Miura Kentaro, Berserk, and the Pursuit of Perfection

This past week, the world learned of the passing of Miura Kentaro, the creator of Berserk, on May 6th. Miura was 54. This leaves one of the most powerful and influential manga in history most likely unfinished, but more importantly, it’s the sudden and tragic end to a career of an artist whose ambition in storytelling always felt beyond human.

To be clear with where I stand, I’m not a Berserk mega fan. I didn’t spend my developing years in the thrall of its gorgeously detailed artwork like some manga readers, so my connection to the series isn’t especially personal. However, even without that intimate closeness to Berserk, it’s impossible to not feel the amount of dedication that Miura put into his magnum opus. He began the series in 1989 and worked on it for over 30 years. I don’t think it’s an exaggeration to claim the man poured his soul into Berserk—Morikawa George, creator of Hajime no Ippo and an artist to whom Miura was an assistant early in their careers, said as much:

The months passed by, and I started serializing Hajime no Ippo, and it wasn’t long after that Berserk started. Miura shared some stories of difficulty with me, but I was confident that his manga would be a hit. Kentarou-kun had poured his strength and confidence into this long-awaited serialization, after all. The world would soon be as astonished as I was when I first saw his drawings. He had a completely refined artistic skill and drew with all his soul, and I had nothing but the deepest respect for every new chapter of Berserk

It’s one thing to have a long and sprawling story but a less detailed art style, or an intricate style but a fairly simple story. It’s another to try to go full blast in both respects. To want to tell a tale so ambitious in scope and so lovingly rendered on every page, and to make it so cohesively impactful is nothing short of astounding. Just thinking about his designs of the God Hand, malevolent deities central to the story in Berserk, leaves me amazed. In fact, it’s a wonder that Miura was able to keep it up for as long as he did, even if chapters became much more infrequent later in his life. 

There’s a question of whether stress played a role in Miura’s death, given that aortic dissections can be caused by high blood pressure, and that the manga industry is known for putting people through the ringer and encouraging workaholic habits. Tezuka Osamu himself passed away unable to finish his most ambitious work (Phoenix) after a self-imposed grueling career that became a model of sorts for other creators. However, one thing that makes it hard to tell how much responsibility the manga industry carries is that Miura was an absolute perfectionist, and not the kind of creator who would compromise quality for expediency. In an interview from 2019, he mentions switching over to working digitally, only for him to end up going through his drawings pixel by pixel—a trap common enough for it to be mentioned in a chapter of Genshiken, but also something that takes on a whole new meaning now that Miura is gone. 

If there was a way he could’ve told the story he wanted to tell, the way he wanted to tell it, all the way through while still being able to live to old age, I wish we could have found it. That said, it’s clear to me that the whatever disappointment remains over a potentially unfinished work, Miura’s artistry and vision of Guts’s journey in Berserk has left a mark on fans the world over.

Spotted Flower and Fusion Characters?

Spotted Flower is Kio Shimoku’s refracted-universe version of his hit manga Genshiken, but as the series goes on, more and more major differences crop up. Recently, I realized that one major change might be that a few characters are, in essence, fused together from different Genshiken characters.

Since her first appearances in Spotted Flower, there has been a certain character who looks and behaves much like Sue Hopkins from Genshiken. Outside of age—Spotted Flower characters are all far into adulthood as opposed to being roughly college age—the major difference between Sue and Not-Sue is that the latter has much wider hips and larger breasts. From the neck down, she’s much closer to Angela Burton, the other Genshiken American character.

I originally chalked up Not-Sue’s physical qualities to just being another way to slightly bend the details of Genshiken to make it “different enough,” but a recent side chapter of Spotted Flower, 35.5, makes me think that the merging of characters might be a recurring aspect of the series.

In it, Not-Sasahara racks his brain over trying to interpret Not-Sue’s signals, and the possibility of a threesome. As he’s trying to shake off the mental image of Ogino-sensei (aka Not-Ogiue) and Not-Sue together nude, he has an expression that is very uncharacteristic of Sasahara but makes him look just like Kuchiki, the annoying guy from Genshiken who has issues with boundaries. The resemblance to Kuchiki is further enhanced by the character’s hairstyle. This leads me to believe that Not-Sasahara might actually be better described as a kind of “Kuchihara,” though mostly dominated by the Sasahara side in terms of personality.

