dovey couple team (Yukio feat. Mayomyon) metaphorically tossing hearts into the air, and a public confession to Kozue from the kid who tried to warn his classmates about her judo skills?!  And the latter’s going to be the most pressing plot point leading into Chapter 34?!

It’s not nearly as messy a relationship web as good ol’ Spotted Flower, but it sure is getting increasingly complicated.

Knowing this manga, I could see Kio swerving the readers by having the Chorus Appreciation Society lose in Round 1, and having Kozue reluctantly start dating Sora. There’s maybe one path of hope for the rugby player, which is that a person can earn Kozue’s respect through skill and power. In this chapter, she basically gushes over Yukina’s high proficiency in a huge array of industrial skills (including gas and arc welding, crane operating, etc.), so if the poor guy can show similar prowess (in singing or otherwise), maybe he can impress her. That said, it’s probably more realistic to see Kozue be into Yukina.

Divergent Feelings

I was thrilled to see Mai show up again in this chapter—doubly so to see her singing. All signs have pointed to her becoming a more important character as the series went on, and while it’s still uncertain that she’s going to join the Chorus Appreciation Society, I’m still rooting for it. There’s also the matter of her previous interactions with Akira, and while he has Shion on the brain currently, I could see a future where these two get together instead. 

I think Hashikko Ensemble has been emphasizing how different potential relationships can potentially end up being in terms of interpersonal dynamics. Chapter 33 highlights this by the ways that Shion and Yukina each view Kousei; the former sees him as brave, cool, and strong, while the latter looks at him like a cute underclassman. When picturing those two possible couples, they’re just so fundamentally different. But this is also the case imagining Akira with Shion versus Akira with Mai, which has a similar dynamic of two very different individuals on the one hand, and two very similar people on the other. 

Songs

This time, I’ve included each of the groups participating in the tournament this chapter, followed by what song they perform.

Nighttime Festival Club 2.1: Itoshii no Ellie” (“Beloved Ellie”) by Southern All Stars

Noi Majo (Kurotaki Mai’s quartet): “Hakujitsu” (“White Day”) by King Gnu

Yukio feat. Mayomyon: “Shibuya at 5 o’clock” by Suzuki Masuyuki and Kikuchi Momoko (You might recognize Suzuki as the singer of the opening to Kaguya-sama: Love Is War)

Teachers’ Angel (Mimi-sensei + other faculty): “Boku no Koto” (“About Me”) by Mrs. Green Apple

Rugby Club A Capella Group: “Zenzenzense” (“Past Past Past Life”) by RADWIMPS (as heard in Your Name)

Final Thoughts

Back in the pre-pandemic times, I used to go karaoke somewhat often. One of the most common songs among one of the groups was actually “Zenzenzense.” This chapter makes me want to learn all these other songs and bring them out someday. May there be a future where we can karaoke to our hearts’ content.