Endou, the “original character” who’s actually closer to Yoshitake than anyone else is probably not a fusion, but she feels like she belongs in a similar territory. In her case, it’s almost like she’s a mix of Yoshitake and a Genshiken character who never made it off the drawing board.

Not every character in Spotted Flower is a mash-up, as plenty map onto their Genshiken characters pretty comfortably. However, I’m keeping my eye out for any potential combos from now on.

Miss Nagatoro and the Teasing Girl as Goldilocks Archetype

The anime adaptation of Don’t Toy with Me, Miss Nagatoro has put the “teasing character” back in the spotlight, and what I find interesting is how strongly this archetype draws fans in. I see the teasing character as a sort of middle ground between different preferences (and fetishes), and this positions it to hit a variety of targets simultaneously.

In a sense, the “teasing character” can be viewed as the grandchild of tsundere and the direct offspring of the yandere. The tsundere is all about the prickly personality, often portrayed as a character who tries to deny their own feelings or reluctantly develop them. They might attack the love interest, but they’re typically built as reactive or passive characters in the realm of romance. The yandere, however, is the twisted mirror image of the tsundere: an obsessive and dangerous love whose thrills border on horror. The teasing character, then, is a sort of a compromise between the two by being more aggressive than the tsundere but lacking the morbid violence and emotional intensity of the yandere. They actively pressure their possible love interest, throwing them off their game and rendering them helpless. Any romantic feelings are covered in layers of snark and smugness, but unlike the tsundere, the power resides primarily in the teaser. 

If tsundere is too tepid and yandere is too scalding, then the teasing character might be just right. Even then, it should be noted that there are differing degrees of teasing characters. Nagatoro’s bullying isn’t quite the same as the heroines of Teasing Master Takagi-san or Uzaki-chan Wants to Hang Out, who are more prankster and brat, respectively. 

I also find that the “Goldilocks”-esque nature of the teasing character extends beyond the tsundere-yandere spectrum and into other territories. So much like how the teasing character is like “tsundere but more aggressive” and “yandere but without the obsessive physical/psychological violence,” you can describe the archetype in similar ways relative to other fetishes. It’s NTR (a form of cuckolding, for the unfamiliar) but without the betrayal aspect—the powerlessness of the audience character is there, only not in as soul-crushing a manner. It’s S&M but primarily emotional and without cold contempt, meaning that all the pain and pleasure isn’t in the realm of physical pain—and it’s not the Blend S-style distanced masochism. A lot of relationships in storytelling are about power dynamics, and the teasing character is right in the thick of it.

I’m actually not that into the teasing character type (or everything I’ve mentioned beyond possibly tsundere), so my observations are limited by my lack of personal connection. If there’s more insight to be had, I’m interested in hearing from the true fans. 

Witch Hat Atelier: The Fantasy of Science, the Science of Fantasy

Witch Hat Atelier is a manga with gorgeous art, compelling plot and characters, and an endlessly fascinating world. What I’m especially impressed by, however, is the way it manages to achieve a near-perfect balance of complexity and simplicity in its storytelling. It goes beyond the boundaries of manga and deep into the general world of fantasy fiction.

A Robust Yet Accessible Tale

I love the variety brought by manga in general, but it can often be difficult to recommend titles to a wider audience because of a focus on an incredibly niche subject, an issue of how approachable problematic tropes might be, or just the sense that you have to be “into” manga to read certain titles. More emotional stories might get criticized for lacking a robustness of environment, while those with careful attention paid to world building might be seen as too heady for their own good. Where Witch Hat Atelier differs from so many titles is that it manages to be both emotional and intellectual, and makes it difficult to distinguish where one begins and the other ends.

The Story

Witch Hat Atelier takes place in a world where magic exists but is almost entirely out of reach for most people, instead being the sole domain of those inherently gifted with it. Coco, the young daughter of a dressmaker, wishes she could become a witch, but when she tries to mimic a Wizard named Qifrey by drawing runes, she accidentally turns her mother to stone. Qifrey takes Coco under his tutelage so that she can learn how to undo the curse on her mother (a forbidden spell), and it’s from Qifrey that she learns the truth: Magic is usable by anyone, but the devastation it has caused in ages past has resulted in its gatekeeping by the Wizards, who seek to keep history from repeating itself. All it takes is the right ink and the ability to draw magic circles, but with that knowledge comes great responsibility.

The Political Nature of Witch Hat Atelier

Right from the premise, you have many different elements coming together into a tale that stimulates on multiple levels. Coco is a young heroine whose goals tap into a love of the mysterious but also a sense of guilt, and the supporting characters all have their own hopes and dreams that are as myriad as their unique personalities. The true nature of magic is that it’s built on a logical system, but having it executed through drawing brings a wondrously creative and artistic side as well. Most fascinating of all, the fact that magic is essentially a form of structured knowledge evokes both the political and the philosophical—namely whether closely guarding the truth of magic is ultimately for good or for ill.

Overall

What Witch Hat Atelier manages to achieve is a story with depth and breadth. There’s an endless path of discovery beyond the characters due to magic’s history within the world, but Coco, Qifrey, and every other soul within the story are like universes unto themselves. Their stories are straightforward yet intricate, and each chapter is more rewarding than the last. It’s no wonder that this manga is so beloved. Between this and Shirahama’s other title, Eniale & Dewiela, I hope we can see more of her manga work in English.

MinMAY: Ogiue Maniax Status Update for May 2021

There’s a lot going on in the world that seems out of strangest dreams and nightmares, but within the specific realm of anime fandom, the big news has been that licensing rights for the Macross franchise have, at long last, been resolved. It’s like seeing pigs fly, then transform into Gerwalk mode. For all fans who have wanted to support Macross more directly but haven’t had the means to do so, this is our chance to let the creators and everyone else know what an impact Macross has had on our lives. I haven’t written any blog posts about the topic, but I don’t have that much to say except “Listen to my song!”

There’s not much out of it yet, but in the meantime, the official YouTube channel has uploaded the full Macross Flash Back 2012 (a sort of music video compilation) for a limited time. “Tenshi no Enogu” best song, by the way.

Oh, and despite the title of this month’s update, I’m Team Misa all the way.

Moving on to May’s Patreon sponsors, I’d like to say thank everyone, especially everyone here:

General:

Ko Ransom

Diogo Prado

Alex

Dsy

Sue Hopkins fans:

Serxeid

Hato Kenjirou fans:

Elizabeth

Yajima Mirei fans:

Machi-Kurada

Blog highlights from April:

Courage and Experience: “Hakai-oh – Gaogaigar vs. Betterman Part 2” Novel Review

Part 2 of 3 of my Gaogaiger sequel novel reviews!

Minmaxer Fiction: The Intersection Between Dungeons & Dragons and Isekai

Thoughts on how one of the most typical modern light novel setups appeals to one of the classic Dungeons & Dragons player types

Violence Miu: 22/7 Anime Review

How a unique(ly violent) protagonist makes this idol anime memorable.

Apartment 507

Early reviews of Tropical Rouge! Precure and Burning Kabaddi.

Hashikko Ensemble

Chapter 39 continues to have Jin’s mom, Reika, steal the show.

Also, I have two posts highlighting the best of Kio Shimoku’s Twitter account!

Post 1

Post 2

Closing

My second COVID-19 vaccination is this month. If you have the opportunity to get one, I highly encourage you to do so!

Kio Shimoku Twitter Highlights April 2021

Another month of Kio Shimoku tweets is here! The guy has finally learned how to thread tweets, which makes things easier for me. A lot of the month was promoting his books, as well as other titles in Rakuen: Le Paradis, where Spotted Flower runs.

Crossover Images Featuring Genshiken, Hashikko Ensemble, and Spotted Flower

https://twitter.com/kioshimoku1/status/1387590733650030593?s=19

A crossover between Jin and Madarame.

Image 1:

“Stand like you’re being held by a string from the sky!” [a way to teach proper posture for singing]

“It’s normal for me to be hunched over, you know. *mutter*”

A duo who will never see eye to eye.

Image 2:

“So what was like in high school?”

“Well, it was pretty ordinary. I was in an otaku club…and I had long hair…”

“Ahh, Hashi Tech has one of those too. It’s called the Society for the Study of Modern Visual Culture.”

“……Huh?”

I find this amusing because I sort of think of Jin and Madarame as similar characters, but they’re actually quite different. Jin is almost like if you mixed Madarame and Kohsaka.

https://twitter.com/kioshimoku1/status/1387672098026360834?s=19

Also, it turns out that teenage Madarame, Tanaka, and Kugayama doppelgangers (in an actual Genshiken club) actually did make a cameo in Hashikko Ensemble!

Old drawings from the @hashikko_music Twitter. In the first, Hasegawa is commenting that Sue has a nasty expression. In the second, Himari is about to make the same comment about Ogino-sensei, but is struck by their similarities.

More old drawings from the other account. This time, it’s Not-Sue holding Himari, only to realize it’s not Ogino-sensei.

Ohno and Mimi-sensei…and also Shion, who wants a grab.

More Tortoise!

Sleeping Tortoise Pose Series. Pose: Manji

Kio recalls a moment from 10 years ago, where a stray cat was curiously poking at the tortoise as the latter slowly tried to scuttle away. He remarks that, amazingly, this is the same tortoise who now actively rams the window asking to be let in.

Here’s how the turtle crawls in.

Miscellaneous

Thanking Taniguchi Jun’ichirou for his animation work on Genshiken. This includes Nidaime and the original series, where Taniguchi and Mizushima Tsutomu (who would later go on to direct Nidaime) worked on the infamous “nose hair” episode.

And another old drawing about washing your hands. I believe this was from early on in the COVID-19 pandemic.

Kio bought an L-Gaim model kit!

Kurotaki Mai from Hashikko Ensemble with extremely realistic bunny ears.

That’s all for this month!

Heel Behavior: Hashikko Ensemble, Chapter 39

Reika, Jin's Mom, telling the Basso Masters to sing from the heels

Jin’s mom continues to be a tour de force in Hashikko Ensemble, Chapter 39.

Summary

It’s now the finals of the Culture Festival’s music competition, and the Chorus Appreciation Society is up against the mysterious masked Basso Masters. However, not everything is as it seems. The leader of the Basso Masters isn’t anyone special or known—just a friendly third-year named Satou who was inspired by Jin to follow his interest in music. And even though Jin’s mom, Reika, gave Jin a deal to let him go to music college if they win, Jin himself doesn’t really care about that. In fact, he likes applying his match and science skills in electrical engineering, and simply wants to show Reika the merits of singing as a group.

The Basso Masters go first, but just as they begin their performance, Reika interrupts them to rearrange the singers’ positions to group them according to roles (Bass I, Bass II, Tenor I, Tenor II). She also provides some advice on how to sing from the entire body instead of just from the throat. The difference is so immediately noticeable and significant that even the members of the Chorus Appreciation Society can’t help but applaud by the end.

The Basso Masters singing intensely after taking Reika's advice

As Jin, Akira, and the others get ready for their turn, a student from electrical engineering brings to Jin an LED display meant to show the lyrics to their next song, “Kokoro no Tsubasa.” Here, we learn that Himari has been hard at work getting this done, going so far as to learn how to program. Akira, seeing how many people Jin has touched and changed with his passion for music (Akira himself included), encourages Jin to consider music college after all.

The Power of Reika

Once again, Reika steals the show, as she presents an interesting obstacle for Jin. I think the really challenging thing about her from Jin’s perspective is that her talent, as well as her ability to recognize talent, are undeniable. While Reika believes group singing is less important than solo performances, it’s not as if she dismisses it outright. In fact, it’s thanks to her immense understanding of chorus dynamics that the Basso Masters are able to put on an amazing performance. She also specifically tells Satou, the Basso Leader, that he’s actually pretty good at conducting, so it’s not as if she has an ego about it. Reika is simply incredibly unfiltered—another similarity she has with her son, even if they manifest differently. At one point, Reika puts on a spare pair of glasses, and the students at school instantly recognize her as Jin’s mom. The way the Kimura family carry themselves is unmistakable.

Reika’s advice for how to sing better explains a lot as well. Essentially, she says that the common folk breathe from the throat, the experienced breathe from the spine, and the true masters breathe from the heels. So, when you sing, your feelings should erupt forth like magma—through the butt, then the spine, then the throat, then the forehead, then the top of your head. Not only is it a vivid visual metaphor (especially for a song called “Hymn of the Earth”) but it explains why Reika believes that an exposed forehead makes for better singing.

Himari Working Behind the Scenes

I had been wondering about Himari’s lack of presence in recent chapters, and I’m glad that it wasn’t just her being outshone by other characters. The fact that she hasn’t been in the spotlight is also quite fitting for her personality, and in hindsight I think it was the smart move overall. She’s trying to help in her own way, and she doesn’t make a big fuss out of it because she doesn’t want the attention. This likely goes all the way back to Jin leaving Himari’s apartment (and the inevitable misinterpretation of events that occurred): she was probably helping Jin with this LED display. Moreover, Akira points out that Himari has always been fond of picture books and poetry and such, so the lyrics of “Kokoro no Tsubasa” must have resonated with her. 

Himari isn’t a writer, as far as we know, but could her appreciation of the written world lead to her eventually joining the Chorus Appreciation Society? Either direction would work, and would indicate where her character has headed.

Songs

Basso Masters: “Daichi Kinshou” (Hymn of the Earth) from the cantata “Tsuchi no Uta” (Song of the Land)

“Kokoro no Tsubasa” (“The Wings of Mind”) composed by Kitagawa Noboru

Final Thoughts

I’m worried that something disastrous is going to happen to Akira and Jin! Something tells me the conflict with Reika isn’t over by a mile.

Minmaxer Fiction: The Intersection Between Dungeons & Dragons and Isekai

I saw a tweet recently from someone complaining about isekai series that introduce and highlight stats and numbers the way an RPG would despite ostensibly being set in non-game fantasy worlds. 

In response, I  wrote the above tweet to give my two cents on the appeal of such an approach. However, it also got me thinking in another direction that takes this RPG fantasy game genre all the way back to one of its roots—good ol’ Dungeons & Dragons—and I realized something: these game-esque light novels feel like they’re written by what tabletop RPG players call “minmaxers.”

I was introduced to playing D&D thanks to Alain from Reverse Thieves, and after years of playing with him, I’ve come to learn firsthand that roleplaying is a very different experience compared to prose fiction or a television show. Essentially, it’s more like collaborative interactive storytelling compared to other mediums, and one aspect of this nature is that many different people with different goals come to the same table. You might have someone who’s more into exploring the world. You might have someone who wants the glory of slaying the monster and saving the day. You might have someone who wants a dramatic narrative. Because this dynamic is so important, many people have devoted many hours to categorizing the various D&D player types and thinking about how to best cater to them or even deal with their worst excesses.

Among these player archetypes, a common one is the minmaxer: the person who’s all about designing strong characters from a statistical perspective by minimizing certain scores and maximizing others, often prioritizing power over all else. There are also less extreme versions of this, such as someone simply interested in game systems and how different stats interact with one another, but it falls in the same general space. However, whereas a Dungeon Master running a game might have to take into account all the potentially different priorities of their players, a web novelist or light novelist can write the stories they want without necessarily taking into account an audience composed of varying tastes, and instead tell a story where the “game mechanics” are front and center. Adding to this intentional rigidity is the fact that many of the light novels that fall into these minmaxer worlds are clearly more inspired by video games such as Japanese RPGs and MMORPGs, where mechanics mastery is often highly valued and encouraged by the games themselves—sometimes even over storytelling.

When you look at the typical trends of protagonists within these game-style fantasy worlds, this angle becomes all the clearer. Many isekai heroes are able to peer deeper into the inner workings of the world (So I’m a Spider, So What?), have some kind of special ability that lets them defy stat restrictions (Is It Wrong to Try to Pick Up Girls in a Dungeon?), or just know that there are game-like qualities to their world (My Life as a Villainess: All Routes Lead to Doom!). What these features have in common is that they “break” the rules, and it’s even easier when the rules are just numbers and calculations. If you’ve ever been or seen someone who wants to be praised for an interesting build or stat investment in a game (“Check out how I combine Helmet A with Sword B to deal with Situation C!” “I gave my monster 248 speed instead of 252 so I could add 4 to defense!”), it’s that same energy. When you combine it with the glory-seeking player type, you get the overpowered perfect light novel protagonist who masterfully exploits the mechanics, defeats the villains with ease, and gets the harem.

A picture of the four personalities of Kumoko from So I'm a Spider, So What? All of them are excited in different ways.
So I’m a Spider, So What?

Which isn’t to say that the minmaxer approach to writing stories is inherently bad or incapable of making for good stories. Rather, where I think the disconnect between those who want more classical fantasy stories and what light novels are offering today is that the minmaxer is traditionally very much not the kind of person who gets into writing or reading fantasy novels. To be that way, you have to come from an environment where numbered stats are even a thing in the first place, and that can only be the result of a world where Dungeons & Dragons popularized the notion of codifying fantasy-genre elements into stats with pros and cons for the purpose of gaming—a quality that then became the basis for many of the JRPGs that have influenced a generation of Japanese people, among them the writers of web novels and light novels. It’s a far cry from Lord of the Rings.

This contrast actually reminds me of an episode of the sitcom Home Improvement, of all things. In it, the mother character, Jill Taylor, is asked by her father (a retired colonel) to review his autobiography manuscript. But try as she might, Jill finds it incredibly boring and sleep-inducing because her father mostly writes about battle strategy and military formations, as opposed to dramatic exploits or anything emotionally resonant. Her father clearly values the mechanics of war, but what he wants his book to convey is not appealing to those with little interest in such things. Given this example, it’s also worth noting that D&D itself is descended from a miniature wargame called Chainmail, and one of the ways that D&D would eventually expand its audience was by adding elements that would appeal to those who care about things other than combat.

So while fantasy traditionally caters to those who want to witness a world of swords and sorcery where the sense of the mysterious and unknown is paramount, the minmaxer fiction that is so ubiquitous in fantasy light novels over the past decade or two is almost the opposite. In these worlds, all surprises can be overcome with deeper or prior knowledge. It’s no wonder why the latter approach can be so bothersome to those who seek the former, and there’s no Dungeon Master who can try to cater to both in real time.

How Incineroar in Smash Bros. Embodies Japanese Pro Wrestling

Incineroar is one of my favorite characters to play in Super Smash Bros. Ultimate. He’s the first truly traditional grappler character in the franchise, and his entire moveset directly reflects the Pokémon’s pro wrestling background. However, what I think is really fascinating about Incineroar’s implementation in Smash is that the character draws most directly from an old-school Japanese professional wrestling aesthetic and history.

To start off, a major part of Incineroar’s Japan-inspired wrestling design is a part of its identity as a Pokémon. It clearly takes a lot of influence from the beloved fictional wrestling character turned actual flesh-and-blood wrestler Tiger Mask—both are cat-themed athletes who are ostensibly heels but have a soft spot for children. But if you take a look at the relative strength of Incineroar’s attacks, you’ll find that it’s based on Japan’s cultural understanding of pro wrestling.

Incineroar’s forward smash is an Enzuigiri, and it has immense damage and KO potential. To a viewer mainly familiar with American promotions, the Enzuigiri is mostly used as a transitional move to something stronger or a counter to an opponent’s offense. However, the technique has a greater legacy in Japan, where it is the finisher of Antonio Inoki, one of the three most famous Japanese wrestlers of all time. Inoki is a legend as both a champion and the founder of New Japan Pro-Wrestling, and was even used as the model for the character Fighter Hayabusa in the NES game Pro Wrestling, where the Enzuigiri is known as the “Back Brain Kick.”

If you look at what Incineroar can do off a grab, you’ll find a similar phenomenon. Of the character’s four basic throws, the deadliest one is the German Suplex. Again, you have a move that, outside of Japan, is seen as kind of generic; maybe at most, people might associate it with Kurt Angle or Brock Lesnar. But the German Suplex is also the defining hold of Karl Gotch, the man known as the “god of wrestling” in Japan. Gotch had an enormous influence on the Japanese pro wrestling style, and even today whenever a wrestler pulls off a German Suplex in Japan, it’s seen as a big deal that can potentially end a match right then and there.

Another powerful throw Incineroar uses is the Argentine Backbreaker. While this move is seen in the US as more impactful than the Enzuigiri or German Suplex thanks to wrestlers like Lex Luger and the man who originally popularized it, Antonino Rocca, its footprint is even more prevalent in Japan. Not only did Rocca wrestle in Japan later in his career and is possibly the namesake of Antonio Inoki, but the Argentine Backbreaker also gained notoriety in the pages of the manga Kinnikuman. There, the character Robin Mask (a wrestler dressed like an English knight) uses it as a finishing move, calling it the Tower Bridge. Moreover, it’s clear that at least Sakurai Masahiro (the director of the Smash Bros. franchise) knows Kinnikuman: he posted to Twitter an image of Smash characters mimicking the Muscle Docking technique from the series:

Moving on, Incineroar’s best attack is arguably its side special, the Alolan Whip. While the name itself is a parody of the Irish Whip, the more important part is the follow-up: a vicious Lariat. 

One of the most famous American wrestlers to ever entertain fans in Japan is Stan Hansen, whose Western Lariat became downright iconic everywhere he fought. On the Japanese Wikipedia page for “Lariat,” the history section literally begins with a mention of Hansen, and in current times, the Japanese wrestler Okada Kazuchika is famed for his “Rainmaker” Lariat. Incidentally, Incineroar also has another related move taken from the Pokémon games—Darkest Lariat—but that’s closer to Zangief from Street Fighter II’s Double Lariat.

Generally speaking, I find that pro wrestling has a lot more of a longstanding influence on Japanese pop culture than it does American pop culture, despite the fact that pro wrestling as we know it has its origins in the United States. Even today, manga and anime wholly unrelated to wrestling or hand-to-hand combat (like Laid-Back Camp) will throw in a few references, as if to assume a common understanding among readers. So while having a wrestling cat for a Pokémon is not altogether that unusual regardless of culture, I find the execution of such a concept in Smash Bros. Ultimate to be very reflective of that enduring legacy. The fact that Incineroar so embodies the values of Japanese pro wrestling makes it all the more fun to play, win or lose.

Genshiken’s Kio Shimoku Is Now on Twitter!

In one of the biggest pieces of Genshiken-related news to come out in a long time, author Kio Shimoku finally has a Twitter account, @kioshimoku1!

He’s genuinely new to the platform, as he seems to not even understand how to thread tweets. He also doesn’t really respond to fan tweets. Even so, it’s become a great place to learn things about the man that were previously unknown. But in recent years, he’s been willing to open up more (and has even done a couple interviews), and now he’s providing valuable creator insight and even a bit of personal history.

While I would love to translate everything, I don’t have the time for such a time-consuming endeavor. Instead, what I’m thinking of doing is just sharing some highlights from Kio’s account once a month or so. 

Here’s one group of noteworthy tweets, as well as a summary below.

After having watched the Professional episode on Anno Hideaki, Kio reminisces about past Anno works, like Nausicaa of the Valley of the Wind [where he was an animator] and Nadia: Secret of Blue Water. Aim for the Top! he couldn’t watch as it was coming out because it was an OVA, and his family only had Betamax, so he couldn’t rent tapes. Years later, after winning the Afternoon Four Seasons Award for manga while in college, he used his prize money to buy a VCR.

Kio believes he first heard of Nadia from the very first info about it in Animage, and thinks (but isn’t certain) that he knew Anno’s name at that point. Kio was all about Miyazaki Hayao’s anime at that time, and believed anime should be all about big adventures, so he recorded Nadia on Betamax every week. He certainly did notice the production issues that anime faced, though.

After trying to remember if he drew any Nadia fan works at the time, he remembers that one of his drawing submissions was actually published in Animage. [Note: I wonder if we could find his drawing…] He’s also pretty sure he drew some Nadia doujinshi, but can’t remember what it was about (other than it was not pornographic).

But then…

Kio is reminded by his Twitter followers that he not only drew a Nadia fan comic in 2012 as part of an anthology, but that he made the exact same response of having drawn doujin but having no recollection of the contents.

Finally, Kio drew this picture of Nadia in a plugsuit.

Speaking of drawings, it’s one of the best reasons to follow Kio on Twitter.

Sue vs. Hasegawa

Sue vs. Hasegawa aftermath

People have been saying she reminds them of Yajima from Genshiken, so Kio provided these notes.

Hasegawa Kozue, first-year Architecture and Construction major at Hashimoto Technical High School.

  • She was introduced unceremoniously to Hashikko Ensemble, but she has such a powerful presence that she became one of the central characters. She became the group’s conductor so easily that she feels broken.
  • She’s the only one who can fight Sue toe-to-toe.
  • Despite being only a 1-dan in Judo, she can toss her 2-dan older brothers (and others of that level) around with ease.
  • She sometimes acts as the author’s avatar.

Ogiue! Kio practiced drawing Ogiue in an older style for the Twitter introduction image at the top of this post.

Kio Shimoku has a pet turtle.

Orihara and Shion

And that’s all for this time. Look forward to next month, maybe?